Decay is shaping up to be one of the most unique indie survival RPGs we've seen in years. Built in Unreal Engine 5 by Rotoscope Studios, this game blends voxel-based terrain, retro PS1 visuals, permadeath systems, mech piloting, and faction-driven politics—all inside a living, breathing sci-fi city.
In this video, I break down everything we know so far:
– What Beta Decay is
– How the core gameplay loop works
– The survival and permadeath systems
– Mechs, cockpit simulation, and space travel
– Factions, world structure, and dynamic consequences
– What's playable right now and what isn't
– Honest community reaction and my take

There's no release date yet, but the foundation is already in place—and if they pull it off, this could be a genre-defining game.