IGN: Splatoon's lack of voice chat is "cheap and lazy"

I already said that was my B and I didn't know there was a system wide option for it, but I don't have kids so I just went off what I'd heard from parents.

Ok, well, then let me ask you. As a thinking individual, now that you know a console can have a universal voice off option, and that most console games have ability to turn off voice... why wouldn't I blame the parent for not finding out about these options? And why shouldn't I be angry that all adult gamers get punished within a specific game they might want because these same parents are too incompetent to do that basic, five second research?
 
It is their fault if they don't read the giant label that says "THIS GAME HAS VOICE CHAT DURING ONLINE PLAY. PARENTS CAN SHUT THE OPTION OFF IN THE MENU." Or have it opt-off, and say that the game has voice chat and parents can lock it away behind parental controls.

And they should inherently, or be expected to, know about the toxicity of many online gaming environments?

From a mechanical perspective sure, but I'm sure than there would be children who don't have 'bad parents' who would fall victim to the largely toxic online environment that shooters promote. I do think that doing the utmost to shield children from that is a responsible choice.
 
Does the Wii U have any sort of system level "child" account or something like at?

I'm asking. If Nintendo wants to have additional safeguards for minors, there should be a way to flag who actually is a minor on the system. If it has this then it seems trivial to simply configure Splatoon so that adults can chat and kids cannot without parental permission.

I get what Amiro0x is saying about parenting, but I think there are multiple technical functions that could be employed to make things easier on parents (without absolving).

It will be interesting to see how prominent Skype/chat use on other devices will be with this game.

Alienous said:
And they should inherently, or be expected to, know about the toxicity of many online gaming environments?

From a mechanical perspective sure, but I'm sure than there would be children who don't have 'bad parents' who would fall victim to the largely toxic online environment that shooters promote. I do think that doing the utmost to shield children from that is a responsible choice.

Parents should always assume the worst about any unknown online community, right?

And Nintendo isnt protecting so much as abdicating. They know the players will talk on the phone/Skype. It's just not something they need to police, now
 
It is their fault if they don't read the giant label that says "THIS GAME HAS VOICE CHAT DURING ONLINE PLAY. PARENTS CAN SHUT THE OPTION OFF IN THE MENU." Or have it opt-off by default, and say that the game has voice chat and parents can lock it away behind parental controls. parents fault for not reading.
As this stops the American law system to have the company on fault here. This is properly the greatest fear Nintendo has. One bad trial could ruin their reputation with and trust from parents.
 
sure, just mold what I said to fit whatever point you're trying to make. Congrats.
Your point didn't make any sense in the first place. You essentially accused someone of creeping on children because he wants voice chat in a video game.

If what you said wasn't nonsense in the first place you wouldn't have so many people shitting on you for it
And they should inherently, or be expected to, know about the toxicity of many online gaming environments?

From a mechanical perspective sure, but I'm sure than there would be children who don't have 'bad parents' who would fall victim to the largely toxic online environment that shooters promote. I do think that doing the utmost to shield children from that is a responsible choice.
Holy shit, fucking yes. You're essentially asking "Is it the responsibility of a parent to know what their child is doing on the internet?"

Of course it fucking is. By this logic things like porn sites should be banned from the internet, because God forbid a parent monitors what their child does on the internet to make sure they're not doing something the parent is uncomfortable with their child taking part in.
 
Some people on this site have defended:

- The lack of online in Mario Party 10 because "Mario Party is meant to be played locally"
- The artificial supply constraints of sought after Amiibo because "they underestimated demand"
- The fact that Amiibo functionality has basically turned into on-disc DLC because "it's minor content"
- Nintendo's Youtube creator's program because they're "protecting their IP"
- Nintendo butchering the picture of quality their legacy titles to "prevent epilepsy"
- Nintendo refusing to add GBA games to the 3DS eShop because they only offer "perfect emulation"
- Nintendo's decision not to bring the New 3DS to North America because "too many options"
- Nintendo's decision not to include a charger with the New 3DS XL because "it helps reduce environmental waste"

And many more. You're surprised by the fact that they're doing the same for Splatoon, an unfinished game that doesn't have voice chat in 2015? I consider myself to be a big Nintendo fan, but the constant excuses are embarrassing.
They really are embarrassing.

