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Ikaruga (PC) |OT| Even though the resolution is high, I never give in.

Tain

Member
default is continues disabled, all is right in the world.

I don't have a 120fps setup yet, but I'll turn on Adaptive and see if the game is slow motion.
 
Must...hold out...till Wednesday...

Also realized that this would've been the perfect opportunity for me to use my rotating monitor, except that I left it back home during Christmas and won't be getting it back until March.
 
Bought it the second it came up, my Steam Wallet was more than ready.

Hopefully I'll try the game in 5 hours and see how this version plays. For a 2001 game I'm amazed at how well it holds up graphics-wise.

Gotta love the little robo-voice.
 

OuiOuiBa

Member
@Zeth : whatever works for you, even keyboard work for this kind of games (Prometheus, one of the European top scorers at the first Dodonpachi, plays with a keyboard).
An arcade stick is the most "authentic" in regards to the game, 'though, since it is an arcade game released for NAOMI.
 

Tain

Member
Okay, at Adaptive Half this game runs in slow motion.

Don't expect 120fps to work right in this game. You will likely be playing at 2x speed. This isn't at all a surprise.
 

OuiOuiBa

Member
Yep, not a surprise, thanks for testing anyway.
Will buy it now nonetheless, I love Treasure and their ports initiative too much to not support them ...
 

Peff

Member
Horizontal setup+Double Play

GtEUWEk.gif


This is crazy.
 
I am trying to play this with a Mad Catz TE fight stick. The stick is working for other games, but the "gamepad" setting is greyed out in the options menu. Help? :/
 

OuiOuiBa

Member
I am getting a fair amount of input lag here (USB keyboard), anyone else noticed it ?
EDIT : it feels better in windowed mode. What sucks is that I think I can feel that lag even with V-sync forced off in AMD drivers.

PS. My PS3 stick is not detected by the game either, resorted to Xpadder, works fine.
 

Tain

Member
My 360 TE stick works, so maybe the game only uses xinput? Or are you using a 360 stick and still having trouble?
 
I am trying to play this with a Mad Catz TE fight stick. The stick is working for other games, but the "gamepad" setting is greyed out in the options menu. Help? :/

What edition is your stick? I have a Marvel vs. Capcom TE for 360 that got detected just fine. The only problem is that the down direction gets stuck on occasion, though that might just be problems on my end.
 

Nzyme32

Member
So whatever the framerate is, its fantastic, so smooth that I am now terrible at the game (although abscent from it for 3 years may mean something). It really feels incredible.

The title screen wallpaper is no the same as from the store, looks really nice

The boss explosions still cause the speed to drop - excellent!

No online coop, I wonder why?
 

ksan

Member
I am trying to play this with a Mad Catz TE fight stick. The stick is working for other games, but the "gamepad" setting is greyed out in the options menu. Help? :/

Restart the game and don't click anything with the mouse or keyboard, and just press start on the stick. I guess it goes in keyboard/mouse mode if you click anything with any of them.
Had that problem myself first time I started cause I wanted to test the menus with the mouse for some reason.
 

HoosTrax

Member
I'm not a shmup connoisseur - why is this one so popular, compared to say any of the other shmups that have been ported to PC (eXceed collection, Ether Vapor Remaster, etc). Don't think I've seen a shmup break the Steam top 10 unless it's on sale.
 

OuiOuiBa

Member
Wonderful aesthetics which blends gameplay and graphics, original mechanics (puzzle oriented, single weapon, bullet absorbtion) and background (not your usual military shmup), etc. etc.
 

Nzyme32

Member
I'm not a shmup connoisseur - why is this one so popular, compared to say any of the other shmups that have been ported to PC (eXceed collection, Ether Vapor Remaster, etc). Don't think I've seen a shmup break the Steam top 10 unless it's on sale.

Polarity is really difficult to master along with chaining. The polarity stuff leads to some clever level design that really challenges both switching and chaining as well as absorbing fire from same colours whist avoiding others. Great fun
 
I'm not a shmup connoisseur - why is this one so popular, compared to say any of the other shmups that have been ported to PC (eXceed collection, Ether Vapor Remaster, etc). Don't think I've seen a shmup break the Steam top 10 unless it's on sale.

It's elegant and unique in design. It feels like an intense puzzle game too since you have to keep track of what you can absorb and what enemies to kill if you're chaining enemies.
 

