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Killer 7 is horrible.

Matlock

Banned
Boxart quote:

"Killer 7 is like a haunted house where people want to poop on your face!"

Quick review so far...

+Looks great!

-Horrible controls.
-Nonsensical gameplay.
-Nonsensical plot.
-Japanese text for no apparent reason.
-Decapitated heads vomiting blood for no reason.
-Retarded cackling all the time, again, for no reason.
-"GET MORE BLOOD" with no explanation of how to do it.
-That fey red robot guy or whatever that says WE'RE IN A TIGHT SPOT every time he opens his mouth.
-Loading between every room. I don't mind the length, just that it's between every room.

I've played good games, I've played bad games, but this...yeah. It happily leaped from the territory of Wacky Jappy into the pool of Retarded and rolled around in it for a good long while.
 
This game completely fucking sucks. I don't understand the occasional GAFfer commenting that it's his/her personal GotY. WTF? Did you PLAY any other games this year? I don't mind people having their own opinion, and I'm 'guilty' of loving my fair share of admittedly shitty games, but I wouldn't proclaim any one of 'em GotY material.
 
See, almost everything Matlock listed as a negative, I saw as a distinctive quirk which set the game apart from anything else out there. And it certainly does not have bad controls - it just takes a little acclimatization, and after the initial adjustment it feels really natural, elegant and streamlined.
 
I kinda dug it.

Definitely makes sense to be considered ass, though. Especially if you're coming off from something like RE4.
 
You have bad taste.

Killer 7 boiled off all the bullshit from the survival horror genre and pared it down to it's base mechanic. Sure, it's an experiement, but it's an interesting one -- unlike any game you've played. Go ahead and dismiss it, but these days I'm as into out-there experiences as I am finely tuned gaming.
 
Also:

Matlock said:
-"GET MORE BLOOD" with no explanation of how to do it.

Hit limbs, heads, and weak spots (the yellow dots on your enemies). If you don't do that, you don't get blood at all.
 
Matlock said:
I didn't like RE4 either.

I can kind of see why one may not like Killer 7, but by no means is it a bad experience. It's a fairly basic game as far as mechanics and actual gameplay are concerned. However, everything else about it rocks. It kicks ass just the same way as say a game like Phoenix Wright does. Gameplay is rather sparse and oudated, but it's for the story and experience that save the game and pull it to a different form of greatness that few other games can hope to achieve.

Killer 7 is a game that I will never forget. It's got a narrative and style that is like NOTHING else done that I have played.

I make this addendum thus to your thread title "Killer 7 is a horrible 1st person shooter."

That I can more agree with. (Not that Capcom/Grasshopper/Suda 51 was even aiming for that at all, I am sure.)

As for what I quoted from you above there, Matlock... well, I guess there is just no accounting for some people's tastes.

I'd pick up a sequel/prequel in a heartbeat. It was just what I needed during the summer of 2005. I loved it all.
 
Love the game. Really enjoyed the stripped down gameplay mechanics, and the utter surrealism of it all. Excellent audio design. Dug the plot, too. Very cool.
 
As for what I quoted from you above there, Matlock... well, I guess there is just no accounting for some people's tastes.

Or, you know, they found it to be terribly easy, completely lacking in any sort of horror, hated the completely out-there aiming, and the context-sensitive situations did nothing for them.

I loved RE4
 
Tain said:
Or, you know, they found it to be terribly easy, completely lacking in any sort of horror, hated the completely out-there aiming, and the context-sensitive situations did nothing for them.

I loved RE4

I concede that. That is a possibility as well. One that I find difficult myself to see, but well, everyone has different tastes.

I FUCKING LOVED RE4

In any event, Killer 7 was something that just clicked for me. I went into expecting nothing and got one hell of a ride. A vastly different one from RE4, but an equally satisfying one to me.
 
Killer 7 rocks. Matlock doesn't know what he's talking about.

