Fox Mulder
Member
The iOS port of Limbo is AMAZING. Plays and controls like a dream on the mini!
I've died in bear traps a few times just trying to grab them, but it's a minor thing.
The iOS port of Limbo is AMAZING. Plays and controls like a dream on the mini!
I found just one bug (when you write names on iPad in Pass and Play, you do not see what you are typing).
Other than that seems pretty solid...with many research and units (only time will tell about balance).
BTW, I won
Eh. Presentation is nice, but I guess I'm tired of runners no matter how good they are.
A little off topic, but I wonder what they plan to do with the iCade when the controller API hits. Would it be a good idea to wait to see if they release an updated version? I don't see anything that can easily be done to make the current iCade compatible.
Let's go back to this one for a moment- because it could be a great thing (fully supported in iOS7) or a really, really bad thing (iCade becomes obsolete overnight).
I'm hoping that the API news essentially allows iCade support in more games; Apple already confirmed that games must have touch controls, so there's at least 2 control options guaranteed with the new controller specs... if devs want to add in the extended option (controllers with shoulder buttons), they have to support touch and standard controls first... All easily implemented via the APIs. So far, so good.
In my simple mind, if games include touch and "new standard" controls, a quick iCade controller settings shouldn't be overly difficult... right?
Runner is normally used to describe the character running by itself so Badland does qualify imo, even though it has more elements than that. It's reductive but the term alone isn't supposed to be a jab at the game, it's just easier to say runner than "a sidescroller where the character moves forward automatically". The earlier stages are fairly simple so I can see how someone who's tired of the mechanic would drop it quickly (not my case, fortunately).Runner?
I'm not sure I'd classify it as a runner. To me it's a puzzle game. Kind of like a puzzle platformer but with floating instead of jumping mechanics.
I guess there are so many runners on the app store everything with sidescrolling is a runner now?
Runner is normally used to describe the character running by itself so Badland does qualify imo, even though it has more elements than that. It's reductive but the term alone isn't supposed to be a jab at the game, it's just easier to say runner than "a sidescroller where the character moves forward automatically". The earlier stages are fairly simple so I can see how someone who's tired of the mechanic would drop it quickly (not my case, fortunately).
The issue is that the iCade has been around for years now, but the adoption rate for it is paltry, to put it generously. A platform wide controller specification is all but guaranteed to have higher adoption rates, and I don't see this specification suddenly drumming up support for the now redundant iCade API - unless there's something in the new iOS update that forces them to use the new API and nothing else I don't see iCade support dropping from titles that currently use it, but there's absolutely no incentive for games being updated for Apple's controller support to also code for the iCade as well.
Can't the new standard API also include iCade? Not that it will, but it could, right?
I've played Orc: Vengeance for 6 hours non-stop and I'm pretty sure it's my favorite iOS game. This is the true sequel to the original Diablo - play this shit RIGHT NOW if you want to have fun in your life!
I've played Orc: Vengeance for 6 hours non-stop and I'm pretty sure it's my favorite iOS game. This is the true sequel to the original Diablo - play this shit RIGHT NOW if you want to have fun in your life!
The iCade doesn't even have a connector, it's all done through BT.Apple's new API afaik is not Bluetooth powered but goes via the device connector itself, e.g. it is completely incompatible with the existing iCade models which all use bluetooth to emulate keyboard inputs via the Keyboard BT API. I don't think existing iCade models in the wild knows how to interpret signals coming from the device connector (other than charging) so I imagine a new model of iCade needs to be released.
I've played Orc: Vengeance for 6 hours non-stop and I'm pretty sure it's my favorite iOS game. This is the true sequel to the original Diablo - play this shit RIGHT NOW if you want to have fun in your life!
I'll check it out! Thanks man!i really really liked this game, but Lezebel has become the new diablo king on ios. Everything just feels right. game speed. loot grabbing and visual effects on character. awesome gfx. no iap. i strongly recommend that everyone looking for an amazing Diablo set their attention here. Orc: Vengeance is a very good #2
I'm playing the game on the hardest difficulty (warchief) and I have to use the hit'n'run strategy almost on all the enemies except for spiders and bats. It really encourages you to grind and go into optional dungeons for ridiculous (difficulty and) loot. It's awesome, an challenging!I completed this long ago when it was first out.
It was really nice and all, but I found it really too easy...in the end it was a bit boring....you just tapped here and there and occasionally you drank a potion.
I know that since I completed it they uodated the game with improved difficulty...is that the case?
i really really liked this game, but Lezebel has become the new diablo king on ios. Everything just feels right. game speed. loot grabbing and visual effects on character. awesome gfx. no iap. i strongly recommend that everyone looking for an amazing Diablo set their attention here. Orc: Vengeance is a very good #2
i really really liked this game, but Lezebel has become the new diablo king on ios. Everything just feels right. game speed. loot grabbing and visual effects on character. awesome gfx. no iap. i strongly recommend that everyone looking for an amazing Diablo set their attention here. Orc: Vengeance is a very good #2
Can't the new standard API also include iCade? Not that it will, but it could, right?
