KILLZONE 2 - input lag now? if you want a reskinned COD4, go play WaW

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BeeDog said:
Did you come into this topic, as a non-PS3 owner that has barely shown any interest in the PS3 thus far afaik, to post that, with the addition of "Prepare to be disappointed"? Nice trolling there.
No, that line was taken almost verbatim from the non-review
T. Chick said:
However, after the jump, I will tell you why Killzone 2 probably isn't worth playing.....Killzone 2 may very well be as spectacular a disappointment as you'll play all year.
 
Cruzader said:
If anything that loser is just trying to get hits. Everyone ignore this crap. Dont go to their site.
Tom Chick is actually a really good games journalist. Maybe it's just his opinion, and not "trying to get hits."
 
Pristine_Condition said:
Yeah, the overlapping classes (it's unfortunate that most reviewers that claim KZ2 brings nothing new to the table missed this innovation, and the impact it wil have on online gameplay) wasn't something I personally got to mess with in the beta, but I saw what other players were doing with it, and it was cool to watch. Being able to mix classes/skills is cool. I think the coolest one I saw was a guy who mixed the ability to lay proximity mines to his medic skill. He could protect himself and get kills while reviving teammates in chokepoints! Nice!

The demolitions medic is an amazing class choice and is pretty easy to get. With the medics loadout, the ability to revive and lay traps, the demolitions medic is essential for holding down a front line while making sure that your back/choke points are protected.

Once I unlocked C4 this was the class that I used the most (love both ARs), and would only mix it up with the boost pill (combat medic) when we had a weak tactician or while playing search and retrieve.

Warzone and classes are already amazing experiences, but the ability to further customize your class or switch classes and weapons every time you respawn means that if you are bored (for some strange reason), you can just change up your class and it will completely change the way you approach a situation.
 
Cruzader said:
If anything that loser is just trying to get hits. Everyone ignore this crap. Dont go to their site.
He is a well known reviewer, he doesnt need to 'get hits'.
 
Who the hell is T.Chick and why should I care about his singular and rather insignificant opinion over all the other rest?

BTW: I don't care if he's known or respected. I say singular and insignificant because he's alone with his opinion and is being overshadowed by the rest.
 
Cruzader said:
If anything that loser is just trying to get hits. Everyone ignore this crap. Dont go to their site.
"Hey everybody, if we don't look at it, it doesn't exist......"
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EmCeeGramr said:
Tom Chick is actually a really good games journalist. Maybe it's just his opinion, and not "trying to get hits."

Him describing Visari as a gay norwegian hairdresser is enough to make me laugh him off.

That article is ridden with stupid crap.
 
Just watched the Gamespot preview, skipped past some of the spoiler parts but listened to most of what Andre' said. Wow.. It's obvious the other guys were trying not to laugh at him. Low res textures, and an "above average FPS" is hilarious. Everyone has different opinions, but I have to ask if he's thinking this is an above average FPS what his top FPS's are?
 
EschatonDX said:
Him describing Visari as a gay norwegian hairdresser is enough to make me laugh him off.

That article is ridden with stupid crap.


I thought it was stupid that he expects to gain XP when fighting bots. People don't really expect this do they?:lol
 
Fenderputty said:
Who the hell is T.Chick and why should I care about his singular and rather insignificant opinion over all the other rest?

BTW: I don't care if he's known or respected. I say singular and insignificant because he's alone with his opinion and is being overshadowed by the rest.
Well, the first half of your post is asking, so do you care or not?

(He is a known and respected reviewer who has written for a number of prominent publications.)
 
SolidC213 said:
I thought it was stupid that he expects to gain XP when fighting bots. People don't really expect this do they?:lol

There's just a lot of dumb crap overall.

Complaints about the tunnel(which is a fucking amazing section really, looks wise), comparing it to COD in a negative light, the writing.. And the overall tone that he writes with is hyperbolic and bitter-sounding. He makes some good points here and there but overall?

:lol
 
Kestastrophe said:
"Hey everybody, if we don't look at it, it doesn't exist......"

Reading your posts in this thread sounds more like "Hey everybody LOOK AT MEEE!" than anything. But hey, have fun cherry-picking the bad reviews out there, and getting the attention you desire.

And the Tom Chick quote you used was pretty hilariously-bad too.

-So, he says that because every other game has train levels where you do this and do that, that Killzone should do the same thing, yet he complains that since Killzone doesn't do those things that every other game does, it isn't creative?

-And he says there isn't anything "engaging or even moderately interesting" in a game where, in the same paragraph, he says it is "a great looking game," one he begrudgingly, teeth-pullingly admits are "the most technically impressive I've seen on the Playstation 3" (THERE'S OUR FAVORITE "on the PS3" QUALIFICATION STATEMENT AGAIN too, how innovative, Mr. Chick!) "with a hefty combat feel, an intuitive cover system." ...So, according to T. Chick, beautiful graphics, a hefty combat feel, and in intuitive cover system suddenly aren't "engaging or even moderately interesting" elements? Since when?

