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iOS Gaming October 2015 | Just when you thought your TV was safe from mobile games

PittaGAF

Member
OMG OMG OMG

iOS 9.1 is out, Gamecenter fix in the patch notes!!!!!!!

Downloading!!!!

And Gamecenter is back, fast as before.....YEAH, AT LAST!!!!!
 

Haden

Banned
Just want to say what a great time I am having with subterfuge. We started with eight now there are five of us left and things are looking close with everyone having created one mine the end game approaches.

Just wondering who is up for the next game I set up which will be in around a week.
 

okno

Member
Just want to say what a great time I am having with subterfuge. We started with eight now there are five of us left and things are looking close with everyone having created one mine the end game approaches.

Just wondering who is up for the next game I set up which will be in around a week.

I need to sit down and go through the tutorial. At first blush, the game seems immensely simple, but I know that is far from the truth.

edit: I should clarify I mean at first blush of the tutorial. I've done the first few tutorial missions.

Excited to join in on a game with everyone :)
 

Haden

Banned
I need to sit down and go through the tutorial. At first blush, the game seems immensely simple, but I know that is far from the truth.

edit: I should clarify I mean at first blush of the tutorial. I've done the first few tutorial missions.

Excited to join in on a game with everyone :)

It is quite simple but I would argue the specialists give you room for some very complex tactics.

One of the people in our game has combined a martyr who can blow up bases with a navigator who can change the course of a sub it is on. This is being chased by a pirate who was going to stop them blowing up a base but before this happened the course was changed and another base was obliterated.

There are also specialists with passive abilities that let you sit back and play a more defensive game, such as boosting your factories or shields.

What else must be said is the potential for high and low diplomacy in this ever changing world is brilliant.
 
Hoping to here some impressions of future sense later tonight, looks interesting.
Played the first few levels. Think Dynamite Jack but with rewinding timelines and future sight.

Not sure how long the game is, but it has an interesting non-linear stage structure.

It's episodic too
 

PittaGAF

Member
I'm so happy with iOS 9.1.
I downloaded a ton of shit from the AppStore and then deleted it just because.
Not a single freeze.

:p
 
Played the first few levels. Think Dynamite Jack but with rewinding timelines and future sight.

Not sure how long the game is, but it has an interesting non-linear stage structure.

It's episodic too
What's the story of the game like? Is it well paced or confusing?(stories with time control usually are)

Also somebody on touch arcade said the controls were janky, how were they to you?
 
What's the story of the game like? Is it well paced or confusing?(stories with time control usually are)

Also somebody on touch arcade said the controls were janky, how were they to you?
I'd agree on that. It's not unplayable but it's not as smooth as it could be. It's line drawing for moment and hold+swipe to move along timelines

Story doesn't seem confusing. It's out of order but seems relatively straight-forward atm
 
I'd agree on that. It's not unplayable but it's not as smooth as it could be. It's line drawing for moment and hold+swipe to move along timelines

Story doesn't seem confusing. It's out of order but seems relatively straight-forward atm
Ok, I might hold off on this one a little bit more.
 

awp69

Member
Beggar's Ride looks impressive.

https://itunes.apple.com/us/app/the-beggars-ride/id1045919880?mt=8&ign-mpt=uo=4

Having trouble pulling up the link, but Brothers: A Tale of Two Sons is out on the App Store at $4.99.

Damn, downloaded the update for Oceanhorn not expecting changes since it was supposedly just iPhone 6 and up, iPad Mini 4 and iPad Pro. But WOW it looks fantastic even on my Mini 2. Amazing how it looked great to begin with then better with the Metal update and now it's even more detailed, more shadow effects and just an overall beauty. I don't know how they did so much and still are under 350 MB.
 
So, um, yeah

Brothers is out

https://itunes.apple.com/us/app/brothers-a-tale-of-two-sons/id1029588869?mt=8

screen520x924.jpeg
 
So regarding Brothers, I'm surprised. It controls quite well. Two v-sticks, touch and hold to do actions

Only gripe is the graphical downgrade. If you can, definitely play it on PC or consoles because the game is absolutely gorgeous and on mobile, the experience is slightly handicapped due to the low-res textures

Can you check if it supports MFi controllers?
Thanks :)

Lumino City: October 29th!
1) I'm not sure

2) Yay! It's begging to be played on touch
 
So while this week wasn't terrible in releases I think I might save up my money for next week. I'm hoping maybe Prison Architect will get a surprise release next week.
 
