I excluded portables:
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And one without Nintendo:
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Something to factor is the price of those consoles sold. Also, the numbers seem a bit off, but I can't be bothered to check them, I'll take the site as legit.
Yup![]()
http://www.statista.com/statistics/276768/global-unit-sales-of-video-game-consoles/
Ye it is really growing man. look at that growth.
Nobody is replacing them though.Sega and Konami have had their glory days, them leaving console gaming wouldn't affect anything much IMO.
Also, if consoles were to die, wouldn't AAA games fall off dramatically?
BTW is that graph still using chartzzz info :/
But that's surely because there is a degree of overlap between the three consoles you mentioned and mobile devices.It's shrinking.Vita,WiiU and 3DS are selling way worse than their predecessors and with the rise of mobile gaming are the main reasons for this
Even if they did, so what?
If a market can't support them, why should they be subsidised?
Large publishers don't appear overnight.Nobody is replacing them though.
I have a question that I hope someone would be kind enough to offer their opinion on. If consoles were to die, what do you think happens to the first-party devs? I know people hate exclusivity, but I've always been of the mind that, without the backing of console manufacturers, the games they make likely wouldn't exist. If they did exist, they certainly wouldn't have the same budgets that they do. So, where do they go without consoles? No offense to people who enjoy the clashes of clans and the games of wars, but I really don't like the idea of a dev like Naughty Dog dying or going the mobile/f2p route to stay solvent.
Also, if consoles were to die, wouldn't AAA games fall off dramatically? I really doubt we'd see a mass exodus of non-enthusiasts transitioning to PC (streaming and mobile as a console replacement are still a bit off. And, if we want VR to be a thing, streaming may NEVER be a viable replacement). The death of consoles would really fragment the core gaming audience and I don't see big publishers still funding big games in such a tumultuous market.
In my opinion the biggest reason why old established franchises and companies fail is because they chase the dream of increased graphical fidelity at the cost of features and game mechanical complexity. I have heard the dreaded words "we want to make the game more accessible" far too many times. The next game of the series is just a fancier looking but more boring version of the previous one. Gamer interest fades, IP/company dies.
Yes, making games is volatile in console space too. But in console space there exists a brand/company loyalty that doesn't exist in mobile space. While console gaming development is still volatile, the fanbases make the development here less risky than in mobile space, where you have to create the fanbase from scratch with every game you make.
If there is anything unhealthy in gaming market, it's the insane focus on high-cost AAA titles that try to chase mass audiences. More small- and medium sized game developers are doing and selling well than ever before, thanks to "digital future". The problems start when companies try to make high-cost AAA games while at the same time abandoning the people that helped create the popularity of the franchises in first place. If you throw away your existing audience, you better be sure you can capture the one you chase.
Dunno, i'm still waiting for PC gaming to die first.
Fuck VR. Fuck that PC you spent $2500 on. Why is that a future to be excited about?
Why are you pretending that console focussed AAA publishers dieing off would affect either VR or high end Pc gaming?
Large publishers don't appear overnight.
So the F2P games out there that are 1CC-capable - well, except they're not, because like the name says, they're F2P so they're 0CC-able completely negate the villification of the platform then?
P.S: monetisation models != game design.
There have been great games under every monetisation model the industry has ever tried, and it is hugely intellectually dishonest to pretend that a model where you pay what you want for a title you get for free is inherently more immoral than paying $60+ for a title a publisher doesn't even release a demo for
+1.
It seems like the market is spreading a bit with the introduction of new platforms for games and media. A lot of people bought a PS2 for the DVD player. Now the disc-based movie and TV market is all but dead and you can stream Netflix with pretty much any device. People bought the Wii for Wii reasons. People bought handhelds because they were the only way to get a decent gaming experience on-the-go. Now phones have a lot more gaming choices and, given the fact that everyone has a phone, the value just isn't there for handhelds anymore.
The only segment that seems to be dying is dedicated gaming handhelds. The core consoles seem to be following the same sales trend as the last gen, if those charts are to be taken seriously.
I have a question that I hope someone would be kind enough to offer their opinion on. If consoles were to die, what do you think happens to the first-party devs? I know people hate exclusivity, but I've always been of the mind that, without the backing of console manufacturers, the games they make likely wouldn't exist. If they did exist, they certainly wouldn't have the same budgets that they do. So, where do they go without consoles? No offense to people who enjoy the clashes of clans and the games of wars, but I really don't like the idea of a dev like Naughty Dog dying or going the mobile/f2p route to stay solvent.
Also, if consoles were to die, wouldn't AAA games fall off dramatically? I really doubt we'd see a mass exodus of non-enthusiasts transitioning to PC (streaming and mobile as a console replacement are still a bit off. And, if we want VR to be a thing, streaming may NEVER be a viable replacement). The death of consoles would really fragment the core gaming audience and I don't see big publishers still funding big games in such a tumultuous market.
This is what I wonder too. If consoles were to die that doesn't necessarily lead into an era of PC gaming utopia where every game of every variety is available for one system some hope it will. Its not certain that everyone who was buying consoles would be buying a PC instead, and its not certain that console prioritizing devs and publishers would go over to PC only either. Some genres and franchises could simply die out without the console audience and that would be a bad thing for gaming no matter which system you primarily use.
