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Iwata - Revolution design not finalised

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CrimsonSkies said:
Wow this warm and fuzzy feeling for Nintendo on this forum is a 180 yet again. How long will it last?

As long as DEG is banned :lol :D

Folder said:
Link.


I was quite surprised by this, having assumed that the design would be more nailed down by this stage...

Cracking interview.

:)


Um... isnt' Xenon design not locked down too? I gather that MS is still waiting for SONY to play their CELL card before going forward?
 
CrimsonSkies said:
Wow this warm and fuzzy feeling for Nintendo on this forum is a 180 yet again. How long will it last?

Forever.....if Nintendo keep saying the right things and start doing the right things :P Next major opportunity for messing up: E3 ;) I'm kind of optimistic they won't..
 
Odnetnin said:
As long as DEG is banned :lol :D




Um... isnt' Xenon design not locked down too? I gather that MS is still waiting for SONY to play their CELL card before going forward?

If Xbox 2 is launching in Q4 of this year, you bet your Funk and Wagnall's it's locked down. If not now, very soon.
 
xsarien said:
If Xbox 2 is launching in Q4 of this year, you bet your Funk and Wagnall's it's locked down. If not now, very soon.



http://forums.gaming-age.com/showthread.php?t=39403

Blimblim said:
I did not get any confirmation about the number of cores yet either. But it looks like 512 Mbytes of RAM + cache is more and more likely.

gofreak said:
That's the rumour.

Though depending on how you interpret allard's comments, he might be saying they're going to put two cores on one chip for the final hardware (as opposed to them being seperate CPUs as in the alpha kits). I think it'll be 3 though.

Tom's is a well established and large hardware site.

Pug said:
I've got friends working on XB2 titles and even they won't tell me or do not know what the final CPU specs are/ or are going to be. What they have said is that they keep getting told the specs will not be tied down until the summer. MS seems to be giving themselves leeway although i'd be suprised is the CPU configuration wasn't set in stone. Funny thing is although we expect MS to release first we know less about the CPU in Xenon that the CPU in PS3.

doesn't sound locked down to me
 
ThongyDonk said:
they said they'll have new IP's at launch or in the launch period.
I think they need 3, and i forgot Pikmin and added it in.

Yeah. It really depends on how "wowy" Mario 128 comes out as. A Super Mario 256(in both name and end product) will launch Revolution by itself. Still, they need 2 or 3 others to appeal to those who think that even a innovative Mario 256 is too "kiddy" for them. That's the way to give a double edged sword :D
 
Well, 3D graphics can't really get much better than photorealistic. The closer we get to that plateau, the more incremental subsequent improvements will be. Scene complexity can be increased infinitely. However, once we get virtual light to behave as it does in the real world there is no way to improve on that just as there's no 4th physical dimension to exploit after we've added the third.

So yes, game designers ought to look for other ways to improve gaming before the graphics well starts running dry. Since we're essentially using the same interface mechanisms since NES days, I think that is an obvious area for possible innovation.
 
I should point out two lessons: We really needed to understand the differences and the needs of the territories, and also the importance of timing. It's important not only to have the right timing of when the hardware is going to be released but also when we are going to be able to introduce quality software.

They should apply this lesson next gen in the form of not fucking PAL right up the ass. Although I'm switching to importing anyway as I too have learned lessons from the current Gen.
 
So what's the big deal about improving graphics? doesn't art improve in games as visuals improve? Can't you create more innovating games with improving graphics? Those are the only two things I want next generation, and maybe a built in eye toy system.
 
Hmmm, this analogy may have been made before, but it just occurred to me. It seems to me that Nintendo's efforts to avoid what is sees as an approaching crash in the videogame industry by being proactive via their next console "Revolution" is a lot like what President Bush is doing with trying to push for social security reform. In both cases they are trying to avoid a situation that they feel is inevitable if things continue along the status quo. It'll be interesting to see if they succeed in their efforts and if they don't whether their dire warnings come true (I can see the justification for the concerns in both cases – the videogame industry and social security – but I’m not sure that their proposed efforts are the best solutions). Just an interesting aside :)
 
AssMan said:
So what's the big deal about improving graphics? doesn't art improve in games as visuals improve? Can't you create more innovating games with improving graphics? Those are the only two things I want next generation, and maybe a built in eye toy system.
Great graphics can only do so much. They can only do what the previous generation did only better. I don't think that's innovation. Give me an example of a complete gameplay innovation based on just the hardware's power. I don't really think it exists.