So while this week wasn't terrible in releases I think I might save up my money for next week. I'm hoping maybe Prison Architect will get a surprise release next week.
As much as I love Brothers, Lumino City is the vastly better choice for a mobile purchase. I enjoyed Lumino City so much that I stopped playing the PC version and have been waiting for the iPad version. It definitely seems like a game that will be better on touch
 
As much as I love Brothers, Lumino City is the vastly better choice for a mobile purchase. I enjoyed Lumino City so much that I stopped playing the PC version and have been waiting for the iPad version. It definitely seems like a game that will be better on touch
Yeah, lumino city looks pretty good too, I can see it getting the editors choice next week.
 
Beggar's Ride looks impressive.

https://itunes.apple.com/us/app/the-beggars-ride/id1045919880?mt=8&ign-mpt=uo=4

Having trouble pulling up the link, but Brothers: A Tale of Two Sons is out on the App Store at $4.99.

Damn, downloaded the update for Oceanhorn not expecting changes since it was supposedly just iPhone 6 and up, iPad Mini 4 and iPad Pro. But WOW it looks fantastic even on my Mini 2. Amazing how it looked great to begin with then better with the Metal update and now it's even more detailed, more shadow effects and just an overall beauty. I don't know how they did so much and still are under 350 MB.

So is Oceanborn a recommended game around here? It looks like a lot of fun, very polished.
 
Have we had a month with so many PC ports?

- Mos Speedrun 2
- Dust: An Elysian Tale
- Syberia 2
- Please, Don't Touch Anything
- Brothers
- Lumino City
- Octodad
- Sanitarium
 

awp69

Member
Anyone pick up any of this week's new releases? Any impressions?

I'm contemplating Beggar's Ride. A lot of good releases but nothing that I'm dying to play (Have Brothers on console....actually two consoles). And I've still got a lot on my plate as well.

I may actually finally pick up Super Happy Fun Block over Beggar's Ride.
 

awp69

Member
Have we had a month with so many PC ports?

- Mos Speedrun 2
- Dust: An Elysian Tale
- Syberia 2
- Please, Don't Touch Anything
- Brothers
- Lumino City
- Octodad
- Sanitarium

Didn't Mos Speedrun 2 release simultaneously with the PC version? Guess I figure if games are developed at the same time, they aren't technically ports.
 

Moreche

Member
So regarding Brothers, I'm surprised. It controls quite well. Two v-sticks, touch and hold to do actions

Only gripe is the graphical downgrade. If you can, definitely play it on PC or consoles because the game is absolutely gorgeous and on mobile, the experience is slightly handicapped due to the low-res textures


1) I'm not sure

2) Yay! It's begging to be played on touch

Strange but i think it looks sharp and fantastic on my Air 2.
 

JCho133

Member
Absolutely everyone needs to play Please, Don't Touch Anything

Has a nice Papers, Please Easter egg. Pretty neat. Can't believe it took me so long to find it haha
 
So for next week we got;

-lumino city
-dead effect 2
-stay, mum
-darthy
-dark fear
-Templar battleforce

Did I miss any? Looks a little better than this week.

Edit: also, it's almost the end of the month, where are all of the Halloween games?
 
So for next week we got;

-lumino city
-dead effect 2
-stay, mum
-darthy
-dark fear
-Templar battleforce

Did I miss any? Looks a little better than this week.

Edit: also, it's almost the end of the month, where are all of the Halloween games?

I thought I might chime in again as this seems relevant!

I’m the Production Coordinator at Six Foot Kid, a small studio based in Australia. We’re the developers behind Monster Dash and Band Stars.

We'll be releasing our first self published title, Forgotten Forest: Afterlife, a richly dark Match-3 puzzler set in an otherworldly forest between life and death. It'll be out next week in time for Halloween!

I know what you’re thinking; not another Match-3 game!? Forgotten Forest: Afterlife is unique to the genre as players don’t simply clear tokens, they must guide the protagonist, Aster, through each puzzle.

