• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Jim Ryan says PlayStation Plus’s new games library will have ‘all the big names present’ (VGC)

kingfey

Banned

PlayStation boss Jim Ryan has claimed that PlayStation Plus’s new games library will have “all the big names present”.

Speaking on the Official PlayStation Podcast, the Sony Interactive Entertainment CEO was asked to name some of the games coming to the service.

“I’m going to play a little hard to get on that one, but I can tell you free that we have massive publisher participation in this program. We have all the big names present,” he replied.

He went on to claim that the new service won’t simply focus on larger titles, but a wider selection of developers.

“We have big publishers, we have small indie publishers. We have over 200 partners working with us to put their content into PlayStation Plus, so the lineup is going to be really strong.”

Several first-party titles have already been confirmed for the new service, such as God of War, Marvel’s Spider-Man, Marvel’s Spider-Man: Miles Morales and Returnal.

The service will launch around one year after the release of Returnal implying that Sony may be willing to add its largest PS5 games to the service within that timeframe.

Additional titles, including third-party titles, will be announced at a later date with regular additions planned for the future, according to SIE.

However, it won’t add first-party titles on their release dates in the same way that Microsoft‘s Xbox Game Pass does. Ryan has said that he believes this approach “could hurt” the development of Sony’s big-budget titles.

When asked about adding new Sony first-party titles to the service in the game was that Microsoft does with its Xbox Game Pass, Ryan said: “This is not a road that we’ve gone down in the past. And it’s not a road that we’re going to go down with this new service.”

During the same podcast, Jim Ryan confirmed that Sony has more acquisitions planned, beyond its recent buyouts of Bungie and Haven.
 
I’ve no doubt it will. The PlayStation audience is massive so if publishers and developers want a wider reach, it makes sense to take part.
I do wonder whether the money Sony will make from PS+ extra can really pull in big names reasonably close to launch. Another user worked out that the average GamePass user subscribed all year only contributes about $35(ish) as there are many users using deals. Microsoft are obviously playing the long game and are bankrolling GamePass for userbase, but Sony don’t have the cash to do that to the same extent. This is why I think Sony’s yearly pricing is a great idea - in theory they’ll be pulling on more cash per user (on average) than GamePass.
 

Matt_Fox

Member
Looking forward to seeing the list... we've probably all got a few old faves we'd love to be able to play easily on current gen.

For me, I'd like...

oz1kfhu.jpg


LiuJ6LX.jpg
 

kingfey

Banned
Another user worked out that the average GamePass user subscribed all year only contributes about $35(ish) as there are many users using deals.
That is false. Not enough people know about these loopholes, and the complications it has.

Microsoft rewards needs dedication. Most people would rather spend, then follow these guides.

The gold conversion rate requires specific steps. If you miss one of them, you will lose the 3 year deal. Even that, doesn't have enough attractions.

1$ is for new people, and those who haven't used gamepass for 4 months. The likelihood of existing users, using that deal is minimal. Since they will have to buy $60 xbox live gold again, to use the online function. And if they even logged in to the service, before the 4 months ends, they will pay $10-$15. That is how tough it is, to abuse it.

Most people are paying $10 on pc, and $15 on xbox(Since they are getting xbox live gold with the service).
 
Last edited:

Markio128

Gold Member
I really don’t see day 1 first party releases as being critical, just because of the distinct lack of them compared to third-part releases. For example, the last 1st party release on gamepass was Halo Infinite, 5 months ago.
 

kingfey

Banned

Chukhopops

Member
I hope that’s true so there is proper competition to GP and MS keeps being aggressive with its offer. Could be useful to catch up on some of the Sony stuff I wouldn’t pay full price for.

But so far it looks more like a PSNow catalog clean-up and the addition of first party games from 2019 onwards.
 

ElCasual

Member
Just give me Rule of Rose, Clocktower 2 and 3 , Maximo and Haunting Grounds with a good emulation and FOR ME that service gonna be good.
 
That is false. Not enough people know about these loopholes, and the complications it has.

