KILLZONE 2 - input lag now? if you want a reskinned COD4, go play WaW

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TheRagnCajun said:
Yeah don't trust those shady Canadians. >_>
Just saw some people trying to sell the box with the cover art without the disc but they weren't Canadian. :lol

Though that metal case does look nice.
 
Haunted said:
Aw phooey, they closed the Edge thread.

I'm a total beginner when it comes to calibrating my (el cheapo) TV, so I'm willing to acknowledge that it's my fault when this stuff happens, but some kind of standard would really help guys like me knowing which settings are best.

I can't tweak my TV settings for every game, since I'm constantly switching between games (and Blu-Ray, and DVD, and TV, and my TV acting as PC display). :/


wow

Looks like one of the mods was having a bad day! It happens. We'll welcome him back with open arms (Seiken's the Tekken fan with the Ryu kicking Metal Gear avatar, right?)
I searched on the AVSforum for the official thread of my specific TV and in there searched for people, who have far more knowledge of this than me, who had been working on the best settings for a PS3 connected through HDMI for my specifc TV. Copied everything and the difference was pretty staggering, way more detail was uncovered than my initial settings. I've never touched them again. Don't have any problem with seeing the symbol at the start with the default settings.
 
Haunted said:
Looks like one of the mods was having a bad day! It happens. We'll welcome him back with open arms (Seiken's the Tekken fan with the Ryu kicking Metal Gear avatar, right?)
Its ken.. I made that avatar in the snakification thread... man was I proud of that one too. Now I wont see it being used for several months :(
 
Dear lord what happened around here? Maybe I should keep reading on weekends. :lol

So people already have the game? I'm so jealous. I showed the demo to a bunch of friends this weekend and they were all blown away.
 
web01 said:
So any ideas on how long to unlock all the online badges ect?
Hope it wont be a major timesink.

Beta Phase 2 - 25 hours
Beta Phase 3 - 12 hours (This was when I actually tried to get to the top rank quickly)
 
tomei said:
Just saw some people trying to sell the box with the cover art without the disc but they weren't Canadian. :lol

Though that metal case does look nice.



I was thinking the same thing, the metal case with Killzone is tight. And I dont find paying $20 more for the game now with the cool case to be too expensive. However, I am just going to wait.


Anyone have an actual picture of that Steelbook case? The ebay pic looks like a mockup. I would love to see a real picture of it.


Is this steelbook exclusive to Canada or something? Or is it fan made? I didn't see anyone advertising a Steelbook Killzone.
 
Lince
Banned


Ouch, dropping like flies in here. Still got a few weeks to go as well. Was planning on getting the game from Gamestop but think I'm going the Amazon route now as I got a gift certificate for there over the weekend. KZ Home avatars should be pretty cool.
 
FFObsessed said:
Beta Phase 2 - 25 hours
Beta Phase 3 - 12 hours (This was when I actually tried to get to the top rank quickly)
I heard on some interview that GG didnt want to make the class progression time consuming. (Right choice).

Lince... :(
 
FFObsessed said:
Beta Phase 2 - 25 hours
Beta Phase 3 - 12 hours (This was when I actually tried to get to the top rank quickly)
Nice, seems very fair.

Just for reference, on Far Cry 2, it took nearly 150+ hour to get all the weapons for your classes so this is great news!.
 
deepbrown said:


Some would have you believe that Killzone has no fans, just fanboys, mobilised by Sony’s promise of a technological blitzkrieg. That’s not entirely fair.

Great way to start a review in a professional manner.

But without the first game’s ambiguities, a sense of humour or even an ounce of intrigue, its story stinks. It’s so slight you could play the levels in random order to little ill-effect, and it assumes knowledge of everything and everyone, not once recognising the real-world echoes of its premise: an allied invasion of an enemy the allies themselves created. Instead, it settles for the opening act of Starship Troopers via Aliens and Saving Private Ryan, as if they were somehow fresher than Long John Silver’s toenails.

Bet this guy loved COD4

The fraught team dynamic is gone, as is Killzone’s neat trick of having a Helghast operative fighting by your side. The dialogue is functional, the motives obvious. And too much time is given to Rico Velasquez, the ISA’s version of the Cole Train. He’s rotten company, so foul-mouthed that you’ll wonder when gaming will overcome its latest obsession.

Not like Rico was like that in Killzone 1 eh?

