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http://flewnstory.com/
Flewn immerses you in the surreal journey of an old whale walking on stilts through a desert in search of a lost ocean. Along the way, Old Whale meets new friends who pull together to help him and the rescued sea creatures he carries on his back. Their efforts are put to the test when they must overcome an ominous mountain pass to reach a new home.
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http://blog.turtleblaze.com/
Intergalactic Race Warriors is a side scrolling combat racing game set in outer space. It's a violent grand prix which takes place on a wide range of planets. Youll be racing in all the corners of the universe.
Think of it as Sonic meets Mario Kart meets Mad Max meets NFS:U
That game can't possibly be as fuckawesome as that GIF makes it look.
Congrats, Totally deserve it. I've been a bit burned out on runner-style games, but Power Hove is excellently crafted. Love the variety in the levels.This happened today:
Power Hover is featured by Apple in over 50 countries! 15 main banners and counting! Tomorrow we will know the exact number once the statistics catch up. This is amazingly stupefying!
:O :O :O
Might actually turn up in my Indie GOTY list after I played some more, as the blending of story, FTL style decisions, campaign decisions and permanence (choices mattering), character equipment/progression and Xcom combat in a wild west story with supernatural elements actually.. works. I was just sucked into that game for 3 hours. There are some issues with the flow, as its a bit too slow in my opinion and I am not 100% sure how deep the combat is yet, but this game is seriously good.
Have you played SOMA, Toma?
And yeah, Hard West is great. You can build some really distinct powersets with all the different card abilities and buffs
Nope, as far as games I still need to try:
Soma
Renowned Explorers
Her Story
Ori
+ a few december games
Might be missing some others though, and I just remembered that Hands of Fate is so gonna be in my GOTY list.
Beat Her Story today and the game is amazing. Still on my head a couple hours later just running through theories. Easily a game that has pushed me to invest more time into indies. Have a couple friends and the wife trying it so we can discuss it. Moving on to Undertale next.
Just beat A Story About My Uncle. I liked it enough, but some of it was a little frustrating. I guess I could have used a few more checkpoints, and maybe some directions during the caverns. It was still very beautiful, and I did enjoy grappling about. I'd be down for another title if they decide to continue the series.
Anyone ITT played Oniken from JoyMasher? I picked it up for $.99 during the last sale and managed to beat it today. It's a fairly simplistic NES style action platformer but I had a great time with it.
Fantastic controls, and difficult enough to be frustrating but not so much that I gave up. After enough repetition you get into a zen-like state where you've memorized much of the level and everything feels automatic, it's one of the most satisfying feelings in a game for me.
Anyone ITT played Oniken from JoyMasher? I picked it up for $.99 during the last sale and managed to beat it today. It's a fairly simplistic NES style action platformer but I had a great time with it.
Fantastic controls, and difficult enough to be frustrating but not so much that I gave up. After enough repetition you get into a zen-like state where you've memorized much of the level and everything feels automatic, it's one of the most satisfying feelings in a game for me.
Not that I know ofGoal this weekend is to finish Dropsy and Her Story. Is that Intergalactic Race Warriors game playable? The explosions look magnificent.
Goal this weekend is to finish Dropsy and Her Story. Is that Intergalactic Race Warriors game playable? The explosions look magnificent.
SubterfugeAn excellent turn-based game with a unique style and deep customization. It's more chess game than XCOM; there's no overwatch and you die in a few shots, so success relies on heavily on positioning and flanking. Ability cards provide your fighters with unique skills and buffs, like ricocheting shots, scoring extra damage on enemies if they're in the shade, turning invisible in darkness, and so on, allowing for all manners of builds and tactics. The FTL style exploration and narrative choices add to the world building as well
Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind HeistA great example of a mobile game that doesn't sacrifice complexity. While the gameplay itself is simple - reminscent of games like Galcon - there are layers of depth here, as you make alliances and betray other players, use specialist skills to overcome powerful defenses or mount overwhelming assaults, and plan hours and days ahead.
Last HorizonA surprisingly good freeware stealth game, with an interesting narrative attached too. Between The Swindle, The Masterplan, and this, it's been a good year for fans of heist games, and DLTTATTCE:AWH is a solid if smaller addition to the genre. Good visuals and a nice amount of variety in the security measures you need to disable
---Played this one on iOS. It's atmospheric but simple, and has an interesting mechanic. You need to gather resources but doing so can anger the extraterreistal races on the planets you're harvesting. So what starts as a Lunar Lander-style game of careful landings and avoiding space hazards becomes a game of bullet hell evasion
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http://vec1.itch.io/voi
Voi is a game about escaping from a temple by solving puzzles.
The game is a first person, 3D platformer that was designed around the idea of non-Euclidean spaces, meaning sections of the map can overlap.
Have you seen Paper Sorcerer? That's the only other dungeon crawler besides Grimlock that comes to mindI've been looking for a very specific type of indie game: I want a first-person RPG dungeon crawler that isn't procedurally generated. I'm thinking something very similar to From Software's Kings Field games. The closest games I know of are Eldritch (which is randomly generated) and the Grimrock games (which are more traditional party-based RPGs). The biggest hiccup is that I don't like randomly generated levels (hence why my RPG isn't), and that is all I'm seeing with indie games that come close to what I want.
