Amir0x said:First, the Revolution is prohibitively small. No matter what you or I say, it's VERY difficult to imagine technology that would be cost effective in 2006 that would be comparable to PS3 or 360 at that size (supposedly, 3 DVD cases tall). That's not just random ass-speak, it's about technical limitations. Did they figure out a way to do it? It's possible. But based on corporate Nintendo philosophy (cheap, efficient hardware) many can't imagine it happening at 200 or 250.
While Nintendo themselves have pretty much confirmed Revolution won't be as powerful as competing systems I keep hearing the "it's too small" argument WAY too much. It's almost assinine. The size is NOT a detriment to it's performance.
Look at the GCN vs the X-BOX. You could sit 6 GCN's firmly on top of the X-BOX. SIX! Granted the GCN is taller than the X-BOX so I'd say that it's not quite 6 times smaller...more like 1/4TH the size of the X-BOX. YET...it's power is not a detriment to it's size is it? Certainly not, in the right developer's hands, GCN visuals are on par with the might X-BOX's visuals. To add, GCN is *older* technology to boot and was completly months before the X-BOX was...yet...it still holds up. The power pak & internal HD increased the X-BOX's size, but still, no one can deny that the GCN is much smaller.
Compare that to next generation. Yes, Revolution is very small, smaller than the GCN in some ways even, but how does this make it "prohibitively small" as you say? Nintendo has always looked to making technology smaller and smaller anyways...IBM said so years ago. And look, for the performance, price and size IBM gave them with GCN, Nintendo MUST have been onto something 'cos now IBM is making the CPU's for all three hardware makers. Now, compare Revolution to X-BOX 360...about the same difference as GCN vs X-BOX wouldn't you say? So again, how is the size going to kill Nintendo when it comes to performance if it didn't this generation? Revolution will also not have an internal power supply or HD again, plus it's technology will be newer than X-BOX 360's...so size really won't kill it's performance IMO!
Not saying it'll have all the features of the X-BOX 360 or PS3 or all the raw specs, but it should look comparable to most people in the end. Casuals shape this industry, not the tech-mongers who can see the minor differences between different versions of the same game on different hardware. Plus Nintendo could be going for hardware specific "shortcuts" to make things look even better like stereo scopic 3D or cube mapping, etc.
I think going thrifty is smart for Nintendo. They *could* go for higher raw specs than the competition with Revolution but people won't believe Nintendo has the most powerful hardware (especially, as you and many other say, at that size). People see the current market leader as a giant electronics empire, and they see MS as a rich monopolizing technology company...no one would ever believe Nintendo could beat them at technology. Sooooooo...why should Nintendo even try to play that game? They'd lose money, have to sell the hardware at a much greater loss all to still be beaten 'cos their name doesn't hold the mindshare their competition does. Plus they lose the benifits of having a smaller, cheaper and less power consuming machine...something that's important to them 'cos of their possition in the portable gaming market. In fact, Revolution ('cos of it's cheaper/smaller "thrifty" design) could be marketted as a psuedo-mobile game machine...a strategy that would be lost if they followed Sony & MS. Nintendo (if their smart) could market a Revolution + LCD combo that's a next-generation game machine as well as a portable DVD player. Plus, by going the thrifty route they reach more budget minded people. People will still "trust" Nintendo as the system for their kids, but not if it's suddenly jacked to $300+. Plus Nintendo is trying to attract newer gamers...people who don't really care about HD gaming or tech. specs, they just want something that looks comparable and is cheap. Also, by having a less powerful machine, it could cut down on developement costs all while still looking comparable visuals. This all really is a good strategy for Nintendo: they expand themselves into newer markets, they appeal to budget minded gamers, they'll more easily turn a profit on hardware...all while still having comparable specs to the competition!