Hero Emblems - is the match 3 style single move (Bejeweled), or drag one tile anywhere wishing a period of time (P&D)?
Single move, like in PQ, even if mechanics are a bit different.
They seem very simple at first, but they really get a huge thing later on.
Enemies attacks after a certain amount of turns, then the counter resets.
Tons of buffs/debuffs, expecially later on.
You basically have 3 types of moves:
Normal 3 match...you attack/defend/protect/heal according to the emblem matched, but it really doesn't do much, even if chained (chains basically mean nothing in this game).
4-match: you create a glowing emblem that if matched after that creates a normal Emblem attack (now you are doing some damage, and activate skills if you have them).
5-match: the most important...you will want to manipulate the board to have this, especially during the fights that precede a boss/mini boss, and save the cross Emblems for final stage.
A 5-match creates a bigger emblem (generic, a glowing cross) that you can swap with ANY icon, generating a Super Emblem attack of the same kind.
This is a HUGE attack/DEFENCE/HEAL/DEBUFF etc... that do some serious damage, providing the enemy is not immune to that particular attack (in that case you will want to change your skills/emblem type to prevent this...but you can do this only after you have died
).
A tip: I found the game much easier if you focus in shield (the knight) and heal/debuffs (the cleric) Emblems first.
Your top priority in the first continent is getting Emblems...forget about skills at first.
After a bit you will see some bosses seems impossibile at first, then, with the right combos, get relatively easy.
Well...nothing is really easy in the game...you will always beat bosses for a heir with last move before dying, and you will feel like a true hero