GrayChild
Member
Just a general observation about the AAA scene in 2025, without any particular title in mind.
The hype cycle for every major AAA game remains strong in the months before release, but once the game comes out, all major discourse around it just ends abruptly, usually after most of the day 1 buyers complete their first run. And apart from the most hardcore fanbase and your typical YT "why <X> killed the franchise" or "<X> is secretly genius" it barely gets mentioned later on unless it's prime for the GOTY awards.
Are there just too many games to play nowadays? Too many disappointments? Or is our attention span getting shorter?
The hype cycle for every major AAA game remains strong in the months before release, but once the game comes out, all major discourse around it just ends abruptly, usually after most of the day 1 buyers complete their first run. And apart from the most hardcore fanbase and your typical YT "why <X> killed the franchise" or "<X> is secretly genius" it barely gets mentioned later on unless it's prime for the GOTY awards.
Are there just too many games to play nowadays? Too many disappointments? Or is our attention span getting shorter?