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Kickstarter: Divinity: Original Sin 2 [Over, $2 million funded]

The flame that burns twice as bright burns half as long.
The big KS flop could happen any time now, and the more success story we have in the meantime, the likelier it is.

Is... this a joke? I can't tell.

Given that major multi-million game Kickstarters have been running for going on four years, well past the release of most of the pioneers and to a point where backers are going in with a completely sober concept of what a Kickstarted game entails, certainly does not suggest that it's gonna burn out any day now.
 
Is... this a joke? I can't tell.

Given that major multi-million game Kickstarters have been running for going on four years, well past the release of most of the pioneers and to a point where backers are going in with a completely sober concept of what a Kickstarted game entails, certainly does not suggest that it's gonna burn out any day now.

tumblr_static_37zndh07g6qsgcc8o0cks8wwo.png
 
I wonder if the lack of the physical copy is just for the terms of this KS, or if this is meant to imply they won't make D:OS 2 for consoles.
 
I wonder if the lack of the physical copy is just for the terms of this KS, or if this is meant to imply they won't make D:OS 2 for consoles.

I'm positive that was meant for PC. I think consoles are a given unless Divinity: Original Sin 1 flops super badly. Even then, I still think there would be chance with a change in strategy.
 
I'm positive that was meant for PC. I think consoles are a given unless Divinity: Original Sin 1 flops super badly. Even then, I still think there would be chance with a change in strategy.

I'm honestly tempted to double dip and get 1 on PS4 just to support Larian and to have a couch version.
 
I'm positive that was meant for PC. I think consoles are a given unless Divinity: Original Sin 1 flops super badly. Even then, I still think there would be chance with a change in strategy.

Swen said in one of the interviews (I think the gametrailers one) in the most recent update (5) that they're not working on a console version of 2.
 
The flame that burns twice as bright burns half as long.
The big KS flop could happen any time now, and the more success story we have in the meantime, the likelier it is.
We already had Red Ash though and this is being funded A-OK.
 
Finally got paid so I could back the game. Went with the Late Bird Discount tier, but may upgrade to the Double Dibs if the friend I played through Original Sin 1 with can't also back the project.

Really glad to see the Undead make it in, even if that makes it harder to decide what I'll play.
 
The flame that burns twice as bright burns half as long.
The big KS flop could happen any time now, and the more success story we have in the meantime, the likelier it is.

We've already had flops, scams, and the weaponization of Kickstarter. Doublefine in particular comes to mind.

Nobody gives a shit about the flops except those that gave money to them. You seem to be under the impression that Kickstarter campaigns exist in a vacuum. I'm more worried about the curated video game crowdfunding site Fargo and Feargus made than Kickstarter.
 
The flame that burns twice as bright burns half as long.
The big KS flop could happen any time now, and the more success story we have in the meantime, the likelier it is.
I assume you don't follow KS that closely? There have already been big flops, cancellations, scams, etc. That's nothing new
 
Here's a blast from Kickstarter past. Just 'cause it's so good.
Well, we kind of know that the modern-day world is part of the multiverse because of that guy locked in a dungeon talking about cars and whatnot.

Oh, man. That's right.

Edit
It was a reference to Mivey's post "half as long, twice as bright". It's the tagline for inFamous 2 and I believe that is the scene where Cole and Zeke said it in the game.

Ah, very good. Thanks!
 
I'm still trying to figure out what this image means.

Modern-day Divinity would be too freaky.

It was a reference to Mivey's post "half as long, twice as bright". It's the tagline for inFamous 2 and I believe that is the scene where Cole and Zeke said it in the game.
 
Hope companion personalities are in the game right away. Really took away from the single player experience in the original. Hope they redo blacksmithing as well, as it was broken on the one hand, but really uninspired on the other.
 
Apparently they've updated the FAQ section quite a bit

The bit about opting for pre-release access on Steam/GOG not locking you into your selected platform is music to my ears as it means separate apps for the alpha/beta and final release.
 
