Little Chicken
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at your own risk


I actually feel like that is less likely (though entirely possible). Why put so much work in to the remaster and not fix some common complaints about the game? Some on the changes could be back ported from Skyrim, like the archery mechanics.I think it's quite unlikely that there are any changes/improvements aside from the graphics as they literally call it a Remaster. I can't think of any Remaster in the past few years that was more than a new coat of paint. Hell, Crash Trilogy even had like the same controls as a PSone game.
With everything happening in the last few hours, I'm starting to believe it might be on the 21 indeed.at your own risk
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Og leaks mentioned some qol changes for stamina, blocking, bow combat etc. Will see soon anywayI think it's quite unlikely that there are any changes/improvements aside from the graphics as they literally call it a Remaster. I can't think of any Remaster in the past few years that was more than a new coat of paint. Hell, Crash Trilogy even had like the same controls as a PSone game.
If you want to put it real simple, Skyrim is Oblivion with much better world and dungeon design but a much worse quest design and writing. So if quests are important to you, boy, you are in for a treat. Not only are all the major guilds quest lines longer and better but there are so many random quests going on that will just blow your mind.
Downside is that the main world looks quite similar everywhere and so do many of the dungeons. So it depends on where you have your preferences.
Summary
A remaster (presumably for Xbox Series and PC) of 2006's open-world RPG, The Elder Scrolls IV: Oblivion, is in development according to leaked documents from Microsoft's FTC trial over the buyout of Activision Blizzard.
All leakes suggest its going to be a shadow drop, that is why.
Because reliable insiders like Jeff Grubb and Nate said it. These are people with reliable track record, especially Jeff. Plus today we are getting a lot of sudden leaks like steamdb stuff, which means its getting closer to imminent releaseBeing a shadow drop doesn't confirm a date. It just seems there was a date that could have changed.
There was never a date, that's the principle of a shadow drop: we don't know. Grubb first said it would happen on the 21st, then quickly corrected himself by saying it was the week of the 21st. But the headlines are stupid and jumped on the 21st date.Being a shadow drop doesn't confirm a date. It just seems there was a date that could have changed.
There was never a date, that's the principle of a shadow drop: we don't know. Grubb first said it would happen on the 21st, then quickly corrected himself by saying it was the week of the 21st. But the headlines are stupid and jumped on the 21st date.
It could be tomorrow, but there is nothing sure.
bros I think Mehrunes Dagon just flew over my house!
God please have the level scaling be fixed. It kinda sucks when you have to meta game the leveling just to not screw yourself over, the more you leveled the less powerful you felt, the fuck a street site bandit doing with glass armour taking minutes to kill... It really neuters the fun you have with the OG game later on.
Same here, can't complete the main quest as my lv 25 was broken. I put the difficulty level at the easiest and it wasn't fun anymore. I'll need a guide to level up my character on this remaster.I remember hitting like level 25 or 30'i think? And just started running into Minotaurs on the roads between cities that would one shot me lmao. As a youngster I couldn't figure out what the fuck happened. 100% agree with you here.
120 gigs? What the actual fuck??at your own risk
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Because reliable insiders like Jeff Grubb and Nate said it. These are people with reliable track record, especially Jeff. Plus today we are getting a lot of sudden leaks like steamdb stuff, which means its getting closer to imminent release
That's 24 times bigger than the original!! That must mean it's 24 times better!!1120 gigs? What the actual fuck??
24 times better graphics and soundThat's 24 times bigger than the original!! That must mean it's 24 times better!!1
Id say Grubb's track record is more akin of ''even a broken clock gets it right twice a day''.Because reliable insiders like Jeff Grubb and Nate said it. These are people with reliable track record, especially Jeff. Plus today we are getting a lot of sudden leaks like steamdb stuff, which means its getting closer to imminent release
Does the Remake include Knights of the Nine and Shivering Isles?
Word around the campfire is that all DLC is included. I think it would be a bit ridiculous if it wasn't. If I were to bet, I'd bet on it all being present.Does the Remake include Knights of the Nine and Shivering Isles?
Lmao yeah I remember my first character when I was fooling around forever in the sewers and only did side quests and other minor things and slept and leveled up whenever I could. When I finally started doing some proper quests out in the the real world it was like playing a Souls game before that was even a thing lolGod please have the level scaling be fixed. It kinda sucks when you have to meta game the leveling just to not screw yourself over, the more you leveled the less powerful you felt, the fuck a street site bandit doing with glass armour taking minutes to kill... It really neuters the fun you have with the OG game later on.
Jeff Grubb definitely wouldnt report so precisely if he didnt know better. Just wait, youll see soon enoughThat's sort of my point. I want it to be true and lean toward it being likely, but I'm not sure when these reliable insiders recieved the drop date. Was that release date forecasted from 6 months ago? 2 years? Last month?
Jeff Grubb definitely wouldnt report so precisely if he didnt know better. Just wait, youll see soon enough
Jeff Grubb definitely wouldnt report so precisely if he didnt know better. Just wait, youll see soon enough
But it doesn't even make lore sense, why are ragtag bandits all of a sudden in high level gear, or being replaced by other creatures. Morrowind did not have this problem though I believe it had some sort of scaling, but in no way that aggressive. You felt more powerful in Morrowind the more you leveled which is not the case in Oblivion. There are other ways to solve this, many other games have.Lmao yeah I remember my first character when I was fooling around forever in the sewers and only did side quests and other minor things and slept and leveled up whenever I could. When I finally started doing some proper quests out in the the real world it was like playing a Souls game before that was even a thing lol
But idk I think they should keep it as it was. Or at least keep it that way as a difficulty setting. Changing it would mean making it too easy for hardcore gamers, I remember people complaining at how casual Skyrim was compared to Oblivion and even more so Morrowind.
Yeah, it's because Morrowind is the superior game in terms of design and mechanics. Sadly Oblivion is the big "mainstream appeal" gear shift at Bethesda as well as the seemingly built in fear of saying "no" to the player, so we end up with this terrible level scaling, gutting of that awesome UI Morrowind had, amongst other things. I still love this game, but it has issues and this is a big one.But it doesn't even make lore sense, why are ragtag bandits all of a sudden in high level gear, or being replaced by other creatures. Morrowind did not have this problem though I believe it had some sort of scaling, but in no way that aggressive. You felt more powerful in Morrowind the more you leveled which is not the case in Oblivion. There are other ways to solve this, many other games have.