Even ignoring first party games, if many traditional joypad controlled console style games weren't even being made for my PC anymore because half the market for those games died with consoles and made them unprofitable, that would be an incredibly sad thing. This is why I can't stand it when other PC gamers hope for their death, be careful what you wish for.
So what? Is that a future you're looking forward to? Perhaps the all-seeing, all-knowing benevolent Invisible Hand will decide that f2p and streaming services are the true future of gaming. Fuck VR. Fuck that PC you spent $2500 on. Why is that a future to be excited about?
Sometimes the best interests of shareholders are directly opposed to the interests of certain consumers.
Maybe what's his face from the whatever site is right about the future of gaming. I can't see how that's a good thing for anyone who would frequent this forum. It seems to me like some people are rooting for this dystopian AAApocalypse. I can't wrap my head around why.
Who are the PC focused developers that are going to invest in games that will push high end systems to the limits when the console market dries up?
Then we are back to consoles....just more open ones. Whose to say Sony or MS couldnt just go that route?
So the PS2 and PS1 were anomaly as well?
Because in case you don't remember, before PS1 no games console had sold more than 60m yet PS1 easily sold more than 100m, also PS2 sold 150m when no other console has sold that much ever, that's more than the Wii by far.
Also must mean Nintendo DS is an anomaly as well...
In 2008 developers and publishers were falling over themselves to get a cut of the home console market.
In 2015, publishers are jumping ship. Console development is at a snails pace compared to 2008. Think of the great software released in 2008;
GTA4
LBP
MGS4
Bioshock
SSB Brawl
Rockband 2
Gears2
Fallout 3
Left4Dead
Dead Space
Mass Effect
SF2 Turbo HD
Braid
World of Goo
The Witcher
Fable 2
Megaman 9
Castle Crashers
Wipeout HD
Mario Kart Wii
No More Heroes
Spore
While the PS4 may be performing well, depending on whether you compare it to PS3, or Wii (with or without the huge launch month that skews its performance against previous market leaders) it's hard not to feel like the console market was a helluva lot more exciting back in 2008.
In 2015, publishers are jumping ship. Console development is at a snails pace compared to 2008. Think of the great software released in 2008;
No, because the companies that are still here will be profiting even more due to a lack of options. The closer to a monopoly for the companies still producing console games, the more money the companies still in the race will make.
Lol now we can add dream cast to the list of things mobile killed? Not sure if this is too relevantOne of the two used to be the second biggest console manufacturer in the world,
In 2008 developers and publishers were falling over themselves to get a cut of the home console market.
In 2015, publishers are jumping ship. Console development is at a snails pace compared to 2008. Think of the great software released in 2008;
The Witcher
While the PS4 may be performing well, depending on whether you compare it to PS3, or Wii (with or without the huge launch month that skews its performance against previous market leaders) it's hard not to feel like the console market was a helluva lot more exciting back in 2008.
How many AAA PC franchises are there?
I'm really enjoying this gen so far like many others I know, I can't see consoles dying out for a long time especially when games like FIFA and COD still exist, where the consoles are their biggest audience.
Also where would mobile gaming go, people will just want bigger and better games so won't it end up being a cycle? Mobiles are good, but the experience on them hasn't reached anywhere near what we have on consoles.
Obviously owning a decent PC is a brilliant option, but I can't see the very content console owners moving over as most aren't bothered about resolution, frame rates, they just want to play their favourite games in a quick and easy manner, borrow games off each other, play couch multiplayer etc etc.
2015 has a better lineup than this lol
Kind of have to wonder though. How many of these people that are "content" with their consoles would actually remain content if they could have the same kind of power a mid to high range gaming PC offers, without the hassle? Probably not many. Many people are content when they haven't actually seen how better it could be yet.
Hit the eject button.
Brought to you by Polygon.
Kind of have to wonder though. How many of these people that are "content" with their consoles would actually remain content if they could have the same kind of power a mid to high range gaming PC offers, without the hassle? Probably not many. Many people are content when they haven't actually seen how better it could be yet.
If the future of consoles is as a PC box pusher, MS wouldn't bother with hardware because software is more important and they're already the de facto market leader in that space.
If Sony are just assembling other peoples components to run other peoples software, then you're looking at how they're doing in the Vaio or Smartphone lines to see how important that would be to them.
Certainly neither would be subsidising the hardware they sell or moneyhatting developers for exclusivity under such a model.
True, but when you see the costs of developing games at the moment, would we see more devs financially troubled if the consoles were more powerful?
I still think a lot of gamers are daunted by the prospect of setting up a PC, knowing the ins and outs etc, it's easy when you know how of course, but I would say the majority of gamers prefer the plug and play aspect, though technically consoles are nearer to PC's then they ever have been.
It will be interesting to see how it pans out in the future, I've been gaming since I was 5 (1985), and just seeing how much has changed over the last twenty years makes me look forward to any decent advancements in games.
I can definitely see another console generation after this though from the usual suspects, after that though is anyone's guess.