My Arms Your Hearse
Banned
Ok, very late rant incoming here. Let me preface.
I skipped out on COD4 last year (all my friends are retarded Halo dorks). So anyway, in preparation for Killzone 2 in a few months, I decided to finally pick it up (Treyarch sucks and WW2 is not my cup of tea).
I really hope Killzone 2 is nothing like Call of Duty 4. COD4 is perhaps the worst FPS I've ever played. They can keep the fast kills, and that's about it. But really, COD4 could have been a good game, but everything is so shittily designed.
Oh, before you say "play it some more" I've got almost 2 days logged and have made it to 55 (I do NOT plan to prestige). My K/D is sitting right at 1.5... which is passable I'd say considering I bought the game cold turkey a year after it came out and have played almost exclusively against maxed prestige players while trying to figure out the maps, what guns I like, and then using guns I had just for challenges/xp/attachments to make them worthwhile. So I'm decent at the game.
I don't even know where to begin. The maps, they are broken. Nearly all of them. There are clearly better starting sides on virtually every map, and on many of them it is soooo easy to camp the other team. While the spawn mechanism works when everyone is running around randomly, it breaks down HORRIBLY if the other team is working as a unit (or just all throwing grenades at the one or two people still alive so they get 10 kills when everyone respawns on them). Also, I've respawned into air strikes. Helicopters need to be more consistent (and are stupidly OP to begin with). Air Strikes are horribly inconsistent too.
Speaking of grenades... TERRIBLE. Just throw it and pray (hey, that about sums the game up). I could mention Martrydom, but I'm sure that's been covered before. Why they make the fuse LESS than a regular grenade just goes beyond stupidity. And they need a huge visual icon... if you don't kill the person you likely won't hear the little grenade clank and you just run past and die. Stupid. Also, when you grab a grenade to throw them back, it should never blow you up. It's nearly impossible to be lucky enough to have one that isn't cooked enough or that JUST HIT so you can actually throw it back.
Other terrible perks: Last Stand and Juggernaut.
Last Stand: This is a neat idea. Horrible execution. If you "kill" someone and they fall into last stand mode, and someone else manages to spam shoot them (or you shoot them in such a way that you CAN'T hit them once they're down) YOU SHOULD GET THE KILL. THE OTHER PERSON SHOULD GET THE ASSIST. YOU KILLED THEM. It also shouldn't last as long as it does. You're bleeding out on a battlefied... you're hooked up to a goddam life support machine (I wouldn't care about this so much if you actually got credit for the kill instead of only getting an assist).
Juggernaut: SO annoying. I don't mind the ability itself, it just needs to disoplay the little health symbol AT ALL TIMES. This is a game with super quick kills and you act on anticipation of when someone is going to die. Juggernaut royally fucks that up and totally breaks up the flow. You've already decided to make your next move by the time the little symbol pops up and it's just dumb.
This game also has the worst hit detection since Gears of War. I mean... unspeakably bad.
Also, crappy ironsights.
Also, there are like 3 or 4 guns worth using.
Furthermore, even granting that it is a year old... this is nowhere near an amazingly looking game graphically. The only thing it has to hang its hat on is 60 FPS.
Oh, and I just remembered something else! Well, I could go on all day, but it's not worth it. But seriously, when you sprint/run and your teammates are running along side you WHY DOES THE PATHING FUCK UP SO MUCH? It's horrible. Not to mention that half the time you sprint it just randomly ends well before it should (you should also be able to fire faster out of sprint... sprinting around is a good way to get owned since you'll be dead before you can even shoot back). They (and a lot of other FPS deves) should seriously consider no collision detection for FRIENDLY units. There are LOTS of reasons why this is so, especially in this game. So fucking annoying.
So I really hope all these "killzone 2 reminds of me COD4" statements are just way off base. Then again, I could look on the bright side and see these comments as meaning "killzone 2 is COD4 without all the dumb shit," which could potentially be a fun game. I just hope Killzone 2 doesn't encourage you to be a little coward bitch on most of the maps.
I can't really talk about the singleplayer, as I've played about five minutes of it (don't care about it, or any other FPS SP really, though I'll probably play through KZ2). But from what little I did play... no thanks (but I don't think anyone is trying to prop up the SP from these games as amazing). Wee nightvision and 800000 laser sights.... WEEEEEE is about all I got from the bits I played.
/rant off
It blows my mind that the game has done as well as it has. Then again I can see how little kids would love the shit out of it. No matter how terrible you are you can always load up a LMG and just hold down the fire button for five minutes while hiding in a shadowy corner and pull of a kill now and then.
