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Intel and Tencent working on glasses-free 3D pc handheld prototype

MDSLKTR

Member
The Sunday Dragon 3D One is a fully featured gaming handheld PC that comes with Nintendo Switch-style removable controllers.

-11inch display at 120hz
-Eye-tracking sensor with “image interlacing algorithm” for “naked-eye 3D visual effects”, Path of Exile is being optimized for it.
-Intel Core Ultra 7 285V APU is twice as fast as the AMD APUs used in both the Steam Deck and original ROG Ally.
-32GB of LPDD5X RAM
-Rated for 100W charging

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That thing is huge but I'm all in for a 3ds tech revival!
 

bbeach123

Member
11 inch ?

I tried 11'' tablet pc streaming a few time (with a backbone controller) .

Not comfortable to say the least , screen too big ,feel too heavy ( even though the combo had less weight than the steamdeck) .
 

Ozriel

M$FT
11 inch is unwieldy, and that ‘twice as fast’ metric means nothing since it’s focused on the CPU. GPU performance will likely take a backseat to the Z2 Extreme.
 

HogIsland

Member
Removeable controllers are a fuck. We all have Dualsenses. Don't compromise the build quality for this stupid use-case.
 

hinch7

Member
Didn't think much of a 11" handheld then I watched the promo video. Literal iPad sized handheld with chonky joypads on the sides lol.

Talk about ergonomics nightmare.
 
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Minsc

Gold Member
Glasses free 3d (that works properly} is the holy grail for me, it will change everything, it will be even bigger than SD to HD imo, I hope they can make it work.

We already had this tech and it failed ala 3DS.

Intel video drivers = nope.


Quest 3 is not handheld.

You can just connected Xreal glasses or the sort and they're comfortable and portable and look even better than the Quest 3 headset.
 

nowhat

Member
Glasses free 3d (that works properly} is the holy grail for me, it will change everything, it will be even bigger than SD to HD imo, I hope they can make it work.
Way back when Nokia was relevant (so quite a while back) I partook in a study about mobile 3D TV (not professionally, it was open to willing test subjects and I was curious). This was around the time when 3DS was a thing, so naturally I asked whether they were using similar tech - they said yes, but this is better. The first experiment took place in a very controlled setting (lighting/head movement/what have you all controlled and measured). They'd show the same clips with different settings and ask you to rate what's the best in your opinion.

The second experiment was me on a bus, watching similar clips but on the move. And my verdict was - I didn't see mobile TV ever becoming a thing (I guess streaming kinda has filled that need, but DVB-H is as dead as they come), and as far as gimmicks go, making it supposedly 3D doesn't enhance the experience at all. I still hold this opinion. It's better than a 3D TV with glasses I suppose, but for true 3D, you'll want a VR headset.
 

Holammer

Member
Unnecessary extra cost to have that 3D novelty tech.
You say that, but if Nintendo integrate such a display in the next console? There will be 100s of YT videos praising them for the innovation and some of our resident Ninty freaks here will soil themselves from the excitement.
 

Alexios

Cores, shaders and BIOS oh my!
You say that, but if Nintendo integrate such a display in the next console? There will be 100s of YT videos praising them for the innovation and some of our resident Ninty freaks here will soil themselves from the excitement.
And then because you are not-a-fanboy-or-hater-or-anything-just-an-objective-observer-bringing-up-those-stupid-Nintendo-fans-over-some-unrelated-comment you'll post about how folks shouldn't be excited that they copied Tencent like 3D on a mainstream system never happened before?:pie_eyeroll:

I don't think anyone's gonna call it innovative seeing as 3DS was a thing but they'll most certainly have to discuss how much better it is on a new system just as they discuss how much better flat games look with higher resolution and fidelity, I fail to see what that has to do with Nintendo specifically.
 
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MarV0

Member
Looks fantastic made for man hands not children.

If you're getting fatigued by a handheld train those noodle arms of yours.
 
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BlackTron

Member
You say that, but if Nintendo integrate such a display in the next console? There will be 100s of YT videos praising them for the innovation and some of our resident Ninty freaks here will soil themselves from the excitement.

