The flame that burns twice as bright burns half as long.
The big KS flop could happen any time now, and the more success story we have in the meantime, the likelier it is.
Is... this a joke? I can't tell.
Given that major multi-million game Kickstarters have been running for going on four years, well past the release of most of the pioneers and to a point where backers are going in with a completely sober concept of what a Kickstarted game entails, certainly does not suggest that it's gonna burn out any day now.
I wonder if the lack of the physical copy is just for the terms of this KS, or if this is meant to imply they won't make D:OS 2 for consoles.
Mac is for non-gaming hipsters.Disappointed at the lack of Mac version this time. Hopefully they'll make it eventually.
Mac is for non-gaming hipsters.
I'm positive that was meant for PC. I think consoles are a given unless Divinity: Original Sin 1 flops super badly. Even then, I still think there would be chance with a change in strategy.
I'm positive that was meant for PC. I think consoles are a given unless Divinity: Original Sin 1 flops super badly. Even then, I still think there would be chance with a change in strategy.
I think console development starts after the PC version is out, which is good with me.Swen said in one of the interviews (I think the gametrailers one) in the most recent update (5) that they're not working on a console version of 2.
I think console development starts after the PC version is out, which is good with me.
I'm honestly tempted to double dip and get 1 on PS4 just to support Larian and to have a couch version.
We already had Red Ash though and this is being funded A-OK.The flame that burns twice as bright burns half as long.
The big KS flop could happen any time now, and the more success story we have in the meantime, the likelier it is.
Swen is legit choking up at the end of the update. It's ok Swen, we love you too.
The flame that burns twice as bright burns half as long.
The big KS flop could happen any time now, and the more success story we have in the meantime, the likelier it is.
I assume you don't follow KS that closely? There have already been big flops, cancellations, scams, etc. That's nothing newThe flame that burns twice as bright burns half as long.
The big KS flop could happen any time now, and the more success story we have in the meantime, the likelier it is.
I'm still trying to figure out what this image means.
Modern-day Divinity would be too freaky.
Well, we kind of know that the modern-day world is part of the multiverse because of that guy locked in a dungeon talking about cars and whatnot.
It was a reference to Mivey's post "half as long, twice as bright". It's the tagline for inFamous 2 and I believe that is the scene where Cole and Zeke said it in the game.
I'm still trying to figure out what this image means.
Modern-day Divinity would be too freaky.
I really hope that we get the Summoning Master skill tree in the game, I loved summoning in the Original Sin.
I really hope that we get the Summoning Master skill tree in the game, I loved summoning in the Original Sin.
Here's a blast from Kickstarter past. Just 'cause it's so good.
Apparently they've updated the FAQ section quite a bit
Ohh, I missed that panel linked in the update. Will certainly give it a listen later.
http://www.lar.net/2015/09/07/where-are-the-women/
Pretty interesting, seeing how CRPGs are pretty popular among women
they've corrected (by the looks of it) my main complaint with the game, the shitty female armor
also they didn't do boob lizard people
RPGs in general totally are. Girls I know who are into console games tend to love Bioware games, and I have multiple girl friends who love Baldurs Gate II
Will there be whips in the game? Swen likes they as a weapon choice, so maybe.
The editor will be the same as that for D:OS, but expanded and improved.
They will focus on release for PC first, they're making some changes to the engine and don't want to promise other platforms until they're sure it will work there.
No release for mobile platforms.
There was some production issue preventing you from using dual-shields, it wasn't just a silliness thing.
There will be a Spanish translation for D:OS 1 EE, it's still TBD for DOS2.
Will the game have pets? It doesn't right now, still TBD.
Will there be romances? There is some desire to do things on that front, they're prototyping things, but nothing is decided.
Will the EE come with all the bonus content? Yes.
There is no 4-player split-screen, only 2-players, the other two players will need a separate box/TV.
The Trait system will be improved, that's how some of the dialogue tags work in DOS2.
Will Bellegar come back? Dunno, Jan has to write a lot of poems for the postcards. (and no you can't get the post-cards as an add-on, they were deliberately tied to a limited tier for a reason.)
The Paypal payment option is almost ready.
They do have a system which will allow you to ambush-attack your partners, but it's not ready yet.
They don't have a render or sample of the Hoodie to show yet.
You can probably change skin tone for other races. I *think* they said you can't change body types because that's tied in with animations and such.
They are still undecided about who the new composer should be.
Will there be some version of the Lone Wolf Talent in DOS2? Swen thinks so.
In 4-player co-op will each player design their own characters or pick them from pre-sets (companions)? They're still working on that.
No fish weapon yet. Maybe, though.
The player housing is the Hall of Echoes stretch goal.
Will there be mixed races? The Undead will have you select your sub-race.
What are the penalties for dying? They're still working on that.
Will there be a UI button to make using the teleporter pyramids easier? Yes, probably.
Can you meet young Damien? No, this is just before Beyond Divinity, he's still stuck in Nemisis.
Will there be multiple ways to the next area? Yes, there will be ways to go separately or together.
Will you be able to return to previous zones? Sometimes yes, sometimes no, depending on the zone.
Chris Avellone won't be a stretch goal, the man is too stretched already
No Drow, they are copyrighted.
The crafting menu is improved, you can discover effects and use that to create recipes.
The action-point system is still in development
No bonus for transferring saves. The games are over 1200 years apart anyway.
The plan is for more towns to travel to than in D:OS (4), but you know what they say about plans..
Aleroth is planned to be one of the towns.
The D:OS 1 EE is about at the Gold Master stage.
Can we genocide all the cheese vendors? Yes.
What are the consequences of breaking pacts with your party members? He has a big design document, but he wants to hear from us for suggestions about that.
Will there be any way to speed up combat? Maybe. They're trying things, but it may not work out.
Will there be funny descriptions for your current stats, like what Divine Divinity had? Swen hopes to bring that back.
Will there be a Junk tag for items? Ways to send multiple items at once? It's on the list, but it won't be in the EE, maybe DOS2.
Can any two spells be combined? They're trying. There will also be "metamagic"
spellbooks which can't be learned, only used for spellcrafting.
You will be able to craft warrior/ranger/rogue skills, not just magic skills
Whoever they choose will have a difficult job.They are still undecided about who the new composer should be.
lolChris Avellone won't be a stretch goal, the man is too stretched already
Whoever they choose will have a difficult job.
What about Drizzt? Is will he make it in?No Drow, they are copyrighted.
NoooooooooooooooooooooooooooooWill Bellegar come back? Dunno, Jan has to write a lot of poems for the postcards. (and no you can't get the post-cards as an add-on, they were deliberately tied to a limited tier for a reason.)
I once again nominate Lind Erebros.