Why do you need Xpadder with a TE stick? Are you talking about this? http://www.amazon.com/dp/B001M22WN8/?tag=neogaf0e-20
It works for me without any third party software.
Ikaruga has a vertical toggle?
Whats the general consensus on the best shmup joystick Seimitsu LS-56 ?
I might dust off my TE stick and mod it for this.
The speeches that play in the backdrop while fighting the Stone-Like are rather pretentious metaphors for the state of the video game industry.I think this game follows from radiant silvergun, but that game didn't seem to philosophical at all haha
Not really feeling it so far and oh so hoping I would. There is so much bullet hell and so many obstacles that it does not seem to matter if your absorb or reverse. You just get overwhelmed too easily.
Will come back to it later, but for now, kind of disappointed.
Don't have a fancy rotating monitor, so my laptop on it's side will have to do
Noticing the full screen input lag aswell
Someone necro it!lol, makes threads like this seems silly in retrospect
Doesn't Sega own (or something) Cave now? I'm sure at least that Cave went under for that very reason... they were banking on people importing 360 titles and spending $10+ on iOS, not things that are widely done in the gaming community.With any luck, Cave will pull its head out of its ass and realize that mobile ports aren't its only shot at staying alive and afloat. Perhaps if Ikaruga does very well for Treasure, we'll see ports of Cave shmups.
Also hoping that Treasure's other greatest works receive ports (Gradius V, damn it!).
Added. Let's get a group going. Here's my profile:Looking for Ikaruga Steam friends!
http://steamcommunity.com/id/deques/
There were a lot of Ikaruga talk in the Steam thread but only three of my Steam GAF friends who bought it, I am feeling disappointed at them
Check 11 posts up from yours.Definitely getting input lag, any solutions?
Looking for Ikaruga Steam friends!
http://steamcommunity.com/id/deques/
There were a lot of Ikaruga talk in the Steam thread but only three of my Steam GAF friends who bought it, I am feeling disappointed at them
Added. Let's get a group going. Here's my profile:
http://steamcommunity.com/profiles/76561198112709541
LIVING THE DREAM
Works fine on a Surface Pro 1, if anybody's wondering.
Couldn't get X360ce to work with my Saturn pad but thankfully joytokey came to the rescue.
Added. Let's get a group going. Here's my profile:
http://steamcommunity.com/profiles/76561198112709541
Check 11 posts up from yours.
Added both you guys.
Where do you buy those Saturn USB pads? I've been all over the internets for this
Added!
Where do you buy those Saturn USB pads? I've been all over the internets for this
Here's what I did. I bought a cheapo bootleg Saturn pad from eBay (it was white and had coloured buttons), then bought a broken legit Saturn pad, also from eBay.Pretty sure you'd need a time machine (or buy one second hand), unless you're ok with bootlegs of course.
Nice to know. It would be nice adding this to the OPEDIT 2: OK, to fix this in Nvidia Control Panel, set vsync to on and maximum pre-rendered frames to 0 to minimize input lag while retaining the proper game speed in fullscreen mode.
Now if only we could get Radiant Silvergun (PC) to go along with Ikaruga.
LIVING THE DREAM
Works fine on a Surface Pro 1, if anybody's wondering.
Couldn't get X360ce to work with my Saturn pad but thankfully joytokey came to the rescue.
That's a good idea!
Considering getting an original controller with an adapter. Any experience with this?
Am confident it will come soon. It was hinted on by Treasure recently.Now if only we could get Radiant Silvergun (PC) to go along with Ikaruga.
Wtf this game is playing at turbo speed for me or something. The music is getting way off-sync from where it's supposed to be.
EDIT: Fullscreen mode just seems broken. Some of you guys are getting input lag in it, while for me the game is just playing at a way too fast speed. I've tried a lot of different screen resolutions in both modes and that doesn't seem to have an effect on it.
EDIT 2: OK, to fix this in Nvidia Control Panel, set vsync to on and maximum pre-rendered frames to 0 to minimize input lag while retaining the proper game speed in fullscreen mode.
I'd like to add that this is a good idea in general for games which soffer from render buffering related input lag.EDIT 2: OK, to fix this in Nvidia Control Panel, set vsync to on and maximum pre-rendered frames to 0 to minimize input lag while retaining the proper game speed in fullscreen mode.
Nice to know. It would be nice adding this to the OP
Any way to do the same with AMD cards/drivers, IIRC it does not have this setting ?
I am thinking this might be useful to use with some other games, too ...
@Roboleon : well, be wary of bad adapters. Many are fine, both some add noticeable input lag. There are a few sources which should help you choose (I remember Shoryuken had a very good thread about this, 'though I couldn't find it anymore after their forum change. There might be others)
Oh god don't watch any of the top scoring replays. Just don't. That shit is just bonkers. How the fuck do they keep a chain for the entire stage, maximize damage output and dodge at the same time?
I'd like to add that this is a good idea in general for games which soffer from render buffering related input lag.
I *think* it's the same as setting "Flip Queue Size" to 1 and using dynamic vsync in RadeonPro. If you haven't used RP before, I highly recommend it!Do you know if there's an option like that for TeamRed?
kirbyavatar.jpg"These are the guys who've played the game since GameCube. "
GameCube wasn't even the first release, dude. Some of these dudes have played since it was an arcade game/Dreamcast game.
EDIT 2: OK, to fix this in Nvidia Control Panel, set vsync to on and maximum pre-rendered frames to 0 to minimize input lag while retaining the proper game speed in fullscreen mode.
I ripped the Dreamcast version to my PC myself ages ago. Unpacked, the game data comes out to 35.2 MB plus an extra 11.2 MB for the bonus content (wallpapers) on the CD data track.PS. One crazy thing I just remembered about the original DC Ikaruga: I remember as soon as I realised I was never going to have it for DC (at least 10 years ago), I downloaded it over a 512kbps connection and it was only 20MB. How in the hell did they pack the game in so damn small? Obviously it's arcade heritage helped, but even then I'm pretty sure it ran off Naomi hardware so storage wouldn't have been an issue. Nuts.
How would I go about this? I can only go as low as 1.