Is Gran Turismo fun for people that don't like cars?

snaildog

Member
I see GT4's out now and although a year ago I'd happily use GT discs for target practice I have this strange urge to get it. I love actual racing gameplay (F-Zero's about my fav. game this gen), and the license progression thing sounds cool, but I hate the dicking around with cars and car parts. I don't care about doing up my car in real life, so definitely not a virtual one. Think I'll like the game?
 
I found GT accessible, even if you dont like modding your car parts and stuff. Theres the arcade mode where you can just select a car and race on a track.

YOu should be asking yourself this: Do you like simulations? If not, then stay away from GT
 
Doing up your car in the GT games isnt that comprehenisive overall. Sure you can add a few parts here and there to make your car go faster and handle better but the selection of parts isnt astounding in the least. Noises showing off your bigger turber would be appreciated too.

And if you like the speed of fzero, you wont like GT as the sense of speed is much much less satisfying.
 
Gran Turismo isn't even fun for people who DO like cars. They've just convinced themselves that it is because OMG TEH REALISM IS INSANITY!!!!!!!!

Yeah. Burnout shits all over Gran Turismo. Yeah, I said it. Burnout is FUN. Gran Turismo is like watching paint dry, but without the added benefit of getting high off of paint fumes. BORING.
 
It's kinda fun for a little while just because it's a huge game, but about 10 hours in I always get really bored. It's very simmy (though in some ways not, but that's another issue), and basically made for people who have some interest in cars (basically it's Madden for Cars) because it's not particularly fast or otherwise fun imo.
 
snaildog said:
I see GT4's out now and although a year ago I'd happily use GT discs for target practice I have this strange urge to get it. I love actual racing gameplay (F-Zero's about my fav. game this gen), and the license progression thing sounds cool, but I hate the dicking around with cars and car parts. I don't care about doing up my car in real life, so definitely not a virtual one. Think I'll like the game?

If the driving/racing aspect of past GT game is anything to go by, no.
 
junkwaffle said:
Is Nintendo fun for people who don't like videogames?

I don't think it's that bad of a question. Is SSX fun for people who don't like snowboarding? Yes. Is Burnout fun for people who don't follow car brands? Usually yes. It's more the exception than the rule though, and GT is not an exception unfortunately.
 
I bought the GT3 bundle when it came out. I appreciate the realism, and the sim factor (and it is fun to burn around realistically in a car), but I personally found the campaign mode a bit boring. You get some naff car to start, race several races (on the same track, just becaus eit was the only one you were allowed to race on with that car), upgrade it, just so you can win that same track more easily, until you get enough money to try another car/set of races. IT got boring really fast (for me), and looking into the future of it, with plain circular tracks, and 3 hour marathon races, it didn't appeal.

I had more fun in the arcade mode, probably. Still, I think I'll eventually get GT4 when I feel that need for a realistic racing game.

Oh yeah, the AI was non existent.
 
mrkgoo said:
I bought the GT3 bundle when it came out. I appreciate the realism, and the sim factor (and it is fun to burn around realistically in a car), but I personally found the campaign mode a bit boring. You get some naff car to start, race several races (on the same track, just becaus eit was the only one you were allowed to race on with that car), upgrade it, just so you can win that same track more easily, until you get enough money to try another car/set of races. IT got boring really fast (for me), and looking into the future of it, with plain circular tracks, and 3 hour marathon races, it didn't appeal.

I had more fun in the arcade mode, probably. Still, I think I'll eventually get GT4 when I feel that need for a realistic racing game.

Oh yeah, the AI was non existent.

Yep, that pretty much sums up my experience (except the getting GT4 part).
 
AstroLad said:
I don't think it's that bad of a question. Is SSX fun for people who don't like snowboarding? Yes. Is Burnout fun for people who don't follow car brands? Usually yes. It's more the exception than the rule though, and GT is not an exception unfortunately.

I didn't think my question was so bad, either. Don't mind me, just having a little fun.
 
junkwaffle said:
I didn't think my question was so bad, either. Don't mind me, just having a little fun.

Oh, I thought you were just mocking. nm then, it was still a distinction I felt was somewhat important (and kind of interesting really)- how important branding is to the enjoyment of a game in a specific sense, and how important being an enthusiast of the game's subject matter is in a broader sense.
 