Seriously, the logic holes contained in this article are the only things larger than the piles of Killzone 2's editorial accolades.

Sometime Tom Chick's stuff is OK. Sometime I think he's just playing a bit part as "the internet's curmudgeon." This is probably one of those times.

...

But hey, now both you and T. Chick got the attention you need...can we move on?
 
EschatonDX said:
There's just a lot of dumb crap overall.

Complaints about the tunnel(which is a fucking amazing section really, looks wise), comparing it to COD in a negative light, the writing.. And the overall tone that he writes with is hyperbolic and bitter-sounding. He makes some good points here and there but overall?

:lol

This. I don't care whether he is respected or not that was a poorly written review and a chance to throw in rehearsed remarks more than anything else.
 
:lol @ his train quote.....They should have gone by the Helghan coast...I hear it's lovely this time of year :)

Oh and any chance at a 12:01AM demo tonight?
 
Dante said:
:lol @ his train quote.....They should have gone by the Helghan coast...I hear it's lovely this time of year :)

Oh and any chance at a 12:01AM demo tonight?

The worst part is that he praises games like FC2 and CoD4/WaW when they don't particularly offer any revelations in level design

fail
 
Pristine_Condition said:
Don't know if it's been posted yet:

PC World Review: 90%

http://www.pcworld.com/article/158720/killzone_2_review_slaughterhouse_high_five.html

In contrast to many reviews out there, this reviewer seems to pile the hate on the campaign pretty hard, (he even hates on the awesome Scolar Visari/Brian Cox opening speech! WTF?) yet falls in love with the AI and multiplayer.

Choice quotes:

PC World said:
Perhaps the triumphs of Killzone 2's AI explain its inversely mediocre solo campaign, which while tactically compelling during its set piece battles offers only conventional objectives. Fight from one end of a linear level to another. Push some buttons in a room. Take out an RPG team. Pilot a tank for a couple moments.
Cruise the battlefield in an agile exoskeletal suit for a couple more.
A game with Killzone 2's MO could (and should) have offered better.

In a way I can see what he is saying but most every FPS can be explained in this way. COD, Resistance, and even Bioshock. Not saying Killzone 2 couldn't have done more but when your in the game (for me at least) I don't find any of the above shooters overly linear or lacking in objectives since they keep the action going enough. I notice it upon reflection but that means nothing to me if I don't notice it while I play.

PC World said:
The campaign's also packing a few non sequiturs. Why can you heal your squad mates, but they'll never lift a finger to help you? Why give players the best weapon in the game for half a level, then inexplicably yank it forever when the next one loads? And occasionally you're teased with the promise of toys, e.g. "We've got buggies man!" only to be dragged through a cutscene and dropped at the tail end without laying a finger on the steering column.

The heal thing is kind of expected. In games you need a way to fail, if your teammates keep healing you there is no challenge, issues like this can be seen in the new Prince of Persia (overly frequent checkpoints and no punishment for death) and Battlefield: Bad Company(even if you die you just respawn, only downside is you have to walk back a bit). It can lead to a less rewarding experience.

As for the guns, I agree. Even if you cannot have the weapon the whole time (for balancing reasons or something) try to show it a few times over the course of the game.
 
MvmntInGrn said:
In a way I can see what he is saying but most every FPS can be explained in this way. COD, Resistance, and even Bioshock. Not saying Killzone 2 couldn't have done more but when your in the game (for me at least) I don't find any of the above shooters overly linear or lacking in objectives since they keep the action going enough. I notice it upon reflection but that means nothing to me if I don't notice it while I play.

I think it's a reference to the evolving PC shooter market. Nowadays shooters like Far Cry 2, Crysis, STALKER, Fallout, and RAGE are what's considered pushing the genre forward in terms of overall design... I suppose one could consider K2 behind the curve in that regard.
 
EschatonDX said:
I think it's a reference to the evolving PC shooter market. Nowadays shooters like Far Cry 2, Crysis, STALKER, Fallout, and RAGE are what's considered pushing the genre forward in terms of overall design... I suppose one could consider K2 behind the curve in that regard.

Fallout is not in the same breath as FC2, Crysis, Stalker, Fear.

Fallout is an RPG first with shooting elements. If you want to say fallout is a shooter, then it fails miserably as a shooter
 
I know who Tom Chick is and he's a dick. I'm doing it right. People take him seriously for no good reason--he hasn't contributed anything to games journalism other than dense prose, although that makes him "legitimate" in some way. I wouldn't even have made a comment in this thread had it not been for his name popping up.
 
Chris Remo said:
Well, the first half of your post is asking, so do you care or not?

(He is a known and respected reviewer who has written for a number of prominent publications.)


The first part was me speaking rhetorically while the second part was me clarifying what I meant.
 
Tideas said:
Fallout is not in the same breath as FC2, Crysis, Stalker, Fear.