At this point, I'm really curious to see Nintendo's strategy for their next console. Maybe then, they will have a full grasp. It's clearly not there yet this generation.
 
Some people on this site have defended:

- The lack of online in Mario Party 10 because "Mario Party is meant to be played locally"
- The artificial supply constraints of sought after Amiibo because "they underestimated demand"
- The fact that Amiibo functionality has basically turned into on-disc DLC because "it's minor content"
- Nintendo's Youtube creator's program because they're "protecting their IP"
- Nintendo butchering the picture of quality their legacy titles to "prevent epilepsy"
- Nintendo refusing to add GBA games to the 3DS eShop because they only offer "perfect emulation"
- Nintendo's decision not to bring the New 3DS to North America because "too many options"
- Nintendo's decision not to include a charger with the New 3DS XL because "it helps reduce environmental waste"

And many more. You're surprised by the fact that they're doing the same for Splatoon, an unfinished game that doesn't have voice chat in 2015? I consider myself to be a big Nintendo fan, but the constant excuses are embarrassing.

Yup.

Embarrassing.
 
To be fair, the Roller isn't OP. It may cover a lot of surface area, but you immediately become a huge target. You also can't spray walls, which a lot of people overlook for some reason.

Of course it's not. But you wouldn't think that from the thread about the Stress Test were everyone was complaining about how there was no response to it and how it ruins the game because it destroys everyone. People were talking like 4 rollers teams were dominating everything, but it was because they were running away from the rollers. That's why that video is in the thread title for the stress test now.

Communication is key.
 
I would have really liked the option of voice chat. Hell, they could have even set it to disabled by default or something, but while I was playing the demo, some teams I had were just so uncoordinated.
I really would have liked the option to be able to tell them to cover x area of the map instead of all crowding in one area.

You honestly think , you saying anything would have changed any of that?

You would have been that annoying guy, shreiking at everyone, constantly trying to tell them to do what you want.

They did what they did, because they were having fun doing it, they were probably all just killing each other, and ignoring the victory conditions. Something that clearly NEVER happens in games with voice chat.

Go paint the map yourself if you want the win that bad. One person doing that while everyone else is fighting is incredibly effective in splatoon.
 
Huh? The Souls community is bad? Every instance of voice chat I've had in Dark Souls 2 has been polite as hell, but it's nice that you assume the dark souls community is particularly toxic. And you're ignoring the fact that bloodbourne allows online party chat.

You're being defensive over a company, when we're talking about an individual game, a shooter, that doesn't have any way to have voice chat on the same console, whatsoever. If you can't understand why someone would complain about that honestly and not because "lol itz nintendo" then I just don't know what to tell you.

I'm no being defensive. Nintendo has been lacking on the OS side the Wii U chat is useless and replace it with something better and people should focus on that issue instead. But it doesn't change the fact that almost every game on the WIi U that supports online play supports voice chat.But then one game came along without it and IGN decides to make a article to get hits on their site. Nintendo has a reason not to include voice chat. The target audience for the game are for kids and the game is not competitive enough to support it. All I can see it being used is for saying GG or hating on the team. Instead of complaining about one game not supporting voice chat, complain about Nintendo not having a proper party chat system.

I'm not ignoring Bloodborne supports party chat but you can't chat with randoms in game. The previous games besides Dark Souls 2 didn't support voice chat . I don't know how the community is on the console version of Dark Souls, but the PC version is bad with people sending hate messages. I have gotten tons of messages from people I kill in PvP for playing dirty plus we can't forget about the gankers.
 
Thing about Splatoon is if you're playing to kill, then you're losing. It's important to be aggressive but it's not the main objective. The map is interactive and in real time so you can see everything going on and where the opposing team is taking your territory and where your team is on the map. If you see everyone in the center duking it out, the go for the outside areas that everyone is neglecting. That will help secure wins and requires little effort or description.