The flawed plot, which may have been hurt by a spotty translation, actually makes more sense as you play through the game. it's kind of this Burroughs-esque narrative that makes the same amount of sense no matter where a player starts in the game, level 1 or level 5.

The gameplay takes a backseat, as it does in similar mood-piece games like Silent Hill and Condemned. Why you gotta bitch and be a hater? Enjoy the strange, strange ride.

I tried to hate this game, really I did.
 
Killer7 was just that, Killer7. You can say it sucks, I can say it's great, neither of us is right, what remains is the fact that Killer7 is completely uncomparable to any other videogame as far as I know. If you try to compare it, it's no wonder you'll think it sucks.


Killer7 was so completely in-your-face, raw we-dont-need-to-explain-shit unlike a large amount of other games that try to cram and elaborate on a barely glued-on storyline the likes of Halo 2.


And yes of course the game had its flaws, we could spend the rest of 2006 arguing about those, but I think it's far more interesting to look at the attractive parts of Killer7, the things it did well and more importantly, unlike any other game.

Maybe I've delving too deep, but I'm still dazed at how something like Killer7 touched upon things described in this overly elaborate Plot Analysis

Personaly I wouldn't recommend it to anyone who doesn't know what Capcom is.
 
Date of Lies said:
Maybe I've delving too deep, but I'm still dazed at how something like Killer7 touched upon things described in this overly elaborate Plot Analysis

I don't think you've delved too deep. There's an intentional and curious consistency to the events in the narrative flow of the game that show that this was written as more than a wacky jappy shock piece. I think this Suda fellow has read a bit too much Hard-boiled Wonderland and the End of the World, but I'm not going to blame him for ripping shit off from the right parties.
 
White Man said:
I don't think you've delved too deep. There's an intentional and curious consistency to the events in the narrative flow of the game that show that this was written as more than a wacky jappy shock piece. I think this Suda fellow has read a bit too much Hard-boiled Wonderland and the End of the World, but I'm not going to blame him for ripping shit off from the right parties.
So are you trying to say that if I liked Killer7, I'd love this Hard-Boiled Wonderland and the End of the World novel?
 
DCharlie said:
i was so hard for this - and then i got it and err.... yea....
Same here. It seemed to be exactly my kind of crazy before I tried it, the direction of the trailers and music was just so slick --then I tried the game for 20 minutes and haven't touched it since. :( I think I'll try to give it another more thorough chance before I write it off, though.
 
Date of Lies said:
So are you trying to say that if I liked Killer7, I'd love this Hard-Boiled Wonderland and the End of the World novel?

If you like reading, and you like downright weird stories where you sometimes have to draw your own conclusions, then I highly recommend it.
 
Got it. Hated it.

The gameplay killed it. The only reason i got as far as i did was because i wanted to get further into the storyline. I never did finish it though.
 
This has to be one of the weirdest games I ever played. Saw it at a friend's place and it seems to me the developers simply went all out to make the single weirdest piece of entertainment software ever conceived. Is there even any deeper thought behind all that weird shit. :lol

edit: after reading through the thread a bit, there DOES seem to be a deeper thought behind the plot and all the strange stuff going on. Well, it was compelling at least. If only the gameplay was more interesting.
 
Mejilan said:
This game completely fucking sucks. I don't understand the occasional GAFfer commenting that it's his/her personal GotY. WTF? Did you PLAY any other games this year? I don't mind people having their own opinion, and I'm 'guilty' of loving my fair share of admittedly shitty games, but I wouldn't proclaim any one of 'em GotY material.

It's better than Lunar DS.
 
I need to go back and try to play more than 45 minutes of it at some point... it still strikes me as an excursion into weirdness just for the sake of being weird.
 