Nintendo isn't discounting the need for more horsepower, it just wants to put more than that into Revolution.
 
missAran said:
Great graphics can only do so much. They can only do what the previous generation did only better. I don't think that's innovation. Give me an example of a complete gameplay innovation based on just the hardware's power. I don't really think it exists.
.

The Sims wouldn't have been possible in 486 era becuase of the advanced AI needed. Anything with AI. So you're wrong.
 
The problem I'm beginning to see here is it seems like Nintendo is trying to "force" innovation rather than developing it naturally.

The fact that they're still trying to figure out what "revolutionary" interface to put into the Revolution is kind of worrisome.

If the innovation is just some kind of "rub" controller or something like that, implimented into a standard controller ... that's really not likely to get the kid interested in a XBox 2 or PS3 to switch over and buy a Revolution instead.

If its something too radically different, then it could bring up a slew of other problems.

Also I think its fair to say, Nintendo will generally only hype something if they have it. They were all about graphics (64-bit! 3D mip-mapping! Silicon Graphics!) during the N64 era, but now are trying to downplay graphics. Nintendo always does this. You never heard Yamauchi ripping on Square's games when they were making a fortune for Nintendo, its only when FF7 went to the PSX that suddenly they were only for anti-social people who lock themselves up in their rooms.
 
A: I should point out two lessons: We really needed to understand the differences and the needs of the territories
Letting NOA handle western game development and western developer relations?
 
soundwave05 said:
The problem I'm beginning to see here is it seems like Nintendo is trying to "force" innovation rather than developing it naturally.

The fact that they're still trying to figure out what "revolutionary" interface to put into the Revolution is kind of worrisome.

If the innovation is just some kind of "rub" controller or something like that, implimented into a standard controller ... that's really not likely to get the kid interested in a XBox 2 or PS3 to switch over and buy a Revolution instead.

If its something too radically different, then it could bring up a slew of other problems.

Also I think its fair to say, Nintendo will generally only hype something if they have it. They were all about graphics (64-bit! 3D mip-mapping! Silicon Graphics!) during the N64 era, but now are trying to downplay graphics. Nintendo always does this. You never heard Yamauchi ripping on Square's games when they were making a fortune for Nintendo, its only when FF7 went to the PSX that suddenly they were only for anti-social people who lock themselves up in their rooms.

of course they have to force innovation. It ain't going to naturally develop.
 
Society said:
Letting NOA handle western game development and western developer relations?

They don't? I know they handle technical developer support, but maybe you're talking more about the "will you make games for us" kind of relations, but I would think they're involved in that too (?)
 
Odnetnin said:
of course they have to force innovation. It ain't going to naturally develop.

The problem with this is consumer's can call "bullshit", if the innovation seems forced and really provides nothing that different.

Even with the DS, I think some people are impressed with the touch screen, while others just see it as a gimmick.

With the N64, the addition of analog control was "natural" because the gameplay required analog control in 3D.

The other question is do these types of changes really impact people's hardware choices. I don't recall (even before the Dual Shock release) anyone saying "well I'm buying an N64 over a Playstation because it has an analog joystick".
 
soundwave05 said:
If the innovation is just some kind of "rub" controller or something like that, implimented into a standard controller ... that's really not likely to get the kid interested in a XBox 2 or PS3 to switch over and buy a Revolution instead.

Well now hold on, I think that if the controller is really different for Nintendo this time around, they will turn heads. It's likely Sony will not change the regular PlayStation controller design. It's know MS' next controller will basically have a few (good) re-designs to the already appreciated S-controller. Nintendo can hopefully do no wrong with a slick, new control scheme.

soundwave05 said:
If its something too radically different, then it could bring up a slew of other problems.

i disagree. i think it would help carve out a new image Nintendo seems to be going for. Nintendo should try and market the coolness of being innovative. I'd go for the humorous irreverance Sega did really well in the early 90s. Damn those were cool game commercials. They even went after Super Mario Kart in one! Balls.

soundwave05 said:
Also I think its fair to say, Nintendo will generally only hype something if they have it. They were all about graphics (64-bit! 3D mip-mapping! Silicon Graphics!) during the N64 era, but now are trying to downplay graphics. Nintendo always does this. You never heard Yamauchi ripping on Square's games when they were making a fortune for Nintendo, its only when FF7 went to the PSX that suddenly they were only for anti-social people who lock themselves up in their rooms.

