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Is Steam Really That Bad?

Schafer said:
You have the option to burn the games you get off of steam to disc.
I know, but some people receive more utility when they have a printed copy with packaging.

I should have placed more emphasis on the source of that data; the source - primarily - is intangible when you're using the service.
 
I hate how it lists games you dont own above games you do own, if i want to play my games i have to scroll through a list of links to games I have not purchased and have no interest in getting. Also, I can't get it to let me play when im not online which has been frustrating before. The only thing I really like about it is that I dont have to put the cd in when I play the game.
 
You know, part of Valve's contract with Vivendi states that Valve can't charge less for the Steam version than Vivendi's retail box price.
 
Pro-Steam here. I was able to purchase HL2 at 3AM, while drunk and sitting in my underwear. My problem with Valve stems from them crippling nVidia support in order to please their ATI overlords.
 
thatbox said:
You know, part of Valve's contract with Vivendi states that Valve can't charge less for the Steam version than Vivendi's retail box price.


yeah.. i got tons of other games when i bought through steam though... did hl2 box people get those extras?
 
I really love steam. I think it’s the best system for distributing patches and such because its easy to use and the downloads are very fast. Usually takes me about 5 – 10 minutes to get the patch, even during times that the servers are getting hammered by people.

I really wish that all developers would use steam or a similar program to distribute their games and patches.
 
quadriplegicjon said:
yeah.. i got tons of other games when i bought through steam though... did hl2 box people get those extras?

The only other things that retail owners got was:

Counter-Strike Source (Standard and Collector's Edition (CE))
Half-Life Source (CE)
T-shirt (CE)
Prima Guide (CE)
 
thatbox said:
You know, part of Valve's contract with Vivendi states that Valve can't charge less for the Steam version than Vivendi's retail box price.
And I'm sure they were really upset about that, what with the higher profit margin and all.
 
Mr_Furious said:
And I'm sure they were really upset about that, what with the higher profit margin and all.

Au contraire! I imagine that if they could have sold HL2 for, say, forty dollars, or thirty, they could have very nearly completely undercut all retail sales (*) and demolished Vivendi's retail box profits.

*Exagerration, perhaps!
 
Steam

1.) Would not accept payments from my American credit card because I have a Japanese IP, so I had to secure IM my dad my info and walk him through the process.
2.) Crashed my PC 5 times during the HL2 download process.
 
Most of the posters here are already well aware of my feelings about Steam. Rather than repeating myself, I'll just quote a post I made in another thread, which I think sums matters up succinctly.

Tellaerin said:
One problem is that some of us (like myself) don't want a fundamental change in the way we buy our games. Developers need to negotiate better terms with publishers, yes, but I can't support the current push to cut them out of the picture entirely, not when it means an inferior product for me as a consumer.

Yes, you heard me correctly. Inferior. A download-only model introduces too many dependencies and inconveniences into what should be the simple business of playing my games. Want a hardcopy manual? Too bad--go print the .pdf and shove it in a binder. Hard drive died? Well, you're going to have to re-download several hundred megs worth of games now, because you don't have discs to reinstall from. Better hope your ISP's not down for maintenance. And what if the company you bought your software from goes out of business? Then you're really screwed. Of course, you might have had the foresight to burn backups for yourself, but even then, if they insist on connecting to a remote authentication server before they'll run (or checking in periodically while they're running as an anti-piracy measure), you're still screwed. And that's not even getting into the potential privacy issues. Once you get past all the smoke (Steam?) and mirrors, there really aren't many consumer benefits at all.
 
I can appreciate the principle behind Steam, but it was a terrible experience for me.

I'm on a dial-up (26.4k max connection due to terrible, rural phone lines), so I'd planned to buy retail. After my girlfriend kindly (and unsuspectedly) shelled out over $60 for the retail box, I popped that bad boy in and was ready to play.

I suffered about 8-9 hours of "files unlocking!" or "failure to connect!" messages before I was finally able to play - needless to say, the cheap paper sleeves and lack of a real manual that I got for the $60 didn't appease me during the unlocking process.

I know that a lot of gamers have broadband, so I can understand the Steam system - but it seems a shame to punish those of us with slow access with a painful and lengthy verification procedure when all I want to do is play the single player game.
 
thatbox said:
Au contraire! I imagine that if they could have sold HL2 for, say, forty dollars, or thirty, they could have very nearly completely undercut all retail sales (*) and demolished Vivendi's retail box profits.

*Exagerration, perhaps!
Well we're both just spewing hearsay and will never know one way or the other. Funny thing is, Gabe will never divulge sales figures (from what I hear) on how many units were actually purchased through steam and you have to wonder why.
 
I see a lot of responses saying that Steam works fine. So what? I haven't had a single problem with Steam, but I still hate it. I'm not claiming it doesn't work. I'm saying I don't want it forced on me, especially when it brings few benefits.

My post from another thread:

1. What small developers who can't get a major publisher are selling games on Steam?

2. How much of the cost savings of cutting out the retailer, packaging, manufacturing and distribution are being passed on to the consumer?

3. Why did I have to sit through an ad for Half-Life 2 before I could play my purchased copy of Half-Life 2? (Ads have gone away, but will probably return...)

4. Why does my previously installed Half-Life 1 game no longer work without Steam?

5. Why do I have to sit through this prior to playing a SINGLE PLAYER game?

Steamupdate.jpg
 
Sho Nuff said:
Steam

1.) Would not accept payments from my American credit card because I have a Japanese IP, so I had to secure IM my dad my info and walk him through the process.
2.) Crashed my PC 5 times during the HL2 download process.

Yes #1 was also a bad thing I experienced that I forgot to list. Luckily I have Japanese and US credit cards.
 
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