Every time an update gets posted I just start the video off so happy between Swen being adorable and always super excited and happy and the amazing music. I really want them to find a place to put that in the game. There has to be some point where you character has on a shit-eating grin walking away to that music.
 
http://www.lar.net/2015/09/07/where-are-the-women/
Pretty interesting, seeing how CRPGs are pretty popular among women
they've corrected (by the looks of it) my main complaint with the game, the shitty female armor

also they didn't do boob lizard people

RPGs in general totally are. Girls I know who are into console games tend to love Bioware games, and I have multiple girl friends who love Baldurs Gate II
 
I saw this summary of their DevLine posted on rpgcodex.
Will there be whips in the game? Swen likes they as a weapon choice, so maybe.

The editor will be the same as that for D:OS, but expanded and improved.

They will focus on release for PC first, they're making some changes to the engine and don't want to promise other platforms until they're sure it will work there.

No release for mobile platforms.

There was some production issue preventing you from using dual-shields, it wasn't just a silliness thing.

There will be a Spanish translation for D:OS 1 EE, it's still TBD for DOS2.

Will the game have pets? It doesn't right now, still TBD.

Will there be romances? There is some desire to do things on that front, they're prototyping things, but nothing is decided.

Will the EE come with all the bonus content? Yes.

There is no 4-player split-screen, only 2-players, the other two players will need a separate box/TV.

The Trait system will be improved, that's how some of the dialogue tags work in DOS2.

Will Bellegar come back? Dunno, Jan has to write a lot of poems for the postcards. (and no you can't get the post-cards as an add-on, they were deliberately tied to a limited tier for a reason.)

The Paypal payment option is almost ready.

They do have a system which will allow you to ambush-attack your partners, but it's not ready yet.

They don't have a render or sample of the Hoodie to show yet.

You can probably change skin tone for other races. I *think* they said you can't change body types because that's tied in with animations and such.

They are still undecided about who the new composer should be.

Will there be some version of the Lone Wolf Talent in DOS2? Swen thinks so.

In 4-player co-op will each player design their own characters or pick them from pre-sets (companions)? They're still working on that.

No fish weapon yet. Maybe, though.

The player housing is the Hall of Echoes stretch goal.

Will there be mixed races? The Undead will have you select your sub-race.

What are the penalties for dying? They're still working on that.

Will there be a UI button to make using the teleporter pyramids easier? Yes, probably.

Can you meet young Damien? No, this is just before Beyond Divinity, he's still stuck in Nemisis.

Will there be multiple ways to the next area? Yes, there will be ways to go separately or together.

Will you be able to return to previous zones? Sometimes yes, sometimes no, depending on the zone.

Chris Avellone won't be a stretch goal, the man is too stretched already

No Drow, they are copyrighted.

The crafting menu is improved, you can discover effects and use that to create recipes.

The action-point system is still in development

No bonus for transferring saves. The games are over 1200 years apart anyway.

The plan is for more towns to travel to than in D:OS (4), but you know what they say about plans..

Aleroth is planned to be one of the towns.

The D:OS 1 EE is about at the Gold Master stage.

Can we genocide all the cheese vendors? Yes.

What are the consequences of breaking pacts with your party members? He has a big design document, but he wants to hear from us for suggestions about that.

Will there be any way to speed up combat? Maybe. They're trying things, but it may not work out.

Will there be funny descriptions for your current stats, like what Divine Divinity had? Swen hopes to bring that back.

Will there be a Junk tag for items? Ways to send multiple items at once? It's on the list, but it won't be in the EE, maybe DOS2.

Can any two spells be combined? They're trying. There will also be "metamagic"
spellbooks which can't be learned, only used for spellcrafting.

You will be able to craft warrior/ranger/rogue skills, not just magic skills
 
Disapointed for the lack of any physical copy for backers.

I'll give them 5 for now, and the rest when the enhanced PS4 edition get's release in a few years.
 
Whoever they choose will have a difficult job.

I still stand by my idea to instead pull a Necrodancer and bring in various skilled folks of all styles to cover/remix/tribute all the greatest hits in Kirill's (Divinity related at least) entire body of work right up to and including the original D:OS.
 
No Drow, they are copyrighted.
What about Drizzt? Is will he make it in?

... Crazy people.

Will Bellegar come back? Dunno, Jan has to write a lot of poems for the postcards. (and no you can't get the post-cards as an add-on, they were deliberately tied to a limited tier for a reason.)
Nooooooooooooooooooooooooooooo
 
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