Fallout is an RPG first with shooting elements. If you want to say fallout is a shooter, then it fails miserably as a shooter

I knew someone would say that. But hell, Fallout isn't that great in any particular area IMO. You have to say, it's very comparable to the modern open world shooter. Customizable weaponry, nonlinear approach, etc.. The only difference is that it falls more on the RPG side.
 
Ze Wikipedia said:
"...such as his harshly critical review of Deus Ex of which he said "I'd say it's only 90% bad." in a June 2000 review."

Taken straight from the Tom Chicks article on Wikipedia. This automatically disqualifies him from ever talking about games again.

:p <3 u D00z X
 
EschatonDX said:
I think it's a reference to the evolving PC shooter market. Nowadays shooters like Far Cry 2, Crysis, STALKER, Fallout, and RAGE are what's considered pushing the genre forward in terms of overall design... I suppose one could consider K2 behind the curve in that regard.

There is a sort of branching off to FPS IMO.

KZ2 is a COD, Resistance, Halo kind of shooter. (Action oriented)

Bioshock, Half-Life, F.E.A.R is another kind. (Story plays larger role)

Far Cry 2, Crysis is yet another kind. (More open world feel)

Behind the curve if you compare it to a shooter of another type, but arguably (by reviews) head of the curve for the type of shooter I would group it with.

Thats just how I see it.

EDIT: And even then I can see F.E.A.R in the action-y category. In a way "Genre" in general is becoming less and less applicable to games, so many cross boundaries. Sometimes I feel reviews judge the game to their favorite FPS, even if KZ2 was never going for that in the first place.
 
CrushDance said:
I can't believe Remo is defending that review with the foul language and dumb commentary.

In fairness, I think he's defending the person, not the lame article. Ease up on Remo, he's probably just sticking up for a buddy/colleague. Remo seems like a pretty solid guy. I'd do the same, even if one of my buddies got drunk and did something stupid in public, or something like that.
 
Tom is an awesome and funny writer, but I almost rarely agree with his opinion on games. I mean he gave Painkiller "shooter of the year" over Half Life 2 in 04. If anything I appreciate his uniqueness.
 
Synless said:
Demo is tomorrow, cant wait much longer.......
Im going to be at work when the demo hits the EU store :(
Also: STOP WITH THE REVIEW TALK !!! LETS TALK ABOUT THE GAME,POST SCREENSHOTS AND GIFS ! :D (Sorry for yelling)
 
EschatonDX said:
The worst part is that he praises games like FC2 and CoD4/WaW when they don't particularly offer any revelations in level design

fail
wow. FC2 is a decent game at best. Game is littered with bugs and dont get me started on the so called MP. Glad I got it for 26 bucks off Amazon. Recenly sold that pos.
 
dollartaco said:
P.S.

http://fidgit.com/archives/2008/12/the-top-10-games-of-2008.php

Chick's top 10 games of 2008

10) The Club

9) Sacred 2

8) Multiwinia

7) Midnight Club Los Angeles

6) Patapon

5) EndWar

4) Fallout 3

3) Banjo Kazooie: Nuts & Bolts

2) Saints Row 2

1) Far Cry 2

So, there you go. Ann Coulter of gaming.

Some good games in there, some that I'm left thinking, "REALLY?!" To each his own.. Can't say I'd agree with his taste in games, so not surprising I don't agree with his review either. And him saying that ^ about Deus Ex is laughable.
 
This Tom Dick guy and Andrei from gamespot should hook up for tea or something. After reading and hearing there comments on KZ2 it sounds like they are made for each other. Oh yea also throw in that guy from UGO..russ I think..who compared the campaign to COD 3. COD 3 campaign was not good at all.
 
sykoex said:
Tom is an awesome and funny writer, but I almost rarely agree with his opinion on games. I mean he gave Painkiller "shooter of the year" over Half Life 2 in 04. If anything I appreciate his uniqueness.

I forgive him. If I can forgive him for Deus Ex, I can forgive him for anything. :lol
 
Kestastrophe said:
"Hey everybody, if we don't look at it, it doesn't exist......"
i get it. that's you talking about the good reviews right?

interesting to see that you've started taking negative reviews seriously again since Last Remnant.
 
Sam Bishop's Review 9/10

Says he hates the controls though as there is no aim assist...

Give it a read: http://totalplaystation.com/ps3/killzone-2/reviews/8166/1

and it's for a very specific reason: the game offers zero in the way of assistance when aiming.

The difference here, of course, is that COD4 controls like a dream and Killzone 2 like a nightmare where you're the captain of the Titanic in a sea of hull-ripping icebergs. Icebergs that like to shoot at you.

I gave up on trying to use the sniper rifle because I apparently have the weakest skills ever -- a shame since snipers can friggin' cloak, which is amazing. Even with my constant bitching about the controls, switching the sensitivity every couple hours, I still couldn't fight the allure of playing online. Even though I apparently suck. Hard.

Oh Mr. Bishop... sounds like you just suck, rather that there being a problem with the controls. Well, obviously it would be a problem for you but I thought the controls in the Beta were perfect and exactly what I've been looking for. Shame you didn't like them :(

I thought your review was very well written tho.
 
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