Prison Architectwhats that?
On level 19 of Dark Echo, almost two hours so far. I really like how the gameplay builds on the core mechanics of sound. For example, you learn that you can stomp to make louder sounds and reveal more of the environment. Then you learn that you can tap to walk slowly and sneak. Creatures can't hear you if you sneak past them. Then water is introduced. Water not only spreads sound farther but also slows you down. So now you're presented with a large pool of water with a creature between you and the exit. You can't outrun it. The only way past is to lure it down another passage with stomps, move away from the area where you stomped, then sneak past back to the water. So when you run through the water, you have enough of a head start that the creature can't catch you before reaching the exit.
There's also some weird stuff going on. A large Lovecraftian thing that appears sometimes. And someone else down here with you, sometimes you can see and hear his footsteps up ahead or in another passage.
So the sound thing - it's more about you making noise than relying on listening for direction, right?
I'm deaf in one ear so I can't play games like Papa Sangre (?) that require you to know what direction a sound is coming from.
Yeah, it's all about you making noise and the sound is visually represented on screen. It's not like Papa Sangre, this is very much a visual experience.So the sound thing - it's more about you making noise than relying on listening for direction, right?
I'm deaf in one ear so I can't play games like Papa Sangre (?) that require you to know what direction a sound is coming from.
Try the original concept/prototype. It is linked from this thread, but I'll post it here:So the sound thing - it's more about you making noise than relying on listening for direction, right?
I'm deaf in one ear so I can't play games like Papa Sangre (?) that require you to know what direction a sound is coming from.
Made a thread for Dark Echo
http://www.neogaf.com/forum/showthread.php?t=984851
That Super Bowl F2P ad thread is an interesting read, to say the least
There was a Clash of Clans one with Liam Neeson, one for Game of War, etc.What was the ad?
I think the only ad I've seen for a (paid) game on tv in the last year was Destiny. Some for the PS4/XBone launch, but they were more generic / console orientated.
Apart from that, regular ads for f2p games, in I guess prime time slots, your Clash of Clans, Candy Crush, Farmville, Boom Beach and the like...
There was a Clash of Clans one with Liam Neeson, one for Game of War, etc.
Here's the thread:
http://m.neogaf.com/showthread.php?t=983999
A F2P mobile game ad during the Super Bowl, with Liam Neeson? Yeah, definitely a sign of the timesThanks, I'll have a flick through the thread later.
Sign of the times, no?
There was a Clash of Clans one with Liam Neeson, one for Game of War, etc.
Here's the thread:
http://m.neogaf.com/showthread.php?t=983999
Huh, what game are you referring to?
Also Super Meat Boy, Braid, and Limbo would like to have a word with you
I'm speaking to all non-Metroid sidescrollers.
Those should have been Metroid games too.
Every sidescroller should be a Metroid game.
And if it refuses to be Metroid, then it will no longer exist.
One can never get sick of Metroid.
Off topic, but on the subject of Metroid-style games, Apotheon for PC/PS4 is freaking fantastic.
Back to iOS, you'll most definitely want to pick up Rex Rocket when it comes out. I've been beta testing it and with some tweaks before release, it should be an instabuy.
From the KS page and devlogStill not Metroid.
Would pick it up if I could though, but alas, still no iPad.
I feel like there could be more Metroid-like games on iOS than there is now. Most are worried about virtual controls, but playing Metroid Fusion and Zero Mission on GBA4iOS works absolutely fine
What are the upgrades in Rex Rocket like? Do you find different weapons like the Ice Beam and Plasma Beam etc? Or do you have a dimpy laser that just gets stronger and stronger?
The teleporter is awesome too. Useful as both a tool for puzzles and platforming, and during combat and boss fightsGuns, Guns, Guns!
- UP7A Standard Issue Blaster
- Tri-Bolt Laser Gun
- Rail-Gun
- Electro-5000
- Magnum Missile Launcher
- Auto-Laser
and more...
Grenades
- Remote Detonator
- Mini-Nova
- Sticky
- EMP
- Concussive
Excellence in Innovation
Soccer Physics
Strung Along
Sometimes You Die
Threes!
Monument Valley
FRAMED
Bounden
Watchdogs Companion: ctOS
Best Quickplay Game
Pako Car Chase Simulator
UsiDorobo
ALONE
Zoi
Crossy Road
Threes!