Apple's new API afaik is not Bluetooth powered but goes via the device connector itself, e.g. it is completely incompatible with the existing iCade models which all use bluetooth to emulate keyboard inputs via the Keyboard BT API. I don't think existing iCade models in the wild knows how to interpret signals coming from the device connector (other than charging) so I imagine a new model of iCade needs to be released.
Apple's new API afaik is not Bluetooth powered but goes via the device connector itself, e.g. it is completely incompatible with the existing iCade models which all use bluetooth to emulate keyboard inputs via the Keyboard BT API. I don't think existing iCade models in the wild knows how to interpret signals coming from the device connector (other than charging) so I imagine a new model of iCade needs to be released.
Eh...
IMHO it needs a fucking ton of work:
1. Controls are a bit shit, no tap to move but you have to tap to pick up loot, so you keep having to adjust your grip. DH's tap to move / auto attack when you tap on a badguy worked really well.
2. Menus are low res and unintuitive.
3. Buggy as hell.
4. Runs choppy and loads slowly (iPad mini though...) I even turned the graphics down and pp off.
5. Only 2 classes.
6. Animations leave something to be desired, as does the audio (music is good though).
I hope they fix some / all of the above down the road, it has potential but just reminds me how this genre on iOS needs some real TLC, Torchlight could be ported with ease I imagine, even TL2 in fact.
The iCade doesn't even have a connector, it's all done through BT.
Sadly, I think the new controller API will make the current iCade obsolete.
I might be wrong but for some of the controllers where you place the iPhone inside had connectors. To facilitate charging via cable connecting to the controller part. I honestly haven't read up about it. I'll have a read through Apple's documentation later.Uh, no? Why would they do that? How could they do that? As far as iOS is concerned, the iCade is a keyboard.
If it's a device connector solution, does that mean you must have iPhone 5/iPad 4 or later to use any of this? Or are controllers somehow able to support both lightning and 30 pin? Doesn't wireless make more sense for the iPad?
Iesabel or Orc:Vengeance? Iesabel or Orc:Vengeance?
Fuck it, at 1.99 each I just paid for both
So framerate is bad on iPad Mini? Disappointing, guess I'll pass on this one.
As for Ogre, it's okay I guess. Gets boring fast since it's a bit shallow.
Oh, it just starts you off with a random jetpack from your collection.
I think it's worth it because then you're using something different every round.
Iesabel or Orc:Vengeance? Iesabel or Orc:Vengeance?
Fuck it, at 1.99 each I just paid for both
I might be wrong but for some of the controllers where you place the iPhone inside had connectors. To facilitate charging via cable connecting to the controller part. I honestly haven't read up about it. I'll have a read through Apple's documentation later.
Self-quote!
The Apple GameController API is for wireless controllers, a combination of Wifi-direct and low-energy Bluetooth. Seemingly the same tech used for AirDrop. Again this works completely differently from the Keyboard API in terms of input instructions so I still think that existing iCades are obsolete unless one can firmware update the actual iCade devices.
Wait a fuckin second, I'll still be able to use it with iCade compatible games and apps (MAME), right?
Only played about an hour but Badland strikes me as too simplistic besides the pretty art.
Cool to have for free but I'm glad I didn't buy it, hopefully I'll change opinion.
Plants vs. Zombies 2 just had a Soft Launch apparently, AU/NZ for now...
Ermmm I think I will switch the account, I am really curious about this. BTW Has Fightback softlaunched only in Canada or is it NZ/AU as well??
BTW
Iesabel is the best Diablo-like I played on iOS so far, despite it feel like a Beta than the finished game. I just wished there was a better zoom on iPhone 5 because damn this game is hard on eyes on small screen. Bloom looks pretty but it's way too strong.
Plants vs. Zombies 2 just had a Soft Launch apparently, AU/NZ for now...
Ermmm I think I will switch the account, I am really curious about this. BTW Has Fightback softlaunched only in Canada or is it NZ/AU as well??
BTW
Iesabel is the best Diablo-like I played on iOS so far, despite it feel like a Beta than the finished game. I just wished there was a better zoom on iPhone 5 because damn this game is hard on eyes on small screen. Bloom looks pretty but it's way too strong.
So framerate is bad on iPad Mini? Disappointing, guess I'll pass on this one.
As for Ogre, it's okay I guess. Gets boring fast since it's a bit shallow.
Sooooo-how do I setup a NZ/AU account in iTunes?
Go to the NZ AppStore and attempt to download the game, then follow the instructions. Google some NZ address.
Iesabel had an update that tweaks performance, gameplay and fixes texture bugs.
Hmmm, nobody on my friends list is playing Swords & Arrows. So, anyone feel free to invite me to a game (Brakara on GC).