IGN: Splatoon's lack of voice chat is "cheap and lazy"

I really don't get the upset about no voice chat, I don't think I've used voice chat on a console game in about five years. Barely anyone else nowadays seems to care either, go into a 64 player match of Battlefield 4 on PS4, you know how many people are on voice chat? None. I think I could count every person I've heard using voice chat on PS4 since launch on my fingers. Where are these legions of game chat zealots coming from?

I'm usually one of the first people to hop on the Nintendo hate train, but I just can not see what the big to do about this is.

I've been playing CoD BO2 for more than an hour on Wii U just now, multiple lobbies and modes. There has been one person with a mic plugged in during a game of Domination and he didn't say anything (actually here's a second guy in a ffa lobby now with a mic). Public voice chat is practically dead.

I think all the people who want party chat are slamming Splatoon for the Wii U's lack of system wide chat, more than for not having public chat. Using Skype or a phone is kind of a pain to set up.
 
I think the critics turned up the heat on Thursday when we learned about the game having unexpectedly low features at launch. I think most people expected about a dozen maps, ~5 multiplayer modes, and some sort of team/friend/party/lobby whatever you wanna call it feature come May 29th. Instead, there's only going to be 5 maps and one multiplayer mode on May 29th (possibly two if enough people hit rank 10 quick enough). So people are a bit bummed and a lot of the increased criticism is because of that.

The critics haven't turned up any heat (conspiratorial or otherwise) and you keep stating things as if they were fact. The review copies will be out on Monday, be patient and let reality be reality and not supposition that you keep repeating.

Also who were these "people" with their expectations? The only new info from the direct was the map count.
 
No, I'm genuine. Go buy something with voice chat instead of Splatoon if that is really how hurt you feel about the situation.

Didn't say you weren't genuine. And I won't buy it and I will play other games. But that does not in any way mean that I shouldn't be able to critique this. Especially when its an issue that is absolutely endemic with Nintendo. In Smash Bros. and Mario Kart I can only talk to my friends for seconds between each match. In other games I can't talk at all. This is unacceptable, and I disagree that the only response should be to say "oh well, guess I'll go elsewhere". People should speak up with this kind of nonsense. And they absolutely should not be supporting this lack of standard functionality, which is probably even a bigger issue for me than the actual lack of functionality itself. It's unbelievable to me that people constantly give Nintendo passes for their backwards and misguided thinking leading to lazy design choices.
 
Would have been nice to have the option, but maybe just with friends. I'm fine without 12 year olds telling me that they have done my mother when I beat them.

That said, there are issues of giving players an advantage. It's very teambased and if one team were communicating while another not, it'd make it be a bit unfair and unbalanced. But that's not really a reason to not have it.

I don't think cheap and lazy describes it, though. It's a design choice. The word lazy is thrown around too much in this industry.
 
What online multiplayer games have you played where people have said this? And what makes you think Splatoon is going to naturally attract that type of community? People think all online communities are like some sort of Mad Max post apocalyptic wasteland when that is simply not the case. I have played literally hundreds of hours of Dota, a wretched hive of scum and villainy, and honestly the majority of the time I didn't encounter people outwardly harassing me or calling me names.

Nintendo isn't lazy, but they made a decision that wasn't consumer-friendly and only hurt themselves in the long run.

I've been playing online games since the turn of the century. Just about every single game I've been in there's been at least one shithead ruining my experience. Hell I couldn't even play a fucking game of Uno on Xbox 360 without some asshat exposing his cock using the camera. And don't get me started on MOBAs. I usually get Russians just spamming cyka and swearing in terrible English on how everyone sucks before feeding for 30min. Especially now with the new patch in DOTA. Holy shit it's been terrible to the point that I don't want to solo queue anymore.

Any time you open up communication with other players you're going to get a massive amount of shitheads that just want to see the world burn. I get that you want it as an option but personally online communication was a mistake, it's nothing but trash. If I want to chat with friends I use a dedicated chat program. I get that's not ideal for you but I'm perfectly happy with that option. Any way to keeping these asshats from ruining my games.
 
I like Fram a lot one of the old school IGN crew but this is just silly.

Nintendo does not develop cheap, and they are never lazy.
Its a choice not to include it.

Now you can argue that for 2015 the choice is not a good one specially in this kind of game but its a choice non the less.
Xbox has the option to mute everyone apart from your friends, why not do that?
Because nintendo does not develop those kinds of systems in their games and or their game consoles.
That is just not something they care about.
 
I think all the people who want party chat are slamming Splatoon for the Wii U's lack of system wide chat, more than for not having public chat. Using Skype or a phone is kind of a pain to set up.
If that's what people want to go with then people should talk about it as a WiiU issue and not a Splatoon issue. Though to that end I don't get what's so hard about setting up Skype, everything can access Skype, you can probably go to the store and get a jug of orange juice that's skype-capable.
 