Everything is displayed neatly. A tight group of friends will pick their preferred weapons and understand who to cover and support depending on the weapons chosen. The game is really defined on the weakness and strengths of its weapons that you can easily see that some things like the roller does need support because it's a close combat weapon but with great ink coverage.

If you're camping you're punished, if you're turtling you're punished, if you're tanking you're punished. Strategies change on a dime and chat would mostly involve you telling someone to help (which is done through D-pad and super jumping to their position) or telling someone to paint a specific area which is also displayed on the map in real time. It only takes a quick glance to look a the bottom of the screen. Maps are small and symmetrical and don't require much thought on where to go.

I never had issues organizing my teams through the methods available in my 3 hours of playing the Testfire demo. As for the other modes, I have no clue about that because the game isn't out yet. But I imagine splat Zone will require more skill since those are ranked matches.

I do agree that a friend chat should be optional when that feature comes around though but overall, I haven't really had much need for a chat function.
 
This post deserves to be its own thread. It's seriously sickening. We need to stop letting Nintendo get away with this bullshit.

I don't think "we" are. Look at where the Wii U is standing in the home console world. Nintendo's lack of modernization is showing and has been showing for the past ten years.

I think the guy had it right when he said "lazy", that in general seems to be the beat description of this game. 5 maps, 2 game modes, $60. Nintendo deserves a low score for this, somewhere in the 6 range
 
Nintendo implemented preset messages to convey strategy, and dropped them because the pace of the game simply didn't justify them. And I can believe it. Not once in any of the three Saturday sessions did I feel that I needed to communicate with my teams or let them know what I was doing, because situations and player locations/actions changed so abruptly. I'm not saying that chat would be completely useless, but those asking for it simply because it's expected in a shooter, and any of those same people who haven't played the game, of which there are "surprising amount" in this thread, should at least try it first and see the difference before making a big deal out of it.

If you yourself want in-game chat after having played it, then by all means continue to ask for it.

I played it for a short while and I agree with this. Conditions were changing every 10 seconds and I didn't need anyone to tell me about it. After you've sprayed an area the obvious question is where next to ink. You check the map and head there. I'm not sure that Splatoon couldn't benefit from voice chat but it certainly isn't destroyed by not having it. Also, voice chat isn't "free" in that it will introduce elements that the devs clearly do not want.
 
This is quite a thread. I can feel the anger and frustration.

Hopefully everyone will be able to gain a little more perspective after the game comes out.
 
Some people on this site have defended:

- The lack of online in Mario Party 10 because "Mario Party is meant to be played locally"
- The artificial supply constraints of sought after Amiibo because "they underestimated demand"
- The fact that Amiibo functionality has basically turned into on-disc DLC because "it's minor content"
- Nintendo's Youtube creator's program because they're "protecting their IP"
- Nintendo butchering the picture of quality their legacy titles to "prevent epilepsy"
- Nintendo refusing to add GBA games to the 3DS eShop because they only offer "perfect emulation"
- Nintendo's decision not to bring the New 3DS to North America because "too many options"
- Nintendo's decision not to include a charger with the New 3DS XL because "it helps reduce environmental waste"

And many more. You're surprised by the fact that they're doing the same for Splatoon, an unfinished game that doesn't have voice chat in 2015? I consider myself to be a big Nintendo fan, but the constant excuses are embarrassing.



And now we have pedophilia accusations. Wonderful.

Gather them
 
Your point didn't make any sense in the first place. You essentially accused someone of creeping on children because he wants voice chat in a video game.

If what you said wasn't nonsense in the first place you wouldn't have so many people shitting on you for it.
Eh not really. What he said was that it was creepy for an adult to befriend a kid.
 
As this stops the American law system to have the company on fault here. This is properly the greatest fear Nintendo has. One bad trial could ruin their reputation with and trust from parents.

If they're THAT worried about it, they never should have made a multiplayer shooter anyway, especially in the era of multiplayer shooters. They could have done something similar to what FromSoft does with their online, where there's very little, very rudimentary communication because it ads to the mystery of the world.
 
And they should inherently, or be expected to, know about the toxicity of many online gaming environments?

