beetle
Damn, Jobbs that looks just awesome!
beetle
one of the things I'm pretty good at is making mechanical devices that fold and unfold and transform -- it's one of the few types of animation I actually enjoy.
like these:
this type of approach worked nicely with this beetle thing I was working on a bit ago. similar idea.
one of the things I'm pretty good at is making mechanical devices that fold and unfold and transform -- it's one of the few types of animation I actually enjoy.
like these:
Looks great. Backed! Projects like this I really don't understand why backers are not stacking faster. It really does look great and fun. I'm a sucker for side scrolling action.
Love the wolf running, so fluid! Though I feel the camera movement might make some nauseous.
one of the things I'm pretty good at is making mechanical devices that fold and unfold and transform -- it's one of the few types of animation I actually enjoy.
like these:
this type of approach worked nicely with this beetle thing I was working on a bit ago. similar idea.
Haven't got much done on this in the last month unfortunately. Hopefully I'll make some progress today after being inspired by the awesome stuff in this thread. Here's what I have so far. I apologize for the overly large gifs.
So let's say I'm making a connect 4 clone and I want the chip drop to look fluid and not choppy - do artists typically have frames of the animation "blurred" to imply motion? When I drop my chip in my sandbox environment at the speed of gravity it looks too choppy. I'm trying to overcome this.
So let's say I'm making a connect 4 clone and I want the chip drop to look fluid and not choppy - do artists typically have frames of the animation "blurred" to imply motion? When I drop my chip in my sandbox environment at the speed of gravity it looks too choppy. I'm trying to overcome this.
What do you guys use to make gifs? Seems easier to share those than tons of five second youtube videos.
Hello everyone,
I'm not sure if this is the right place to ask. If not, I'm really sorry. please tell me where i can get answers for these.
I'm at early stages of my career and would like to try my hand in game development, as a programmer since i am very good at math and have decent programming knowledge. I dont have much programming background as i did my btech in mechanical engineering. I have been working in an IT firm for an year right after btech. I use SAS, have good knowledge about databases, SQL. I also have good knowledge in C++ and OOP but no work experience.
I'm trying to unity scripting from unity tutorials website. I would like to ask a few basic questions, please try to help.
1) I want to know if i need to know Algorithms to be able to make games? if so i will try to learn the algorithms course from coursera. and are there any other areas I need to get familiar with?
2) Would a MS in computer science help me? If so i am willing to do it.
3) Do you think its too late for me? Can you tell the best possible course i can take?
Thank you for reading. Any help would be much appreciated.
you sound overqualified if anything. XD many people have gotten started with 1/100 of your knowledge. I'm not primarily a programmer but I believe C++ is a good thing to know, and if you're good at that you can probably do anything as far as games. C# is easier and that's what a lot of people focus on, especially being that's what you'd use in Unity.
Thanks Do i need to learn C# before trying to learn unity? or can i directly jump into the unity scripting tutorials?
Main hurdle i faced while im self learning some of the CS stuff is algorithms. I want to know if i need to use those extensively in game development.. If so i will try to spend couple of hours daily and try to learn them again. I somehow manage to get lot of free time in work and want to utilize it.
btw, your work looks amazing..
This isn't a complete list, but the most I could find for now. I'll add more later
- Abe Bly (Belfry Devisee) - https://twitter.com/abebly
- AbsintheGames (Infinite Cosmos) - https://twitter.com/AbsintheGames
- Ashodin (Apexicon, psyscrolr) - https://twitter.com/ashodinventeal
- claude.labonte (Holobunnies) - https://twitter.com/qbitgames
- Conkersbadfurday (The Regret of Vitrerran) - https://twitter.com/DualWieldSoft
- ConvenientBox (Shwip) - https://twitter.com/jamhammergames
- CordellC (Modulate) - https://twitter.com/polycrime
- Dascu (Malebogia) - https://twitter.com/DascuMaru
- Davision (Last Knight) - https://twitter.com/TocoGamescom
- Dreamwriter (Emily) - https://twitter.com/PixelWorm
- Dynamite Shikoku (Gleamer) - https://twitter.com/emmetmorris
- Feep (There Came an Echo) - https://twitter.com/IridiumStudios
- Friken (StarDiver) - https://twitter.com/GravityRide_
- Jobbs (Ghost Song) - https://twitter.com/twotimingpete
- _machine (Ancestory) - https://twitter.com/AncestoryGame
- Noogy (Dust) - https://twitter.com/NoogyTweet
- OnPoint (Shutshimi) - https://twitter.com/hangongetready
- Paz (Assault Android Cactus) - https://twitter.com/AndroidCactus
- Pehesse (Honey Rose) - ???