Yamauchi was very bitter about Square leaving, I mean Square really helped Nintendo stomp on the Mega Drive in Japan. Isn't it amazing that Sega did worse than NEC during the 16 bit era in Japan? Sega actually kicked Nintendo and the SNES' ass for like 3 straight years in the States.
 
gofreak said:
They don't? I know they handle technical developer support, but maybe you're talking more about the "will you make games for us" kind of relations, but I would think they're involved in that too (?)
I mean letting NOA make western games, and games of their own choice. Make traditional sports games, racers, fps, rts, or anything that is not a Nintendo franchise. Also, make deals to get more western games/genres on the systems.
 
Diffense said:
Well, 3D graphics can't really get much better than photorealistic. The closer we get to that plateau, the more incremental subsequent improvements will be. Scene complexity can be increased infinitely. However, once we get virtual light to behave as it does in the real world there is no way to improve on that just as there's no 4th physical dimension to exploit after we've added the third.

Why hast thou forsaken Blinx: The Time Sweeper?
 
I would agree that at this point, Nintendo has to go with something wackier/crazier for their controller.

A traditional controller/console with a Nintendo logo slapped onto it going against PS3/Xenon is probably going to get smoked.

They will need something really different, even if it alienates some people by being too different.
 
Society said:
I mean letting NOA make western games, and games of their own choice. Make traditional sports games, racers, fps, rts, or anything that is not a Nintendo franchise. Also, make deals to get more western games/genres on the systems.

I would agree with that. I'm hoping Retro are working on a original FPS for launch, online enabled please. That's the very least they should do, but I'd agree that they should be expanding their development NOW to be ready with more games like that asap after Rev launches. I'd love to see Nintendo do their own "serious" car racer.

As for innovation, and Nintendo having multiple "candidates" and what that actually means, I think it should be obvious that and attempt at innovation requires experimentation. I doubt their "candidates" are radically different from one another, they probably share a similar direction.
 
soundwave05 said:
I would agree that at this point, Nintendo has to go with something wackier/crazier for their controller.

A traditional controller/console with a Nintendo logo slapped onto it going against PS3/Xenon is probably going to get smoked.

They will need something really different, even if it alienates some people by being too different.

I hate to constantly rag on Xenon (Because I hope it is a worthy machine to purchase), but stop comparing it to PS3. Gamecube didn't get smoked by XBox this generation and it won't next (So long as PS3 kicks Xenon's ass in every department, it has no shot at number one either. In fact, MS would be wise to worry about 2nd place a lot more than 1st, because that really is gonna be their biggest concern).

There's a lot of people swooning over Xenon, but really, what's it appeal? The graphics. A year after its release, PS3, Revolution, and PC are all gonna have that. There's gonna be a lot of retreads released this fall that have people going ga-ga, but it's gonna be cause of the purty graphics (Just like every generation launch).

Worst case scenario, the difference between the 2 is gonna be that Nintendo has a lot more exclusive 1st party franchises that are actually appealing (And by exclusive, I'm not talking console exclusive, but available on PC), and it's gonna be online (Which was a HUGE mark against them in the west this generation). If Revolution is online, has a strong stable of exclusive 1st party titles, and a controller that's truly innovative and move's the controller along on the evolution process (Like the analog stick did), what's Xenon gonna counter with to hold onto 2nd place? Next-gen graphics? You mean the graphics that EVERYONE is gonna have? These people who are so quick to annoint Xenon as the likely leader next gen are awfully dismissive of the fact that it's greatest attribute (Graphics) is gonna be shared by all.
 
Enigma said:
I hate to constantly rag on Xenon (Because I hope it is a worthy machine to purchase), but stop comparing it to PS3. Gamecube didn't get smoked by XBox this generation and it won't next (So long as PS3 kicks Xenon's ass in every department, it has no shot at number one either. In fact, MS would be wise to worry about 2nd place a lot more than 1st, because that really is gonna be their biggest concern).

