If you're still making games for gamers over profit, make one, I'll be truly happy if you make me look stupid on this because I really loved your earlier, more innocent stuff.
We don't make games for "art" or charity. We are a commercial business, and in order to make games on an ongoing basis we need to make games that are commercially viable. It is necessary for what we produce to be profitable, and only we greenlight games on the expectation they will be.
However, that doesn't mean we aren't passionate about creating great games, and that doesn't mean what we do is proactively exploitative.
The majority of players of our games play without ever having to pay for anything, playing sometimes for dozens or even hundreds of hours. Those same gamers rate our games highly, and praise the experience we have provided. Relative to that, we have virtually no complaints of exploitation or providing little value for money, despite millions of users. If that isn't evidence we are creating games for gamers I don't know what is.
Out of all the very real exploitation that happens in mobile gaming (and console retail for that matter), I cannot fathom why you are choosing to class us and Halfbrick as the "bad guys".