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Japanese publishers are putting the west to shame this generation

Who’s been the best Japanese publisher this decade?

  • Nintendo

    Votes: 67 31.5%
  • Sony

    Votes: 17 8.0%
  • Capcom

    Votes: 73 34.3%
  • SquareEnix

    Votes: 6 2.8%
  • Sega/Atlus

    Votes: 29 13.6%
  • Bandai Namco

    Votes: 14 6.6%
  • Konami

    Votes: 2 0.9%
  • Other

    Votes: 5 2.3%

  • Total voters
    213
Just skimming through the top Metacritic games from this year and, apart from indies who are doing great too, it’s completely dominated by Japanese publishers, many of which have been in the industry since the 80s

Here’s a sample of some of the fantastic games we’ve gotten from Japanese publishers this year…


Elden Ring: Shadow of the Erdtree (Bandai Namco) - 94

AstroBot (Sony) - 94

Metaphor: Refantasio (Sega/Atlus) - 94

Final Fantasy VII Rebirth (SquareEnix) - 94

Tekken 8 (Bandai Namco) - 90

Like a Dragon: Infinite Wealth (Sega) - 89

Unicorn Overlord (Sega) - 89

Castlevania Domino’s Collection (Konami) - 89

Paper Mario: Thousand Year Door (Nintendo) - 89

Silent Hill 2 (Konami) - 87


While there’s been so much doom and gloom about the industry of late thanks to the lack of great titles by the likes of Ubisoft, EA, Activision, Microsoft, Bethesda and others, can we all just stop and take a second to celebrate the great things coming out of Japan this past few years and how they’ve turned it around since the PS3/360 generation?

I’ll certainly be raising a glass to them for carrying the industry
 
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bender

What time is it?
Your sample is missing the GOTY: Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island.

giphy.webp
 

Go_Ly_Dow

Member
I wonder what the difference is between them and western developers?
Heirarchy is still a big deal and emphasised across their society. So a lot of the big decisions in a game project probably come from those who have earned their stripes and have been there and done it since the 90's and 2000's. So they have merit and experience.

I think those who have graduated and just come out of College/University will have much more power and say in Western companies than Eastern ones. Western hires also have the progressive wind behind them to implement EDI ideology into art.
 
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15 years ago Japanese publishers and developers were on their knees, big series like Final Fantasy, Resident Evil, Devil May Cry, Silent Hill, Tekken were all going through their lowest ebbs meanwhile the companies that turn out nothing but dross these days were thriving…

EA - Mass Effect 1/2/3, Mirror’s Edge, FIFA 07-13

Ubisoft - Assassin’s Creed 1/2, Far Cry 3, Rayman Legends, Trials Evolution

Microsoft - Halo 2/3, Gears 1/2/3, PGR 3/4

Bethesda - Oblivion, Skyrim, Fallout 3


It feels so long ago now, but western companies were doing really well, while Japanese companies were (somewhat deservedly) constantly under attack with articles like these…



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nial

Member
Why is Sony on this list? Do their studios in Japan do anything besides Gran Turismo? All of their big IPs are western as far as I’m aware.

Edit: I guess Astrobot too.
Sony Interactive Entertainment Inc. (Astro Bot, Demon's Souls, Death Stranding 2: On the Beach, Gran Turismo 7, Rise of the Ronin) is a Japanese publisher, so yes, it counts.
Plus, Gran Turismo is way bigger than any series in the OP, so why does it matter?
 

Gaiff

SBI’s Resident Gaslighter
Sony Interactive Entertainment Inc. (Astro Bot, Demon's Souls, Death Stranding 2: On the Beach, Gran Turismo 7, Rise of the Ronin) is a Japanese publisher, so yes, it counts.
Plus, Gran Turismo is way bigger than any series in the OP, so why does it matter?
It matters because if that Japanese publisher is publishing western games, then this kind of defeats the claim that Japan is dominating (at least for that publisher). Furthermore, these are all published by Sony Interactive Entertainment which is based in California. I don’t think they qualify as a Japanese publisher just because Sony, the company, is Japanese.

As for your list, Demon's Souls is a remake done by a western studio, Death Stranding 2 has yet to be released, and Rise of the Ronin was a flop. You tried to pad out the list and it still came up short.
 
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It matters because if that Japanese publisher is publishing western games, then this kind of defeats the claim that Japan is dominating (at least for that publisher). Furthermore, these are all published by Sony Interactive Entertainment which is based in California. I don’t think they qualify as a Japanese publisher just because Sony, the company, is Japanese.

As for your list, Demon's Souls is a remake done by a western studio, Death Stranding 2 has yet to be released, and Rise of the Ronin was a flop. You tried to pad out the list and it still came up short.

I also included Silent Hill 2 in the list.

Yes it’s developed (for the most part) by Bloober in Sweden, but they did this work under Japanese bosses.
 

Kikorin

Member
The gap will just get wider as Korea and China enter the AAA game scenario in next years. Console gamers that buy games are basically still the same crowd that did that 20 years ago, as new gen of players is all in GAAS and mobile. And western devs/publishers have completely disconnected from what these console gamers want, contrary of Japanese/Asian ones that still make the same games of 20 years ago, but better in some cases.
 