There's a lot of people swooning over Xenon, but really, what's it appeal? The graphics. A year after its release, PS3, Revolution, and PC are all gonna have that. There's gonna be a lot of retreads released this fall that have people going ga-ga, but it's gonna be cause of the purty graphics (Just like every generation launch).

Worst case scenario, the difference between the 2 is gonna be that Nintendo has a lot more exclusive 1st party franchises that are actually appealing (And by exclusive, I'm not talking console exclusive, but available on PC), and it's gonna be online (Which was a HUGE mark against them in the west this generation). If Revolution is online, has a strong stable of exclusive 1st party titles, and a controller that's truly innovative and move's the controller along on the evolution process (Like the analog stick did), what's Xenon gonna counter with to hold onto 2nd place? Next-gen graphics? You mean the graphics that EVERYONE is gonna have? These people who are so quick to annoint Xenon as the likely leader next gen are awfully dismissive of the fact that it's greatest attribute (Graphics) is gonna be shared by all.


You can spin that several ways, but you can also look and see that Halo 2 outsold Super Mario, Legend of Zelda, and Luigi's Mansion combined. And Fable has sold comparably to many "big" Nintendo 1st party exclusives (currently its outsold Metroid Prime 2 and Pikmin 2 for instance).

So yeah, content and brand appeal matter too, but I would say in the US/Europe, Microsoft has an advantage over Nintendo in those others particularily with the 14-35 year old male demographic (which is the largest game playing demographic).

So to say that graphics are the only issue is quite naive. 1st parties are generally an edge for Nintendo, but its no longer the huge edge that it used to be.

And I still think PS3 will be the overwhelming market leader this coming gen, but XBox 2 will definitely have a higher userbase than XBox 1.
 
If the Revolution is going to be backwards compatible with the GC wouldn't the controller have to be pretty close if not the same as the GC one? Like the dualshock I & II.
 
Why do people want Retro to make a original FPS? Have any of you played the multiplayer in Metroid Prime 2? Eh, I think they should just do a 3d Kid Icarus or Punch-Out - those games are realy enjoyed by Nintendo fans and I think if they were to update them and make them 'great'' then not only would the Nintendo fans buy them, but so would other gamers. Just like they did Metroid Prime.
 
SomeDude said:
Why do people want Retro to make a original FPS? Have any of you played the multiplayer in Metroid prime? Eh, I think they should just do a 3d Kid Icarus or Punch-Out - those games are realy enjoyed by Nintendo fans and I think if they were to update them and make them 'great'' then not only would the Nintendo fans buy them, but so would other gamers. Just like they did Metroid Prime.

Because most of Retro's top guys come from FPS teams.

And the Metroid multiplayer is hindered by the fact that its not online and that its stuck in the Metroid universe/control scheme.

Plus, a great FPS could be huge marketing-wise for Nintendo (especailly NOA), whereas another Kid Icarus or Punch-Out could just as easily be handled by EAD Tokyo or some other team.
 
Enigma said:
There's a lot of people swooning over Xenon, but really, what's it appeal? The graphics.
Call me crazy, but I heard that a few companies are making games for Xenon. It sounds silly, but maybe one of them will be fun to play.

what's Xenon gonna counter with to hold onto 2nd place? Next-gen graphics? You mean the graphics that EVERYONE is gonna have?
Yeah! And plus, Microsoft sold off Bungie, so it won't even have Halo 3! GOODBYE XENON!!
 
bean breath said:
If the Revolution is going to be backwards compatible with the GC wouldn't the controller have to be pretty close if not the same as the GC one? Like the dualshock I & II.
Not really. They can use the same dongle. Plug a gcn controller into revolution to play GCN games. Or better yet, use wavebird tech so that wavebord and rev controller can both be used on rev.
 
soundwave05 said:
You can spin that several ways, but you can also look and see that Halo 2 outsold Super Mario, Legend of Zelda, and Luigi's Mansion combined.
Actually, it hasn't...

Halo 2~ 4.51M

Super Mario Sunshine~ 2.49M
The Wind Waker~ 1.82M
Luigi's Mansion~ 1.63M
Total~ 5.94M
 
jarrod said:
Actually, it hasn't...

