Its pretty comical considering there's zero chance that Concord is the last live-service wannabe that's gonna fall on its face at launch.
Its the same gold-rush mentality that had everyone and their dog trying their hands at MMORPG's in the wake of WoW's success, and the outcome in the long term I strongly suspect is going to be very similar.
Gaming is a very copycat kind of industry.
Along with MMO, there was also the trend in the 90s of everything going RTS. NES and 16-bit days had a million mascot platformers. It's like every game company tried to make their own cartoon character mouthpiece. COD has a million copycatters. Fortnite has brought on more too. And whomever it was (maybe Fortnite???) even brought on tons of studios copying cover art with that cheesy colourful party montage pic of 5-10 characters all bunched together like it's a family photo shoot during Christmas holidays. So even cover art style is copied.
For an industry that is supposed be tons of creative geniuses sitting around boardroom tables with ultra rig PCs with the latest edition of Photoshop and Unreal Engine at their cubicle, the actual creativity is lousy. The vast majority of plots, gameplay, tropes etc... are as predictable as you can get. With exception that indie gaming is where you get some cool ideas. Something like Dave the Diver and Balatro have sold 2-3M copies each. They wont be GTA levels of sales success, but it goes to show people would rather buy these small budget games even though many big corporation games have better production values and 10x more marketing.