KILLZONE 2 - input lag now? if you want a reskinned COD4, go play WaW

Status
Not open for further replies.
I'm admittedly not much of an FPS gamer, but I wasn't feeling this demo. I suppose I can see its appeal, though. I'm more alarmed because I'm not seeing too much of a reason to keep my PS3. At this point, the only PS3-exclusive I'm keeping it for is Tekken 6 (I know, not a great series, but I'm a fan...).
 
BIG BUBBA said:
I'm admittedly not much of an FPS gamer, but I wasn't feeling this demo. I suppose I can see its appeal, though. I'm more alarmed because I'm not seeing too much of a reason to keep my PS3. At this point, the only PS3-exclusive I'm keeping it for is Tekken 6 (I know, not a great series, but I'm a fan...).
I see bad news in the near future...
 
BIG BUBBA said:
I'm admittedly not much of an FPS gamer, but I wasn't feeling this demo. I suppose I can see its appeal, though. I'm more alarmed because I'm not seeing too much of a reason to keep my PS3. At this point, the only PS3-exclusive I'm keeping it for is Tekken 6 (I know, not a great series, but I'm a fan...).
Tekken 6 isn't PS3 exclusive.
 
BIG BUBBA said:
I'm admittedly not much of an FPS gamer, but I wasn't feeling this demo. I suppose I can see its appeal, though. I'm more alarmed because I'm not seeing too much of a reason to keep my PS3. At this point, the only PS3-exclusive I'm keeping it for is Tekken 6 (I know, not a great series, but I'm a fan...).
Then you better sell it now bub. :>

I heard you also had to cancel your Ratchet and Clank preorder?
 
BIG BUBBA said:
I'm admittedly not much of an FPS gamer, but I wasn't feeling this demo. I suppose I can see its appeal, though. I'm more alarmed because I'm not seeing too much of a reason to keep my PS3. At this point, the only PS3-exclusive I'm keeping it for is Tekken 6 (I know, not a great series, but I'm a fan...).
Sell it then.
 
BIG BUBBA said:
I'm admittedly not much of an FPS gamer, but I wasn't feeling this demo. I suppose I can see its appeal, though. I'm more alarmed because I'm not seeing too much of a reason to keep my PS3. At this point, the only PS3-exclusive I'm keeping it for is Tekken 6 (I know, not a great series, but I'm a fan...).
Give your PS3 to someone who actually likes games :lol
 
BIG BUBBA said:
I'm admittedly not much of an FPS gamer, but I wasn't feeling this demo. I suppose I can see its appeal, though. I'm more alarmed because I'm not seeing too much of a reason to keep my PS3. At this point, the only PS3-exclusive I'm keeping it for is Tekken 6 (I know, not a great series, but I'm a fan...).

Did I mention it's time to cancel my Ratchet and Clank preorder yet? :lol
 
BIG BUBBA said:
I'm admittedly not much of an FPS gamer, but I wasn't feeling this demo. I suppose I can see its appeal, though. I'm more alarmed because I'm not seeing too much of a reason to keep my PS3. At this point, the only PS3-exclusive I'm keeping it for is Tekken 6 (I know, not a great series, but I'm a fan...).

This is just like that bit where the doctor walks to the apprehensive waiting family to tell them the bad news. :lol
 
NameGenerated said:
Tekken 6 isn't PS3 exclusive.

When the hell was this announced? Is it like a 6 month PS3 exclusive or anything?

Whatever, I'll keep my PS3 for Blurays, I guess. I think I'm just sick of gaming in general. Only thing I'm looking forward to on any system is the next Punch Out.

edit: And people shouldn't take my post as like, an indictment of Killzone. I'm definitely not an FPS guy. Halo is pretty fun, but mainly because it's so wacky.
 
PowderedToast said:
Demo is fun and all, but it's all a little too standard for me. I might skip on this game for now.

It's probably the most generic part of the entire game. It's the opening parts practically.
They are obviously saving the good stuff for later.

