Dont want to imbed it so its not as openly visible because I am not sure I can post it, but I feel like I should share this unaltered screenshot I just made:
http://i.minus.com/jiIwC0i3uoKtV.png
http://i.minus.com/jiIwC0i3uoKtV.png
Don't get me wrong, the games idea seems interesting and if it was more developed could have caugh my attention. I found strange she could be mad with you about everything you tried to do for her (cook, watching tv with her etc).
Then after she being mad for so much time, she could reward me when I went upstairs.
Being able to let the toilet seat up and losting points for it was fun.
And it's ok to post screenshots of your new project in this thread.
Dont want to imbed it so its not as openly visible because I am not sure I can post it, but I feel like I should share this unaltered screenshot I just made:
http://i.minus.com/jiIwC0i3uoKtV.png
Dont want to imbed it so its not as openly visible because I am not sure I can post it, but I feel like I should share this unaltered screenshot I just made:
http://i.minus.com/jiIwC0i3uoKtV.png
Btw, did you get in to the another one?
Since it's okay I uploaded a small album of shots I took tonight:
http://imgur.com/a/wC3WJ
The game is unfinished and the ship is mostly empty, so try to look past the dull empty gray as I'm going to put more effort into that later once the gameplay is mostly on the finished side. It's a FPS with a little bit of stealth (you can disable enemies without shooting them, hide in vents and closets, etc) with a focus on a few main puzzles and storytelling told through audiologs and emails (probably cliché by now but it's too late to turn back). In addition to Deus Ex this game is heavily inspired by the film Solaris and System Shock 2. Those were my inspirations anyway, the writer has his own. And his is where the name Xanadu name from, which is the name of the ship and what we're calling the game.
I wanted to re-introduce my game Heroes of a Broken Land - I posted it here about 4 months ago when it was first released, and now it's just been released as Beta and put on Greenlight.
It's a procedural dungeon crawler with a world and town management layer. Kinda Heroes of Might and Magic meets Wizardry.
Game Page w/Demo
Greenlight
Dont want to imbed it so its not as openly visible because I am not sure I can post it, but I feel like I should share this unaltered screenshot I just made:
http://i.minus.com/jiIwC0i3uoKtV.png
When did it happen - I really can't remember that part.There is one nearing the end, but it was not you being rewarded... or did I miss something.
And for what it's worth I prefer A Good Husband, with its silly caricatural everyday setting, over TKotW's action fillers.
"Brilliant. FPS where time moves only when YOU move. Slick, clean, even the tutorials don't f&#k around."
Cliff Bleszinski, Co-creator Jazz Jackrabbit, Unreal, Gears of War.
"Like you're playing through Quentin Tarantino's version of the Mad Men opening credits."
Philippa Warr, Wired
"Imagine a FPS where time only moves when you do? Oh, it's been done. #superhotgame"
@PeterMolydeux
"...like Braid With Guns"
Mark Serrels, Kotaku
Thanks to More_Badass for pointing out that SUPERHOT has appeared on Greenlight. Vote!
Awesome, an excuse to play this again.
Thanks to More_Badass for pointing out that SUPERHOT has appeared on Greenlight. Vote!
Many thanks in advanceHas anyone created a thread for it yet? If not, I will take care of that soonish.
Many thanks in advanceIf you need images or anything, feel free to use our presskit.
Many thanks in advanceIf you need images or anything, feel free to use our presskit.
Wielkie dziękiGratuluję świetnego pomysłu i zasłużonego rozgłosu, jaki wytworzył się wokół waszego projektu.
/Gibberish mode off
Yesterday we had a giant Reddit thread (managed to hold on to the #10 position on the first page of /r/Gaming) which started off with a neat gif: http://www.reddit.com/r/gaming/comments/1m98ju/so_satisfying_superhot/Now thats a handy page.
Random aside, has anyone made some Gifs of it yet? Those always work nicely for threads.
Yeah. I think Nabs posted about the Greenlight in the Steam thread too, played it for a bit and the concept is really cool, I'm curious to see how it develops into a full game. SUPERHOT! SUPERHOT! SUPERHOT!
Damn, this is actually pretty good.Not too fond of the voice though.