- razu (Chopper Mike 2) - https://twitter.com/jamielowesdev
- SeanNoonan (Jack B. Nimble) - https://twitter.com/SeanNoonan/
- spazchicken (Red Cobra) - https://twitter.com/spazchickens
- superNESjoe (GunWorld) - https://twitter.com/m07Games
- TheHollowNight (Beacon) - https://twitter.com/arranseaton
- vivin (Ashen) - https://twitter.com/aurora44games
- Zotty (Horizon Danger) - https://twitter.com/SCaffa
Thanks! This thread is like TIGSource on a smaller scale, too many devs and games to remember after a while. I know there's a bunch I'm missing, need to check the IGF threadI've added myself
Thanks Do i need to learn C# before trying to learn unity? or can i directly jump into the unity scripting tutorials?
Main hurdle i faced while im self learning some of the CS stuff is algorithms. I want to know if i need to use those extensively in game development.. If so i will try to spend couple of hours daily and try to learn them again. I somehow manage to get lot of free time in work and want to utilize it.
Make this an Oculus enabled title, let us project our own movies, and BAM, insta-buy.movie review simulator 2014
it looks like the popcorn is being thrown from the right side of the container, but I'm pretty sure that's just the projector casting shadows
Oh, I'm not a developerThanks for compiling that, More_Badass. I'll add the people I'm not yet following when I get back from dinner. Is there a reason you've omitted yourself, or am I just blind?
Oh, I'm not a developer
Make this an Oculus enabled title, let us project our own movies, and BAM, insta-buy.
This isn't a complete list, but the most I could find for now. I'll add more later
- Abe Bly (Belfry Devisee) - https://twitter.com/abebly
- AbsintheGames (Infinite Cosmos) - https://twitter.com/AbsintheGames
- Ashodin (Apexicon, psyscrolr) - https://twitter.com/ashodinventeal
- claude.labonte (Holobunnies) - https://twitter.com/qbitgames
- Conkersbadfurday (The Regret of Vitrerran) - https://twitter.com/DualWieldSoft
- ConvenientBox (Shwip) - https://twitter.com/jamhammergames
- CordellC (Modulate) - https://twitter.com/polycrime
- Dascu (Malebogia) - https://twitter.com/DascuMaru
- Davision (Last Knight) - https://twitter.com/TocoGamescom
- Dreamwriter (Emily) - https://twitter.com/PixelWorm
- Dynamite Shikoku (Gleamer) - https://twitter.com/emmetmorris
- Feep (There Came an Echo) - https://twitter.com/IridiumStudios
- Friken (StarDiver) - https://twitter.com/GravityRide_
- Jobbs (Ghost Song) - https://twitter.com/twotimingpete
- _machine (Ancestory) - https://twitter.com/AncestoryGame
- Noogy (Dust) - https://twitter.com/NoogyTweet
- OnPoint (Shutshimi) - https://twitter.com/hangongetready
- Paz (Assault Android Cactus) - https://twitter.com/AndroidCactus
- Pehesse (Honey Rose) - ???
- razu (Chopper Mike 2) - https://twitter.com/jamielowesdev
- SeanNoonan (Jack B. Nimble) - https://twitter.com/SeanNoonan/
- spazchicken (Red Cobra) - https://twitter.com/spazchickens
- superNESjoe (GunWorld) - https://twitter.com/m07Games
- TheHollowNight (Beacon) - https://twitter.com/arranseaton
- vivin (Ashen) - https://twitter.com/aurora44games
- Zotty (Horizon Danger) - https://twitter.com/SCaffa
Make this an Oculus enabled title, let us project our own movies, and BAM, insta-buy.
thank you!
I'm going to try and not give specific programming advice since I'm underqualified to give it, except that C# is a vital skill and if you took C# tutorials and learned C# you'd never be wasting your time. Hopefully someone else will have more specific advice about your question on algorithms, but I think it highly depends on what type of game you want to make.
Many indie programmers are very scrappy and take a "okay, what do I need to know how to do to accomplish this next thing I want to accomplish" approach and learn what they need to know, as they go. Have a goal and break it down into smaller goals and figure out what you need to do next. One foot in front of the other.
Honestly, don't overthink it, just jump in and start with the tutorials.
The Unity scripting tutorials assume no prior programming knowledge, and - at worst - you will get an idea fairly quickly about what aspects of game development you do and do not enjoy, which is invaluable for planning the scope of whatever it is you want to make.
Thank you!! I will just go thought the tutorials in the website.
Apart from scripting tutorials, any other unity tutorials I have to look into? Like user interface tuts etc..
There is a lot of good stuff in this thread that I am looking forward to play, but this particular game might be the first that looks like really something new and innovative. Well done! Hope you will push through.
