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Insomniac Games releases PS5 Pro Updates for Ratchet and Clank & Spider-Man 2

Killer8

Gold Member
It’s much more work to do this stuff in video games, and in the case of something like Horizon, it already runs on the newest Sony hardware. It’s like releasing another DVD of a movie you already released on DVD. If you want to talk about something like I don’t know Killzone 3 that’s a different story.

It depends. It's usually more work to re-release games but some remasters barely take up any resources. God of War III was ported to PS4 by just two programmers at Wholesale Algorithms. I always laugh hearing people moan about how it's taking people away from making Big Sequel 3. Most of the time it gets outsourced cheaply, or it's done by people who have some downtime between big projects.

There are boutique Blu-ray brands like the Criterion Collection who do a monumental amount of work which I don't think is necessarily easier just because it's a movie. They need people to scan the film, people to do color correction and repairs, audio experts to clean up the audio tracks, people to create and collate all the extras, packaging artists, etc etc, and they also have to liaise with the original director and crew (*if they're still alive) to make sure everything aligns with their vision. Some movie remasters can also remain in development hell for years because autists like James Cameron want to ruin every frame with AI and a teal color grade (but that's a rant for another thread). The sore spot for gaming is more QA related, making sure it all works on the new hardware. Again though, that can be outsourced cheaply to another company.

The thing about games is that even if it can be a more involved process, the sales potential and returns is much, much higher than movie releases these days. That God of War III remaster for PS4? Sold over 4 million copies. People needn't wonder why we see so many remasters already in gaming - it's money for old rope. Some of these boutique Blu-ray brands are putting in a ton of work for limited runs of just a few thousand copies and are still profitable despite it all.
 

Fafalada

Fafracer forever
I called RT Shadows and higher res reflections all those weeks ago when we were analysing badly compressed Cerny footage - just sayin'. :messenger_relieved:
(Yea I know it's dumb luck - but still).

But nice to see Insomniac flexing things a bit...
Now where's my RT patch for Astro Bot Sony...
Chop chop...
...wait, what do you mean I'll see it right next to Bloodborne? :messenger_fearful:
 

Elios83

Member
Lazy updates! Only PSRR patched in the performance mode!!
Ooops wait? :messenger_tears_of_joy: :messenger_tears_of_joy: 🤷‍♂️ :pie_roffles:


Can't wait to try all the new advanced ray tracing features in these games 🔥
Basically on the Pro the PS5 quality modes will become the new performance modes at 60fps with PSRR and the new quality modes will feature advanced ray tracing effects at 30fps that so far were only available on powerful PCs.
Great stuff ahead.
 
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If these type of settings dont get you excited about the PS5 pro and the PS6, nothing will. Imsomiac is just setting the bar for optimization this generation. Whether if thats on PC or consoles, no other devs really come close. Beautiful games.

Yank Spider-Man GIF by PlayStation
Ratchet And Clank GIF by PlayStation
 

pasterpl

Member
Just buy a PS5. It'll help with all high blood pressure issues you deal with.
It is discussion forum, it is also interesting how opinions about eg. 30fps games changed, same with RT and upscaling… never occurred to me to ask all of the blue team shit posting in Xbox threads why they come in there.
 

Mr Moose

Member
It is discussion forum, it is also interesting how opinions about eg. 30fps games changed, same with RT and upscaling… never occurred to me to ask all of the blue team shit posting in Xbox threads why they come in there.
What are you even talking about?
There's options for 30fps, there's options for 60fps, there's options for unlocked. Spider-Man 2 all 3 modes had RT since launch. Ratchet had RT at launch (I think). PlayStation has been doing "upscaling" since PS4 Pro.
 