Tain

Member
I'm not a shmup connoisseur - why is this one so popular, compared to say any of the other shmups that have been ported to PC (eXceed collection, Ether Vapor Remaster, etc). Don't think I've seen a shmup break the Steam top 10 unless it's on sale.

couple guesses off the top of my head:

- It's a great game.
- It has a super-obvious and pretty unique mechanic in the polarity system. It came out in 2001, so the whole amateur sector hadn't made a million gimmicky STGs yet.
- Treasure had built up a reputation among Western enthusiasts due to their earlier games and especially Radiant Silvergun (even if many had only known of the game as "that super-expensive Saturn shooter").
- The game is awfully good-looking.
- The game got a Western release on GameCube that the press fawned over (IGN and their "frothing demand")

The game's (and Treasure's) reputation kept snowballing through the early and mid 2000s. The way people were acting like this game was "clearly the best in the genre" was unbearable for a few years, lol.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
SpidermanNEAT.gif

Free play is unlocked by default. No need to time-attack it. Just go into Settings->Game->Continues.

HOWEVER unlike the XBLA version replays can not be saved to the leaderboard if you have continues. You have to go in raw/no-credit-continue to replay save. Hardcore!
 

scitek

Member
I'm not a shmup connoisseur - why is this one so popular, compared to say any of the other shmups that have been ported to PC (eXceed collection, Ether Vapor Remaster, etc). Don't think I've seen a shmup break the Steam top 10 unless it's on sale.

People are also excited to see Treasure publishing on Steam. They have a great catalog of games, and are just great developers in general.
 
lol. I rotated my monitor in anticipation for this, and I cannot believe how fuckin' terrible the viewing angle is on it. When used normally, the top of the monitor needs to be at eye level, so rotated 90 degrees, the left side of the screen is covered in darkness unless I sit about 6 inches to the left. Gonna play one credit like this just for kicks, and then never rotate this sad piece of hardware ever again.

Also had no idea the top half of the screen actually refreshes slightly faster than the lower half-- so when rotated the left side is more up to date than the right. This just gets better.
 

The_Super_Inframan

"the journey to a thousand games ends with bad rats. ~Lao Tzu" ~Gabe Newell
it's beautiful :')


but the game has the same problem as almost every PC game that can be played vertically.
No option to select on which screen the game should start and no vertical resolution options.

that means i have to change my screens profile every time i want to play the game...

but besides that it seems to be a great port!
 

Teknoman

Member
couple guesses off the top of my head:

- It's a great game.
- It has a super-obvious and pretty unique mechanic in the polarity system. It came out in 2001, so the whole amateur sector hadn't made a million gimmicky STGs yet.
- Treasure had built up a reputation among Western enthusiasts due to their earlier games and especially Radiant Silvergun (even if many had only known of the game as "that super-expensive Saturn shooter").
- The game is awfully good-looking.
- The game got a Western release on GameCube that the press fawned over (IGN and their "frothing demand")

The game's (and Treasure's) reputation kept snowballing through the early and mid 2000s. The way people were acting like this game was "clearly the best in the genre" was unbearable for a few years, lol.

Dont forget the soundtrack.
 
Looks like the Steam Trading Cards aren't active at the moment. At least, I haven't gotten one after one playthrough, and they aren't showing up under my badges.
 
My 360 TE stick works, so maybe the game only uses xinput? Or are you using a 360 stick and still having trouble?

Yep, as usual it's more difficult with the PS3 stick.

What edition is your stick? I have a Marvel vs. Capcom TE for 360 that got detected just fine. The only problem is that the down direction gets stuck on occasion, though that might just be problems on my end.

PS3 first edition.

Restart the game and don't click anything with the mouse or keyboard, and just press start on the stick. I guess it goes in keyboard/mouse mode if you click anything with any of them.
Had that problem myself first time I started cause I wanted to test the menus with the mouse for some reason.

That does not work unfortunately.

So whatever the framerate is, its fantastic, so smooth that I am now terrible at the game (although abscent from it for 3 years may mean something). It really feels incredible.

The title screen wallpaper is no the same as from the store, looks really nice

The boss explosions still cause the speed to drop - excellent!

No online coop, I wonder why?

Yep, I was curious about that as well. According to fraps it stays at 60 but the speed goes down. :lol
 

Aaron

Member
I think they know everyone would be disappointed if the game didn't slow down from the boss explosions. They were dubious on the dreamcast even.
 