Microsoft rewards needs dedication. Most people would rather spend, then follow these guides.

The gold conversion rate requires specific steps. If you miss one of them, you will lose the 3 year deal. Even that, doesn't have enough attractions.

1$ is for new people, and those who haven't used gamepass for 4 months. The likelihood of existing users, using that deal is minimal. Since they will have to buy $60 xbox live gold again, to use the online function. And if they even logged in to the service, before the 4 months ends, they will pay $10-$15. That is how tough it is, to abuse it.

Most people are paying $10 on pc, and $15 on xbox(Since they are getting xbox live gold with the service).
So what is the reason behind that calculation then? The assumption was that it was people converting cheaply from gold, so if the conclusion is wrong, what is the root cause of the $35 per user figure? The calculations seemed solid to me and weren’t based on numbers pulled out of thin air.

If a user subs to PlayStation Plus Extra for a year, Sony stand to make $99 from every user at least if they use the cheapest method of subbing. If Sony get volume of users at that tier, theyll make more money than GamePass without having to sacrifice a large portion of day 1 sales of first party software.

I’m not interested in any subs, but Sony’s sub does appear to make very good business sense.
 
Last edited:

Chukhopops

Member
So what is the reason behind that calculation then? The assumption was that it was people converting cheaply from gold, so if the conclusion is wrong, what is the root cause of the $35 per user figure? The calculations seemed solid to me and weren’t based on numbers pulled out of thin air.

If a user subs to PlayStation Plus Extra for a year, Sony stand to make $99 from every user at least if they use the cheapest method of subbing. If Sony get volume of users at that tier, theyll make more money than GamePass without having to sacrifice a large portion of day 1 sales of first party software.

I’m not interested in any subs, but Sony’s sub does appear to make very good business sense.
Nobody knows how many users use the conversion except for MS itself. Any one pretending to have worked it out is talking out of his ass.
 

yurinka

Member
A PS3 emulator is "coming soon", much like Microsoft's first party exclusives are "coming soon".
No, the only thing Sony said was PS3 game & game engine programmer from Insomniac and ICE team, who said PS5 hardware can't emulate some parts properly due to tech limits because can't match certain sustained core speed and some memory stuff. Something agreed by the coder of the best PS3 emulator.

It's impossible to have a PS3 emulator running almost all games at full speed and with no bugs without additional hardware not present on PS5.

Why isn't MLB The Show 22 on there now?

Come Jimmie
Same reason they don't have their other games there day one, because Sony wants to have a profitable business with it.
 
Last edited:

HeisenbergFX4

Gold Member
Same reason they don't have their other games there day one, because Sony wants to have a profitable business with it.
Just my 2 cents since its on the other service it should be on PS service as well

Last year I bought the PS5 version and played the GP version just wanted to see them side by side and looking like this year will be the first year since MLB The Show launched that I don't have a reason to buy it on PS

Who Knows Idk GIF
 

yurinka

Member
Just my 2 cents since its on the other service it should be on PS service as well

Last year I bought the PS5 version and played the GP version just wanted to see them side by side and looking like this year will be the first year since MLB The Show launched that I don't have a reason to buy it on PS

Who Knows Idk GIF
I agree, I thought Sony was going to have some deal with MLB to have it on PS+ too. But seeing that it isn't the case, then it's because MS prefers to lose money with that game paying for having it on their service, while Sony prefers to profit from it instead by selling it.

Not really. The most important part of that subscription is the ps3 games. And those games are cloud streaming. Ps2 games would be interesting.
In term of financial, Sony does a great job, making sure they don't pay too much on the service.
But if you are trying to appeal to the mass, you will need something else. Day1 would entice alot of people. Especially, those who can't afford paying $60 for day1 games.
No, the most important part of that subscription will be the PS4 games: they said it will have up to 400 PS4+PS5 games, but as of now the only PS5 known one is Returnal at launch. Let's assume it has a few unannounced PS5 games more. So pretty likely wil have almost 400 PS4 games. They also said it will have up to 340 PS1+PS2+PS3+PSP games, meaning none of these platforms includng PS3 can have more games than the almost 400 PS4 games.
 