King Dazzar

Member
it is also interesting how opinions about eg. 30fps games changed, same with RT and upscaling
I think for most 30fps with RT will just be a time limited interesting distraction. And a peak at the future. The Pro is definitely primarily focused on bringing better quality/fidelity to 60fps modes. And that's certainly where I and others will be. Lets not forget the 75% stat Cerny mentioned.
 

pasterpl

Member
I think for most 30fps with RT will just be a time limited interesting distraction. And a peak at the future. The Pro is definitely primarily focused on bringing better quality/fidelity to 60fps modes. And that's certainly where I and others will be. Lets not forget the 75% stat Cerny mentioned.
I myself was hoping for end of 30fps games (ok, acceptable in some genres) when this gen was announced. So regardless of the platform I am always a bit disappointed when I see it. I was referring to some posters that in other threads were saying that 30fps is not acceptable, but in this case it seems that it is.
 

Gaiff

SBI’s Resident Gaslighter
I myself was hoping for end of 30fps games (ok, acceptable in some genres) when this gen was announced. So regardless of the platform I am always a bit disappointed when I see it. I was referring to some posters that in other threads were saying that 30fps is not acceptable, but in this case it seems that it is.
This train of thought makes no sense. No matter the hardware, having twice the amount of time to render a frame will always result in better graphics. Why would 30fps modes disappear when they will always invariably offer better visuals than 30? Unless the game can max out visuals and run at 4K/60, there’s no reason to take out 30fps.
 

King Dazzar

Member
I myself was hoping for end of 30fps games (ok, acceptable in some genres) when this gen was announced. So regardless of the platform I am always a bit disappointed when I see it.
Yeah I agree. But I took heart in PlayStation recognising the 75% stat favouring performance/60fps. The devs viewing the default mode as Performance Pro and the fidelity as more experimental, should reassure too.
 

Shake Your Rump

Gold Member
I see that 30fps isn't going away anytime soon.

Also, for something that was supposed to eliminate the choice of performance or fidelity, "narrow the divide", there are a lot of graphics options here. These games now have five different graphics modes, as well as VRR and 120hz toggles.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
This train of thought makes no sense. No matter the hardware, having twice the amount of time to render a frame will always result in better graphics. Why would 30fps modes disappear when they will always invariably offer better visuals than 30? Unless the game can max out visuals and run at 4K/60, there’s no reason to take out 30fps.

I never understand people that don't seem to get that 30 fps games will always look better (effects wise) than a 60 fps game. By definition the game is rendering at half the speed, thus allow more effects for things like ray-tracing and particles.
 

Venom Snake

Member
I myself was hoping for end of 30fps games (ok, acceptable in some genres) when this gen was announced. So regardless of the platform I am always a bit disappointed when I see it. I was referring to some posters that in other threads were saying that 30fps is not acceptable, but in this case it seems that it is.

30fps is easier to accept if we can choose the 60fps option instead, even at the expense of image quality.
 

ChiefDada

Gold Member
Yes, people bought Pro to still play games at 30 FPS (target fps so ex-etc some drops, hence the toggles)

I myself was hoping for end of 30fps games (ok, acceptable in some genres) when this gen was announced. So regardless of the platform I am always a bit disappointed when I see it. I was referring to some posters that in other threads were saying that 30fps is not acceptable, but in this case it seems that it is.

Go Away Leave GIF by BBC America
 

sachos

Member
Not really. Plenty of stuff from others that have helped the PS5 along. As usual, it's a conglomerate, not any one team.
I meant it more about tech stuff. I think they are the best at demonstrating the features of the PS5 all on the same package. Dualsense, RT, SSD. I think they even were the first to introduce 40 Hz modes for 120hz screens no?
 
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JaksGhost

Member
Doesn't Playstation have other games to offer? They are always the same, Horizon 1 or 2... Spiderman 2, The last of us 2, Ratchet clank.... That they have nothing else to show?
Helldivers 2
Gran Turismo 7
Stellar Blade
Rise of the Ronin
God of War Ragnarök
Demon's Souls
Until Dawn Remake

are also getting Pro patches with details out there for a majority of them.
 
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RyanEvans21

Member
Well, they should improve other games, not just the last of us.