Halo 2~ 4.51M

Super Mario Sunshine~ 2.49M
The Wind Waker~ 1.82M
Luigi's Mansion~ 1.63M
Total~ 5.94M

Well it probably will end up exceeding 6 million when all's said and done.

Point is though, Nintendo doesn't have such an overwhelming advantage with 1st party stuff as they used to.

Gran Turismo 3, Halo, Halo 2, and Gran Turismo 4 are likely to be the top 4 selling 1st party titles this generation, with SMS probably ending up at no.5 (maybe the new Zelda can top that though).
 
What type of innovating would rubbing the controller do? Moving a character? If so, then big deal. Someone clue me in.
 
AssMan said:
What type of innovating would rubbing the controller do? Moving a character? If so, then big deal. Someone clue me in.
Uh, remove dead skin off your hand, maybe? Jeez, duh.
 
soundwave05 said:
Well it probably will end up exceeding 6 million when all's said and done.
So will those 3 Nintendo games. They still push 20-50k a month in the US.


soundwave05 said:
Point is though, Nintendo doesn't have such an overwhelming advantage with 1st party stuff as they used to.
Sure, it's not quite as overwhelming but it's still a pretty significant advantage. I'd argue SCEA's 1st party sales are actually weaker this generation overall thanks to losing the Universal properties though and failing to find suitable replacements (despite their efforts). And Sega out of the game now... I'm not really sure Nintendo much worse off 1st party wise in the entire market considering the entire 1st party market at large seems to have weekened (except Halo).


soundwave05 said:
Gran Turismo 3, Halo, Halo 2, and Gran Turismo 4 are likely to be the top 4 selling 1st party titles this generation.
Actually, it's currently...

01 Gran Turismo 3: A Spec~ 4.54M
02 Halo 2~ 4.51M
03 Pokemon Ruby/Sapphire~ 4.42M
04 Halo: Combat Evolved~ 3.99M
05 Super Smash Bros Melee~ 2.73M

...GT4 might crack the top 5 but not the top 4. Not a chance.
 
Actually, it's currently...

01 Gran Turismo 3: A Spec~ 4.54M
02 Halo 2~ 4.51M
03 Pokemon Ruby/Sapphire~ 4.42M
04 Halo: Combat Evolved~ 3.99M
05 Super Smash Bros Melee~ 2.73M

...GT4 might crack the top 5 but not the top 4. Not a chance.



Well I'm speaking in terms console software so you can get Pokemon Ruby/Sapphire outta there. Swap SMS out for SSBM.
 
Point is though, Nintendo doesn't have such an overwhelming advantage with 1st party stuff as they used to.

I haven't looked at the numbers, but I'd wager it's as big now as ever. I bet Nintendo sells far more first party games than anyone else, anyway you want to look at it.
 
xsarien said:
Qualifiers are your friend. :)

Yeah, except we're not even "pretty much" at photo-realism.

People who think we're close to or "just about" or "pretty much" at photo-realism have a problem adjusting to reality, or have very short attention spans.
 
soundwave05 said:
Well it probably will end up exceeding 6 million when all's said and done.

Point is though, Nintendo doesn't have such an overwhelming advantage with 1st party stuff as they used to.
Oh damn, and here I was thinking that every Nintendo game was going to sell between 20 and 40 million like Tetris, Mario Bros 3, and Super Mario Bros.
 
ThongyDonk said:
graphics come in about 4th on my list of must haves.

1) Does the gameplay interest me.
2) Can i just play it for 10mins and still be satisfied?
3) Can i afford it
4) Does it look Nice?
5) Is it by Nintendo?
6) Will the missus like it?
wha??? a good game is a good game no matter who makes it....
 
soundwave05 said:
Well it probably will end up exceeding 6 million when all's said and done.

Point is though, Nintendo doesn't have such an overwhelming advantage with 1st party stuff as they used to.

Gran Turismo 3, Halo, Halo 2, and Gran Turismo 4 are likely to be the top 4 selling 1st party titles this generation, with SMS probably ending up at no.5 (maybe the new Zelda can top that though).

