Troubled Bat
Member
"A problem caused the program to stop working correctly."
I dunno, it just won't work me. Which really sucks...
"A problem caused the program to stop working correctly."
I dunno, it just won't work me. Which really sucks...
The prototype is now available for Linux!
http://labzerogames.com/indivisible-prototype_linux.tar.gz
You're welcome. I made an Indiegogo account tonight just for this.Glad you enjoyed it, and thanks for your support!
Yep, I had the same problem. It's also disorienting when you attack with Ajni using the left button in the overworld and then switch to the right button during the battle.-Not a fan of the button layout for each character in battle switching based on the direction your facing. I couldn't even figure this out until after I stopped playing and looked at the readme
New Incarnation, incoming!
His name is Vasco. He's a mercenary with a heart of stone, and you'll never forget an encounter with him... assuming you survive.
Does this take place on Earth?
Threw in for $125 tier.
Will upgrade to $200 when I get my next paycheck.
I've probably played the prototype at least 10 times already, it's so much fun. Cant wait for the full thing.
After going over my monthly expenses several times (and cutting into my Black Friday fund) I finally decided on what tier to back. I'd been considering it for a while and finally it forced my hand.
That's it. That's all of my money. Now go and make me proud.
After going over my monthly expenses several times (and cutting into my Black Friday fund) I finally decided on what tier to back. I'd been considering it for a while and finally it forced my hand.
That's it. That's all of my money. Now go and make me proud.
After going over my monthly expenses several times (and cutting into my Black Friday fund) I finally decided on what tier to back. I'd been considering it for a while and finally it forced my hand.
That's it. That's all of my money. Now go and make me proud.
Best part is that you'll get all of that money back in 40 days or so if the campaign (GOD FORBID) fails. If it succeeds (GOD PLS) then we will all remember you being an awesome person.
Upped my pledge to the $75 tier. I have to admit, IGG's pledge-upping mechanic is a bit clunky, but oh well, worth it.
It really is (clunky and worth it). I was previously at the Proponent tier and I still see both it and Patron of the Arts under my contributions. I made the change through "upgrade to a higher priced perk" so I'm not sure why it's still showing both for me. Does anyone know if this is normal and the refund process just takes a while or should I be concerned?
Will there be any more updates to the prototype during the campaign? I love coming back to it but some new options/features or maybe even an incarnation or two would be amazing. Though I guess that is probably way too expensive without securing the campaign funding![]()
I am a bit worried how this is tracking so far. But maybe it's doing fine?
I wish you guys went with kickstarter, though I am sure there are good reasons to go with indiegogo, it doesn't seem to have quite the same audience.
By platform do you mean Indiegogo?It's definitely been more of an uphill battle than we've been expecting, but we're not giving up, and neither should anyone else.
While the platform may be a concern, ultimately if people want this game to happen they need to act sooner than later. There is clearly interested in this game, but the "wait and see" mentality or numbers/platform-based defeatism are going to become a self-fulfilling prophecy if people don't act.
I also can't help but feel that we're struggling because of problems with other campaigns. You can see right here in this thread that people think 505 will pay for the whole thing anyway, like Red Ash. Or they're just looking at the number and wondering why we need 3X what Bloodstained asked for... when Bloodstained was only asking for 10% of their total budget.
By platform do you mean Indiegogo?
It's definitely been more of an uphill battle than we've been expecting, but we're not giving up, and neither should anyone else.
While the platform may be a concern, ultimately if people want this game to happen they need to act sooner than later. There is clearly interest in the game, but the "wait and see" mentality or numbers/platform-based defeatism are going to become a self-fulfilling prophecy if people don't act.
I also can't help but feel that we're struggling because of problems with other campaigns. You can see right here in this thread that people think 505 will pay for the whole thing anyway, like Red Ash. Or they're just looking at the number and wondering why we need 3X what Bloodstained asked for... when Bloodstained was only asking for 10% of their total budget.
That was the basic tier for Bloodstained, which is one of the most successful game-related crowdfund campaigns there's been.While Indiegogo may not be ideal, I honestly think you just priced yourself out of the market. $30 for the game tier is just way higher than basically every other major campaign. It kills any chance you have for casual fans with only passing interest to jump in at impulse levels, which in turn killed any chance it had for a big early boost and extra buzz and word of mouth. I assume that price point was in comparison to a retail price point of $40, which is understandable, but the big RPGs like Pillars of Eternity and Wasteland 2 had a retail price of $40 and still had $15-$20 digital game options in their Kickstarter Campaigns.
If you added a $15 "game only" tier right now, you'd probably get a huge rush of supporters that could mean the difference. But otherwise it seems certain you guys are going to struggle for the next month and end up disappointed.
That was the basic tier for Bloodstained, which is one of the most successful game-related crowdfund campaigns there's been.
I am not sure a $15 tier would help. I think there is a well known psychological barrier to paying for _anything_, and I think the kind of people this might interest would be _on average_ willing to pay more, or at least enough to make up for the people who'd be interested at 15 but not 30. But what do I know!
After mulling it over for the weekend, I'm in on the Supporter tier! Not sure how likely my friends are to bite, but I've spread the word to them as well.
Godspeed with the rest of the campaign. o7
I think it is definitely more this than complaints about 505. I remember Skullgirls having "strategic" contributors, but this time around we just have people saying they're able but not willing to contribute unless the funding is looking likely. The guys doing it right are the ones who can't contribute putting in what they can as soon as possible. It showed in the slight Friday and Sunday spikes. It's nice that we got another 5k contributor, though. Hopefully we get more multi-thousand dollar contributors in the coming days and weeks.It's definitely been more of an uphill battle than we've been expecting, but we're not giving up, and neither should anyone else.
While the platform may be a concern, ultimately if people want this game to happen they need to act sooner than later. There is clearly interest in the game, but the "wait and see" mentality or numbers/platform-based defeatism are going to become a self-fulfilling prophecy if people don't act.
I also can't help but feel that we're struggling because of problems with other campaigns. You can see right here in this thread that people think 505 will pay for the whole thing anyway, like Red Ash. Or they're just looking at the number and wondering why we need 3X what Bloodstained asked for... when Bloodstained was only asking for 10% of their total budget.
Not sure if this was mentioned before, but was there any news on when the mac version of the prototype would become available?
Looks great.
In for the Contributor tier.
That was the basic tier for Bloodstained, which is one of the most successful game-related crowdfund campaigns there's been.
Yes but it's based on nostalgia and Indivisible isn't. If Labzero had hired the Yoshinari brothers to make the arts, titled the game "Valkyrie Something" and took Sakaguchi as a pseudo-consultant (understand: give him money to have his name and a video of him saying something), this game would have been funded already (please don't do this guys).
It's really a shame to see what video game crowd-funding has become. I really hope Indivisible makes it.
Video game crowd funding has always been like this. I cannot recall any million-breaking crowdfunding items that didn't rely on a past series heavily.
Original IPs on kickstarter and indiegogo usually aim very small... that's just the truth of it.
Video game crowd funding has always been like this. I cannot recall any million-breaking crowdfunding items that didn't rely on a past series heavily.
Yes but it's based on nostalgia and Indivisible isn't. If Labzero had hired the Yoshinari brothers to make the arts, titled the game "Valkyrie Something" and took Sakaguchi as a pseudo-consultant (understand: give him money to have his name and a video of him saying something), this game would have been funded already (please don't do this guys).
It's really a shame to see what video game crowd-funding has become. I really hope Indivisible makes it.