If there was a Gears of War 2 demo of the intro hospital level, I would have never bought it.
 
RockmanWhore said:
Crouch toggle would mean shitty cover system, or much less dynamic cover system, just look at games like Uncharted or Gears, even if they control really nice, getting out of cover is always a pain. And like the other said, the cover is useless in MP, just use the standard control in SP and Alt 2 in MP.

No, it'd mean that instead of just holding it down you press once to "attach" and once to let go. There's no real difference there. But like I said, it's not that much of a deal if you play on the standard controller setup. But if you change it and use L1 for aiming, then it's awful.

Y2Kev said:
Alternating between L1 and L2 with the Alt 2 scheme kind of addresses the crouch toggle concern. Not totally, but not too bad with that for Alt 2ers.

I'm not sure what you mean?
 
I'd kill for this game to have a replay feature like Halo 3's. How fucking cool would it be to record clips and matches in SP and/or MP and be able to move the camera around freely on playback?
That WOULD be cool, but only if there were no performance hit. I still believe that this recording feature is precisely why Halo 3 suffered from CONSTANT framerate stuttering. It was very subtle (most people wouldn't notice it), but it annoyed the hell out of me. It wasn't really slowdown, just...minor stuttering.

The way motion is handled in KZ2 is insane, however. I mean, it's actually MORE impressive than the motion blur in Crysis in that it is literally applied to EVERYTHING. It is more selective in Crysis. When you take down a shed, you'll see it, but when a vehicle drives by at a high speed, you won't. KZ2 literally handles all motion with high quality motion blur. If a vehicle simply moves quickly through the sky it blurs. Any fast motion demonstrates this effect (animation or otherwise). I don't know how the hell they pulled it off so nicely, but it gives the game an almost CG-like feel.

The post processing is simply out of this world overall. Really elevates the visuals to a new level. Hopefully other developers take a close look at some of the techniques used in KZ2 and attempt to duplicate them.
 
I calls 'em like I sees 'em.

225px-WhaleBiologist.png
 
shadowsdarknes said:
It's probably the most generic part of the entire game. It's the opening parts practically.
They are obviously saving the good stuff for later.

If there was a Gears of War 2 demo of the intro hospital level, I would have never bought it.
Lol seriously. That part was godawful. Thankfull it got pretty darn amazing about 1/3 the way in.
 
Anyone got any tips for throwing grenades? They drop off unexpectedly after flying a bit and I can never seem to predict when it'll happen.
 
Seriously, wtf was the pre-order deal for? I thought GameStop pre-orders got the demo early? What's the point in a fucking code if it's up there? >_<
 
BIG BUBBA said:
I'm admittedly not much of an FPS gamer, but I wasn't feeling this demo. I suppose I can see its appeal, though. I'm more alarmed because I'm not seeing too much of a reason to keep my PS3. At this point, the only PS3-exclusive I'm keeping it for is Tekken 6 (I know, not a great series, but I'm a fan...).

T6 is multiplat now, so feel safe in selling your PS3.

[edit]see you'll keep it for blu-rays. You could probably get a standalone cheaper and come out with a little pocket-money ontop if you sold?
 
Dani said:
I found the colour pallete to be very plain, which is a shame when the graphics are so good.

The cover system is abit meh.

In the warehouse, all I could hear from my guy with me was "Shit" "Fuck!" "Shit!". :lol

I found it unintentionally funny and quite plain, gameplay wise. Not my type of game, thankfully the demo has saved me some cash. Might be worth a rental though to see how the multiplayer holds up. I've heard good things about the multiplayer and it seems a game like this will have a healthy online community.

Why don't you go play the first 10 minutes of every other game you own and see if you would buy any of them based upon the first 10 minutes.

It's like the same people that shrugged off Uncharted because of its demo. Ridiculous. The demo only serves to show you how the game handles mechanically. It does not give you the rest of the levels which will have more intensity and color; it does not give you the multiplayer...

