MvmntInGrn
Member
Just finished Hero story.
Really great ending
Gameplay was fantastic, powers were well paced gave plenty of tools for platforming and fighting. Performance/Presentation needs cleaning up but thats the only thing I feel really needs attention in the sequel, if they do everything else as good as it is here it'll be great.
I went running through the city spamming the button and found several shards I had not seen with my camera yet.
EDIT: Also whats the best way to get xp after the end? I need one more power (most expensive of course) and while there are still a few enemies it'll still take awhile at this rate.
Really great ending
Didn't see that coming at all, actually I thought the whole story did a good job of being fairly unpredictable. How exactly did the time travel thing work, did I miss it or was it not really explained? And I guess in the end Moya decided to disassociate herself from you and make you out to be the enemy to the government right? Also I found it interesting that the credits were done in alphabetical order and without titles, was more like listing the Sucker Punch family than Sucker Punch development team.
BobTheFork said:Ok, this sound odd, but I'm now convinced he radar isn't totally accurate for shards. I've had it happen twice now. Just now in the neon district. I was checking a spot on a small house on a dock. I stood at the end of the dock and clock the radar a few times...nothing. Then I climb the little house and WHAT? there is a shard there. I click the radar again and NOW the blue dot is there. I had another one do the same thing; the blue dot would not show up on radar until I had SEEn the shard with my camera, and I don't think it is supposed to work that way
I went running through the city spamming the button and found several shards I had not seen with my camera yet.
EDIT: Also whats the best way to get xp after the end? I need one more power (most expensive of course) and while there are still a few enemies it'll still take awhile at this rate.