I think all the people who want party chat are slamming Splatoon for the Wii U's lack of system wide chat, more than for not having public chat. Using Skype or a phone is kind of a pain to set up.

The lack of parties is a huge issue with me. But if Nintendo refuses to support them, than in-game chat should be considered required functionality. It should not be literally impossible to communicate without outside hardware. So I will absolutely "slam" Nintendo every single time they release a game without (proper) voice chat.

Especially in a game like this where the entire point is multiplayer (the single-player was literally an afterthought).
 
The critics haven't turned up any heat (conspiratorial or otherwise) and you keep stating things as if they were fact. The review copies will be out on Monday, be patient and let reality be reality and not supposition that you keep repeating.

Also who were these "people" with their expectations? The only new info from the direct was the map count.

I wasn't saying critics as in journalists but as in people who are criticizing the games.

As for people, I was basing that on both my expectations and discussions I've seen around the internet. A lot of people on GAF were expecting a party/lobby type system at launch and more than 2 multiplayer modes. A dozen maps comes from the majority of shooters I've played launching with somewhere between 10-15 maps, so I think people were expecting a higher map count than just 5. Hell, I think they showed some of the maps that won't be out at launch before launch even, so even if you were following the game, it would've been hard to expect just 5 maps.
 
For some reason, I feel like Nintendo wanted to give Splatoon that Mario Kart "edge" of everyone can play and have fun vs. having teams of cocky assholes communicating and talking shit. Yes, those who get the hang of this game will be better and win, but at least the overkill of speaking with one another and completely obliterating the other team will be gone. Lucky for me this decision doesn't affect me personally as I haven't actively talked online in many years (it used to be cool back in the day when my friends and I agreed on getting online to play COD every night @ 9pm, but then we got older, got married, and had kids, so it became difficult)

I dunno, I just feel like they wanted to preserve the "fun" aspect of the game. But at the same time, I see their decision to not include voice chat to be pretty archaic, they DO need to get with the times.
 
Splatoon not having voice chat is just another chapter in a long line of Nintendo's "1 step forward 2 steps back" with everything to do with online gaming. It was ridiculous back on the Wii and it's ridiculous now.

Some of the most hilarious deflecting I've seen in these threads yet. Absolutely no relevance to the topic at hand.

C'mon have a sense of humor lol.

Besides, it may not be totally irrelevant that other platform owners are charging subscription fees and Nintendo is being called cheap in this thread. Nintendo Network is free so the maintenance of online infrastracture is not directly paid for by customers. Nintendo is footing the bill. Even if it's not as full featured as the others the cost is still not zero.
 
While the lack of it does suck for some people, I don't care about it since I've never done voice chat. I just use Skype with my friends whenever playing games like Mario Kart 8/Smash/GTAOnline.
 
I wasn't saying critics as in journalists but as in people who are criticizing the games.

But you were replying to someone talking about critics as in journalists... I'd be wary of this concept of "people" as, if I were to go back and look, a lot of these "people" are the same people parroting the same statement in every thread, even tangentially related ones...

... like you in this thread. Or the testfire thread. Or the review thread.

As for people, I was basing that on both my expectations and discussions I've seen around the internet. A lot of people on GAF were expecting a party/lobby type system at launch and more than 2 multiplayer modes. A dozen maps comes from the majority of shooters I've played launching with somewhere between 10-15 maps, so I think people were expecting a higher map count than just 5. Hell, I think they showed some of the maps that won't be out at launch before launch even, so even if you were following the game, it would've been hard to expect just 5 maps.

You keep stating this "a lot" and these "people" but it seems more like you're just stating your own expectations and applying them as a blanket cover. Two modes being the core of the game has been known for months, they recently revealed the Dojo and some snippets of single-player. New modes were, and have been for a while, promised post launch.

Yes, maps was surprising... and the only thing that was surprising because everything else has been known for a while. Who are these "people" who have been following so closely as to know about the maps not included but not know of the modes? IGN (topically enough) posted their preview a while back about the lack of party customization, and now we know where it is.
 
I really think that voicechat wouldn't add to much because of the map on the second screen, you already know what's going on. I'm also happy that I won't have to listen to those high pitched 12-year olds.
But yeah I see why people would want it for playing with friends but you could always use Skype for that.
 
Did anyone watch the Treehouse video with Nintendo's Morgan, Ali, Audrey and Ethan playing Splatoon?

The banter and strategizing was organic and made it so much fun to watch. They namedropped and commented on their teammates and enemies.. you could blatantly tell that they would have been thrilled to talk to the players they were turf warring with online.
 