From a mechanical perspective sure, but I'm sure than there would be children who don't have 'bad parents' who would fall victim to the largely toxic online environment that shooters promote. I do think that doing the utmost to shield children from that is a responsible choice.

"Online Interactions Not Rated by the ESRB" - Warns those who intend to play the game online about possible exposure to chat (text, audio, video) or other types of user-generated content (e.g., maps, skins) that have not been considered in the ESRB rating assignment

Again.

5 second search

https://support.us.playstation.com/app/answers/detail/a_id/5097/~/ps4-parental-controls

Another 5 second search.
 
There is no team mode that they have announced that has kill counts as a victory condition.

Every single piece of intelligence required for any and everyone to realize what needs to be done and form a strategy, is updated, in real time, instantly, on the game pad.

Sit reps are all about painting a picture for others to see. Splatoon actually does that, in real time, for everyone to see.

Literally, the only thing VC brings to the table is a voice.

At its best, this allows chatting with freinds about the weather.
At its most likely, this will result in shreiking morons who want everyone on the team to do what they want.
Again , you know this , because ?


You're confused about 2 things :
-having all the info available ( something splatoon absolutly does )
-Making strategies with your friends , or reacting to your opponent strategies on the fly.

Splattoon is a game where the goal is mainly territory control, Voice chat allow for more stratégies and possibilities than without.
Basic online games where teamwork is needed require very simple things, the audio confirmation that a teammate is doing something ( without checking the map ) , the audio hints that another teammate might have an idea or might be in trouble with something. There are countless possibilities.

Even if you don't make it a default feature, even if you limit to friends , this is a potential feature that is gone from what we know.

Voice chat , even in a limited or controled state , should have been in the game. The original statement from IGN that the game won't be able to grow without it shouldn't be taken lightly.
 
Ok, well, then let me ask you. As a thinking individual, now that you know a console can have a universal voice off option, and that most console games have ability to turn off voice... why wouldn't I blame the parent for not finding out about these options? And why shouldn't I be angry that all adult gamers get punished within a specific game they might want because these same parents are too incompetent to do that basic, five second research?
Well you see its a game intended for very young children, what you feel you deserve as an adult doesn't mean jack because the game isn't intended for you on any level.
 
And then you will get broken Uncharted-multiplayer.

As in 5 4 overpowered players fully dominating the other team.

That's actually one of the major reasons why I stopped playing Uncharted multiplayer.

A good matchmaking system pairs premade teams against others.
 
One counter argument I've seen presented in this thread is that the game is designed to represent strategy visually.

Almost ALL online games do this already, especially shooters. Splatoon doesn't have a monopoly on this. Some days I play COD online with zero audio, not even background, and I can easily be the top scorer because of visual cues.

I'm finding this to be a weak argument on the part of the developers and people supporting their decision.

No they dont, not like this, stop comparing it to other shooters, its not one.

Once again, the point of splatoon, is NOT to shoot the other person.

The visual information does NOT pertain to shooting the other person.

You see it as a weak argument, because you dont know what the argument even is.
 
And they should inherently, or be expected to, know about the toxicity of many online gaming environments?

From a mechanical perspective sure, but I'm sure than there would be children who don't have 'bad parents' who would fall victim to the largely toxic online environment that shooters promote. I do think that doing the utmost to shield children from that is a responsible choice.

I mean, it would seem pretty logical to me. Humans are assholes to each other whenever they have the option to talk to each other, in school, in work, in movies, in games. It would make sense that if you have a game where you can talk to other people, that the logical assumption to make as a parent would be that they could encounter bad shit in that environment.

But even if they didn't know that -inherently-, if you had a sticker on the cover that was specifically talking to the parents to beware about the voice chat option, it would immediately make me wonder why if I wasn't already there.

I just think we're getting to the point where we really just believe parents should have no responsibility toward their kids over even the simplest thing. And it's annoying because in this case, all the adult gamers who want Splatoon like myself now have to deal with a neutered multiplayer environment due to it.

Does the Wii U have any sort of system level "child" account or something like at?

I'm asking. If Nintendo wants to have additional safeguards for minors, there should be a way to flag who actually is a minor on the system. If it has this then it seems trivial to simply configure Splatoon so that adults can chat and kids cannot without parental permission.