Funny how you emphatically state your point only to be proven wrong. :) However, I think you're seriously discount the allure of Nintendo's core franchise to gamers out there; the problem this gen for Nintendo has been compounded by a lot of factors.. .bad press... competitive MS.. etc but it doesn't mean that their franchises has lost their gloss. SSMB + the 3 N titles you listed sales easily demonstrate that there is a userbase for games.

Going into Next gen, all Nintendo needs to do is to get their visuals (face shock) up to snuff with a proper next gen Mario+Zelda ... and a good console design (innovative controller or not); they're bound to capture their existing userbase and then some. As long as they don't persist with their fugly games, they'll do better. I think the New Nintendo we've seen is demonstrating that with the new LOZ. I'm going to make a bold claim now but I'll say HALO3 will be a lesser hit. THe hype is over... Bungie screwed themselves over with a great but flawed sequel.

That said... what else is Nintendo releasing on CUBE this year? LOZ? See...they're putting time into Next Gen development so I fully expect the titles to be very well realised for Revolution. Incidentally, Reggie sort of didn't imply it but he didn't discount Mario 128 transferring to Rev too. I think that this is SO going to happen. They'll need a killer title for REV launch.
 
Odnetnin said:
Funny how you emphatically state your point only to be proven wrong. :) However, I think you're seriously discount the allure of Nintendo's core franchise to gamers out there; the problem this gen for Nintendo has been compounded by a lot of factors.. .bad press... competitive MS.. etc but it doesn't mean that their franchises has lost their gloss. SSMB + the 3 N titles you listed sales easily demonstrate that there is a userbase for games.

Going into Next gen, all Nintendo needs to do is to get their visuals (face shock) up to snuff with a proper next gen Mario+Zelda ... and a good console design (innovative controller or not); they're bound to capture their existing userbase and then some. As long as they don't persist with their fugly games, they'll do better. I think the New Nintendo we've seen is demonstrating that with the new LOZ. I'm going to make a bold claim now but I'll say HALO3 will be a lesser hit. THe hype is over... Bungie screwed themselves over with a great but flawed sequel.

That said... what else is Nintendo releasing on CUBE this year? LOZ? See...they're putting time into Next Gen development so I fully expect the titles to be very well realised for Revolution. Incidentally, Reggie sort of didn't imply it but he didn't discount Mario 128 transferring to Rev too. I think that this is SO going to happen. They'll need a killer title for REV launch.


If you think Mario/Zelda can carry a console, that's your business. Clearly Sony and Microsoft and 85% of the people buying console hardware do not agree though.

I'm not saying Nintendo's 1st party franchises have lost all their luster, but I was responding to the bloke who thinks some how MS' is going to get beat because they don't have Mario or Zelda.

Obviously Nintendo does have a very loyal and sizable fanbase that will buy their systems and games no matter what (I'm one of them). The GameCube has every single concievable Nintendo franchise, and several of them in many cases (3 Zeldas, possibly 2 Mario Karts, 2 Pikmins, 2 Metroids, 2 Star Foxes, several Pokemon titles, etc. etc.).

If you think players are just going to purchase a Nintendo console over a Microsoft console because the Nintendo one has Nintendo franchises ... what the hell happened the last 4 years?
 
soundwave05 said:
If you think Mario/Zelda can carry a console, that's your business. Clearly Sony and Microsoft and 85% of the people buying console hardware do not agree though.

I'm not saying Nintendo's 1st party franchises have lost all their luster, but I was responding to the bloke who thinks some how MS' is going to get beat because they don't have Mario or Zelda.

Obviously Nintendo does have a very loyal and sizable fanbase that will buy their systems and games no matter what (I'm one of them). The GameCube has every single concievable Nintendo franchise, and several of them in many cases (3 Zeldas, possibly 2 Mario Karts, 2 Pikmins, 2 Metroids, 2 Star Foxes, several Pokemon titles, etc. etc.).

If you think players are just going to purchase a Nintendo console over a Microsoft console because the Nintendo one has Nintendo franchises ... what the hell happened the last 4 years?

DVDplayback
Harddrive
HALO
XBOX live
PACK IN TITLES
Best multi platform titles because of the bigger storage/powerful machines
More bang for buck

that said.. even with all that... what sort of lead is MS in? They've done very well to cater to western tastes with all their FPS/RACING..etc titles. They win the public arena game this gen but that can change. The points that I listed are critical purchasing decisions for a CASUAL gamer. You and I are hardcore. We will support whatever console/titles we want.