Dont go by the previous GT games, GT4 has improved alot and is much more fun to drive. Give it a rental at least.
 
snaildog said:
I see GT4's out now and although a year ago I'd happily use GT discs for target practice I have this strange urge to get it. I love actual racing gameplay (F-Zero's about my fav. game this gen), and the license progression thing sounds cool, but I hate the dicking around with cars and car parts. I don't care about doing up my car in real life, so definitely not a virtual one. Think I'll like the game?

No, because I have little interest in reading the inevitable GT4 is boring thread.... Next question...
 
Gek54 said:
Dont go by the previous GT games, GT4 has improved alot and is much more fun to drive. Give it a rental at least.

Are you speaking from playing the full version or Prologue? Personally, I didn't find Prologue to be all that different.

In response to the original question, I would say no. Each time a new GT game comes out, due to the extreme hype that seems to accompany them, I find myself wanting to buy it. I'm always disappointed. Like the original poster, I couldn't really care less about cars. Seeing as how I find the actual racing in the GT games to be plodding and dull, I usually end up giving up on them within a week. I will most likely be skipping GT4 this time around...unless the hype is overwhelming that is.

EDIT: corrected a couple words
 
Nah. I'm not a 'car guy' myself, and I find these kinds of racing sims to be, for the most part, boring. I like to have a little bit of a fantasy element in every thing I play.
 
If you like cars, you'll like GT4. If you don't like cars, you'll like GT3/4 with a force feedback steering wheel.

If you aren't into cars, then you shouldn't buy GT3/4 without a wheel -- it won't be fun to you.
 
No, GT isn't a game... it's more like a car enthusiasts wet dream that happens to be on a console.

Compared to other driving games, GT has a very muted sensation... the thrills you get out of it won't come from missing cars by hairs breadth or causing spectacular collisions... but instead will come from smoothly cornering; where you maintain the ultra fine edge between slipping and losing time and the optimum entry and exit speeds. And the thrill comes so from doing consistently enough to pull off a great lap or even a great race.

It's like MS Flight Sim... except with cars instead of commercial planes, and a lot better produced.
 
Americans don't like cars that doesn't explode or that drive at supersonic speeds. Maybe Polyphony should add boobs and neon to the next release of GT in the US...
 
Minotauro said:
Are you speaking from playing the full version of Prologue? Personally, I didn't find the Prologue to be all that different.

No I am speaking from playing the full version of the Jpn GT4 which has recieved a huge overhaul for physics and sense of speed since prologue. The license section is just about my favorite part.

Black_Mamba said:
Americans don't like cars that doesn't explode or that drive at supersonic speeds. Maybe Polyphony should add boobs and neon to the next release of GT in the US...

Hmm, I wonder which country bought more copies of GT than any other country. Now its rally racing that really needs some attention here in the states.
 
I have GT 3 and it's the most boring game I have ever played.... worst $20 I have ever spent on a game. There is no way that you will like it. It amazes me that the series sells so well. Oh and F-ZERO is my fav racer this gen too.
 
Gek54 said:
Hmm, I wonder which country bought more copies of GT than any other country. Now its rally racing that really needs some attention here in the states.

It's actually Europe that's bought GT the most. Kaz was asked about it during GT3's launch:

"CVG: Gran Turismo and Gran Turismo 2 enjoyed better sales in Europe than in other territories why do you think that is?

Kazunori Yamauchi: I've been thinking about that a lot myself. I think that people in Europe really love cars more than in other territories, so that is the simple reason why GT does better here than in the US and Japan."

vortal_pic_17642.jpg
 
Zaptruder said:
No, GT isn't a game... it's more like a car enthusiasts wet dream that happens to be on a console.

Compared to other driving games, GT has a very muted sensation... the thrills you get out of it won't come from missing cars by hairs breadth or causing spectacular collisions... but instead will come from smoothly cornering; where you maintain the ultra fine edge between slipping and losing time and the optimum entry and exit speeds. And the thrill comes so from doing consistently enough to pull off a great lap or even a great race.

It's like MS Flight Sim... except with cars instead of commercial planes, and a lot better produced.


I agree. I love cars, but most of the fun comes from upgrading and getting to take your Aston Martin DB9 out on the track (the best car ever made) rather than the enjoyment of actually racing around and beating your mates or whatever...
 
SolidSnakex said:
It's actually Europe that's bought GT the most. Kaz was asked about it during GT3's launch:

"CVG: Gran Turismo and Gran Turismo 2 enjoyed better sales in Europe than in other territories why do you think that is?

Kazunori Yamauchi: I've been thinking about that a lot myself. I think that people in Europe really love cars more than in other territories, so that is the simple reason why GT does better here than in the US and Japan."