Last edited:

kingfey

Banned
So what is the reason behind that calculation then? The assumption was that it was people converting cheaply from gold, so if the conclusion is wrong, what is the root cause of the $35 per user figure? The calculations seemed solid to me and weren’t based on numbers pulled out of thin air.
Because it's false numbers, to undermine gamepass.
Its $10-$15 a month, or $120-$180 a year. If you successfully used the the 3 year Gold conversion, you are paying $60 a year for 3 years.
If you are new, you will pay $1 for 1-3 months, then $15 after that, which brings it to $135 a year.


If a user subs to PlayStation Plus Extra for a year, Sony stand to make $99 from every user at least if they use the cheapest method of subbing. If Sony get volume of users at that tier, theyll make more money than GamePass without having to sacrifice a large portion of day 1 sales of first party software.
For the ps+ premium, you will have to upgrade your tier. From psnow users, we can deduct that, the ps users who are interested in a service like that is very low.

Even if they are interested in that service, 48m users won't pay for the premium. Look at xbox live gold users.

If they sub to the highest level, it would be $18 a month or $216 a year. 5 ps+ premium users will bring the same money as 6 gamepass users. But that entirely depend on how many ps+ users upgrade to that service.

Currently, 16m gamepass users paying $15 brings the same money as 48m ps+ users paying $60 a year.

Day1 games plays a big factor, but that is it. GP can grow up to 40m in the future, and increase the revenue.

I’m not interested in any subs, but Sony’s sub does appear to make very good business sense.
Not really. The most important part of that subscription is the ps3 games. And those games are cloud streaming. Ps2 games would be interesting.
In term of financial, Sony does a great job, making sure they don't pay too much on the service.
But if you are trying to appeal to the mass, you will need something else. Day1 would entice alot of people. Especially, those who can't afford paying $60 for day1 games.
 

Chukhopops

Member
I agree, I thought Sony was going to have some deal with MLB to have it on PS+ too. But seeing that it isn't the case, then it's because MS prefers to lose money with that game paying for having it on their service, while Sony prefers to profit from it instead by selling it.
Considering MLB is still in the top 50 most played Xbox games almost a year after its release, most likely the cut MS had from the MTX paid for the cost of putting it on GP. And that’s why they are renewing the deal this year…
 

kingfey

Banned
I agree, I thought Sony was going to have some deal with MLB to have it on PS+ too. But seeing that it isn't the case, then it's because MS prefers to lose money with that game paying for having it on their service, while Sony prefers to profit from it instead by selling it.


No, the most important part of that subscription will be the PS4 games: they said it will have up to 400 PS4+PS5 games, but as of now the only PS5 known one is Returnal at launch. Let's assume it has a few unannounced PS5 games more. So pretty likely wil have almost 400 PS4 games. They also said it will have up to 340 PS1+PS2+PS3+PSP games, meaning none of these platforms includng PS3 can have more games than the almost 400 PS4 games.
"Download or stream

Or pick from over 300 PS4 games to download to your console and they'll be ready to play, in up to 4K resolution if you're playing on PS5 or PS4 Pro. Whether you stream or download, your PS Now subscription includes full access to all available online multiplayer modes."

Its the same as psnow, with more added games. Only difference is ps5+ps1+ps2+psp games.
 

yurinka

Member
Considering MLB is still in the top 50 most played Xbox games almost a year after its release, most likely the cut MS had from the MTX paid for the cost of putting it on GP. And that’s why they are renewing the deal this year…
I see.

I didn't know one company was losing money
As I remember in recent years MLB was in the top 10-20 best selling games of the year of NPD. To convince them to put such AAA game on GP day one can't be cheap, it means they have to compensate a lot of copies.