Facism said:
T6 is multiplat now, so feel safe in selling your PS3.

He already knows that. Nice subtle troll though.
 
RoboPlato said:
Anyone got any tips for throwing grenades? They drop off unexpectedly after flying a bit and I can never seem to predict when it'll happen.

My trick is this; when your gut feeling tells you the arc of the throw will be good, always aim a liiiittle bit above that (one or two notches). Then it's pretty much always perfect. :lol
 
.GqueB. said:
Are the US and UK demos the same? I wanna give my gamestop code to a friend of mine but I dont wanna give it away if its different at all.

And by the way, theres only one way to play this game on Alt 2. Shoot from the hip while in cover (because its VERY accurate up until about mid distance) and if you NEED to, stand up zoom in a hit L2 to pop back into cover.

All this hold L2 with your middle finger is just silly and awkward. You guys's fingers are gonna fall off.


Hey Kerning, I see you're slowly turning into a gaffer too. Damn 1up games board just isn't as lively anymore.

If you think this is bad you must have died trying to dogfight in warhawk. Boosting after a bogey (double tap R2) while peppering him with machine guns (R1), attaining a missle lock (L1) while also powersliding through a tunnel carved through a mountain (L2 + R2).
 
H_Prestige said:
I'm starting to like the standard sensitivity now. Might even try it lower than normal.
I thought it was too slow, then I bumped it up 1 notch and thought that was too fast. I wish there was like 1 in between.
 
Zeliard said:
It's one-hit kill, I believe, at least on the regular Helghast.

This was the right answer. The rest of you get a minus points.

Kibbles said:
Seriously, wtf was the pre-order deal for? I thought GameStop pre-orders got the demo early? What's the point in a fucking code if it's up there? >_<

Its for people who dont know that they can just make another region account and download it that way.
 
Teknoman said:
This was the right answer. The rest of you get a minus points.



Its for people who dont know that they can just make another region account and download it that way.

That's not really special, though - that is it's only function.
 
Private Hoffman said:
Why don't you go play the first 10 minutes of every other game you own and see if you would buy any of them based upon the first 10 minutes.

It's like the same people that shrugged off Uncharted because of its demo. Ridiculous. The demo only serves to show you how the game handles mechanically. It does not give you the rest of the levels which will have more intensity and color; it does not give you the multiplayer...

If demo doesn't give me an accurate idea of what the game will be like when it hits retail, then why bother making it?

Seriously, wise up, the demo is suppose to give you an idea of how the game will play and look.

Plus, I already said that I am interested in the multiplayer, it's a different beast.
 
So, I've gone through the demo 3/4 times now…

Well my first complaint, as with so many others, is the controls. I've given it a fair chance, and they're just no good. I don't understand why developers still limit the control customisation options in games.

What's wrong with letting people create a button layout that suits them, rather than going by a handful of presets?

What use is an aiming sensitivity option when there's no control over acceleration or deadzone?

Due to the stupid acceleration setting in Killzone, the aiming feels very sluggish and it makes it difficult to make small corrections to your aiming.



Visually I'm a bit unsure about the game really, it's very bland. Ok, I realise it's a war, but it's just so dark and grey and boring.

The lighting is nice in places, but they seem to have gone out of their way to make it as annoying as possible, by having it bloom out whenever it's close to where you're aiming, and putting lens flares all over the screen. Maybe it's just me, but if I were fighting in a war and for whatever reason I'm getting lots of glare/lens flare like that, I'd be swapping out my helmet for one without a visor asap.

It's also very soft looking, which I don't particularly like. I don't know if that's QAA at work or not, but I'd much rather have a sharp, aliased game than a soft looking one with smooth edges.

They also seem to really like motion blur. You hardly have to move at all and everything on the screen blurs. I'm also not sure if it even is a proper motion blur effect they're using. On the guns it seems like it might be, but it looks like it could just be using a general blur on the screen when you're panning around, similar to what Uncharted did.