Nzyme32

Member
it's beautiful :')

**AMAZING PHOTO**

but the game has the same problem as almost every PC game that can be played vertically.
No option to select on which screen the game should start and no vertical resolution options.

that means i have to change my screens profile every time i want to play the game...

but besides that it seems to be a great port!

That is a thing of beauty

Yep, I was curious about that as well. According to fraps it stays at 60 but the speed goes down. :lol

I love it but I wonder what they are doing, is that just a emulated slowdown?!
 
I have a Fighting Stick 3 for PS3/PC how do i make it work on this game?

Currently the game does not seem to recognize the PS3 stick, so you have to map the keyboard buttons with Xpadder or a similar program.

I love it but I wonder what they are doing, is that just a emulated slowdown?!

Me too! I guess emulated slowdown is a good way of describing it. The game is just coded like that.
 

Teknoman

Member
Did a bit of reading on this. Interesting.

Meaningful Name: Ikaruga is the name of the Japanese Grosbeak (and a village where said birds are found). All the mooks, the bosses, and the Ginkei (Player 2 ship) are also named after a bird in Japanese. The Sword of Acala and the Stone-Like are references to Vajrayana Buddism. -Tvtropes.com


I never knew this.
 
Currently the game does not seem to recognize the PS3 stick, so you have to map the keyboard buttons with Xpadder or a similar program.



Me too! I guess emulated slowdown is a good way of describing it. The game is just coded like that.

I think it is called "dramatic slowdown" and, yeah, it's definitely on purpose. If anyone played Psyvariar 2 on PS2/DC and Thunder Force VI on PS2, they do exactly the same upon boss explosions. Guess that when stuff goes boom, slowing it down makes it even more over the top.
 

Stet

Banned

Meaningful Name: Ikaruga is the name of the Japanese Grosbeak (and a village where said birds are found). All the mooks, the bosses, and the Ginkei (Player 2 ship) are also named after a bird in Japanese. The Sword of Acala and the Stone-Like are references to Vajrayana Buddism. -Tvtropes.com


I never knew this.

Makes the
flock of doves? cranes?
at the end more interesting for sure.
 

Nzyme32

Member

Meaningful Name: Ikaruga is the name of the Japanese Grosbeak (and a village where said birds are found). All the mooks, the bosses, and the Ginkei (Player 2 ship) are also named after a bird in Japanese. The Sword of Acala and the Stone-Like are references to Vajrayana Buddism. -Tvtropes.com


I never knew this.

That also kind of links to the story that the game has. Apparently some old people helped the pilot recover from a crash in thier village and helped repair the ship/bird
 
Playing it, liking it. I always wanted this title for my Dreamcast, but I do really import games, so I never owned it. This port is really impressive so far. Works great with my logitech pad, and looks great too. The first level is kicking my ass, but I do like the polarization gimmick.

The resolution options are a bit odd. It does have a "desktop" resolution option, so I am guessing that this setting with set itself to whatever your desktop resolution is. I do like that I can flip the screen. I do have a second 16:10 monitor I should try using this with. even though its not a multi-directional monitor.
 

Nzyme32

Member
Loving the Engrish.

Select with the stick. Decide with the button.

They kept all the engrish the same as previous games. The story parts for each level become increasingly philosophical, whether that was by choice or just the engrish, it's really quite awesome.

I think this game follows from radiant silvergun, but that game didn't seem to philosophical at all haha
 

Haly

One day I realized that sadness is just another word for not enough coffee.
I'm so bad at this.

(The thread title is great.)
 
I'm supporting this. I need another copy anyways. I let my cousin borrow my GC version and he has a lot of friends that drop by. One of them swiped it. I still have the case. It now holds Zelda master quest.
 
Man, I could watch these leaderboard replays all day.
HRAP EX-SE would be plug-and-play on this game, right?
I would have said it has a fair shot if other games accept with your stick, but my Qanba Q4 stick doesn't work despite SSFIV accepting it.
EDIT:
Actually, I got my Q4 to work by plugging it into my PC when it was in 360 mode as opposed to switching it from PS3/PC to 360 while it's plugged in. So it seems like sticks that have 360 internals are fully supported.
 
Ah crap, not all sticks are supported? I have a Hori Wireless FS-3 (got for free, it ain't the best) that works flawlessly with SSFIV:AE, Skullgirls, and KOF XIII. It suddenly won't work with this? :(

Small consolation is that I at least own those Madcatz SFIV Saturn fightpads, so I do have something I can use as a backup.
 
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