Or just go here https://www.neogaf.com/threads/list-of-ps5-pro-enhanced-games.1675865/page-8#post-269711111
 

Sethbacca

Member
I need my Pro stat. I’m in a holding pattern on all my games and just playing rocket league till it comes 🤪 I wanna play everything in high quality.
 
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Bojji

Gold Member
The same people complaining about having a 30fps balls to the wall graphics option are probably the same people complaining about the Pro's existence

Options are always good.

There should be something for 30fps lovers as well (I will never agree with them but whatever). I think sweet spot is that 40fps mode (that's how I played SM remaster on PS5).

I'm glad that what Cerny said about not having too choose is not what some developers are doing, options are good as long as they are not shit (like in Wukong).
 

saintjules

Gold Member
Whats the hype with 40 fps modes? Does it have to do with getting a monitor that can display that smoothly with the right refresh rate?

Seen ppl hype up 40fps before. Like what??

I didn't get the hype all that much either until I appreciated it in SM2.

With the Pro coming, I won't need to use 40fps hopefully and go 60.
 
I see that 30fps isn't going away anytime soon.

Also, for something that was supposed to eliminate the choice of performance or fidelity, "narrow the divide", there are a lot of graphics options here. These games now have five different graphics modes, as well as VRR and 120hz toggles.
Yes it seems the Pro will just rise the ceiling regarding quality and performance modes.. the dilema and sour taste will still remain in the heads of those who will play in 60fps modes just knowing what they are missing in the 30fps modes..

Even though the quality of the games played in the Pro will be higher than base ps5 the psychological trap of missing out will still remain and I’m afraid that the majority of the truly transformative RT enhanced modes will remain locked to 30 fps and that is not good at all..

I think the vast majority of people that will buy a Pro is because they can’t stand playing in 30fps and they want the best possible quality of ps5 games in 60fps... continuing tho ship games with quality modes at 30fps on the Pro will just defeat this purpose…

Setting the bar on Pro in 30fps modes is not even coherent with Mark Cerny message… Pro should be peak ps5 games at 60fps period… not this 30fps bulshit again..
 
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JaksGhost

Member
Yes it seems the Pro will just rise the ceiling regarding quality and performance modes.. the dilema and sour taste will still remain in the heads of those who will play in 60fps modes just knowing what they are missing in the 30fps modes..

Even though the quality of the games played in the Pro will be higher than base ps5 the psychological trap of missing out will still remain and I’m afraid that the majority of the truly transformative RT enhanced modes will remain locked to 30 fps and that is not good at all..

I think the vast majority of people that will buy a Pro is because they can’t stand playing in 30fps and they want the best possible quality of ps5 games in 60fps... continuing tho ship games with quality modes at 30fps on the Pro will just defeat this purpose…

Setting the bar on Pro in 30fps modes is not even coherent with Mark Cerny message… Pro should be peak ps5 games at 60fps period… not this 30fps bulshit again..
It's even more bullshit to leave potential on the table. All this performative outrage makes me wonder what console(s) you play on because if FOMO is your issue you just need to pick up a PC. They are providing you a mode with the best possible quality that 60fps can give you which is above what the base console is providing. That's what Cerny's message was about. Developers are still going to make 30fps modes to max out what they can on console if the game seems fit. If you need handholding Google is right there to guide you if you think you're missing out.
 

Vick

Gold Member
Yes it seems the Pro will just rise the ceiling regarding quality and performance modes.. the dilema and sour taste will still remain in the heads of those who will play in 60fps modes just knowing what they are missing in the 30fps modes..

Even though the quality of the games played in the Pro will be higher than base ps5 the psychological trap of missing out will still remain and I’m afraid that the majority of the truly transformative RT enhanced modes will remain locked to 30 fps and that is not good at all..

I think the vast majority of people that will buy a Pro is because they can’t stand playing in 30fps and they want the best possible quality of ps5 games in 60fps... continuing tho ship games with quality modes at 30fps on the Pro will just defeat this purpose…

Setting the bar on Pro in 30fps modes is not even coherent with Mark Cerny message… Pro should be peak ps5 games at 60fps period… not this 30fps bulshit again..
Oh No 90S GIF by Acorn TV


Not again with this..

