Hentailover
Member
An odd question, but are any sort of ultimate attacks planned?
From prototype I remember characters having 3 levels of special you could do, but they were a notch below what I mean in presentation sense. I mean, for all nice animations, main chracter's specials for both available weapons were incredibly simple in concept and execution, lacking umph for main character's signature ultimate attack.
If no such feature is planned, is it more of a monetary and time issue (animating cinematic eye candy special attacks is not easy I understand) or is it a design desicion, something like "such over the top self indulgent attack break our combat's pacing"? Cuz for how much I love em, super attacks in Valkyria Profile did ultimately put the rest of the game on pause to play out.
From prototype I remember characters having 3 levels of special you could do, but they were a notch below what I mean in presentation sense. I mean, for all nice animations, main chracter's specials for both available weapons were incredibly simple in concept and execution, lacking umph for main character's signature ultimate attack.
If no such feature is planned, is it more of a monetary and time issue (animating cinematic eye candy special attacks is not easy I understand) or is it a design desicion, something like "such over the top self indulgent attack break our combat's pacing"? Cuz for how much I love em, super attacks in Valkyria Profile did ultimately put the rest of the game on pause to play out.