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jakinov

Member
Black Ops 6 with a worst metacritic score will probably make more money than all of those combined. Like the many western GaaS games with also worst metacritic do on a yearly basis. The west might not be creating a lot of content that the people working at sites that do games reviews like but they are far from carrying the actual industry.
 

nial

Member
It matters because if that Japanese publisher is publishing western games, then this kind of defeats the claim that Japan is dominating (at least for that publisher).
But that's the case for most of the publishers here. For example, Sega, Bandai Namco Entertainment and Square Enix all have European branches that produce a lot of games as well. That doesn't make them less of a Japanese publisher.
Furthermore, these are all published by Sony Interactive Entertainment which is based in California.
Sony Interactive Entertainment LLC is, right, but Sony Interactive Entertainment Inc. (based in Tokyo) still does its production business mostly by its own, and publishes every first-party game in Japan. Team Asobi is even within this company as a studio department.
As for your list, Demon's Souls is a remake done by a western studio, Death Stranding 2 has yet to be released, and Rise of the Ronin was a flop. You tried to pad out the list and it still came up short.
This is a common misconception, but Demon's Souls was mainly developed by SIE, rather than Bluepoint. The director was straight from Japan Studio, this is not like Silent Hill 2 where it's mainly made by Blooper.
I didn't try to pad out any list, I was mostly indicating that they exist and those games were produced by this company in Tokyo (which also includes Stellar Blade, Lost Soul Aside and Convallaria, but they don't fit the topic here, ofc).
It came up short because that's how they work these days, if you go on to separate PS5's first-party output by SIE Europe games, it would be a short list as well (Returnal, Horizon Forbidden West, Lego Horizon Adventures, Sackboy: A Big Adventure, Destruction AllStars, Until Dawn).
Just to make things clear, PlayStation Studios output is divided by the work of three different production companies that are all part of the whole SIE Group:
Sony Interactive Entertainment Inc. (Rise of the Ronin, Astro Bot).
Sony Interactive Entertainment America LLC (Spider-Man 2, Helldivers 2).
Sony Interactive Entertainment Europe Ltd. (Until Dawn, Lego Horizon Adventures).
 

Gaiff

SBI’s Resident Gaslighter
Stellar Blade (Korea) and Wukong (China) are great, but it will take a hell of a lot more for them to compete with Japan.

Stellar Blade was published by Sony btw.
They both have more, but it's a lot of MMOs or games that haven't come out here.

Throne and Liberty is the hottest new game on Steam and is made by a Korean dev. Crimson Desert looks promising and it's from a Korean dev as well. Lost Ark had over 1.3 million concurrent players on Steam. It's a Korean MMO. As for China, you obviously have Black Myth: Wukong, but also The Legend of Sword and Fairy 7, and a few other RPGs, and of course MMOs that didn't see the light of day here.

Obviously, neither combined can compete with Japan, let alone individually, but they got some really good stuff. I also believe Black Myth: Wukong will kickstart an interest in China for single-player games and we will see more of them in the future. Things look promising for China and SK.
 
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Danjin44

The nicest person on this forum
This is mostly my own personal taste but this gen I'm almost completely lost interest in western games.....I dont think I bought single western game this year.

This year I'm definitely giving it to Atlus, they released great games back to back.
 
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Bkdk

Member
Dei leading to hiring by race ratio and work from home likely biggest contributors to western gaming industry struggles. Their pay, especially the US ones are so much higher currently too compared to Asian devs. Painful time ahead for most US game devs. A lot will have to make the move elsewhere and cut salary to find work as more western studios layoff and shutdown incoming.
 

bender

What time is it?
This is mostly my own personal taste but this gen I'm almost completely lost interest in western games.....I dont think I bought single western game this year.

This year I'm definitely giving it to Atlus, they released great games back to back.

As much as I hate to admit it, a dirty, filthy Canadian made one of my favorite games of the year in Balatro.
 
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Stellar Blade (Korea) and Wukong (China) are great, but it will take a hell of a lot more for them to compete with Japan.

Stellar Blade was published by Sony btw.


Mihoyo is the most successful gaming studio right now, above Rockstar. They are doing more than "compete". There are more studios transitioning from AAA gachas to console/PC. The advantage of China is that they have much more money and the talent pool is huge.

Another excellent ones from Korea are Neowiz (Lies of Pi) and Pearl Abyss, creators of the next banger: Crimson Dessert.

The West is losing flagship studios left and right. Right now it's carried by PS Studios (which must transition to new IPs), Rockstar and CD Projekt. The situation at Microsoft, Ubisoft, and EA is just embarrassing.
 

Fbh

Gold Member
Japan seems to focus on making fun to play games that are designed to appeal to the audience that is actually interested in these types of games.

A lot of western developers, at least in the AAA space, make games that look graphically amazing but aren't that fun to play, and they seem to try to appeal to an non existing audience that they'd like to have, instead of the existing one that would normally be interested in their games.
 
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