In my thread a week or two ago about this, I mentioned a lack of some particular genres of games. I got the utterly
stupid response along the lines of "the only indie genre that doesn't exist is AAA games" or something like that (I was also reminded that I need to play Cthulhu Saves the World, which I own, but have yet to play).
Don't really care much for 2D/might-as-well-be-2D stuff (then again, I've been on an Age of Empires kick the past few days--but, hey, that's a genre that's
somewhat underrepresented), which often feels like 90% of all of indie gaming's output (with the rest being multiplayer games, like Red Orchestra or Chivalry).
Still sitting here, waiting for my immersive sims and late-90s single-player FPSes like NOLF and Half-Life, and my 3D RTSes like World in Conflict and such. Trying to do a game in my own spare time, but self-teaching is challenging, and it's unlikely I can build this entire project on my own, even with the Citizen Abel-level graphics I'm targeting.
Most indie games are currently designing games as rulesets (that is, treating them as "games" and not really pushing the envelope in a way that interests me), and as someone whose primary attraction to the medium is games-as-alternate-realities, these games hold no interest for me. Virtual sports and tabletop/board games are nice, but I want to be someone else for a while. The two most personally appealing indie projects I'm looking at right now are "Sir, You Are Being Hunted" and "The Dark Mod" (the indie remake, assuming that's still a thing).
It's not to say that the occasional indie doesn't appeal to me, mind you. A friend just gifted me StarDrive, and it's amazing, and ya'll should check it out.
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Riposte, not wild about your choice of Mark of the Ninja as an example. Not really sure I know anyone who likes it because of
old-school sensiblities per se. I personally enjoy it because it's an absolutely rock-solid puzzle/platformer in the guise of a stealth game, and it's focused more on those stealth mechanics than whether or not you can time a jump right.