Trailer:
https://youtu.be/v_LiOQzXL_c

Some other features;
  • Dark, atmospheric art
  • Strategic yet relaxing gameplay
  • No time limit
  • Unique core mechanic - guide character through the puzzle
  • 30 hand crafted levels
  • Over 85 memories to collect
  • Discover new strategies as you progress
    [*]Pay once, play forever
Given that this is our first self published title we're pretty excited so if anybody has any questions or thoughts I’m happy to respond!

http://forgottenforestgame.com/


Wow Lumino City looks great.

It's excellent. And the puzzles are so tactile, like almost Room level; it's the kind of game that feels meant for touch. Got the PC version over the summer but stopped because it seemed like a game best experienced on iPad

I'll be picking up Lumino City most definitely, I showed the trailer around the office and everyone was blown away by how pretty it looks.
 

Shaneus

Member
I thought I might chime in again as this seems relevant!

I’m the Production Coordinator at Six Foot Kid, a small studio based in Australia. We’re the developers behind Monster Dash and Band Stars.

We'll be releasing our first self published title, Forgotten Forest: Afterlife, a richly dark Match-3 puzzler set in an otherworldly forest between life and death. It'll be out next week in time for Halloween!
I want it now.
 

Frostt

Member
I want it now.

Same here :) Ready to a new match-3 game since I am on the verge of abandoning Hero Emblems due to its masochistic difficulty. One thing is that too easy maybe renders the game too short, but making it masochistic doesn't help, it makes it the opposite: a frustrating experience.
 

Manik

Member
It is quite simple but I would argue the specialists give you room for some very complex tactics.

One of the people in our game has combined a martyr who can blow up bases with a navigator who can change the course of a sub it is on. This is being chased by a pirate who was going to stop them blowing up a base but before this happened the course was changed and another base was obliterated.

There are also specialists with passive abilities that let you sit back and play a more defensive game, such as boosting your factories or shields.

What else must be said is the potential for high and low diplomacy in this ever changing world is brilliant.

Agreed - I'm last (at the minute) in the current game and even I'm still having fun. It's cool screwing up other people's plans, even if there's no hope in winning yourself.

I think I've learnt a ton from my very first game, so would be very willing to play a second.

We should make it a private game next time, for just GAFfers, as I suspect the others in this game are randoms.
 
^^^ Looks interesting, seems like some kind of match 3 RPG puzzler.

I want it now.

Same here :) Ready to a new match-3 game since I am on the verge of abandoning Hero Emblems due to its masochistic difficulty. One thing is that too easy maybe renders the game too short, but making it masochistic doesn't help, it makes it the opposite: a frustrating experience.

It's great to hear you guys looking forward to it.

Regarding Forgotten Forest: Afterlifes's difficulty; as there is very little scoring and no time limit the game can be tackled at your own pace. It sits at this nice place between relaxing and challenging.
 

PittaGAF

Member
I'm always in for a nice match 3 game, looking forward to it.

As I'm not that into the zombie theme so I'm neglecting to buy the just released one with zombie brains that I've read it's very good tough (premium).

About match 3....I'm actually playing Hoshi Eleven which I must say it's really really good, despite being freemium.
It's a match 3 in a Inazuma Eleven world...you actually play a soccer game with combo and special powers...it's pretty well done and really picks up after you complete the first tutorial campaign (first 12 missions).
Only downside it's the stamina thing...but other than that when you finally play against leveled up star players it's pretty good.
 

Voidance

Member
It's great to hear you guy looking forward to it.

Regarding Forgotten Forest: Afterlifes's difficulty; as there is very little scoring and no time limit the game can be tackled at your own pace. It sits at this nice place between relaxing and challenging.
Sounds like my kind of match 3. I'll keep an eye out for it next week.
 

awp69

Member
Same here :) Ready to a new match-3 game since I am on the verge of abandoning Hero Emblems due to its masochistic difficulty. One thing is that too easy maybe renders the game too short, but making it masochistic doesn't help, it makes it the opposite: a frustrating experience.

You're probably way far into Hero Emblems, but if you aren't already, you could play it on easy. It's STILL pretty hard even on easy but might help.

Unfortunately, you do have to start from scratch.
 

Emarv

Member
You're probably way far into Hero Emblems, but if you aren't already, you could play it on easy. It's STILL pretty hard even on easy but might help.

Unfortunately, you do have to start from scratch.

This is what made me stop, too. Almost made it to the last continent but hit a difficulty wall and didn't feel like grinding. Wish there were a difficulty option mid-campaign.
 
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