I assume that part of the idea is to reduce the revenue from copies sold but in exchange to have more users so to increase the revenue from mtxs. But baseball is only popular in USA and a handful other countries that are pretty minor for gaming/Xbox. So I highly doubt mtx cut and GP growth (if it exist) that it could have generated compensates it.

"Download or stream

Or pick from over 300 PS4 games to download to your console and they'll be ready to play, in up to 4K resolution if you're playing on PS5 or PS4 Pro. Whether you stream or download, your PS Now subscription includes full access to all available online multiplayer modes."

Its the same as psnow, with more added games. Only difference is ps5+ps1+ps2+psp games.
PS Now had over 900 games, seems that they are changing the list of PS2, PS3, PS4 games available instead of only adding PS1, PSP, PS5 games on top.

PS+ Premium -which will use the same PS Now technology- will have up to 400 PS4+PS5 games plus up to 340 PS1+PS2+PS3+PSP games. So up to 740 games. These are less than the over 900 games they had before.

So they removed games. Not only these 160+ missing ones, we know they are adding PS1, PSP, PS5 games plus PS4 games that weren't available there. So they are adding new games but also removed like maybe around 200 games. Seems they are reworking their PS Now catalog.

But again, PS+ Premium will have up to 740 games (in addition to the monthly games and PS Plus Collection ones), up to 400 of them from PS4+PS5 (almost all of them PS4 ones at least at launch) and up to 340 of them from PS1, PS2, PS3, PSP. All these 740 downloadable or streameable (PS3 games not downloadable, at launch PS5 games won't be stremeable).

PS+ Extra tier gets the downloading part of these PS4+PS5 games.
 
Last edited:

kingfey

Banned
As I remember in recent years MLB was in the top 10-20 best selling games of the year of NPD. To convince them to put such AAA game on GP day one can't be cheap, it means they have to compensate a lot of copies.

I assume that part of the idea is to reduce the revenue from copies sold but in exchange to have more users so to increase the revenue from mtxs. But baseball is only popular in USA and a handful other countries that are pretty minor for gaming/Xbox. So I highly doubt mtx cut and GP growth (if it exist) that it could have generated compensates it.
Xbox has alot of users in USA. MLB is the perfect game for xbox. Which is why it's popular on xbox now.
MTX brings alot of money, when users don't pay for that product, or get it from other means. Gamepass is the perfect place to generate more mtx revenue. Users only pay for subscription, which makes them more likely to spend money on mtx games.
 

kingfey

Banned
we know they are adding PS1, PSP, PS5 games plus PS4 games that weren't available there.
This plus adding all their past 1st party games on the service, would make it a compelling upgrade. I hope they don't fuck it up.
Psnow suffered the lack of long term 1st party support, and key standing out games.
 

yurinka

Member
Xbox has alot of users in USA. MLB is the perfect game for xbox. Which is why it's popular on xbox now.
MTX brings alot of money, when users don't pay for that product, or get it from other means. Gamepass is the perfect place to generate more mtx revenue. Users only pay for subscription, which makes them more likely to spend money on mtx games.
Yes, I agree. And by far USA is the most important market for Xbox. While PlayStation's business is less focused in a country, it's more global while being Europe their main market.

This plus adding all their past 1st party games on the service, would make it a compelling upgrade. I hope they don't fuck it up.
Psnow suffered the lack of long term 1st party support, and key standing out games.
Yes, not sure if all their 1st party games and if forever (they may rotate them) but at least a seems that a good chunk of the main ones will be there, at least they announced some big newer ones.

I think what they did removing PS2, PS3 and PS4 was to cut the fat removing garbage fillers because maybe they prefer to have a more curated and diverse catalog supportting more platforms and genres. They'll have up to 740 games from over 200 partners, mostly all the big names from big AAA and indies, which sounds as if they are getting from many of them -I assume indies- only one game per dev/publisher.

Many years ago wih PS+ they had the policy that games included in the monthly games had at least a minimum metacritic score. Nor sure of the number, but I think it was 70 or 75. Hopefully they did that to cut the fat and decide which new games are accepted for their PS+ extra and premium lineup.
 