This machine's main purpose is to give 60fps Modes good IQ and better visuals, devs simply also allowing for more options on top (while future-proofing) should make no literal difference for you.

Unless you somehow expect Sony to produce black magic making Nvidia look an amateur hour joke by releasing a $700 box able to deliver 4K + RT shadows, RT AO, RT Reflections at rock solid 60fps in current gen games, you should focus on those 60fps improvements instead.

You simply take advantage of the hardware the way you see fit, and it's just a simplified version of what happens even on 5K machines really because you can always make your games look better, always, in a way or another. Since forever you just settle on what strikes the balance between the visuals and performance you prefer.
 
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JaksGhost

Member
No Miles Morales patch?
They haven't released the patch notes yet but a patch is going to be available by launch. Since Insomniac is adding features that used to be exclusive to the PC version I wonder if they were able carry over some things to Miles Morales and Remastered as well. For Remastered they added higher quality RT reflections and RT Shadows were added to Miles Morales. This is going to be an interesting couple of weeks leading up to the release.
 
It's even more bullshit to leave potential on the table. All this performative outrage makes me wonder what console(s) you play on because if FOMO is your issue you just need to pick up a PC. They are providing you a mode with the best possible quality that 60fps can give you which is above what the base console is providing. That's what Cerny's message was about. Developers are still going to make 30fps modes to max out what they can on console if the game seems fit. If you need handholding Google is right there to guide you if you think you're missing out.

This is all about standards.. for me and many others 30fps is not acceptable.. if I buy a pro machine I want the best experience possible at 60fps.. that is my main reason to buy it..

For me and many others 30fps is unplayable, is a fucking shit show unacceptable in this day and age..

Power to you if you are ok at playing Alan wake 2 at 30fps as you will be able to experience a truly upgrade from base model whit the RT enabled..

For me and many others that will be an impossibility as we can’t enjoy it playing at 30fps.. so for sure I’ll be missing out and I don’t need google to show me that.. you on other hand should be googling image motion quality to see how much you are missing by playing games at subpar frames..

I will not pay 800 € for a so called pro machine that can’t give me RT improvements in 60fps modes and will keep me hostage of quality modes at 30fps..
 
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ChiefDada

Gold Member
This is all about standards.. for me and many others 30fps is not acceptable.. if I buy a pro machine I want the best experience possible at 60fps.. that is my main reason to buy it..

For me and many others 30fps is unplayable, is a fucking shit show unacceptable in this day and age..

Power to you if you are ok at playing Alan wake 2 at 30fps as you will be able to experience a truly upgrade from base model whit the RT enabled..

For me and many others that will be an impossibility as we can’t enjoy it playing at 30fps.. so for sure I’ll be missing out and I don’t need google to show me that.. you on other hand should be googling image motion quality to see how much you are missing by playing games at subpar frames..

I will not pay 800 € for a so called pro machine that can’t give me RT improvements in 60fps modes and will keep me hostage of quality modes at 30fps..

How many times do we have to drill it into you guys' heads? The inclusion of a new 30 fps mode does not take away your ability to play at 60fps. Furthermore, you can toggle different RT effects from the Fidelity Pro mode to obtain higher FPS.

Using this idiotic logic you and others subscribe to, even a 7800X3D and 4090 combo wouldn't suffice because there would be a vvirtually infinite number of higher graphical settings that would be only possible at 30fps (or 20fps, or 10fps, or 5 or 0.5....................) if the developers decided to push the technical envelope to/beyond the limit. And the same will apply for the 5090 (and 6090, and 7090, and 8090).

So please, for the love of God and everything holy:

4nq0Q8k.gif
 

ShakenG

Member
Really not into the PC like toggles.. i left PC gaming for simplicity. Having games optimised already to just play.
Otherwise, fairly excited to see it in action.

Mibu no ookami Mibu no ookami You believe its for future proofing the game? Yeah, guess we'll see.
 
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