So basically all these reviews are of a demo of a game that will come out unfinished at launch.
So a 10 from polygon then! lol
The game looks great but without a full set of features and characters, not sure what score it should get. How do you score a game that doesn't have everything available yet? I would think you score it on whats available rather than what is coming, so if this game is getting 8s and 9s based on what it currently has, it must be one HELL of a fighter game
Pleased to see you bring all this up, I was pleasantly surprised at the scores but I didn't have time to read the meat of them. Glad I didn't bother.
On a broader scale, what you spell out here touches on what I dislike about most reviews nowadays. It's like having a car review that stops with, "Yeah it goes fast, you can reach 100 miles an hour eventually if you really feel like, steering wheel works like it's supposed to, and you can rest assured it comes in red. For those who don't like sweating, air conditioning is standard. Looks nice with a girl on it. 8/10" Good analysis of systems and their functionality and even fundamental things like control schemes seem underrepresented in most reviews, unless I'm looking in all the wrong places.
That said, I'm waaaaay out of the loop for tournament play and I don't want to sound like I'm pretending I am, so this realistically might be good enough for me to fool with whenever I get an Xbone.
The reviews so far seem fair aside from the lack of online impressions. Hope the netcode is ace. The game obviously would've scored higher if it weren't for the lack of content, which will be added over time. I'm fine with that.
As someone who really, really dislikes online play for any fighting games other than Tekken Tag 2 and Soul Calibur 5, I can safely say KI netcode is top notch... at least under the current network conditions.
Priorities I guess. With the short dev time they probably hat to cut shit.
This soundtrack is blowing my mind right now, i loved reading Micks bio -
So basically all these reviews are of a demo of a game that will come out unfinished at launch.
Exactly, which is probably why the list of initial characters is small and not many game modes included....at the moment. Doing this gave them more time to polish the game and make sure the balance was right and the game was actually fun to play. If they had tried to cram in 14+ fighters and single player mode whilst flushing out the online side of things i can safety say that the product we have currently would be no where near as good and would have reviewed badly. Least this way they can add stuff over time and build upon a solid foundation!
For me such a small initial roster is a refreshing change, as usually when i see a character select screen for recent fighters i feel over whelmed least with KI we can hone our skills on probably all 8 characters easily and will give a much more balance and enjoyable online community!
Is this the best reviewed game by Double Helix Games?
OK, now that Im using all the characters and messing around a bit more Killer Instinct seems pretty rad. Quick Look tomorrow morning.
Yeah. It's excellent stuff.Didn't one review mention something about poor sound design....?
What
The
Fuck.
It's easily some of the best music I've heard for a game in a long time.
Very surprised that a couple of the reviews claim the graphics look like a 360 game...thats a bit of a stretch lol.
Very surprised that a couple of the reviews claim the graphics look like a 360 game...thats a bit of a stretch lol.
I dunno, to me it looks like a 360 game with obnoxiously loud and overcompensating particles. But now they can do those particles!
DrDogg said:As far as I can tell, I was one of the few people who played online. I had absolutely no issues playing online, so I don't know what the problem was for anyone else.
As someone who really, really dislikes online play for any fighting games other than Tekken Tag 2 and Soul Calibur 5, I can safely say KI netcode is top notch... at least under the current network conditions.
I dunno, to me it looks like a 360 game with obnoxiously loud and overcompensating particles. But now they can do those particles!
IIRC the KI1 arcade was featured on an episode of ER as well.It's weird, I said KI is my most anticiped game for the line up, and now I'm watching an old ER episode and guess what:
Coincidence? I don't think so!![]()
I think they reviewed the complete launch build of the game
"Though it lacks an arcade mode or a full-sized character roster, Killer Instinct delivers where it counts."
"Once the rest of the add-ons are actually finished, this could even be one of the best titles in fighting games."
"It's just a shame that Killer Instinct feels incomplete, even if it's by design. "
Kinda wrong to give such a high note for a game without story mode and part of the chars, as good as the gameplay looks
but thats the launch build of the game. What more do you want them to do?
My review (USGamer) covers quite a bit of detail about the game system.
Only good thing about MK9 and Injustice.It's baffling that people value story modes in fighters that much. It is so strange to me.
It's baffling that people value story modes in fighters that much. It is so strange to me.
Well a lot more could have been given to players from the start, that would be if development started early or if the finished game was supposed to be rushed. Having a full fledged KI at launch would have been amazing. What we have is great though and I will be buying day one. However, I can't help but think that given the proper development time we could have had a full fledged fighting game that would be a killer app for the Xbox One right at launch.
It's baffling that people value story modes in fighters that much. It is so strange to me.
Awesome score. I want to jump onto this hype train.
Except as an actual thing, its not free-to-play!
Once the rest of the add-ons are actually finished, this could even be one of the best titles in fighting games.
I dunno, to me it looks like a 360 game with obnoxiously loud and overcompensating particles. But now they can do those particles!
Kinda wrong to give such a high note for a game without story mode and part of the chars, as good as the gameplay looks
It's baffling that people value story modes in fighters that much. It is so strange to me.
Didn't one review mention something about poor sound design....?
What
The
Fuck.
It's easily some of the best music I've heard for a game in a long time.
Look at it in person. This game looks nothing like a 360 game. From the launch games I've seen, the only game that looks better graphically is Forza.
Jago looks less like a ninja and more like a goofy cross between a monk and a Roman soldier
From IGN
...Jago is a monk isn't he? I never ever thought he was a ninja.
This game is causing me troubles.
I really dont care for the Xbox one, but I loved KI 1 and 2 on the arcade and console ......... but its double helix......... I dont know, I dont know...... and I live in Japan so who knows if ever I'll see the xbox one here......... and If I get it the lag will be terrible because maybe 3 people here would be buying it and most of the matches will be online to the US.
I dont know....
Look at it in person. This game looks nothing like a 360 game. From the launch games I've seen, the only game that looks better graphically is Forza.
well sound design isn't just about composed music. it takes a lot more things into consideration like sound effects and how everything balances out.
I think they reviewed the complete launch build of the game
So you're saying there won't be online at launch?
It's baffling that people value story modes in fighters that much. It is so strange to me.
Do I look stupid to you? Of course I'm not saying that