RETRY
Dumb Ways to Die 2 The Games
Timberman
Guilty Pleasure
Pair Solitaire
Zombie Highway 2
Tap Titans
Candy Crush Soda Saga
Goat Simulator
LINE: Disney Tsum Tsum
Desert Golfing
Kitty Powers Matchmaker
FootLOL: Crazy Soccer
Flappy Bird
2048
Best Meaningful Play
Scrap Squad
Valiant Hearts: The Great War
Papers, Please
Twelve Hardest Puzzle
The Counting Kingdom
First Strike
Dumb Ways to Die 2
Excellence in Storytelling
Thomas Was Alone
The Banner Saga
Valiant Hearts: The Great War
80 Days
FRAMED
Games of Thrones A Telltale Game Series
The Wolf Among Us
Out There
Kim Kardashian: Hollywood
Excellence in Gameplay
Leos Fortune
Hearthstone: Heroes of Warcraft
Wayward Souls
Papers, Please
FTL: Faster Than Light
Table Tennis Touch
MUJO
Royal Revolt 2
Motorsport Manager
Smash Hit
Best Technical Achievement
AERENA - Clash of Champions
Snowboard Party
Ace Fishing: Wild Catch
XCOM: Enemy Within
Bounden
World of Tanks: Blitz
Galcon 2: Galactic Conquest
Vainglory
Skylanders Trap Team
Excellence in Audio Visual Art & Design
Godfire: Rise of Prometheus
Notespace Beat
Haunt the House: Terrortown
Monument Valley
Tengami
Leos Fortune
Rival Knights
FRAMED
Alone
Chronology
Best Multiplayer Game
Fates Forever
Brain Wars
Hearthstone: Heroes of Warcraft
Vainglory
Bounden
Mucho Party
Trivia Crack
Soccer Physics
World of Tanks: Blitz
Boom Beach
Best Upcoming Game
Tropical Wars
Prune
Prismatica
Space Noon
Koi
Wings of Fire
Tower Slash
Swapquest
MIKMA
Hordemaster
Best Serious Game: Artisitco: The Game for Art Lovers
Excellence in Art Design: Year Walk
Excellence in Sound Design: Papa Sangre II
Best Technical Achievement: Clumsy Ninja
Best Shared Experience: Heads Up
Excellence in Storytelling: République
Best Quikplay: Colossatron
Best Upcoming Game: Framed
Excellence in Innovation: Blek
Excellence in Gameplay: rymdkapsel
Peoples Choice: Tiny Thief
Jurys Honorable Mention: Luxuria Superbia
Grand Prix: Badland
And I'll take a precision platformer like SMB over Metroid any day.
Now this looks great. From the devs of Ravenmark
http://www.witching-hour.net/portfolio/masquerada/
"We can certainly tell you that we are building an isometric RPG inspired by the sophistication of BioWares Baldurs Gate and Neverwinter Nights, draped in the awesomely vivid 2.5D visuals of Supergiant Games Bastion and Transistor."
Now this looks great. From the devs of Ravenmark
http://www.witching-hour.net/portfolio/masquerada/
"We can certainly tell you that we are building an isometric RPG inspired by the sophistication of BioWares Baldurs Gate and Neverwinter Nights, draped in the awesomely vivid 2.5D visuals of Supergiant Games Bastion and Transistor."
Should have read further down the Pocket Tactics article, missed that tidbitI may be wrong but it's not announced for mobile (yet at least).
Didn't like the first that much. Probably because it reminded me too much of Broforce, and thus felt like I was playing an inferior version of a much better game.Buying Gunslugs 2 finally
Sometimes you just want to play something focused and to-the-point, without having to deal with backtracking and upgrades and sprawling maps...Gunslugs 2 is really good, a definite big step up from the original, but it would be even better if it was Metroid
App Store says "it's no longer available" when I try to download it
Sometimes you just want to play something focused and to-the-point, without having to deal with backtracking and upgrades and sprawling maps...
Bloons TD 5 is free at the moment.
Have had it in my wishlist for long, and now that I've played it for a little while, I don't understand the praise.
Why are there so many different types of towers?
The upgrade paths are confusing to me.
The level progression too.
Honestly, I haven't been able to really enjoy a TD game since I played the first two Kingdom Rush games last year. Each one of them seems to have issues that KR games have long solved.
I once bought it as its always so high up on the top list in the app store, but its probably the worst TD game I played on iOS
You should try Cursed Treasure 2 or Sleep Attack TD.
Cursed Treasure 2 is on my wishlist.
Will get it once I clear some games in my backlog, or if it ever goes on sale.
Sleep Attack does look a bit weird. Is it worth it?
Nobody said it was easy is really good, it's like Run Roo Run meets VVVVVV, and since VVVVVV was a Metroidvania, I give this game the Metroid seal of approval.
He's talking about Nobody Said It Was Easy (see post #141), and it's nothing like Metroid at all, so I don't know what he's going on aboutHuh? Are you talking about Gunslugs 2?
He's talking about Nobody Said It Was Easy (see post #141), and it's nothing like Metroid at all, so I don't know what he's going on about