TheMagician
Member
I hate people who say this.
The only genre it saved was people who play Capcom games exclusively.
Sales figures of fighting games since the release of SFIV say otherwise.
I hate people who say this.
The only genre it saved was people who play Capcom games exclusively.
Sales figures of fighting games since the release of SFIV say otherwise.
I would like to know if SF1 fanboys reacted the same way when SF2 was released. If they called it dumbed-down because the special moves became easier to perform and combos meant free damage.
More people should play it. Everybody talks about how great it is (me included), but it has like a 25 person scene in North America.I really don't know about SFIV. There are times when I've had fun with it but a lot of other times where it's just been frustrating as hell. I've put a couple hundred hours into it and it just never clicked for me in the same way other FGs have. I even had a more consistently enjoyable time with SFxT (game has way better mechanics than SFIV, IMO).
My favorite Capcom fighter has to be Darkstalkers 3. It feels kinda weird saying that because I actually haven't played it very much (played it for the first time when Darkstalkers Resurrection came out), but that game just fit me like a glove from the moment I started.
A close second after Street Fighter 3rd Strike. I think SF4 caters to noobs a little too much.
This breaks my heart, EX2+ is one of the best and probably my favorite SF game...it deserves more love. :'(
There's no money in itPersonally I think Skullgirls is a much better fighting game.
But all the pro scene ever wants to play is SFIV. Dont know why exactly.
For real. Very often, people who think very highly of older fighting games act as if this wasn't important at all. IMO, balance is extremely important, and a meta-game revolving around a handful of characters reflects a huge design flaw.
This is not to say there aren't older balanced fighters, but 3rd Strike is not one of them, and neither are the Alphas.
Sales figures of fighting games since the release of SFIV say otherwise.
Kof 98 and mark of the wolves will always have my heart.
But OP that's not Darkstalkers 3, Garou, or KoF2002
with that said "comeback" mechanics as though it's a bad thing is laughable as there is another series that has "comeback" mechanics done beautifully
it's called Samurai Shodown
And we could be friends too
- There are too many characters. Sounds crazy to complain about it but it's true. It prevents people from knowing every matchup and becoming proficient with all characters.
Sales figures of fighting games since the release of SFIV say otherwise.
Gotta give my nod to Tekken 3. Great roster, crazy wake up options, great graphics for the time. Huge upgrade over the previous game in almost every way.