Played through it there, awesome game.
That was actually fun.
Novel concept like that? I don't even need to play it, greenlighted.
Good gimmick, I like it. Would have completely missed it had you not shared it, so thanks.
Where is Messofanego with his awesome gifs?Random aside, has anyone made some Gifs of it yet? Those always work nicely for threads.
So what do you guys think, too crowded right now for a horror-game Kickstarter? I'm wondering if I should start up my campaign for Malebolgia next week or wait longer.
Hmmm, what are the currently popular Indie KSs?
Hmmm, what are the currently popular Indie KSs?
There are Shantae, Rivercity Ransom, the one posted in the past page. Also we just had Jobbs with Ghost Song, I think it's.a better idea to wait a bit.
Yeah true, we even had a few Gaf KS. Probably not the best moment. Definitely needs to be posted before the next gen launch though. And per GAF rules, its not actually okay to post the thread yourself, but I can help you if you want Dascu.
What goal are you aiming at btw Dascu?
Just imagine you hear the wind and lightning sound effects.
I don't want to wait too long. Kind of need to get this thing going by October at least. And I'm aiming at 7000 pound for basic target, then up to 20.000 for other versions, console ports, etc. I will probably post a KS preview link in this thread or so, or PM people who are interested, for some feedback.
Maybe even give a couple of you access to a demo.
Also, early #screenshotsaturday:
Just imagine you hear the wind and lightning sound effects.
I think that Malebolgia has enough visual and genre distinctiveness that hitting your minimum 7k goal would be feasible whenever. Kickstarter burnout is a result of general sameness in the field, and I can't think of much that I can compare Malebolgia to. It isn't like you're going to be throwing around pixel art or the term "metroidvania" (much love to Jobbs and GS, there just seems to be a flood of MVs lately) in your video. Even if it looks crowded now, you can't predict if it's going to be better or worse later. Regardless, making a compelling video is much, much, much more important than the state of the market.So what do you guys think, too crowded right now for a horror-game Kickstarter? I'm wondering if I should start up my campaign for Malebolgia next week or wait longer.
Thanks to More_Badass for pointing out that SUPERHOT has appeared on Greenlight. Vote!
Where is Messofanego with his awesome gifs?
Someone called?
SUPER HOT
![]()
BTW this game is super hard to gif because it feels like a low framerate gif when that's time freezing to even slower than a Matrix shootout.
I don't want to wait too long. Kind of need to get this thing going by October at least. And I'm aiming at 7000 pound for basic target, then up to 20.000 for other versions, console ports, etc. I will probably post a KS preview link in this thread or so, or PM people who are interested, for some feedback.
Maybe even give a couple of you access to a demo.
Also, early #screenshotsaturday:
Just imagine you hear the wind and lightning sound effects.
Hah. Yeah, I think I'll wait a bit and prepare a nice trailer, work on the Kickstarter page, polish up the demo to send to the press.
Someone called?
SUPER HOT
![]()
BTW this game is super hard to gif because it feels like a low framerate gif when that's time freezing to even slower than a Matrix shootout.
I like the Malebolgia menu, but have one small issue with it. Where your eyes would normally be focused, there's nothing there. An image of what area I'm exactly talking about. Makes it seem empty, with most of the detail on the outer edges and some hidden behind the menu on the right.
There's actually a name (which I can't seem to remember) for a technique in film for using geography, architecture, or other objects to direct the eye to a specific point in a frame. In your menu, the architecture is drawing my eye towards the center left of the menu where there is only black. It really detracts from the menu which is otherwise very nice.
Looking forward to seeing more of the game and the Kickstarter, it's looking really good from what I've seen so far.
This is out. Downloading now.
Another gif of Super Hot:
180 no scope or the deal is off!
![]()
Impressions!
Side scrollers akin to Super Metroid or SotN anyone? Indie games tick all the right boxes these days.
Side scrollers akin to Super Metroid or SotN anyone? Indie games tick all the right boxes these days.
So what do you guys think, too crowded right now for a horror-game Kickstarter? I'm wondering if I should start up my campaign for Malebolgia next week or wait longer.
Side scrollers akin to Super Metroid or SotN anyone? Indie games tick all the right boxes these days.