I've been messing with some random generation in GM. Still have a ton of stuff to add and fix, but it's coming together better than the first attempt.
Also my first time using GifCam.
Also my first time using GifCam.
I've been messing with some random generation in GM. Still have a ton of stuff to add and fix, but it's coming together better than the first attempt.
Also my first time using GifCam.
I have absolutely no idea how it's normally done, but in my case, It's 75% composers 25% me. However, this is in exchange for a relatively low up-front payment.Anyone have any insight into how people typically divvy up profits from soundtrack sales?
If I pay someone for music upfront and then sell the soundtrack on Steam – either as DLC or in a game+soundtrack bundle – what percentage usually goes to the composer?
I imagine iTunes sales all go straight to the composer in most agreements. But I'm curious about sales where the soundtrack is sold with the game.
Thanks! Just trying to establish a baseline so every bit helps.I have absolutely no idea how it's normally done, but in my case, It's 75% composers 25% me. However, this is in exchange for a relatively low up-front payment.
Horror DLC half-way done.Also, bonus GIF:
That lighting is looking really great, EDarkness. Nice image!
I now have a trailer for my Wii U eShop game!
ZaciSa's Last Stand
http://nintendoenthusiast.com/article/zacisas-last-stand-wii-u-eshop-game-first-look-details/
http://www.youtube.com/watch?v=UHl-Xq73zyw
So very close to being done! I'm so excited to be this far along in development.
Looks good so far. Are you building your own engine or rolling something pre-fab like Unity or Gamemaker?Ok, screw it being still super early to show something, I'll just throw stuff up for feedback purposes. I'm going for something that is more of a megaman zero game than a metroidvania. Right now it's a one man project so this is gonna take me awhile...
Just testing an outline in-game so I can make the sprite at a later date. At least with the outline done I can just do the art on top of it when I finish the concepts. So yeah, running on a bazillion placeholders.
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And early concept art
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Looks good so far. Are you building your own engine or rolling something pre-fab like Unity or Gamemaker?
If any other GameMaker users need help, I've been using it for seven or eight years now. I know my way around. Now, if only I could find the time to finish the project I'm working on...
Perhaps you may have 'read' too many books. What you describe with respect to... I had too many troubles with XNA... I've read several books but I'm still lost. It's like every book gave me 10 valuable "basic" lessons each before diggin' in advanced lessons, but I feel I need at least a thousand "basic lessons" to start understanding it well. ...
Looks great. Congratulations.![]()
Also, bonus GIF:
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Thank you, I willI'm using game maker too, so if you need any help, hit me up.
I'm not an expert, but Im getting some good results
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(Nax of the Universe)
...
A twitter follower suggested steam greenlight, I know basically nothing about it, so if people could share thoughts, experiences and whatnot. I saw a 100$ fee, but not sure what I get out of doing so.
That's probably how Octodad born ;DOctodad 2: Reloaded
So I got bored and decided to whip up this little idea I've been having in my head.
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I just can't think of a good story that would be good enough for a short 10 minute game right now
Stupid newb question: I accidently purchased GM on my old steam account. Is it possible to use GM under a different account w/o switching?
So I got bored and decided to whip up this little idea I've been having in my head.
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The deadsuit's crashsite.
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fuck me that's awesome.
If you haven't played the new demo
(https://docs.google.com/file/d/0ByCEUYIGTsHoLXZGSjBBdTFkRFk/edit)
Thanks, I'm downloading it. I mentioned you in the last KS update, by the way, though I don't know how much that sort of thing helps, maybe it got a person or two.
The deadsuit's crashsite.
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Whoa, that's awesome. Are you going to add parallax at some point?The deadsuit's crashsite.
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Love it. Has a kinda Fiorina Fury 161 vibe to it.
Whoa, that's awesome. Are you going to add parallax at some point?
So I got bored and decided to whip up this little idea I've been having in my head.
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I just can't think of a good story that would be good enough for a short 10 minute game right now
Oh sweet jesus, that's beautifulThe deadsuit's crashsite.
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Very nice!fuck me that's awesome.
If you haven't played the new demo
(https://docs.google.com/file/d/0ByCEUYIGTsHoLXZGSjBBdTFkRFk/edit)
Here's what Abin does to your board when you get him down low enough:
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Whoa, this is something you "whip up" when you're bored? Impressive!So I got bored and decided to whip up this little idea I've been having in my head.
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I just can't think of a good story that would be good enough for a short 10 minute game right now
thanks guys
I see what you mean, but I didn't do this consciously. In fact, the wind effect ended up being more violent looking than I originally planned. Sometimes you go where the piece takes you.
Whoa, this is something you "whip up" when you're bored? Impressive!
Wow, that looks really good! Might copy that camera shaking effect, really adds a lot of impact.
Oh sweet jesus, that's beautiful
Very nice!
I fear you have to use the old Steam account...
Wow, I love it already![]()
Ha, wicked!!
Story...? Just copy one, they're kinda all copies anyway![]()
As cool as google is for referencing etc., it can also lead to a lot of... I thought it was a good idea, but I needed to know if it was the right idea, having in mind several kind of bullets type, pattern, hitpoints and so on, then I googled...
Attention whore!The deadsuit's crashsite.
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The deadsuit's crashsite.
Attention whore!Yet I'm uncomfortable with the planet in the background. If the planet/moonSimply amazing!
is supposed to be outside of the atmosphere and a large distant away from
the point of view it needs to be shaded much brighter. In the current
situation it looks like if it is a big rock hanging in the air a few miles
away. If I could reach the mountains in the background I would assume standing
pretty close to that something. Anyhow, we talked about it a couple of months
ago, it's your game so be it.Btw; The texture on the moon/planet reminds
me on the surface of mars. I pretend I have seen it before. Is this a tell?
Does the game take place on a lost moon of mars?
Amazing is always, love it.
Curious. You might have mentioned this earlier in the thread, but is this a standalone editor you made? Or did you build it within the Unity Editor?Today on scripting cutscenes
Standalone. I made it using XNA! I add new event types to it all the time.Curious. You might have mentioned this earlier in the thread, but is this a standalone editor you made? Or did you build it within the Unity Editor?
1-1) Ember Forest (BOSS: Forest Troll)
1-2) Deep Forest (BOSS: Wood Guardian)
1-3) Mystic Hills (BOSS: Queen Wasp)
1-4) Ember Mines (BOSS: Last Miner)
1-5) Dark Abyss (MEGABOSS: Necromancer)