Last edited:

Heisenberg007

Gold Journalism
Considering MLB is still in the top 50 most played Xbox games almost a year after its release, most likely the cut MS had from the MTX paid for the cost of putting it on GP. And that’s why they are renewing the deal this year…
Xbox has alot of users in USA. MLB is the perfect game for xbox. Which is why it's popular on xbox now.
MTX brings alot of money, when users don't pay for that product, or get it from other means. Gamepass is the perfect place to generate more mtx revenue. Users only pay for subscription, which makes them more likely to spend money on mtx games.
You guys are assuming that Gamepass brought in a lot more players than PS did with retail sales. That's not the case.

According to data, MLB The Show 21 hit 4 million players. 2 million copies were sold on PS4 and PS5. The rest of the 2 million came from Xbox and Gamepass.
"Two million copies have sold on PlayStation consoles, with the remaining two million coming from Xbox and Game Pass."
So PlayStation brought in the same amount of players with retail sales that Xbox did with retail sales + Gamepass. 2 million players each would have net similar amount of MTX on both platforms. But PlayStation also had retail sales for these 2 million units, which the PlayStation business model definitely brought in more revenue. cc: yurinka yurinka
 

Chukhopops

Member
You guys are assuming that Gamepass brought in a lot more players than PS did with retail sales. That's not the case.

According to data, MLB The Show 21 hit 4 million players. 2 million copies were sold on PS4 and PS5. The rest of the 2 million came from Xbox and Gamepass.

So PlayStation brought in the same amount of players with retail sales that Xbox did with retail sales + Gamepass. 2 million players each would have net similar amount of MTX on both platforms. But PlayStation also had retail sales for these 2 million units, which the PlayStation business model definitely brought in more revenue. cc: yurinka yurinka
I didn’t say it brought more players than Sony, or that it made more money than Sony’s “double pay” model.

I said it brought enough players for the MTX to cover the cost of putting the game on GP. Why do I think so? Because they are doing it again this year and no one is forcing either party to do so.

I actually think the MLB deal is one of those rare “everyone wins” situations:
- MLB gets their license in the hands of a new audience;
- MS gets a lot of PR, money from MTX and what was formerly a PS exclusive;
- Sony gets money from developing the game and maybe a cut based on game performance, I don’t know;
- MS players get a popular game in their sub, and Sony players get to pay for the game and the MTX (it’s very important for them).
 

ksdixon

Member
I've probably asked simillar before, but in general, where's the general thoughts lie on BC/enhanced BC, and within streaming vs downloading context?

Personally I'd want to purchase BC games in the PStore, whatever Sony would have to do to get them there like re-liscense them, or throw the roms in an emulation wrapper. I don't need upscaled graphics, or trophy support or whatever (though it'd be nice considering Xbox's efforts). I'm trying to get rid of the amount of consoles plugged-in under my TV legally without just saying 'feck it' and emulating everything old, and moving to PC-centric gaming, where I'd eventually get the more modern XBSX and PS5 exclusives anyway with the way they're going.

If I have to be forced to subscribe rather than purchase individually, I'd hope the games are downloadable rather than streaming. If it has to be streaming-only it better be fantastic, but so far it has decidedly not been. Streaming games is absolutely bottom of the barrell feature for me, outside of it's background applications to enable Remote Play and SharePlay, which I love but I also wish worked a lot smoother.

All I want is Sony's signiature-style AAA output, paired with MS's approach to BC from one console manufacter. Is that honestly so much to ask? You'd think it was easy money left on the table, just meet/exceed in the area you're lacking and your competition has covered.
 
Last edited:

yurinka

Member
You guys are assuming that Gamepass brought in a lot more players than PS did with retail sales. That's not the case.

According to data, MLB The Show 21 hit 4 million players. 2 million copies were sold on PS4 and PS5. The rest of the 2 million came from Xbox and Gamepass.