I understand that using effects like depth of field, blooming, motion blur etc. make the game look good in videos, but it's just annoying when you're trying to actually play a game.

There also seemed to be quite a lot of small objects/detail popping in during the demo. Strangely, a lot of those objects fade out smoothly at a distance rather than just disappearing, so I'm wondering if it's maybe a bug that has them popping in rather than fading in smoothly. (though it's still pretty noticeable)

The level design seemed really restrictive, with invisible barriers all over the place. The lip-syncing also seemed to be really bad, when playing in English at least.


As for gameplay, I don't know what it is specifically, but it just didn't click with me at all, just felt very average. A lot like the first Resistance actually — I don't understand why so many people were in love with it either. I know I'll get eaten alive for saying it, but I do wonder sometimes if it's the average Playstation owner's limited experience with/exposure to FPS games that has them get overrated like this.


Oh, and I hate the cover system. Not only is it not that effective, it means you end up sticking to walls if you're crouching. Should have put it on another button.

-viper- said:
Makes no sense to use Alt 2.

The default control scheme allows you to get in cover and use the zoom button at the same time. A bit hard to do that while using Alt 2.
Index finger on L1, middle finger on L2. How terribly difficult.



For people suggesting crouch toggle, it would be nice, but as the crouch button is also the cover button, I'm not sure how well it would work.
 
Man if only I could shoulder swap on Alt 2 and toggle crouch I'd be in heaven. I hope Guerilla make a patch allowing you to completely customize the controls.
 
Holy shit, someone on my friends list is playing the HAZE DEMO right now!

You're doing it wrong!

He's probably wishing he could transplant Haze's controls to KZ2. This game has some of the worst stick sensitivity, dead zone, and dynamic acceleration of any dual stick FPS I've ever played. Haze probably has the best.
 
65536, what did you think of the animation? That is what sets this game among the best
even on PCs
graphically, imo.
 
Either way the aiming works just fine in game. It might not work like other FPS console titles, but I havent had any trouble popping helmets off Helghast.
 
Reallink said:
He's probably wishing he could transplant Haze's controls to KZ2. This game has some of the worst stick sensitivity, dead zone, and dynamic acceleration of any dual stick FPS I've ever played. Haze probably has the best.

:lol :lol :lol :lol :lol :lol
 
It seems most people that are playing with Alt 2 are the ones complaining about the controls. Try getting used to the Standard setting, works well for me and I usually hate clicking to go into iron sights. It feels really good for the game that KZ2 is.
 
Orlics said:
65536, what did you think of the animation? That is what sets this game among the best
even on PCs
graphically, imo.

I doubt 65536 has anything positive too say so just don't purchase the game and move on to the next thread...
 
Reallink said:
He's probably wishing he could transplant Haze's controls to KZ2. This game has some of the worst stick sensitivity, dead zone, and dynamic acceleration of any dual stick FPS I've ever played. Haze probably has the best.

D:?
 
Teknoman said:
Well I guess the third game to have control complaints will be SFIV. Dont know how, but im sure someone will find a way.
They'll probably be people like me who are physically incapable of playing a fighting game properly.
 
Reallink said:
He's probably wishing he could transplant Haze's controls to KZ2. This game has some of the worst stick sensitivity, dead zone, and dynamic acceleration of any dual stick FPS I've ever played. Haze probably has the best.
Haze has some of the best____ = wrong.
 
Private Hoffman said:
He already knows that. Nice subtle troll though.

Oh shush. I have a PS3, you know. Check the KZ2 online thread for my PSN id. You can check up on my trophies etc. to allay the apparent insecurity over this console that you have aqcuired.
 
Facism said:
Oh shush. I have a PS3, you know. Check the KZ2 online thread for my PSN id. You can check up on my trophies etc. to allay the apparent insecurity over this console that you have aqcuired.

No, no, you misread me.

His Tekken 6 comment was a nice subtle troll. :p
 
Status
Not open for further replies.
Top Bottom