Again, agreed.

GT and cars in general are huge over here.
 
snaildog said:
I see GT4's out now and although a year ago I'd happily use GT discs for target practice I have this strange urge to get it. I love actual racing gameplay (F-Zero's about my fav. game this gen), and the license progression thing sounds cool, but I hate the dicking around with cars and car parts. I don't care about doing up my car in real life, so definitely not a virtual one. Think I'll like the game?

If you're a gaming enthusiast and don't care about cars, I'd say play the Metropolis Street Racer/Project Gotham Racing series if you want a racer. But if you're not into learning the game and pushing yourself to do better and better against incredible difficulty, you may find MSR/PGR way too frustrating.
 
I'm not into cars at all, that's for sure. I know nothing about cars. NOTHING. Ok, well maybe something, but not much. Anyways, I loved Gran Turismo 3. It's one of the best racing games I've ever played, and I'm not even really into the "sim" sub-genre of racing and such.
 
The best thing I can personally say about cars is that they are metal boxes that take me to work and back.

Despite my disdain for real-life cars, I still enjoyed GT and GT2. I liked finding the best used cars for cheap and then modifying the hell out of them to make them good and to win a bunch of money to buy more cars. Some of the races were boring and some were pretty exciting, but getting to unlock more goodies was a motivating factor to keep playing. And depending on what mood you're in, just racing along in a virtual car can be kind of theraputic.

GT3 took out the used car markets, had less cars, didn't improve the race AI, and didn't have very many new tracks :(. It really wasn't worth the money to buy a new game when it seemed to roll back the feature set.

If GT4 actually adds a lot of new features, cars, and tracks (and it sounds like it does) I'll get it.
 
Dsal said:
The best thing I can personally say about cars is that they are metal boxes that take me to work and back.

Have you not ever driven a high performance car in you life? Its hard for me to imagine how anyone could make such a statement unless they have been totally deprived of the adrenaline inducing sensation a sportscar produces.
 
Gek54 said:
Have you not ever driven a high performance car in you life? Its hard for me to imagine how anyone could make such a statement unless they have been totally deprived of the adrenaline inducing sensation a sportscar produces.

I can see his point though. If he hasn't done it, he won't miss it.

But once you've experienced the (these days rare) joy of a high-powered car, sunny day, winding road and no other cars about, then you can't go back.
 
No. The driving demands perfection, and that means braking when you should break and being smart about your driving. It's not the balls-to-the-wall fun that you'd find in racers like F-Zero GX or Ridge Racer V, IMO.
 
TheDiave said:
No. The driving demands perfection, and that means braking when you should break and being smart about your driving.

In what fun racing game is this not true?
 
demi said:
Well, is Psi-Ops fun for people who aren't Matlock?

Yes Psy-Ops is a beautiful game.
You should try it.

Or just play GT4 The Kevlar Car Simulator

Gotta love invincible cars that careen into a cement wall at 200mph without one scratch on the paint.
 
Gek54 said:
Have you not ever driven a high performance car in you life? Its hard for me to imagine how anyone could make such a statement unless they have been totally deprived of the adrenaline inducing sensation a sportscar produces.

I've driven some nicer cars, though nothing like a Ferrari or anything. They are indeed fun in their own way and I can see why people love them so much. And you have to respect how well made some of them are - the engineering and design - kind of how you have to respect the craftsmenship of a fine watch. In some idealized world where I had lots of money to waste on such things and lots of backroads to drive one where I wouldn't get pulled over for speeding, maybe I'd be more into it.

But the reality of my life is that I only need to drive to and from work and to the store and such and my commute is like 7 minutes. It's not worth thousands of dollars to make those 7 minutes extra fun. Heck it's not even worth the money to buy a decent car stereo when it's such a short drive.

I know plenty of car nuts and they blow so much money on that stuff. One has had his license revoked for speeding so much in his nice car. His wife had to cart him around for half a year after that. Pretty embarrassing :D. It's sad because these guys really struggle to find ways to use their nice cars in daily life, like speeding around corners extra fast and then slowing down really fast 30 feet later when they catch up with the car in the lane...

So I'll say I can understand why other people love high-end cars so much even though I don't. Is it worth the money for the reward? For many people it's not, but they do it anyways and that's kind of silly.

The best thing about videogames like this is that all the real world constraints are out the window. The negatives, cost, speeding tickets, safety, etc. all evaporate and you can focus on all the positives of fine cars. It's all a fantasy, but that's what I like about GT.
 
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