Not an XBOX diss but you talked about MS. I'd rather discuss the Nintendo situation. I don't see them repeating the same mistake twice. (again... no more kiddy looking machine will help them immensely). DS has shown that people will buy into Nintendo. They just don't want a tissue box for their home console. They want what's bigger badder... and more powerful. REV should be comparable with X2.
 
Odnetnin said:
DVDplayback
Harddrive
HALO
XBOX live
PACK IN TITLES
Best multi platform titles because of the bigger storage/powerful machines
More bang for buck

that said.. even with all that... what sort of lead is MS in? They've done very well to cater to western tastes with all their FPS/RACING..etc titles. They win the public arena game this gen but that can change. The points that I listed are critical purchasing decisions for a CASUAL gamer. You and I are hardcore. We will support whatever console/titles we want.

Not an XBOX diss but you talked about MS. I'd rather discuss the Nintendo situation. I don't see them repeating the same mistake twice. (again... no more kiddy looking machine will help them immensely). DS has shown that people will buy into Nintendo. They just don't want a tissue box for their home console. They want what's bigger badder... and more powerful. REV should be comparable with X2.

Nintendo still has a serious, serious lack of content for the 16-35 year old demographic, whereas I think Microsoft has a good amount of momenteum building with this audience. And this is the largest demographic in video games right now.

I doubt Capcom will renew that Resident Evil exclusivity deal either. In short, Nintendo has a shitload of work to do even if the Revolution looks like a Ferrari.
 
Our competitors [in the hardware business] are the ones who are willing to shell out big money to ensure third-party support, but I believe as long as Nintendo can find the appropriate strategy to make us stand out, they will develop for our platforms.

*cough*RE*cough*
 
soundwave05 said:
Nintendo still has a serious, serious lack of content for the 16-35 year old demographic, whereas I think Microsoft has a good amount of momenteum building with this audience. And this is the largest demographic in video games right now.

I doubt Capcom will renew that Resident Evil exclusivity deal either. In short, Nintendo has a shitload of work to do even if the Revolution looks like a Ferrari.

well.. silent nintendo. You don't know that do you? Capcom? Um Look at Shadow of Rome. The problem isn't exclusivity with Nintendo. Its Capcom games + appeal. I know RE4 is meant to be a monster hit but they did shoot themselves in the foot. Who knows. I love the game and I want it to sell so well, it better sell okay on PS2 so I can get my sequel. No tears if its not on a Nintendo console. FYI.. I actually play my PS2 more than my gamecube except that I think the cube has more defined hits.

I keep emphaising... console design. Do it right and its Nintendo +10000. That and marketing. DS has shown that they went in and redesigned it from a obloid POS into something a lot more appealing. They can do it and they should be able to prove us all wrong.

After these couple of weeks of misinterpretating and misunderstanding what IWATA really said, I'm more than ready to give Nintendo that doubt. Whether or not REV will succeed really depends on how ravenous the public is for XENON. Who knows... might be too soon and they might not get early adopter. I'm not picking Xenon up at launch. They burnt me once already. MS had to price drop like mad to be competitive (and that's at a loss); and also on whether gamers (in particular) the Japanese will be willing to buy something other than a SONY console.
 
SatelliteOfLove said:
*cough*RE*cough*

Capcom went and spoke to Nintendo about the deal and explained that they had to go Multi to cover dev costs (4 years) and Nintendo obliged. That's one factor most people missed. I'm sure Nintendo obliged to maintain relations. They did a deal on exlusivity. Capcom couldn't have pulled out without financial penalties for breaking a contract. And I'm sure RE5 will have a good chance of showing up on REV. (If MS moneyhats doesn't get there first)
 
I wouldn't be shocked if RE5 is PS3-premiere.

I don't think Sony will continue to pay money for Devil May Cry exclusivity and will probably push for RE5 instead.

Nintendo is probably not getting an exclusive of that magnitude until they can prove to third parties that they actually have an audience a game like that deserves.
 
The original Famicom controllers had a mic in 'em. You could perform a supermove in Fist of the North Star by yelling Ken's "Attattattattattatta" into it. Or anything staccato, really.
 
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