Before you jump to conclusions - no, I don't object to having gay romances in games at all. I did my fair share of playthroughs of Bioware games where I clapped cheeks with Iron Bull, Cortez, or Zevran, and it was always fun to explore these options thanks to great writing and tasteful, natural execution. However, what I find a bit frustrating is the pattern I've noticed in many mainstream video games featuring female protagonists. It seems that in a lot of games that star a woman as a main character, a gay romance in almost inevitably incorporated into the story in one way or another. But my question is: why aren't there more games starring female protagonists that explore heterosexual love interests? And I'm specifically referring to games with established characters like Lara Croft or Aloy, because RPGs with character creators and multiple romance options are a bit of a different ballpark from games that have already established characters and you're just playing out their story.
Doesn't it strike you as odd that almost every game where you play as a male character offers numerous romance options with female characters, while games featuring female protagonists often downplay or exclude heterosexual romance altogether? Case in point - Horizon games. At the beginning of Forbidden West, you receive a polite and restrained invitation to a date from a male character, which you can either decline or respond to with uncertainty, but ultimately decline without much concern on Aloy's part. However, in the DLC, the relationship with the female sidekick is presented with drastically different tone, where Aloy is clearly infatuated and awkwardly shy at mere thought of romancing that girl, and there's not even an option to express disinterest in any romance with her. I think it would be great if they could simply remain close friends instead, because it feels like, nowadays, every game that features two female characters has to imply a sexual attraction between them, which is just odd.
Compare this final scene from Burning Shores with a very similar scene at the end of The Witcher 3: Blood and Wine, where you share a drink and reminisce with your friend Regis. But now imagine that instead of just chatting for a while and then saying your goodbyes, you'd suddenly be locked into an awkward conversation where Regis made romantic advances on Geralt and you can either smooch with his old ass, or make your excuses and leave on a really awkward note. That seems to be the default approach many developers take when creating female characters in video games these days, and it's really off-putting.
The only mainstream game from recent memory that comes to my mind right now, which did have a hetero female protag who ended up kissing a guy at the end was Battlefront II. And even though to me the whole situation is merely an oddity to point out in a conversation, I reckon that female hetero gamers must be feeling really left out by not having an option to end a game with a handsome guy at heroine's side, lol.