To give a developers view on games disappearing from bought/download lists
- it's possible Apple has changed policy without saying or confirming anything
- it's possible there is a technical issue with iTunes Connect or the App Store which is putting apps effectively into a "Deleted" state
- it's possible the developers and publishers are accidentally "Deleting" apps when they should merely be "Removing from sale" (the latter takes it off the Store but keeps it available for redownload)
- it's possible that developers and publishers are purposely "Deleting" apps to avoid refunds / customer support / server charges etc and feigning ignorance
- it's possible there is some combination of the above going on
Hard to pin down from the examples.
mid83 said:
At the end of the day, this whole situation does nothing more than prove right all the people who hate mobile.
Not sure I'd go that far. It might provide a valid concern or complaint, but there are comparable problems for other platforms like region locking, limited physical production runs, pricing inequality, and the same inability to download after some time or event if you want to point the finger back.
People who hate mobile are always going to find something. As are people who hate Nintendo, console, PC, handheld, motion games, VR, whatever. Very few of them are "right".