Here.
I expect that Killer 7 is going to be one of the most debated games of the year. I'm well aware that some people hate the title, just as others love it. Capcom has clearly emphasized story and style over good old-fashioned control mechanics and that is unequivocally the adventure's biggest problem. The control setup, which lacks true freedom, feels like an archaic step backward when compared to today's more traditional games. And yet, at the same time it's not an adventure-ruining choice for me, in the same way that the point-and-click mechanics of Myst didn't ruin that experience. Control remains very functional. It's just radically different.
Players who can look beyond the control mechanics will find a truly bold and intriguing adventure game lurking within Killer 7's beautiful cel-shaded visuals. This is a game that oozes style from beginning to end and also one with a story so brutally off-the-wall that it practically demands your attention. It's also a game that offers big rewards in the vein of gorgeous and lengthy cut-scenes for players who keep at it.
It is, however, not a game for younger players or for anybody who is generally uninterested in story or puzzle-solving-driven scenarios. Killer 7's adult themes, which encapsulate extremely violent, profane and sexual situations, as well as a wide range of issues from terrorism to the sale of children, make the M on the box really mean something.
Recommended.