Throughout my multiple matches, I caught myself cursing at my team or complaining about the other team out of frustration.

I'm glad there isn't a chat in this game. I doubt people want to hear me be a whiny asshole and I don't want to hear others be a whiny asshole. Especially over such a bitchin' game.

So because of your toxicity, you don't want others to have productive and wholesome conversations? Seems awfully selfish of you.

And there is always the option for them to mute you like every other game has, or the other two systems even have at the OS level.

I really don't get people like you, you might not use it, but actually being glad there isn't voice chat?? Seems weird to me man. Maybe you're really unfamiliar with how voice chat systems work in other games and the other OPTIONS that come along with voice chat. Like being able to mute individuals or entire teams.
 
But you were replying to someone talking about critics as in journalists... I'd be wary of this concept of "people" as, if I were to go back and look, a lot of these "people" are the same people parroting the same statement in every thread, even tangentially related ones...

... like you in this thread. Or the testfire thread. Or the review thread.



You keep stating this "a lot" and these "people" but it seems more like you're just stating your own expectations and applying them as a blanket cover. Two modes being the core of the game has been known for months, they recently revealed the Dojo and some snippets of single-player. New modes were, and have been for a while, promised post launch.

Yes, maps was surprising... and the only thing that was surprising because everything else has been known for a while. Who are these "people" who have been following so closely as to know about the maps not included but not know of the modes? IGN (topically enough) posted their preview a while back about the lack of party customization, and now we know where it is.
It's not actually unfounded. Look around other forums and you'll see that plenty of people are surprised that the game will be launching with such limited content. A quick google led me to this article. Plenty of comments stating that the game seems rushed.

http://www.nintendolife.com/news/2015/05/nintendo_outlines_splatoons_free_post-launch_content
 
Online games are just too inherently vitriolic, and Splatoon is too appealing to a young demographic.

I think a good compromise would be allowing choice chat for your team members in that party vs party mode (with a 'Only choice chat with players you know' disclaimer, and parental functions to outright disable it). But voice chat in random player lobbies? No way.
 
It's not so much "cheap and lazy" as it is "fucking stupid"

Like, the reason it's not there isn't because they thought it was too much effort or that they couldn't do it, but because they don't want kids to hear swearwords or some shit online.



Didn't the director for this game say he came up with the idea because he was shit at shooters and people kept flaming him in game or something?
 
It's not actually unfounded. Look around other forums and you'll see that plenty of people are surprised that the game will be launching with such limited content. A quick google led me to this.

http://www.nintendolife.com/news/2015/05/nintendo_outlines_splatoons_free_post-launch_content

We don't even know what the content is yet but people are already declaring it as "limited" or "unfinished." Can we at least wait until we get actual proof that the game's "incomplete" before flying off the handle and pulling out pitchforks?

You didn't hear this kind of shit when Destiny launched.
 
It's not actually unfounded. Look around other forums and you'll see that plenty of people are surprised that the game will be launching with such limited content. A quick google led me to this article. Plenty of comments stating that the game seems rushed.

http://www.nintendolife.com/news/2015/05/nintendo_outlines_splatoons_free_post-launch_content

And, as per what I said, its mostly all about maps. As I said, the count was a surprise.

We don't even know what the content is yet but people are already declaring it as "limited" or "unfinished." Can we at least wait until we get actual proof that the game's "incomplete" before flying off the handle and pulling out pitchforks?

You didn't hear this kind of shit when Destiny launched.

You did. A lot. And it was shot down with "Bungie can do no wrong!"
 
another perspective (though I'm sure it's been brought up before), but it could be hypothetically possible it's not implemented as they don't want another Swapnote to happen..
 
There's no excuse for it not being there in a team based multiplayer game...

Also the excuses people will make for a Nintendo game are incredible..


A full priced game with 5 maps and 1 game mode at launch that dosnt even have voice chat and people are talking about it like the second coming..
 
For some reason, I feel like Nintendo wanted to give Splatoon that Mario Kart "edge" of everyone can play and have fun vs. having teams of cocky assholes communicating and talking shit. Yes, those who get the hang of this game will be better and win, but at least the overkill of speaking with one another and completely obliterating the other team will be gone. Lucky for me this decision doesn't affect me personally as I haven't actively talked online in many years (it used to be cool back in the day when my friends and I agreed on getting online to play COD every night @ 9pm, but then we got older, got married, and had kids, so it became difficult)

I dunno, I just feel like they wanted to preserve the "fun" aspect of the game. But at the same time, I see their decision to not include voice chat to be pretty archaic, they DO need to get with the times.