Killer 7, (like Ico and SoTC) is the perfect niche game for the anti-conformist mainstream hating GAF poster to attach themselves to. It makes them feel like they are so much more intelligent and enlightened than the average Halo loving fanboy. It also makes them feel good by really sticking it to all of the big companies like EA. It also gives them something to bitch about when the game sells 9,000 copies across all platforms. They can say things like "the masses are not as smart as me to understand true art" and "the masses are ruining the game industry by buying Need for Speed 8: Return of Rice".
 
FirstInHell said:
Killer 7, (like Ico and SoTC) is the perfect niche game for the anti-conformist mainstream hating GAF poster to attach themselves to. It makes them feel like they are so much more intelligent and enlightened than the average Halo loving fanboy. It also makes them feel good by really sticking it to all of the big companies like EA. It also gives them something to bitch about when the game sells 9,000 copies across all platforms. They can say things like "the masses are not as smart as me to understand true art" and "the masses are ruining the game industry by buying Need for Speed 8: Return of Rice".

Shit, I had no idea all that went on when I decided to like this game!

Seriously, give this game a chance. It's only 20 bucks and it's one hell of a ride.
 
FirstInHell said:
Killer 7, (like Ico and SoTC) is the perfect niche game for the anti-conformist mainstream hating GAF poster to attach themselves to. It makes them feel like they are so much more intelligent and enlightened than the average Halo loving fanboy. It also makes them feel good by really sticking it to all of the big companies like EA. It also gives them something to bitch about when the game sells 9,000 copies across all platforms. They can say things like "the masses are not as smart as me to understand true art" and "the masses are ruining the game industry by buying Need for Speed 8: Return of Rice".
I liked Killer 7 and hated SoTC and Ico, where do I fit in? :(
 
I worked with a guy who was on the Killer 7 team, I think his quote was that it was the "biggest piece of shit in existence" or something (liberal translation).
 
I started out avidly hating Killer 7, but after I got past level 5 -- well, more specifically, after my brother got past level 5 and inspired me to give it a serious go -- the plot started to come together in an odd way and I said "okay, the mechanics are total ass, but there's something clever goin' on here." I finished and was actually pretty amused, especially by the ending which pulls the game's narrative together in a pretty smart fashion. It's no GotY, but for an experimental piece, I've played far FAR worse.

For the record, I hated ICO and SotC.
 
Drinky Crow said:
I started out avidly hating Killer 7, but after I got past level 5 -- well, more specifically, after my brother got past level 5 and inspired me to give it a serious go -- the plot started to come together in an odd way and I said "okay, the mechanics are total ass, but there's something clever goin' on here." I finished and was actually pretty amused, especially by the ending which pulls the game's narrative together in a pretty smart fashion. It's no GotY, but for an experimental piece, I've played far FAR worse.

For the record, I hated ICO and SotC.


at this i am surprised
 
Drinky Crow said:
I started out avidly hating Killer 7, but after I got past level 5 -- well, more specifically, after my brother got past level 5 and inspired me to give it a serious go -- the plot started to come together in an odd way and I said "okay, the mechanics are total ass, but there's something clever goin' on here." I finished and was actually pretty amused, especially by the ending which pulls the game's narrative together in a pretty smart fashion. It's no GotY, but for an experimental piece, I've played far FAR worse.


For the first time ever I completley agree with DC. Now, that's an odd start of the new year :P

Killer7's story was one of those things who growed on me. Very clever imo.
 
Killer 7 was a good rental. If i had more time gaming maybe i would have bought it.
I like that unconfortable wierd feeling in the game. It's made for shock of course.
It's pretty well done except i don't really dig the play mechanics (they could have been ala RE4 -- overshoulder cam shooting, free movement but no strafe, etc -- this would have rendered the game prolly into a must buy)
 
Also, it's pretty clear from Matlock's post that he's only played the game for like a half hour to an hour. What did he really expect from a game that's touted for its presentation and not it's gameplay? Shock: the gameplay is simple, easy, and its saving grace is that it doesn't get in the way of presenting the weird narrative.
 
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