I get what Amiro0x is saying about parenting, but I think there are multiple technical functions that could be employed to make things easier on parents (without absolving).

It will be interesting to see how prominent Skype/chat use on other devices will be with this game.

Well yes, I agree parental lock options and such should be available. I'm not arguing against that. It's good for companies to include those parental options, and it's good parenting to make use of them.

My issue is when a company decides not to have the option at all, because they can't even trust a parent to use the options they'd otherwise have to provide to keep it safe for kids.

Mr Fahrenheit said:
Well you see its a game intended for very young children, what you feel you deserve as an adult doesn't mean jack because the game isn't intended for you on any level.

Ridiculous. It's a game intended for everyone. Everyone on GAF is 13+, and there's a huge GAF thread of people enjoying it. Just because the game has colorful mascots does not mean it is inherently only for kids.
 
Of course it's not. But you wouldn't think that from the thread about the Stress Test were everyone was complaining about how there was no response to it and how it ruins the game because it destroys everyone. People were talking like 4 rollers teams were dominating everything, but it was because they were running away from the rollers. That's why that video is in the thread title for the stress test now.

Communication is key.

The rollers are the easiest targets to splat lol I too, don't see the complaints. Spot one coming and empty some paintball rounds into them. 95% of the time you'll win the encounter.
 
sure, just mold what I said to fit whatever point you're trying to make. Congrats.

You just made a blanket statement about grown men interacting with kids being creepy. I didn't need to mold anything. You need to dial it back on the paranoia and judgement.
 
that's different, they're family.

do you play with children you don't know across the country with full on conversation on XBL/PSN chat all the time? That's different. What would your (or your brother/sister's) reaction would be if they found out your nephews were chatting it up with an grown man in a video game? I bet they wouldn't shrug it off like most people here are doing.

8-10 year olds. I should have made myself clear.

Every time I play COD, I hear some kid who has no business being there. Half the time those kids are more vulgar than the damn adults.

I don't want to be playing against kids in the first place but it's not a big deal. If you're worried about some adult creeping on your kid don't let them play online or supervise them better.
 
There is far more flat out vile behavior coming from many of the people against voice chat in this thread than I've ever encountered in any game with voice chat. If you don't think that the game needs voice chat, fine, but don't pretend that you're any better than the people that you claim "ruin" online experiences.
 
No they dont, not like this, stop comparing it to other shooters, its not one.

Once again, the point of splatoon, is NOT to shoot the other person.

The visual information does NOT pertain to shooting the other person.

You see it as a weak argument, because you dont know what the argument even is.

The game is a shooter. That's a fact.
 
Every time I play COD, I hear some kid who has no business being there. Half the time those kids are more vulgar than the damn adults.

I don't want to be playing against kids in the first place but it's not a big deal. If you're worried about some adult creeping on your kid don't let them play online or supervise them better.

My son is 4 and by the time he's old enough to play games, you bet that I'm taking all measures to disable chat and/or not letting him use a microphone.
 
The deflecting is so tragic omg.

Someone is actually trying to bring up Souls games to make an argument I simply cannot with the excuses.

Plain and simple (obviously Nintendo doesn't think so)

An online tactical shooter game should have some form of party voice chat period. It's 2015 for gods sakes even Vita has a dedicated party chat app and Skype built in meanwhile a CONSOLE (Wii U) can't even do that let alone a game. With this and region locking I just cannot see how people constantly defend this disastrous company. A sinking ship. The innovation and forward thinking ways has been long gone since the GameCube.
 
"Bu...bu...but Destiny and Titanfall!"

Ah, now we've moved onto deflecting the blame by singling out two games out of hundreds that didn't offer voice chat with randoms at first. The funny thing is that you could still party up and Destiny ultimately patched it in because they realized it was a feature people wanted.

"Well I'm not going to use it anyway"

Welp, we've reached the point of shitposting because this has literally nothing to do with the argument at hand.


I'm pretty sure Titanfall shipped with voice chat, I know it did on PC.
 
Well you see its a game intended for very young children, what you feel you deserve as an adult doesn't mean jack because the game isn't intended for you on any level.

