[Insider-Gaming] Ubisoft Has Delayed Its Significant IP’s to Improve Game Quality

Kacho

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"After a thorough review of its pipeline that took place from October to December, the Group decided to provide additional development time to some of its biggest productions in order to create the best conditions for success. This decision has already been beneficial to the quality of Assassin's Creed Shadows. As a consequence, FY2026-27 and FY2027-28 will see significant growth vs. FY2025-26 on the back of strong content coming from the Group's largest brands."

According to our sources and past reports, Insider Gaming understands that this includes the Assassin's Creed pipeline and the highly anticipated next instalment of the Far Cry series, which has internally been pushed to late 2026.

Ubisoft "biggest productions" likely also includes the Splinter Cell Remake under the codename "North", and the next mainline Ghost Recon game under the codename "Ovr".

The announcement implies that the next year for Ubisoft could be fairly limited in terms of its billion-dollar IPs, however, it's understand that Ubisoft currently have several smaller experiences around these games in development.

More at link:

 
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PoP is another one seemingly

 
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PoP is another seemingly

Good
 
How fucking hard is it to remake Splinter Cell?

These idiots have been working on this thing for 10 years now.
Pretty hard if you want to use things like Raytracing. Raytracing means the devs have no real control over where light goes once the sources have been placed in the level.

You have to really carefully design these stages so players can manage light sources etc without making it unfun. I think its the kind of thing that looks easy at first then you start thinking through it and it gets much harder.
 
Took them a very long time to realize that quality matters.
Replace that CEO and board with AI, save some money and have fewer stupid decisions.
 
I think it worked out for them with the sales of the last AC. they were able to get some polish on the gameplay and it sold. Not to me, but it sold.
 
So trying to milk single player games as if they were live service games turned out to be a bad idea? Who would've thought.
 
How fucking hard is it to remake Splinter Cell?

These idiots have been working on this thing for 10 years now.
You shouldn't want current Ubisoft to remake Splinter Cell.

That they haven't already should be seen as a blessing. It's safer that way.
 
PoP is another one seemingly


I don't know how any company reaches a level of incompetence like this. This game was due out at the start of 2022. I think the issue is that they farmed it out to some Indian mobile game team and *surprise* the results were shit. This kind of timeline for a remake/remaster/whatever the hell it is at this point is kind of insane.
 
I like the Far Cry series, so I'd rather see them take extra time and get FC7 right. If that means another 15 months, I can wait.
 
Took them a very long time to realize that quality matters.
Replace that CEO and board with AI, save some money and have fewer stupid decisions.
wasnt their fault but the fans buying their overblown average games at record braking sales. ubisoft though tht quality was clearly good enough since it sold well
 
that's good reason i think, because there are shift in culture wars recently, so it's natural if they changes. especially with their recent defeats. i saw some also delays, even the "big one" so yeah, could be the reason...
 
Delay some games = less sales.

Stock will likely tank even more. BUT, they did some kind of weird subsidiary offshoot company valued at a ton of money (more than UBI itself). So maybe, they dont care. They got the market value from that to carry on.
 
Gotta forgive and forget. Let them fix their issues.


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No fucking way. They stole The Crew and told us to eat shit. Made the most pandering piece of shit Assassins Creed, forced a launcher on Steam bought games and have DEI'd their studios up the arse

Fuck em.

Honestly wouldn't give one shit if they folded tomorrow.
 
Prince of Persia was good. Outlaws is actually fun, but had a rough launch but has been cleaned up quite a bit. They just can't rely on ass creed all the time.
 
I feel like the average user on this forum could run Ubislop better than the idiots in charge of Ubislop have for the past 6-7 years.
 
Somehow Ubisoft became the new EA, their choices and actions are unforgivable. We need a ghost recon, splinter cell, division 3, rainbow six Vegas 3 baby. I see money flying with those shooters if done right not that woke bullcrap.
 
Somehow Ubisoft became the new EA, their choices and actions are unforgivable. We need a ghost recon, splinter cell, division 3, rainbow six Vegas 3 baby. I see money flying with those shooters if done right not that woke bullcrap.
They need new IPs. Most of their IPs have been milked beyond belief.
 
You know things are on fire when the MTX-addicted executives take a step back and say: "Ok, big idea time: let's really innovate here by... making a good game." And this is presented as a good thing.

I imagine we'll see a few publishers needing to adopt this incredibly fresh take on how to develop video games as they continue to price their customers out of the market.
 
keep some of the low-effort, high-selling slop like far cry to bring in the bucks, but its probably time to experiment with smaller games.

find a new spark.
 
You know things are on fire when the MTX-addicted executives take a step back and say: "Ok, big idea time: let's really innovate here by... making a good game." And this is presented as a good thing.

I imagine we'll see a few publishers needing to adopt this incredibly fresh take on how to develop video games as they continue to price their customers out of the market.
Making a good game is like 6th on the priority list:

- GAAS revenue
- What fancy graphics to promote (RTX)
- What open giant world to promote
- Cut scenes and CGI renders
- DEI this or that
- Good gameplay
 
Chaos Theory set the bar too high with that scroll wheel granularly controller the walking speed. No idea why that hasn't been copied. It was so well implemented.
 
I hope they reverse the stupid mechanics they added in Ghost Recon Breakpoint and go back to something akin to Wildlands. The RPG mechanics added nothing in Breakpoint, IMO.

But yea, overall, Ubi needs to wake the fuck up and actually listen to what the fans are saying/asking for.
 
As they should. Its still an investment, if its not working out, it makes sense to delay or cancel etc.

I have no issue with this approach.
 
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