I skipped out on COD4 last year (all my friends are retarded Halo dorks). So anyway, in preparation for Killzone 2 in a few months, I decided to finally pick it up (Treyarch sucks and WW2 is not my cup of tea).
I really hope Killzone 2 is nothing like Call of Duty 4. COD4 is perhaps the worst FPS I've ever played. They can keep the fast kills, and that's about it. But really, COD4 could have been a good game, but everything is so shittily designed.
Oh, before you say "play it some more" I've got almost 2 days logged and have made it to 55 (I do NOT plan to prestige). My K/D is sitting right at 1.5... which is passable I'd say considering I bought the game cold turkey a year after it came out and have played almost exclusively against maxed prestige players while trying to figure out the maps, what guns I like, and then using guns I had just for challenges/xp/attachments to make them worthwhile. So I'm decent at the game.
I don't even know where to begin. The maps, they are broken. Nearly all of them. There are clearly better starting sides on virtually every map, and on many of them it is soooo easy to camp the other team. While the spawn mechanism works when everyone is running around randomly, it breaks down HORRIBLY if the other team is working as a unit (or just all throwing grenades at the one or two people still alive so they get 10 kills when everyone respawns on them). Also, I've respawned into air strikes. Helicopters need to be more consistent (and are stupidly OP to begin with). Air Strikes are horribly inconsistent too.
Speaking of grenades... TERRIBLE. Just throw it and pray (hey, that about sums the game up). I could mention Martrydom, but I'm sure that's been covered before. Why they make the fuse LESS than a regular grenade just goes beyond stupidity. And they need a huge visual icon... if you don't kill the person you likely won't hear the little grenade clank and you just run past and die. Stupid. Also, when you grab a grenade to throw them back, it should never blow you up. It's nearly impossible to be lucky enough to have one that isn't cooked enough or that JUST HIT so you can actually throw it back.
Other terrible perks: Last Stand and Juggernaut.
Last Stand: This is a neat idea. Horrible execution. If you "kill" someone and they fall into last stand mode, and someone else manages to spam shoot them (or you shoot them in such a way that you CAN'T hit them once they're down) YOU SHOULD GET THE KILL. THE OTHER PERSON SHOULD GET THE ASSIST. YOU KILLED THEM. It also shouldn't last as long as it does. You're bleeding out on a battlefied... you're hooked up to a goddam life support machine (I wouldn't care about this so much if you actually got credit for the kill instead of only getting an assist).
Juggernaut: SO annoying. I don't mind the ability itself, it just needs to disoplay the little health symbol AT ALL TIMES. This is a game with super quick kills and you act on anticipation of when someone is going to die. Juggernaut royally fucks that up and totally breaks up the flow. You've already decided to make your next move by the time the little symbol pops up and it's just dumb.
This game also has the worst hit detection since Gears of War. I mean... unspeakably bad.
Also, crappy ironsights.
Also, there are like 3 or 4 guns worth using.
Furthermore, even granting that it is a year old... this is nowhere near an amazingly looking game graphically. The only thing it has to hang its hat on is 60 FPS.
Oh, and I just remembered something else! Well, I could go on all day, but it's not worth it. But seriously, when you sprint/run and your teammates are running along side you WHY DOES THE PATHING FUCK UP SO MUCH? It's horrible. Not to mention that half the time you sprint it just randomly ends well before it should (you should also be able to fire faster out of sprint... sprinting around is a good way to get owned since you'll be dead before you can even shoot back). They (and a lot of other FPS deves) should seriously consider no collision detection for FRIENDLY units. There are LOTS of reasons why this is so, especially in this game. So fucking annoying.
So I really hope all these "killzone 2 reminds of me COD4" statements are just way off base. Then again, I could look on the bright side and see these comments as meaning "killzone 2 is COD4 without all the dumb shit," which could potentially be a fun game. I just hope Killzone 2 doesn't encourage you to be a little coward bitch on most of the maps.
I can't really talk about the singleplayer, as I've played about five minutes of it (don't care about it, or any other FPS SP really, though I'll probably play through KZ2). But from what little I did play... no thanks (but I don't think anyone is trying to prop up the SP from these games as amazing). Wee nightvision and 800000 laser sights.... WEEEEEE is about all I got from the bits I played.
/rant off
It blows my mind that the game has done as well as it has. Then again I can see how little kids would love the shit out of it. No matter how terrible you are you can always load up a LMG and just hold down the fire button for five minutes while hiding in a shadowy corner and pull of a kill now and then.