Sentry bots ? You must be joking. If you can’t think for yourself after so many millions of dollars have been spent, surely it’s common courtesy to make your clichés interesting. Not here, it seems, where half the chapters feel like multiplayer maps full of bots and random waypoints.

I see since only killzone 2 does this type of objectives, the millions spent means only GG must do something special!

how transparent.
 
L0st Id3ntity said:
I got the game today (PAL), played for a couple of hours... will probably finish the campaign today. :D

3223213875_1b9b976edb_o.jpg
 
Cruzader said:
Nice, seems very fair.

Just for reference, on Far Cry 2, it took nearly 150+ hour to get all the weapons for your classes so this is great news!.

Well that's just to get to the top rank (General) where you receive the last Badge. (Scout Badge). Badges = Classes

To get the Medals for the classes which unlock the secondary abilities and then allow you to swap secondary abilities to create hybrid classes take way more hours than that. Then there's the objective medals which give you more points for completing the objectives, then there's general medals. (Headshots, melee kills etc.)

All in all there are 100+ hours worth of stuff to achieve and that doesn't include all the time you'll be playing after that just for fun! :) Plus the extensive clan support, valor points and such. And there are trophies where you need to be in the top 5% in any give week if you need something to keep you motivated.

But to just unlock all the Classes will be 12-25 hours. But that's just the beginning, the casual part. Everyone will unlock the classes given enough time. The depth comes after that.
 
Cruzader said:
Keep the edge shit out of here please. It had its own thread and got locked for a reason. We dont need that here.

Yea but I don't think there was ever real discussion of the content of the review. Did anyone imagine that kz2 would get marked for not being like the original kz?
 
Byakuya769 said:
Yea but I don't think there was ever rea discussion of the content of the review. Did anyone imagine that kz2 would get marked for not being like the original kz?


I forgot to highlight the best part:

Helghan is quite the cesspit, so awash with toxic particles you’d think someone made a snowdome from an ashtray. The Helghast, invisible behind their anime-Nazi armour, are products of the most advanced performance capture and procedural technology in gaming – and it shows.


a subtle stealth troll for Jin-Roh reference.
 
lol, just hopped on the carrier and jumped out above the turret.. killed the turret guy and shot some Helghast with the turret.. unfortunately.. they shot back and killed me...

but i was amazed about how easily you can do it...
 
Lovely Salsa said:
Killzone 2 arrived! :D

Time to play and get killzowned

Best_£342_spent_ever

Ugh you must have a pretty sad life, I would never spend even £100 on just one game, not even a mgs one.
 
For anyone too lazy to pre-buy the game from Gamestop, and too lazy to create an EU account....

We're giving away 100 code for the Killzone 2 demo on our site today-

not allowed. read the TOS

Post in the thread, if we get over 100 replies, all names will be drawn randomly.
 
TheRagnCajun said:
It seemed like EDGE really only beat KZ2 up over its story......and maybe lack of originality and innovation?

They seem to think quite highly of the online also:

In fact,‭ ‬few story-driven games have been so much more dramatic in multiplayer.‭ Freed of its narrative shackles,‭ ‬Killzone‭ ‬2‭’‬s deathmatches openly celebrate the tight controls‭ (‬jumping now included‭)‬,‭ ‬hand-made environments and technical beauty of a‭ ‬game that is,‭ ‬almost exclusively,‭ ‬about popping someone in the face or blowing them to kingdom come.‭

Separate development of the multiplayer modes has paid dividends,‭ ‬the badge and perks systems adding distinctive RPG flavour to a uniquely hardcore team-based experience.‭

First impressions might be that everyone’s dying all of the time,‭ ‬but perseverance pays off.‭ ‬Thanks largely to its online play,‭ ‬Killzone‭ ‬2‭ ‬should find itself a fanbase no one can overlook.
 
Because if Dead Space shows just what can be gained when you approach the familiar with a mind to making changes, Killzone 2 shows just what can happen when you don’t.
What an odd statement. I enjoyed Dead Space, but it didn't really try anything new and basically revealed its hand within the first hour (there was very little variety).
 
diunxx said:
Ugh you must have a pretty sad life, I would never spend even £100 on just one game, not even a mgs one.

Y'know he could be a billionaire. If I were one, $1000 for a videogame weeks before launch would be nothing, I'd do that with no hesitation.

Billionaires probably spend $1000 on freaking lunch. If I were one, $1000 for a breakfast item served during lunchtime would be nothing, I'd do that with no hesitation.
 