This is how I see it, as well. Online chat coats a game in a specific type of atmosphere. It gets taken more seriously since you're accountable to teammates and rival's actions, and coordinating strategy becomes more relevant and intense, and potentially personal. My guess is that Nintendo doesn't particularly want to be associated with that, they want people to have fun winning and losing alike. To pick it up, play for a while, then forget about it and go back to what they were doing. It's easy to say 'you could always disable chat', but the absence of chat at least creates a level playing field for everyone, without the advantage of coordination.

If you really want to chat outside of the game, you still can, so it's far from the end of the world. But I can see why Nintendo doesn't want to add it, and I don't think it has anything to do with cheapness or laziness.
 
We don't even know what the content is yet but people are already declaring it as "limited" or "unfinished." Can we at least wait until we get actual proof that the game's "incomplete" before flying off the handle and pulling out pitchforks?

You didn't hear this kind of shit when Destiny launched.

Perhaps you didn't but there was a lot of talk of content that already exists being divided up to give to players at a later date once players got their hands on the game itself. It just happens that Splatoon is being quite honest about its content offering up front.
 
I sincerely hope Nintendo keeps on being 'cheap and lazy' in this regard. Fuck voice chat.
Also, this Fran person sounds like the kind of person I'd mute in any online game that does have voice chat, if given the option.
 
We don't even know what the content is yet but people are already declaring it as "limited" or "unfinished." Can we at least wait until we get actual proof that the game's "incomplete" before flying off the handle and pulling out pitchforks?

You didn't hear this kind of shit when Destiny launched.
Yes we do.
Single player of unknown length
1 MP mode at launch
1 MP mode whenever some arbitrary number of people reaches a certain rank
5 Maps
3 Weapon classes with variations and a number of sub weapons.
 
I sincerely hope Nintendo keeps on being 'cheap and lazy' in this regard. Fuck voice chat.
Also, this Fran person sounds like the kind of person I'd mute in any online game that does have voice chat, if given the option.

I think they should have added voice chat and no option to mute people, because apparently options are bad. Fuck muting.
 
Yes we do.
Single player of unknown length
1 MP mode at launch
1 MP mode whenever some arbitrary number of people reaches a certain rank
5 Maps
3 Weapons with variations*

3 weapon types/classes. The game has 8 weapons at launch that differ about as much as weapons do in other shooters.
 
Yes we do.
Single player of unknown length
1 MP mode at launch
1 MP mode whenever some arbitrary number of people reaches a certain rank
5 Maps
3 Weapons with variations

Well, apparently, you don't actually know what's in the game.

See what I mean? Tons of misinformation here that only furthers how quickly people are to jump to conclusions.

Wait til we get some damn reviews first.
 
I believe there's a business reason that the game is launching now rather than later. Obviously they could have delayed Splatoon and released it with the additional multiplayer stages included. But the Wii U isn't doing great and they need to release software to try to improve that situation. If they they couldn't do post-release updates they might have delayed it.

That said, I just can't feel upset about it.
Maybe there's a downside but right now it's looking like we get the game earlier and still get the rest of the planned content in the following months.
You need an internet connection but the multiplayer mode isn't relevant anyway without one.
 
Yes we do.
Single player of unknown length
1 MP mode at launch
1 MP mode whenever some arbitrary number of people reaches a certain rank
5 Maps
3 Weapons with variations

are you even trying to shit up this thread at this point? least you could do is research your inane whining before diarrhoea farting it onto a forum.

I think honestly, "cheap and lazy" isn't really the reason. Nintendo could do it, Nintendo can afford to do it, Nintendo have done it before. I think it's more a concious decision to not do it... whether it's a poor decision or not is more up for debate.

Pre playing the stress test I used to think it would be no big deal, but after playing the stress test I think I'd much rather have some way in game to talk to my friends, at least while playing, because it would be fun. External is an option here of course but still.

When it comes to in game communication... It really isn't needed in the level of games I was playing. Splatoon isn't like other shooters, you don't really need to tell people to shit because it's really obvious where shit needs to be done- if you see enemy paint, paint over that shit.
 
Prove me wrong then. I may be missing some things but what in my post is false?

Its more than three weapons, as well as multiple sub-weapons and weapon variations.
We don't know the length or quality of the campaign, so... that's already not knowing whats in the game.
There is a third mode that's a community event, first one is in June.
The local-multi 1v1.

I mean, your very "bullet" shows that we don't actually know whats in the game in its entirety, we have a vague list.
 
Prove me wrong then. I may be missing some things but what in my post is false?


That's actually what I meant by 'variations'.

Since that's what you're meaning by variations, you're really only missing a 1v1 balloon mode that will never get played because who the fuck wants to gimp themselves using the pro controller.
 
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