So PlayStation brought in the same amount of players with retail sales that Xbox did with retail sales + Gamepass. 2 million players each would have net similar amount of MTX on both platforms. But PlayStation also had retail sales for these 2 million units, which the PlayStation business model definitely brought in more revenue. cc: yurinka yurinka
Makes a lot of sense, remember that only a part of these 25M of GP are from USA, and a portion for them from Xbox. So there can't be a lot of millions using Xbox GP in USA and only a portion of them may be interested on MLB and that some Xbox players will have buy it instead of getting it from GP.

To release the Xbox version and to put it on GP seems it has been a good idea from MLB to generate extra revenue and profit. But the ARPU is higher on PS because all of them got the game by paying for it instead of from GP.

On the platform holder side, seems both platforms got the same amount of users so pretty likely the same amount from mtx. Or not, because getting it on GP may imply less investment on the game so many people may have only tested it and quickly moved to other GP game, while instead someone who paid full price for it may have invested more time in the game so more mtx too. That on top of PS players investing more money to get access to the game, meaning a more profitable business for Sony specially considering MS must have paid millions of dollars to have the game on GP.

I didn’t say it brought more players than Sony, or that it made more money than Sony’s “double pay” model.

I said it brought enough players for the MTX to cover the cost of putting the game on GP. Why do I think so? Because they are doing it again this year and no one is forcing either party to do so.

I actually think the MLB deal is one of those rare “everyone wins” situations:
- MLB gets their license in the hands of a new audience;
- MS gets a lot of PR, money from MTX and what was formerly a PS exclusive;
- Sony gets money from developing the game and maybe a cut based on game performance, I don’t know;
- MS players get a popular game in their sub, and Sony players get to pay for the game and the MTX (it’s very important for them).
I think considering game sales, GP usage and MTX may not have turned it intto a profitable business for MS to compensate what they paid for it.

But in terms of PR it has been a clear good point for MS to have day one on GP a former PS exclusive, important in USA, that it's even developed by Sony.

But yes, I think everyone got happy here. In fact, Sony may have even got a cut of the Xbox sales and mtx. And a game they made generating more revenue and profit is good news for them even if it has been made on a rival platform. Same idea behind letting Bungie to continue being full multiplatform.
 
Last edited:

kingfey

Banned
You guys are assuming that Gamepass brought in a lot more players than PS did with retail sales. That's not the case.

According to data, MLB The Show 21 hit 4 million players. 2 million copies were sold on PS4 and PS5. The rest of the 2 million came from Xbox and Gamepass.

So PlayStation brought in the same amount of players with retail sales that Xbox did with retail sales + Gamepass. 2 million players each would have net similar amount of MTX on both platforms. But PlayStation also had retail sales for these 2 million units, which the PlayStation business model definitely brought in more revenue. cc: yurinka yurinka
Copy sold slows down at certain point, while gamepass numbers keeps increasing. Keep in mind that your list is from July.
The game was still available on gamepass until March this year. That is a long time to get more users.
 

splattered

Member
But why would Sony bother with trying to attract all the big names if they don't believe in subscription services like GamePass and the new PS Plus? Which is it Jim?
 

Fbh

Member
If Kanck 1&2 aren't a part of this I'll sue for false advertising.

But I seriously think this sounds fine. With stuff like Miles morales and Returnal included, if they add stuff like Ratchet and Demon souls later this year this will definitely be worth for me when I get a Ps5

But why would Sony bother with trying to attract all the big names if they don't believe in subscription services like GamePass and the new PS Plus? Which is it Jim?

When did they say this?

What I gather from what they've said in the past week is that, at least for now, they believe in a hybrid future where Playstation is supported by big retail single player games, the ps+ subscription service and a bunch of new live service games.

Seems like they are going for something more like Disney + than Netflix
 
Last edited:

kingfey

Banned
when I get a Ps5
I wish you can get it fast. There are alot of fun, that is waiting for you.
And most importantly, no fucking 1m-2m loading times. It's almost instant.

I am currently holding on my Xbox games, once I get the xsx. Don't want to go back to those atrocious loading times.
 
Top Bottom