In my experience, I can count on one hand the games that have given decent HDR experiences on PC. Generally, it's an afterthought or just poorly implemented. Shame.
you just have to switch between HDR on/off most of the time on desktop
I believe you when you say that's how it is for you. But I don't ever have to touch or click anything when playing a HDR game on my PC. Also, W11 does not visibly switch between SDR and HDR when starting a HDR game even though it did on my old HDR monitor.
In newer games with proper HDR implementation and a calibrated W11, the experience is seamless.
If you keep your Windows in HDR all the time then sure you don't have to do anything. I keep it in SDR when HDR is not needed, 99% of the content on the internet was made with SDR in mind.
Most games don't even show HDR options when HDR is not engaged on system level.
I see what you mean. Yes, and I use bespoke color profile for that, no hard switch needed. But how is this different from f.ex. a console (I know you didn't say that, but I'm just asking)?
True, turning it on and off is just a button press, but it's a shame there isn't more games that force HDR on in games on pc when they support it. I don't like forcing HDR on SDR games. It's not accurate.Both PS5 and Xbox switches automatically when game support or don't support HDR. PS5 menu is in HDR but it switches to SDR when game don't support it, Xbox menu is in SDR but it switches to HDR when games support it etc.
I think biggest MS mistake was to not have system like that in Windows, only few games can force HDR inside their menus no matter desktop settings (like Hitman or AC Valhalla).
Both PS5 and Xbox switches automatically when game support or don't support HDR. PS5 menu is in HDR but it switches to SDR when game don't support it, Xbox menu is in SDR but it switches to HDR when games support it etc.
I think biggest MS mistake was to not have system like that in Windows, only few games can force HDR inside their menus no matter desktop settings (like Hitman or AC Valhalla).
The last time I used Windows HDR it was a mess. Any time I changed the volume or got any other pop-up notification it made the monitor flip back to SDR mode until the pop-up went away. Each HDR/SDR switch would trigger the monitor's own on-screen display to pop up, showing the HDMI port and resolution, etc.
If it's better these days (it could hardly be worse than that) maybe I should try again.
Windows HDR is really simple nowadays compared to a couple of years ago.
Agree about RTX HDR for non-HDR games. I feel it is a god-send. It's so much better than the heavy handed Windows Auto-HDR. I run almost everything in HDR or fake-HDR. The only frustrating part is that RTX HDR doesn't work with DLDSR which I find is amazing for older games, but then I have to make a choice and I tend to go with resolution.
The frustrating part with HDR is in-game settings with sliders that are never standardized and sometimes vague. Some games also have raised blacks and things like that, but I assume it is the same on console. At least on PC you can mod this, but it's a bit annoying.
With how layering works in Windows and how diffrent programs have the say over every Window it would introduce alot more problems. At xbox they can Design from the ground up how this works, Windows has so many legacy things attached and how they work. If they Want to do this then games cannot run fullscreen anymore because fullscreen means the gpu is in charge.Both PS5 and Xbox switches automatically when game support or don't support HDR. PS5 menu is in HDR but it switches to SDR when game don't support it, Xbox menu is in SDR but it switches to HDR when games support it etc.
I think biggest MS mistake was to not have system like that in Windows, only few games can force HDR inside their menus no matter desktop settings (like Hitman or AC Valhalla).
I assume most people hit the key bind “Windows logo key + Alt + B”. I have a keyboard with macros so I just hit one button.I guess one downside is you have to activate HDR in Win 11 for it to work??
Ive yet to see many games that activate HDR on their own. On consoles, its seamless.
I do too (trusty ol G15). But ideally, we shouldnt have to.I assume most people hit the key bind “Windows logo key + Alt + B”. I have a keyboard with macros so I just hit one button.
My experiences vary per game, so it's very mixed. Some games have proper, in built HDR features that will toggle on/off when you select the option in game. Sadly, most of them won't detect HDR until you enable it in Windows before you launch the game. Here are some recent/not so recent titles I've toyed with. All with varying degrees of success:How so? Can't agree if we're talking about fairly recent games. HDR is both hardware specific and a per game basis (like on console where some games have good HDR, some poor). Logically, older games that had a bad implementation and a lack of standards under W10 will remain with lackluster HDR support. Bad HDR is bad HDR regardless of platform.
I believe you when you say that's how it is for you. But I don't ever have to touch or click anything when playing a HDR game on my PC. Also, W11 does not usually visibly switch between SDR and HDR when starting a HDR game even though it did on my old HDR monitor (well, as I mentioned, f.ex. Elden Ring is only HDR in exclusive fullscreen, so the switch will occur in that game specifically).
In newer games with proper HDR implementation and a calibrated W11, the experience is virtually seamless.
Indeed, I often roll my eyes with some of the utterly nonsensical HDR calibration tools in games.
The HDR calibration app for W11 is solid, all games should have this style calibration (or somehow automatically use the existing HDR color profile in the Windows system).
Get those consoles out of your butt, mate. Are Oculus Quests working without issues on PS5 already?It will never be as good and simple as in consoles, but it is much better now than it was a few years ago.
GTFO…RTX HDR alone make it better then console lolIt will never be as good and simple as in consoles, but it is much better now than it was a few years ago.
Right now HDR on PC drastically exceeds consoles because you can configure HDR in games beyond what you can with consoles. If a game's native HDR is poorly implemented, you can fix it yourself with tools like Special K HDR and reshade.Thinking of getting an sff gaming PC and just wondering how HDR is on PC games these days. Will be pairing with an ultragear LG27
I remember a few years back HDR was still a bit hit and miss, any inputs?
Right now HDR on PC drastically exceeds consoles because you can configure HDR in games beyond what you can with consoles. If a game's native HDR is poorly implemented, you can fix it yourself with tools like Special K HDR and reshade.
You can also use Special K to add HDR to SDR games and it's far better than windows auto HDR.