It's an alleyway backdrop!
Only if I get this exact title.3D maker guy
Only if I get this exact title.
Generations now loads and plays on ouya consoles, just not at a very good frame rate or with a clean pixel image, yet. Visuals also have to drop to minimum
I said I'd post a more complete screenshot when I had one, so here it is, an almost complete screenshot (ring still needs redoing, and the final game won't feature the Battle of the Clones) - but still, just wanna share the excitement!
Now to do the same for the life management segments !
Super digging the style!
Thanks a lot :-D
as it looks like rainbow mika will never ever appear in another street fighter game, the mammoth task of making a great wrestling lady falls unto you, squire.
It's an alleyway backdrop!
^^I just want to say, hearing voice over artists read your character lines is an AMAZING feeling.
Maya; Unity isn't much of a modeling tool apart from primitive shapes.Nice! Geometry done in unity or from an outside program? I'm just starting to get into 3d and it's been awesome so far.
Maya; Unity isn't much of a modeling tool apart from primitive shapes.
Hah, one of my FB voice actor friends just posted that Apexicon is looking for VA = D
Wish Maya/3ds Max were more affordable =/.
Have you tried Blender? Completely free.
I tend to agree, but if you go through tutorials and use it regularly for a week or two, I think it can become pretty reasonable (and as I always mention the IRC channel is nice).Blender's interface is quite nightmarish and daunting, though...
and this is from someone that perpetrates "programmer interfaces" with regularity.
I don't know if it's because as a programmer, I'm not used to the interfaces for these programs, but I find it extremely opaque and hard to remember.
However, if you STOP using it for more than a couple of weeks, yes, it is easy to forget.
It's an alleyway backdrop!
Generations now loads and plays on ouya consoles, just not at a very good frame rate or with a clean pixel image, yet. Visuals also have to drop to minimum
Depends on thw license, I guess, but if you buy the font, it is clearly to, you kbiw, use it in a commercial way.Does anyone know much about the legalities of using fonts in games? Sometimes it's not easy to figure out. I have a font called "Nyala", for example, which I may be interested in using in a game. I looked up the font online and saw places where I could buy it but it's never quite clear what I'm entitled to do with it and whether I could make use of it in a video game. Often, if I can find a license agreement, it seems as though they don't want you to use the font you bought in a commercial product.
Any advice?
Does anyone know much about the legalities of using fonts in games? Sometimes it's not easy to figure out. I have a font called "Nyala", for example, which I may be interested in using in a game. I looked up the font online and saw places where I could buy it but it's never quite clear what I'm entitled to do with it and whether I could make use of it in a video game. Often, if I can find a license agreement, it seems as though they don't want you to use the font you bought in a commercial product.
Any advice?
Seeing this makes me sad that I've had to wait so long to play your game. Please don't make me sad much longer.
Does anyone know much about the legalities of using fonts in games? Sometimes it's not easy to figure out. I have a font called "Nyala", for example, which I may be interested in using in a game. I looked up the font online and saw places where I could buy it but it's never quite clear what I'm entitled to do with it and whether I could make use of it in a video game. Often, if I can find a license agreement, it seems as though they don't want you to use the font you bought in a commercial product.
Any advice?
Nyala is owned by Microsoft.
http://www.microsoft.com/typography/fonts/font.aspx?FMID=1623
I guess you would need the "for enterprises, web developers, for hardware & software redistribution or server installations" part.
http://www.ascendercorp.com/font/nyala/
you could also try looking through https://www.google.com/fonts
they're all open source so you can just do whatever you want
A normal commercial license for a font just gives you the right to create static images using it. So you could create a logo image and include that in your game. But any sort of dynamic text – like displaying a player's entered name – isn't covered. For that you need a license that allows embedding in an application.Does anyone know much about the legalities of using fonts in games? Sometimes it's not easy to figure out. I have a font called "Nyala", for example, which I may be interested in using in a game. I looked up the font online and saw places where I could buy it but it's never quite clear what I'm entitled to do with it and whether I could make use of it in a video game. Often, if I can find a license agreement, it seems as though they don't want you to use the font you bought in a commercial product.
Any advice?
A normal commercial license for a font just gives you the right to create static images using it. So you could create a logo image and include that in your game. But any sort of dynamic text like displaying a player's entered name isn't covered. For that you need a license that allows embedding in an application.
When looking for fonts I usually start at Font Squirrel / Fontspring because they have clear licensing terms for the fonts. You can also email the foundry directly and ask. They'll often have app embedding licenses available even if they don't have them listed on their (or other) sites.
And now time for screenshot saturday.
I can see the general complaint now: "everything is too dark"
God no.Love the art! Are you using Unity?
you could also try looking through https://www.google.com/fonts
they're all open source so you can just do whatever you want
I must be stupid, but I can't find an actual download link to put anything from google fonts onto my system.
I must be stupid, but I can't find an actual download link to put anything from google fonts onto my system.
Is anyone here using Unity's subscription license?
I just took a look and MyFonts has clear* licensing now too.Yeah Fontsquirrel or dafonts have a clear outlined usage thing, so if you need any fonts, get it from there. the APEXICON title font I had to pay money for a commercial license, but it's worth it.
Amazing little game! Just played and the pacman ghost killed me! lol I really like the fat mechanic that makes you easier to hit when you are fat but also much more powerful, it makes you stay in your toes. Had some small problems with it, nothing too major. One is that thhe bosses' lifebar is nearly invisible with the color of the terrain and the other is that at first I thought that the bubbles of the bubble bobble boss where stage hazards.
Had a lot of fun! Good job.