CD Projekt RED S.A. has invited you to test The Witcher Battle Arena.
Thank The Maker!Hero Siege is coming back, here's the latest post from the devs on Facebook:
"I just successfully submitted Hero Siege for iOS review! I will announce a re-release date when i get the game reviewed."
Months later, octobot just toppled my Threes challenge score with 69,195 points. You out there man? You realize this means war, right?
Is that the moba? i want the board game for ios =/
Hi i have a question.
Me and my friend do have jailbroken devices.
While i only use teaks for my ipad from cydia and playing emulators such as retroaech, my friend also pirates games for his iphone.
He cant use game center since last week. I asked him if he tried to change the score or something and he denied it...
So if you have pirated games, is apple basically able to ban you?
And because i have a jailbroken device, would apple do the same to me? I dont have any ripped games, i buy them from the itunes store, but since i have apps which shouldnt be on the idevice such as emulators, would apple do this to me too?
Never heard of Apple 'banning' anyone over jailbreaking.
From what I've read, Space Hulk is more of a digital boardgame like Warhammer Quest than a deep tactical strategy game like XCOMSpace Hulk is gonna be $2.99 later tonight. I kinda want it but already have been playing a lot of turn-based strategy games with Banner Saga, XCom: Enemy Within and a Kemco SRPG on Android.
So any impressions on Space Hulk? At least worth putting in my infinite backlog?
Because this is a video game translation of a board game its great about automating the rules of movement and combat, which is much less fiddly and bogged down, but its confusingly not clear about some of the rules that its hiding behind die-rolls. Theres not really an attempt to explain how the systems governing chance to hit and such work, you just perform actions and hope for the best
The first episode from Tales from the Borderlands is so so great. Finished it in one sitting and I did not realize that three hours went by!
Thanks ... I love good TB games myself. If this works, I intend to spend a few years making games with this engine. I've actually written rules for a tabletop wargame that was highly praised and I would love to port that over as well. So I'm hoping to use the code (with some obvious updates / tweaks) to do the following types of games over the next couple years:
1 - More medieval dungeon crawlers (some mini games that will be free with ads and probably one more major game). Each of these will be in a unique setting and have unique playable characters and enemies.
2 - Sci-Fi Shooter set in a derelict space craft. This will be a major release of the same scale as this game as opposed to a mini game.
3 - Large Scale medieval battle game where each unit represents a regiment of soldiers and the objective is to build a mercenary army and win a military campaign. There would be slower infantry units, faster cavalry, skirmishers, artillery, flying monsters and such.
4 - Large Scale Sci Fi battle game ... similar to number 3 but with spaceship battles, large scale ground battles with tanks / infantry / aircraft and finally some levels at the infantry skirmish level.
Anway, those are the plans if this initial game works well and is successful. If not, I guess I'll make an infinite runner or something.
YeahWait, it's out on PC?
Space Hulk is gonna be $2.99 later tonight. I kinda want it but already have been playing a lot of turn-based strategy games with Banner Saga, XCom: Enemy Within and a Kemco SRPG on Android.
So any impressions on Space Hulk? At least worth putting in my infinite backlog?
From what I've read, Space Hulk is more of a digital boardgame like Warhammer Quest than a deep tactical strategy game like XCOM
How is it? I almost grabbed that one.
Thanks. I actually enjoyed Warhammer Quest. Guess I still consider it like a TBS -- just, as your quote mentioned, with more going on behind the scenes in determining attack strength with "die rolls", etc. I don't know if Space Hulk has a more board gamey feel than WQ though.
Probably will take a chance for $2.99. Just will be a while before I get to it -- not to mention making the space for it.
I just can't see a Borderlands "tale" being interesting/can't take it seriously. Might check it out when they do the whole first episode is free after they release a couple other episodes thing.The first episode from Tales from the Borderlands is so so great. Finished it in one sitting and I did not realize that three hours went by!
It's literally a direct digital adaption of the Warhammer Quest boardgame, with behind the scene dice rolls, etc.I think Bronxsta is on drugs. WHQ isn't board gamey at all, it is absolutely a TBS. It's basically Hunters in a fantasy setting (so, really good.)
But yes, I've heard that Space Hulk is very board-gamey. I'd pass if I were you.
I'd get Hunters 2 instead. That game is fantastic.
It's literally a direct digital adaption of the Warhammer Quest boardgame, with behind the scene dice rolls, etc.
Thanks. I actually enjoyed Warhammer Quest. Guess I still consider it like a TBS -- just, as your quote mentioned, with more going on behind the scenes in determining attack strength with "die rolls", etc. I don't know if Space Hulk has a more board gamey feel than WQ though.
Probably will take a chance for $2.99. Just will be a while before I get to it -- not to mention making the space for it.
PittaGAF are you still interested in a GAF Gems of War guild?
Space Hulk is gonna be $2.99 later tonight. I kinda want it but already have been playing a lot of turn-based strategy games with Banner Saga, XCom: Enemy Within and a Kemco SRPG on Android.
So any impressions on Space Hulk? At least worth putting in my infinite backlog?
If you're looking for a clever, welcoming platformer with a lot of heart, Twelve a Dozen is going to be right up your street
I'm surprised Twelve a Dozen scored so well -- it looked like a children's learning game when I glanced at it on the App Store. Guess I was too hasty.Bossa's Twelve A Dozen is Universal now! When did that happen? And it's on sale too
https://appsto.re/us/iihe2.i
Pocket Gamer gave it a 9/10
http://www.pocketgamer.co.uk/r/iPhone/Twelve+A+Dozen/review.asp?c=61555
Surgeon Sim, Deep Dungeons, and their other games are half price as well
On the third level now, and I can say that it has the level of polish you'd expect from a Bossa title. The core mechanic is really clever. Basically different numbers give you different abilities (jump high, swim, push heavy objects) so you need to use special stations to alter your abilities to solve puzzles and navigate through the levels. However these stations can only be used a certain number of times and there are also gates and buttons that only react when you're a specific value so you need to think about what order to combine numbers and use your abilites.I'm surprised Twelve a Dozen scored so well -- it looked like a children's learning game when I glanced at it on the App Store. Guess I was too hasty.
With beautiful, fluid visuals, just the right amount of whimsy, and clever math-based platforming puzzles that introduce new elements and challenges the farther you go, Twelve a Dozen isn't just an unexpected gem for all ages... it's an absolute diamond.
...But its unexpected smarts and cheer make Twelve a Dozen stand head and shoulders above most other platformers out there, a ton of fun for absolutely any age
Ha, I think so. I was in advanced honors algebra and pre-calc in high school. A challenging math problem is like a good puzzle.But math is fun!
The upgrade essentially works like Smash Hit, enabling checkpoints, removing ads, etc
Proun+ is out in NZ
https://itunes.apple.com/nz/app/proun+/id792699877?mt=8
Proun+ is out in NZ
https://itunes.apple.com/nz/app/proun+/id792699877?mt=8
Anyone playing Vainglory. Id like to fill up with my friends list with something other than randoms.
A puzzle platformer for the iPad about saving Button, a handheld game system infested by bugs.
This game is a platform game in which you can control the direction of gravity. To finish a level you have to collect all the lights and bring them to a lamp. The game is divided into chapters and each chapter consists of 10 levels. Every time you finish a chapter you make the world brighter. In the game you'll see different game mechanics and obstacles like spikes, moving spheres with spikes on their surface, falling rocks, and falling spikes. So watch your steps because you might get in trouble.