Oh, I'm not a developer
Just saw this on my Facebook, no idea how good it is (maybe someone can chip in on that?), But thought it might interest some people here:
Game Design(c!ass) name your price bundle
This isn't a complete list, but the most I could find for now. I'll add more later
- Abe Bly (Belfry Devisee) - https://twitter.com/abebly
- AbsintheGames (Infinite Cosmos) - https://twitter.com/AbsintheGames
- Ashodin (Apexicon, psyscrolr) - https://twitter.com/ashodinventeal
- claude.labonte (Holobunnies) - https://twitter.com/qbitgames
- Conkersbadfurday (The Regret of Vitrerran) - https://twitter.com/DualWieldSoft
- ConvenientBox (Shwip) - https://twitter.com/jamhammergames
- CordellC (Modulate) - https://twitter.com/polycrime
- Dascu (Malebogia) - https://twitter.com/DascuMaru
- Davision (Last Knight) - https://twitter.com/TocoGamescom
- Dreamwriter (Emily) - https://twitter.com/PixelWorm
- Dynamite Shikoku (Gleamer) - https://twitter.com/emmetmorris
- Feep (There Came an Echo) - https://twitter.com/IridiumStudios
- Friken (StarDiver) - https://twitter.com/GravityRide_
- Jobbs (Ghost Song) - https://twitter.com/twotimingpete
- _machine (Ancestory) - https://twitter.com/AncestoryGame
- Noogy (Dust) - https://twitter.com/NoogyTweet
- OnPoint (Shutshimi) - https://twitter.com/hangongetready
- Paz (Assault Android Cactus) - https://twitter.com/AndroidCactus
- Pehesse (Honey Rose) - ???
- razu (Chopper Mike 2) - https://twitter.com/jamielowesdev
- SeanNoonan (Jack B. Nimble) - https://twitter.com/SeanNoonan/
- spazchicken (Red Cobra) - https://twitter.com/spazchickens
- superNESjoe (GunWorld) - https://twitter.com/m07Games
- TheHollowNight (Beacon) - https://twitter.com/arranseaton
- vivin (Ashen) - https://twitter.com/aurora44games
- Zotty (Horizon Danger) - https://twitter.com/SCaffa
This isn't a complete list, but the most I could find for now. I'll add more later
- Abe Bly (Belfry Devisee) - https://twitter.com/abebly
- AbsintheGames (Infinite Cosmos) - https://twitter.com/AbsintheGames
- Ashodin (Apexicon, psyscrolr) - https://twitter.com/ashodinventeal
- claude.labonte (Holobunnies) - https://twitter.com/qbitgames
- Conkersbadfurday (The Regret of Vitrerran) - https://twitter.com/DualWieldSoft
- ConvenientBox (Shwip) - https://twitter.com/jamhammergames
- CordellC (Modulate) - https://twitter.com/polycrime
- Dascu (Malebogia) - https://twitter.com/DascuMaru
- Davision (Last Knight) - https://twitter.com/TocoGamescom
- Dreamwriter (Emily) - https://twitter.com/PixelWorm
- Dynamite Shikoku (Gleamer) - https://twitter.com/emmetmorris
- Feep (There Came an Echo) - https://twitter.com/IridiumStudios
- Friken (StarDiver) - https://twitter.com/GravityRide_
- Jobbs (Ghost Song) - https://twitter.com/twotimingpete
- _machine (Ancestory) - https://twitter.com/AncestoryGame
- Noogy (Dust) - https://twitter.com/NoogyTweet
- OnPoint (Shutshimi) - https://twitter.com/hangongetready
- Paz (Assault Android Cactus) - https://twitter.com/AndroidCactus
- Pehesse (Honey Rose) - https://twitter.com/lavantdapres
- razu (Chopper Mike 2) - https://twitter.com/jamielowesdev
- SeanNoonan (Jack B. Nimble) - https://twitter.com/SeanNoonan/
- spazchicken (Red Cobra) - https://twitter.com/spazchickens
- superNESjoe (GunWorld) - https://twitter.com/m07Games
- TheHollowNight (Beacon) - https://twitter.com/arranseaton
- vivin (Ashen) - https://twitter.com/aurora44games
- Zotty (Horizon Danger) - https://twitter.com/SCaffa
EDIT: well, okay, there is is. I've added myself to the list!