If they included it, wouldn't it be more like including motion control, rumble, and analog stick in Switch?

Ya know things Nintendo innovated in the past and then just threw in later? Nobody made a big deal about that other stuff when it reappeared, nor decried it.
 

Buggy Loop

Member
I loved 3D but isn't it non-existent on PC now? nVidia killed 3D vision over a decade ago.

Would this need devs to cooperate (DOA) or is there another solution?

Monitors like the one Mister Wolf Mister Wolf has returned with glassless stereoscopic 3D and apparently runs really well. Just so expensive.

It seems to be supported outside of devs tweaking the game it seems.

Acer spatial labs has a nice list considering how niche that monitor must be.

 

Mister Wolf

Member
Monitors like the one Mister Wolf Mister Wolf has returned with glassless stereoscopic 3D and apparently runs really well. Just so expensive.

It seems to be supported outside of devs tweaking the game it seems.

Acer spatial labs has a nice list considering how niche that monitor must be.


That list is actually lagging too. In the App the list is more recent. The latest game they just added for the end of the month that interests me is that newest Alone In The Dark. They also added Journey and Ruiner with this latest update.
 
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Codes 208

Member
I really hope the switch 2 brings 3D back on the menu. I loved the 3D on the 3DS miss it a lot. This PC 3D is going to be interesting.
From the leaks, it definitely wont

Not to mention it was a fad that burned out half way through the 3ds’s lifetime, i doubt nintendo would try that again anytime soon
 

srerwws

Neo Member
Way back when Nokia was relevant (so quite a while back) I partook in a study about mobile 3D TV (not professionally, it was open to willing test subjects and I was curious). This was around the time when 3DS was a thing, so naturally I asked whether they were using similar tech - they said yes, but this is better. The first experiment took place in a very controlled setting (lighting/head movement/what have you all controlled and measured). They'd show the same clips with different settings and ask you to rate what's the best in your opinion.

The second experiment was me on a bus, watching similar clips but on the move. And my verdict was - I didn't see mobile TV ever becoming a thing (I guess streaming kinda has filled that need, but DVB-H is as dead as they come), and as far as gimmicks go, making it supposedly 3D doesn't enhance the experience of how do you get blood out of carpet at all. I still hold this opinion. It's better than a 3D TV with glasses I suppose, but for true 3D, you'll want a VR headset.
We all have DualSenses, so don’t sacrifice build quality for a trivial use case.
 
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Soodanim

Member
I don’t see any point to any of this. It’s niche stacked on niche stacked on niche. Predicted sales before production is halted: 7 units
 

Robb

Gold Member
Eh, the 3DS was neat for about 6 months and then I barely used the 3D again throughout its life.
 
So, an Intel 3DS?

Do they know how annoying the 3D effect in 3DS was in terms of getting your head exactly in the sweet spot and not moving at all?
 

ZehDon

Member
I'd adore this, if for no other reason than 3DS emulation could deliver 1080p Ocarina of Time 3D, but the processing cost of it in a handheld? Miiiiighty ambitious...
 

Minsc

Gold Member
I'd adore this, if for no other reason than 3DS emulation could deliver 1080p Ocarina of Time 3D, but the processing cost of it in a handheld? Miiiiighty ambitious...

You can get that already with Xreal/etc glasses, just plug in to an Ally or whatever handheld you have - not sure what res a Deck runs, but I'm sure it's close to that, and you'll get 3D games w/o needing some giant tablet, and you have an even bigger 85" display.
 

mhirano

Member
Amazing if the "twice as fast as the ROG Ally" is true, but this excessive performance will all be wasted in running games at twice the resolution to feed the 3d parallax display
 

Zannegan

Member
A little off topic, but I wonder how much AI/neural networks/whathaveyou can lighten the load with 3D rendering versus traditional methods. Seems like it could make a comeback if the rendering cost wasn't so high. Of course, then there's the hardware cost.

I guess it would be a bigger deal in 3D headsets.
 