Have you seen Paper Sorcerer? That's the only other dungeon crawler besides Grimlock that comes to mind
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http://manowarcorsair.com/
Engage in epic naval combat and explore the Warhammer world’s Great Western Ocean.
Man o’ War: Corsair is a video game of high adventure, naval combat and exploration based on the Games Workshop classic Man O’ War table top game.
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http://fbsgame.net/
A realistic simulator strategy game, which puts you in a role as a fish boat captain on small fish boat and a small cabin that you inherited by your grandfather who passed away, located in the open cold and harsh Barents sea.
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http://www.deadtoast.com/
A gun in each hand, time slows down. Spinning through the air after backflipping over your enemies oncoming bullets. Mid-air you squeeze the triggers. The danger has been neutralized... For now. Pedro, your friend who looks to be a flying banana, appear out of nowhere and lets you know what the next step is. You obey and soon find yourself in the middle of another dispute only solvable with blood, bullets and some very impressive acrobacy.
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http://www.indiedb.com/games/empires-in-ruins
A Turn based strategy/Tower defense/Empire management hybrid, with a black humor infused plot, set in a grim, disillusioned world.
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A first person hunting and survival game in which you embody a beast.
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http://betwixtthegame.weebly.com/
A young wanderer crosses a frozen landscape, in a search to discover who she is.
Lost and alone, she stumbles across an elderly recluse protecting
mankind from something almost forgotten.
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http://www.i-illusions.com/home/2015/05/09/snwprk/
A procedural snowpark game with realistic movement and unrealistic graphics
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http://flarerpg.org/
Flare is an open source, 2D action RPG. It has an easy to use modding API that uses an INI-like syntax. Its gameplay can be likened to the games in the Diablo series
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http://www.katanazero.com/
Katana ZER0 is a fast paced neo-noir action platformer, focusing on tight, instant-death acrobatic combat, and a dark 80's neon aesthetic. Aided with your trusty katana, the time manipulation drug Chronos and the rest of your assassin's arsenal, fight your way through a fractured city, and take back what's rightfully yours.
Katana Zero - 2016
Great to see you enjoyed Her Story. It's the only true detective game IMO. So many other games clutter the detecting, with lists of clues you've found, what is and isn't important, if people are lying, how clues relate to each other.
Her Story strips out all that. It puts the onus on the player. No handholding.
Have you played Curious Expedition?Yep, really was a genius idea and combination of the human emotion videos and the database search.
Kinda disappointed by Renowned Explorers though.
Have you played Curious Expedition?
I did. They both arent perfect, but I prefer Curious Expedition. RE is actually a lot better in exposition, presenting events, general presentation and location variety, but CE wins the overall comparison for the gameplay and choices that feel like they actually matter. RE is way too much on rails for its own good, never incurring a real sense of threat or discovery as the game just rides along, dragging you behind.
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http://devildaggers.com/
Inspired by classic arcade games and 1990s First Person Shooters. Devil Daggers is a fast-paced shooter that pits you against hordes of demons as you struggle to survive as long as you can. Compete for precious seconds with friends or global leaderboards
Gameplay teaser for the Consortium sequel
Kickstarter in January
Take all of my money. Consortium is the best game practically no one on GAF played. Really impressive stuff for a first time developer.
Still need to play the first oneTake all of my money. Consortium is the best game practically no one on GAF played. Really impressive stuff for a first time developer.
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http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=14669
it's basically a one button game with some shooting thrown in for good meassure. no enemies tho, ohhhhh welllll!
That reminds me that I need to play it. I have it on GoG but I need to actually sit down and play it.
Don't get me wrong, the first game isn't really polished or anything. But considering that almost no one is developing immersive sims or Obsidian-style dialogue trees, and then seeing a small startup combine both in a single game all from a small crowdfunded budget... The fact that it turned out well is astonishing.Still need to play the first one
But this sequel looks great
Flippfly (Race The Sun) is doing a prototype showdown
http://flippfly.com/vote/
https://youtu.be/UKoe45csnhI
The Prototype Showdown is a tournament of our game prototypes. During each round of the tournament we will offer two prototypes that anyone can download and play for free. After playing, anyone can vote for the prototype they like best. The winning prototype will advance the next round, and the winner of the entire tournament will be made into a full game!
Here's Round 1:
TaxiCopter v Dupi’s Wrong Turn
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Download the prototypes at the link, and vote for your favorite
Been hooked on Exanima recently, forgot how fantastic the combat in that was. Good thing it came out in April, so it'll probably end up in my GOTY list somewhere
Well...So I need to check that out too then.
Exanima
This game appeals to me a lot... on a theoretical level. Unique combat, procedural generated challenges, intriguing setting, but somehow... I am not quite warming up to it. Items are hard to see, combat is more than wonky (its a mixture of positioning and weight based swinging (body movement)). There is something intriguing here, I just dont know what it is yet.
Well...