I've played all Street Fighter games since 1987 and I believe Street Fighter 4 (I'm including the expansions) is indubitably the best fighting game of all time.
I'm not a Capcom fanatic. I've played fighting games from SNK, Midway, Arc Systems, Squaresoft, Sega, Namco, Tecmo, Nintendo and others and they had some great games as we all know. (SS 2/4, FF2, RBFF, MOTW, KOF, Tekken, Soul Edge/Calibur, GG, VF2/3, etc.)
A few of the reasons I think SF4 is king:
- The animation is unparalleled. It's very satisfying.
- Facial expressions and reactions to hits are best in class. This is incredibly important.
- I love taunts and they put an enormous amount of them in.
- Focus mechanic is really cool and adds depth
- Characters play very differently from one another and are well-designed.
- The game mechanics are good. Avoiding long combos is a smart thing to do.
A few of the drawbacks:
- The timing is too tight for some links. especially those using LK/LP. Execution should be easier and require no time in practice mode.
- There are too many characters. Sounds crazy to complain about it but it's true. It prevents people from knowing every matchup and becoming proficient with all characters.
If you disagree, which game do you think is the best of all time and why?
If you agree, mah man!
Before I dispute, Let me say I do Like SF4, and it was extremely important to the genre.
but;
- The animation is unparalleled. It's very satisfying.
No way! 3rd strike is way better and the 3D games like tekken make SF4 look stiff.
- Facial expressions and reactions to hits are best in class. This is incredibly important.
I agree its important but I think they are too goofy for my taste. KOF does it better.
- I love taunts and they put an enormous amount of them in.
I like that they added many taunts but dislike that you can cancel them at anytime. It takes away from it being a true taunt because it can be used safely.
- Focus mechanic is really cool and adds depth
I agree.
- Characters play very differently from one another and are well-designed.
one thing about some SF games are that most use the same template, so I disagree x100. Ryu, Ken, akuma, Sagat have the same core but they do play differently. GG and BB is an example of unique characters.
- The game mechanics are good. Avoiding long combos is a smart thing to do.
Yeah but outside of focus its pretty much SFII in 3D
- The timing is too tight for some links. especially those using LK/LP. Execution should be easier and require no time in practice mode.
This is actually one of the things I love about the game.
- There are too many characters. Sounds crazy to complain about it but it's true. It prevents people from knowing every matchup and becoming proficient with all characters.
Yeah Im not a fan of a huge cast myself.
My personal favorite Fighter is Alpha 2 Gold.