Kataploom

Gold Member
Uh, most useless technology for me, I can't even enjoy it, I never knew a single person that didn't turn it off on their 3DS
 

Not much of one, really. It'll be another PC handheld but lack:

-The OS & storefront integration of a Steam Deck​
-The 1P exclusives of Nintendo​
-The brand power of PlayStation​
-The potential convenience of Game Pass​

So it's basically like another ROG Ally or Legion Go in that respect. But the 3D aspect sounds cool; Nintendo had a neat idea with the 3DS there but never developed it beyond limited use. And, proper 3D will likely be both cheaper to make mainstream, and have better adoption rates than VR.

Plus it can still blend in well with real-life as mixed reality stuff to a degree. Hopefully Nintendo gives it another go; I'd be interested to see what SIE could do with another go at 3D again, too.

A little off topic, but I wonder how much AI/neural networks/whathaveyou can lighten the load with 3D rendering versus traditional methods. Seems like it could make a comeback if the rendering cost wasn't so high. Of course, then there's the hardware cost.

I guess it would be a bigger deal in 3D headsets.

The barrier with a headset is, well, it's still a headset, and naturally forms some isolation between reality and the virtual space of the headset, or even just other people around.

Tech that we've been seeing with image upscaling for traditional 2D televisions displays would also have a benefit in lowering render load for stereoscopic 3D, I'd imagine.
 
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CamHostage

Member
Unnecessary extra cost to have that 3D novelty tech.

...Except that the only reason this thing exists is because they think they have novelty tech (and silly degrees of size and power) to stand out as a competitive product. If they just brought out yet another PC gamer pad, it would be just another PC gamer pad.

Also, the 3D may not be adding a significant extra cost. Most if not all of the 3D work is being done with the camera/s* detecting the face and orienting the image for the viewer. And then it appears that there's a dithering method for the stereoscopy (although I don't get yet how the dithering targets your different eyes? The video does show a version of a filter/barrier but it's very vague if that's a physical thing or virtual.)

(*Of course, n3DS already did its own camera-orientation technique, as did the Amazon Fire Phone and some available stuff like Lume Pad. These were all a little different though. n3DS also had the Parallax Barrier, similar to og 3DS, so it could show specific images for each eye and the camera directed what image each got. Fire Phone was purely "fake 3D" where the camera oriented elements of the single image to create a parallax experience with enough motion and precise face matching, and it only really worked when you move it. And then Lume and some of the newer stuff gets back to making separate images for each eye but instead of the passive Parallax Barrier it uses a newer active "Diffractive Lightfield Backlighting (DLB)" layer to target pixels for each of its multiple viewpoints with the camera's help. Each method varies the complexity and thickness of the screen and cost of the device, but the point overall is that the camera is the most complex/costly element, and every slate device has a camera pointed at the user anyway. If you have the cam, if you have the processing power, and if you have the app support and financial incentive to add the feature, the screen tech can be worked out.)
 
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samuelgregory

Neo Member
The Sunday Dragon 3D One is a fully featured gaming handheld PC that comes with Nintendo Switch-style removable controllers.

-11inch display at 120hz
-Eye-tracking sensor with “image interlacing algorithm” for “naked-eye 3D visual effects”, Path of Exile is being optimized for it.
-Intel Core Ultra 7 285V APU is twice as fast as the AMD APUs used in both the Steam Deck and original ROG Ally.
-32GB of LPDD5X RAM
-Rated for 100W charging

320eqcd.jpeg


dZn0sdL.jpeg





That thing is huge but I'm all in for a 3ds tech revival knight names!

The Sunday Dragon 3D One sounds like an impressive step forward in handheld gaming PCs, combining cutting-edge features with nostalgic 3D technology. Its 11-inch 120Hz display and eye-tracking sensor with a “naked-eye 3D” effect bring back the magic of glasses-free 3D, with titles like Path of Exile optimized for it. Powered by the Intel Core Ultra 7 285V APU, which outpaces AMD APUs in the Steam Deck and ROG Ally, and backed by 32GB of LPDD5X RAM, it’s a beast for gaming performance. Add in 100W charging, and it’s clear this massive device is built for serious gamers excited about a 3DS-tech revival!
 
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