Nintendo didn't include voice chat because the game is intended for people so young they haven't fully developed their vocal cords.
 
My son is 4 and by the time he's old enough to play games, you bet that I'm taking all measures to disable chat and/or not letting him use a microphone.

Good. That's your right as a parent. That however shouldn't give you the right to restrict features for other people, ones that you can disable yourself for your family.
 
Even if voice chat isn't a big deal for a lot of people, the option should be there. Options are a good thing. Surely no one can argue that, right?
 
Yeah it should have voice chat. Not a huge deal for me particularly, but it's a pretty standard thing nowadays. If they fear underage use, they should lock it behind parental controls.
 
No they dont, not like this, stop comparing it to other shooters, its not one.

Once again, the point of splatoon, is NOT to shoot the other person.

The visual information does NOT pertain to shooting the other person.

You see it as a weak argument, because you dont know what the argument even is.

No, he's right. COD has UAV's that enhance your minimap to give you more detailed info about the going's on at any given time in the same way that the gamepad's map gives you information on where the paint concentration is. Battlefield does this as well with its capture point modes, as does TF2. Just because the target in Splatoon is inversely large compared with other shooters doesn't mean it's not doing the same things other shooters do, it does. And that's fine, but the splatoon map still will not give you information on who's using what weapon, who has their super attacks ready, who's using wall formations to get to higher ground, who's used the super jump to reach sniper perches, that's all stuff you need to see for yourself and there''s currently no way of communicating that information to your team.

That's how I saw teams losing 85% to 15%, because well coordinated teams are going to be able to push people back into their spawns with relative ease because there is no plan.
 
Some people on this site have defended:

- The lack of online in Mario Party 10 because "Mario Party is meant to be played locally"
- The artificial supply constraints of sought after Amiibo because "they underestimated demand"
- The fact that Amiibo functionality has basically turned into on-disc DLC because "it's minor content"
- Nintendo's Youtube creator's program because they're "protecting their IP"
- Nintendo butchering the picture of quality their legacy titles to "prevent epilepsy"
- Nintendo refusing to add GBA games to the 3DS eShop because they only offer "perfect emulation"
- Nintendo's decision not to bring the New 3DS to North America because "too many options"
- Nintendo's decision not to include a charger with the New 3DS XL because "it helps reduce environmental waste"

And many more. You're surprised by the fact that they're doing the same for Splatoon, an unfinished game that doesn't have voice chat in 2015? I consider myself to be a big Nintendo fan, but the constant excuses are embarrassing.

I won't defend some because I agree with you, others because I don't and have been through this countless times but do you have evidence to support your assertion that the amiibo supply issues are artificial?
 
Well you see its a game intended for very young children, what you feel you deserve as an adult doesn't mean jack because the game isn't intended for you on any level.

You realize kids chat in Minecraft, right? And why can't it just be limited to friends if Nintendo feels the need to be an overbearing parent instead of letting adults police their children?

Can't wait to see your excuse.
 
Last I heard, it was a game meant for everyone.
It's a game rated for everyone that everyone can play, but it was made for kids.

Going back to the playground thing everyone loved: A playground is made for kids, it can be used by everyone but was designed for use by kids. An adult can use it all they like, but they don't have any place to complain about hitting their head of the slide being too narrow for their ass.
 
My son is 4 and by the time he's old enough to play games, you bet that I'm taking all measures to disable chat and/or not letting him use a microphone.
Good, you should, that's why the option is there. So that people who do want voice chat can have it, and parents who don't want their kids talking to strangers have the ability to prevent it from happening. That's why it's so baffling to see people defend it being omitted completely. If Nintendo was up with the times, you could have your son play Splatoon exactly the way you want him to play it, and everyone else who wants to chat would still have the ability to.

People defending this decision keep pretending like it's one way or the other, when clearly other video games companies have figured out how to appeal to both sides.
 
I never defended Nintendo's decision whatsoever on disabling chat in Splatoon.

Your initial post made it seem like it unnaturally for adults to be communicating with children and so implying that Nintendo was in the right for disabling the feature.

It seems I misread that.
 
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