Doc Holliday
SPOILER: Columbus finds America
The importance of a good story in games is freagin overated!
teiresias said:NO NO NO MATT!!!!! Obviously, Ganon can't kill Zelda in the Revolution game!!!! ARE YOU MAD??!!
Zelda will be a playable character, wearing skimpy, metallic armor with a belly-button piercing after Ganon has ravaged the entire city with children's heads impaled on spikes outside the city walls.
People want a mature Zelda because Nintendo created Adult Link in Ocarina of Time and gamers went 'hey this is cool'. It's because Nintendo created the Spaceworld Zelda teaser trailer and gamers stood out and cheered like crazed fanboys. Gamers desire for a more grown up Link COMES FROM NINTENDO. If Miyamoto didn't want Adult Link taking over as the dominant image of Link from Kid Link then he shouldn't have given Adult Link the amount of prominence he did (More than half of the game was Adult Link, and the entire end game was all Adult Link). It's his fault, unintentional to be sure, but his fault nonetheless.I'm trying to get at the heart of why people didn't like Wind Waker and why people want a mature Zelda.
junkster said:My interpretation is this. You can change the details of the story, but you need to keep the heart the same. Otherwise it's not the same person, thing, idea, or intellectual property.
Zelda moving on, to me, is no longer Zelda. How about a kiddy or censored GTA? A Mortal Kombat without fatalities or blood? A Barbie game with Rocket Launcher and evil Ken dolls sodomizing people?
I feel that when the soul of something is changed, it's no longer the same thing.
rawk said:![]()
"Time to wander around...AIMLESSLY!"
Whenever Link enters one of these shops, the game connects online to a Nintendo-updated server full of recently added items. Using rupees acquired in the single-player adventure, Link is able to buy new weapons, more horses for his stable, and even such magical creatures as dragons, all of which can then be used to enhance his abilities in the game. These items are stored on the Revolution-included hard drive or memory card.
Moreover, the single-player quest is continually extended as Nintendo continues to build Hyrule. Each month, a new dungeon/temple is added to Nintendo's server. Only players who have amassed enough rupees to buy the dungeon, however, will be able to download it, at which point it is automatically integrated into the land and fully playable.
Prine said:Id just like to play through a decent story. Something that all Zelda games lack
Bacon said:Making a game mature is cool if the game is called Zelda but bad if it's called Prince of Persia ok guys?
thanks shutup
It wouldn't really change much. Ganon would probably be able to easily gain the Triforce of Wisdom if Link wasn't around to prevent him from stealing it after Zelda was murdered. But the Triforce of Wisdom isn't linked to her lifeforce, so Ganon wouldn't even need to kill her in order to get it (See: Wind Waker's ending).Jade Knight 08 said:"REDRUM" is not the answer in Zelda series.
If that does happen wouldn't her death lose her "Triforce Essence of Wisdom" and Ganon could seize it or force to wait 'til next generation of her bloodline to carry the burden of the triforce.
I'm not sure how that works but the idea of having her killed might screw up the events of their generation i believed. Ahh, well, Color me stupid!!! :lol
Christberg said:Now THAT would be awesome. PA has it right, this whole cult of generic antihero shit has gotten fucking old and cliche. It's about high time somebody kicked that shit right in the fucking beanbag.
Of course we could have speculated for hours about the new gameplay types that Revolution could bring, but it wouldn't be based on anything we know about the console. Seems a bit pointless:
"And gamers will be able to hover above the ground with Revolution's new rocket jets." Is that really what you wanted? Dear Lord.
Instead, we decided to keep it grounded, pun intended. We know that Revolution is going to be more powerful. We know that Nintendo is finally taking notice of the online market. DS is online-ready and Nintendo itself has indicated that the portable is a hint of things to come. And based on comments from Nintendo of America, we can assume that a larger storage medium will be a priority this time around. We wrote our ideas with these truths in mind. Not wishful thinking about touch-pad controllers with gyroscopes.
Matt
Scrow said:pathetic. they don't even know what zelda is about. they want to turn it into any other generic rpg/adventure of revenge.
Mega Man's Electric Sheep said:"With the exception of Majoras Mask, I agree."
I was really disappointed with MM's story actually. Such an unbelievably cool and interesting setup, unly to degrade a few hours in to become "go to the 4 blah blahs". The story never really went anywhere until the very end.
Zelda needs to get away from the triforce and Ganon stuff. That's why Majora's Mask was so exhilarating to me at first; it felt so fresh in a series that sometimes feels stagnant.
MarkMacD said:Yeah, revenge plots are so generic. Maybe something truly fresh and original like save the princess.
Tritroid said:Well, in terms of a 'fresh' approach to the Zelda story, I think Wind Waker has probably thus far had the most changes.
It took the classic 'Link + Zelda + Ganon = Triforce' story and expanded upon it, all the while making drastic alterations. The Master Sword losing its power; Hyrule forgotten completely; the Triforce reduced to nothing more than a myth (Triforks, lolz).
And I think with Aonuma taking charge of the franchise, we'll probably see that a lot more in post-Wind Waker titles. I expect Zelda 05 to take a different approach to the classic story all together.
Frankly, I've always thought the idea of a fourth triforce piece would be pretty cool. One that would fit directly in the center, but considering it's placed upside down, it could repesent a sort of anti-effect on how the Triforce usually works. Or, it could be the key behind possessing the True Force, which was mentioned in LttP, but never actually seen or expanded upon.
With a fourth piece, it would really mix things up. We'd get a new Triforce attribute, a completely new plot, and an entirely new character that would tied to Zelda, Link, and Ganon.
How can you have four pieces of the triforce?fourth triforce
People think that because therre's an upside down triangle at the bottom of the Hylian shield that fits in the empty hole in the middle of the triforce emblem, that there's a fourth piece to the triforce.Drensch said:How can you have four pieces of the triforce?
Drensch said:How can you have four pieces of the triforce?
Gaia Theory said:Matt pretty much says that he wants Nintendo to cheap out and turn Zelda into Jak.
Isn't Jak just the cutest anti-hero? I liked him better when he was a human crash bandicoot wanna-be that for some reason twirled around just like the 'coot breaking explosive boxes.
The idea about Link being a grown up and having too complex emotions to deal with the problems at hand is interesting. The idea of NEEDING to be a child to defeat the evil good be developed into something quite unique story wise.
The Spirit Temple required you to basically perform two different quests; One as a child, one as an adult.rawk said:Ocarina time dealt with this a little bit. What was the temple where you could turn from child to adult and back again as needed? Am I making this up? Sometimes you need to be a child, and sometimes you need to be an adult. Pretty much ALL Zelda games deal with time, aging, and destiny, so I wouldn't be surprised if they worked with those themes again.
:lolSantaCruZer said:I stopped reading when I saw this:
Link, the protector of Hyrule, embarks upon a quest forged in revenge after Gannon murders Zelda.