FFObsessed said:
They seem to think quite highly of the online also:

I'm really stoked for the multiplayer, even though I wasn't in beta. It looks like counterstrike in the sense that weapon recoil forces you to use burstfire and a few well-placed shots can kill you.
 
I hate to keep harping on that Edge review, but it's so strange, though (especially for an Edge review).

Edge said:
Because if Dead Space shows just what can be gained when you approach the familiar with a mind to making changes, Killzone 2 shows just what can happen when you don’t.

Dead Space and Killzone 2 are in the exact same boat. Both bring nothing really new to the table, but do everything they set out to do pretty much flawlessly from a gameplay and audio-visual standpoint. They are polished to a spit-shine.

His single biggest gripe with the game is the single player's script and storyline, and yet he goes on to say this:

Edge said:
In fact,‭ ‬few story-driven games have been so much more dramatic in multiplayer.‭ Freed of its narrative shackles,‭ ‬Killzone‭ ‬2‭’‬s deathmatches openly celebrate the tight controls‭ (‬jumping now included‭)‬,‭ ‬hand-made environments and technical beauty of a‭ ‬game that is,‭ ‬almost exclusively,‭ ‬about popping someone in the face or blowing them to kingdom come.‭

If Killzone 2 is "almost exclusively" about "popping someone in the face", then you are basically admitting that the story and characters are irrelevant (or at least highly unimportant), so why put so much emphasis on them when reviewing the SP?

And would anyone really call Killzone 2 "story-driven"? Really? It's gunplay-driven, probably the most pure "gun game" since FEAR and Black (both of which are, not coincidentally, mentioned in the review).
 
i don't get the emphasis on story in the review either. you just don't play this type of game for that aspect. Black supposedly had a story too, but who remembers or cares? god, all the mentions of that game make me want to replay it so bad

sucks that the Edge thread was closed down, we could actually have some discussion there now.
 
deepbrown said:

Edge really does try hard to sound "smarter" than other review sites. I could see how that would rub people the wrong way. I applaud their effort to bring a little gravitas to games journalism, but it seems very forced, and pompous as a result.

As for the review itself, they spent way too much time talking about the single player and only a few lines digging into the multiplayer features. I don't know if this is par for the course in their reviews, but there is a definite lack of balance there. You don't need to spend 6 paragraphs telling me there is too much naughty language and FPS cliches. A single sentence would have sufficed (like that).
 
I was hoping for an Edge 9 but more or less foreseeing an 8 after reading other reviews and knowing how they usually review stuff. The 7 caught me by surprise though. Still, they praise the AI, the tech, the theatre of war and gunfights, which is all that's so so awesome in the demo and also praise the multiplayer, which is what'll bring longevity to the game. In the end, one's appreciation of the story is probably more subjective than the other factors and hey, can't please'em all. There were plenty of reviews that liked it.

I was surprised by that first paragraph though, Edge usually distances itself from all the crap about fanboys and such and are more to the point. Guess even they couldn't stay away from it this time.
 
Gave it another play through and yep again, it's not floaty controls or input lag... it's 100% the aim assist (or lack thereof I should say). It feels frustrating or like you can't get your damn aim straight, but that's because we are so used to games just locking right on. I'll say it again it's not newbie friendly. I feel like we may start to see this as a possible trend, so hopefully FPS fans hop on now.
 
Cruzader said:
Keep the edge shit out of here please. It had its own thread and got locked for a reason. We dont need that here.

It's a review why shouldn't it be in here?

TheRagnCajun said:
It seemed like EDGE really only beat KZ2 up over its story......and maybe lack of originality and innovation?

From what I understand the content of the review is written by one person but the score is an aggregate of everyone at EDGE? That's why there may be some disconnect.
 
God, I dont know what GG is gonna do, I hope they dont end up changing anything. Its impossible to post anything on the Official PS forums since its really bad meaning if you say the game plays fine for you, asses over there call you ignorant and link that dumb Utube video like you're the one who's wrong for not having any issues how the game plays.
 
It only takes 12-25hrs to unlock everything in MP? That's too short IMO. Cod4 had a good leveling pace, I'm at 40hrs and only lvl 52. Warhawk was too much of a grindfest, took FOREVER to lvl up. 40+hrs and not even halfway through ranks.
 
PSGames said:
From what I understand the content of the review is written by one person but the score is an aggregate of everyone at EDGE? That's why there may be some disconnect.

I think the score is usually just that one person's and only in rare cases, like when the reviewer proposes a 10, they actually decide to award it or not in group.
 
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