Kestastrophe said:
"Hey everybody, if we don't look at it, it doesn't exist......"
Reading your posts in this thread sounds more like "Hey everybody LOOK AT MEEE!" than anything. But hey, have fun cherry-picking the bad reviews out there, and getting the attention you desire.
And the Tom Chick quote you used was pretty hilariously-bad too.
-So, he says that because every other game has train levels where you do this and do that, that Killzone should do the same thing, yet he complains that since Killzone doesn't do those things that every other game does, it isn't creative?
-And he says there isn't anything "engaging or even moderately interesting" in a game where, in the same paragraph, he says it is "a great looking game," one he begrudgingly, teeth-pullingly admits are "the most technically impressive I've seen on the Playstation 3" (THERE'S OUR FAVORITE "on the PS3" QUALIFICATION STATEMENT AGAIN too, how innovative, Mr. Chick!) "with a hefty combat feel, an intuitive cover system." ...So, according to T. Chick, beautiful graphics, a hefty combat feel, and in intuitive cover system suddenly
aren't "engaging or even moderately interesting" elements? Since when?
Seriously, the logic holes contained in this article are the only things larger than the piles of Killzone 2's editorial accolades.
Sometime Tom Chick's stuff is OK. Sometime I think he's just playing a bit part as "the internet's curmudgeon." This is probably one of those times.
...
But hey, now both you and T. Chick got the attention you need...can we move on?