This isn't a complete list, but the most I could find for now. I'll add more later
- Abe Bly (Belfry Devisee) - https://twitter.com/abebly
- AbsintheGames (Infinite Cosmos) - https://twitter.com/AbsintheGames
- Ashodin (Apexicon, psyscrolr) - https://twitter.com/ashodinventeal
- claude.labonte (Holobunnies) - https://twitter.com/qbitgames
- Conkersbadfurday (The Regret of Vitrerran) - https://twitter.com/DualWieldSoft
- ConvenientBox (Shwip) - https://twitter.com/jamhammergames
- CordellC (Modulate) - https://twitter.com/polycrime
- Dascu (Malebogia) - https://twitter.com/DascuMaru
- Davision (Last Knight) - https://twitter.com/TocoGamescom
- Dreamwriter (Emily) - https://twitter.com/PixelWorm
- Dynamite Shikoku (Gleamer) - https://twitter.com/emmetmorris
- Feep (There Came an Echo) - https://twitter.com/IridiumStudios
- Friken (StarDiver) - https://twitter.com/GravityRide_
- Ito (Spirit Huntress) - https://twitter.com/itoaragon
- Jobbs (Ghost Song) - https://twitter.com/twotimingpete
- _machine (Ancestory) - https://twitter.com/AncestoryGame
- Noogy (Dust) - https://twitter.com/NoogyTweet
- OnPoint (Shutshimi) - https://twitter.com/hangongetready
- Paz (Assault Android Cactus) - https://twitter.com/AndroidCactus
- Pehesse (Honey Rose) - https://twitter.com/lavantdapres
- razu (Chopper Mike 2) - https://twitter.com/jamielowesdev
- SeanNoonan (Jack B. Nimble) - https://twitter.com/SeanNoonan/
- spazchicken (Red Cobra) - https://twitter.com/spazchickens
- superNESjoe (GunWorld) - https://twitter.com/m07Games
- TheHollowNight (Beacon) - https://twitter.com/arranseaton
- vivin (Ashen) - https://twitter.com/aurora44games
- Zotty (Horizon Danger) - https://twitter.com/SCaffa
A little late for screenshot saturday, so I'll do one better and post a video of the hero's hometown (sans villagers)
http://youtu.be/KJOI1CvGksQ
This isn't a complete list, but the most I could find for now. I'll add more later
Edit: Added Ito, Lo_Fi, Pehesse, Show Me Your Skeleton
- Abe Bly (Belfry Devisee) - https://twitter.com/abebly
- AbsintheGames (Infinite Cosmos) - https://twitter.com/AbsintheGames
- Ashodin (Apexicon, psyscrolr) - https://twitter.com/ashodinventeal
- claude.labonte (Holobunnies) - https://twitter.com/qbitgames
- Conkersbadfurday (The Regret of Vitrerran) - https://twitter.com/DualWieldSoft
- ConvenientBox (Shwip) - https://twitter.com/jamhammergames
- CordellC (Modulate) - https://twitter.com/polycrime
- Dascu (Malebogia) - https://twitter.com/DascuMaru
- Davision (Last Knight) - https://twitter.com/TocoGamescom
- Dreamwriter (Emily) - https://twitter.com/PixelWorm
- Dynamite Shikoku (Gleamer) - https://twitter.com/emmetmorris
- Feep (There Came an Echo) - https://twitter.com/IridiumStudios
- Friken (StarDiver) - https://twitter.com/GravityRide_
- Ito (Spirit Huntress) - https://twitter.com/itoaragon)
- Jobbs (Ghost Song) - https://twitter.com/twotimingpete
- Lo_Fi (Four Sided Fantasy) - http://twitter.com/Lo_Fi_
- _machine (Ancestory) - https://twitter.com/AncestoryGame
- Noogy (Dust) - https://twitter.com/NoogyTweet
- OnPoint (Shutshimi) - https://twitter.com/hangongetready
- Paz (Assault Android Cactus) - https://twitter.com/AndroidCactus
- Pehesse (Honey Rose) - https://twitter.com/lavantdapres
- razu (Chopper Mike 2) - https://twitter.com/jamielowesdev
- RhysD85 (Fort Meow) - http://www.twitter.com/rhysdee
- SeanNoonan (Jack B. Nimble) - https://twitter.com/SeanNoonan/
- show me your skeleton (Apexicon, psyscrolr) - https://twitter.com/minustheshark
- spazchicken (Red Cobra) - https://twitter.com/spazchickens
- superNESjoe (GunWorld) - https://twitter.com/m07Games
- TheHollowNight (Beacon) - https://twitter.com/arranseaton
- vivin (Ashen) - https://twitter.com/aurora44games
- Zotty (Horizon Danger) - https://twitter.com/SCaffa
Anyone experienced with Unity builds for Mac and Linux? Does it work well? Is it just a matter of making the build and testing on the system? I read it only works for the newer versions of Linux. Didn't find much info on Mac. I'm guessing it's quite compatible? Don't have a Mac to test unfortunately.