AndrewG009 said:Wednesday it looked like they were interested, if not had something positive to say.
Well that's a breakthrough for sure.
AndrewG009 said:Wednesday it looked like they were interested, if not had something positive to say.
Yup, neat little detail.McLovin said:Wow it looks waaay better with super black off. I had to go into the game settings and bring that setting down all the way to make the symbol barely visible. Its amazing what changing some color settings around can do to a game. Also did anyone else notice that when the ship crashes in the beginning the screen smudges differently every time?
I agree. I immediately felt it was like a first person gears (slow, heavy feel and stuff), that's why I felt a disconnect when the button layout was so different. I want to map it like this.Mamesj said:I agree! It feels like FPS gears, thanks to the cover system. this isn't a bad thing at all, I like it a lot![]()
Ah ok, thanks for the info!amar212 said:Mine is here too.
BTW These are not "review copy", these are "promo retail" discs, which are retail but without retail insignia and pictures.
http://i41.tinypic.com/i69rtt.jpg
Wizman23 said:What is with the sound? Something seems off. I have to crank my surround sound to make it sound good. Also the guns sound quite weak.
haarbol said:Check if you have selected 'large' as your speaker system instead of 'small' on your receiver. It will affect the low end.
You mean the demo or the promo-copy you got ?Blablurn said:what an intense start into the game. holy crap.
hey 1080P guys. what settings do you guys use on the ps3? 720P, 1080P?
Always-honest said:hey 1080P guys. what settings do you guys use on the ps3? 720P, 1080P?
Mamesj said:Having played several games and demos on the system, I can assure you that no, my controller is not broken. and several people are corroborating the acceleration/dead zone problems.
Do it. It looks sooo much better. The difference amazing. Before I saw jaggies all over the place.. now I can barely make any out. Textures look 100% better it just looks amazing now. Better then I was expecting. Anyone that complains about the graphics should really consider messing with the color settings. Before it looked ok.. now it just looks insane.Hellraizer said:Yup, neat little detail.
I also have to change the RGB option when I try it again.
forgeforsaken said:Just to clarify that isn't his take on the demo, it's his take on the review build of the game. He's also on the last chapter of the game for reference of how much he has played.
Returners said:I'm very caught between treating this as a tactical shooter (ala RB6: Vegas) and action shooter (COD4).
Q-bert said:I see two distinct possibilities:
1. either the extra sensitivity male enhancer that I have been spraying on my controller for the past six months is finally starting to pay off and my dead zone has shrunk (shriveled?).
-or-
2. your perfect controller is slightly less perfect than mine, since the dead zone I see here with the default settings (dead zone is not adjustable) is negligible - 1/32 inch or so off vertical. Way smaller than 1/4 inch as you originally claimed.
Paracelsus said:Has it been confirmed from which build the demo is taken?
McLovin said:Do it. It looks sooo much better. The difference amazing. Before I saw jaggies all over the place.. now I can barely make any out. Textures look 100% better it just looks amazing now. Better then I was expecting. Anyone that complains about the graphics should really consider messing with the color settings. Before it looked ok.. now it just looks insane.
dralla said:the default rifle just sounds weak. the helgast SMG and the single shot rifle sound much better
AndrewG009 said:Played through it last night, thought it was pretty interesting.
Checked out penny arcade this morning which linked to this (http://fidgit.com/archives/2009/02/killzone-2-and-the-five-foot-s.php) take on the KZ2 demo.
Thoughts?
Tieno said:I agree. I immediately felt it was like a first person gears (slow, heavy feel and stuff), that's why I felt a disconnect when the button layout was so different. I want to map it like this.
X --> for sticky/toggle cover. I don't want to hold it to stay in cover.
Big triggers for zooming and shooting.
COD is much faster, enemies respawning and very limited AI behavior. Its similarity with COD is in the more 'realistic' visual style, very superficially at that.
It's also weird that its turning and aiming is slow with a narrow field of view which makes it harder to see the battlefield. It's a bit like blinders. This isn't a problem in 3rd person but maybe I can get used to that.
DIRTY-D said:Then I decided to plug in my xbox360 controller adapter in a give the 360 pad a go......fucking AWESOME.......feels really nice playing this with the 360 controller.....
can't wait for the release.![]()
AzerPhire said:How did you get a 360 controller to work in-game on the PS3? How did the button mapping come over? Was R1 -> Right trigger or Right button?
Would really love to try this with a 360 pad.
TTP said:Good luck turning the valves.
Wow, it really looks much better now. I also see the logo barely right from the start, so there was no need for adjustments in the first place. Awesome.McLovin said:Do it. It looks sooo much better. The difference amazing. Before I saw jaggies all over the place.. now I can barely make any out. Textures look 100% better it just looks amazing now. Better then I was expecting. Anyone that complains about the graphics should really consider messing with the color settings. Before it looked ok.. now it just looks insane.
Paracelsus said:Has it been confirmed from which build the demo is taken?
Hellraizer said:And I finally shot down the guy on the roof in the warehouse, love the Rifle he was using.
They should I seriously think it looks 100% better. It was like when we where watching all that beta footage from sp and then they showed the new build. It was that big of a difference.TTP said:That RGB option did more harm than good. I recall when it was introduced in the XMB everyone was like "OMG colors are more dense! So awesome!" but it actually negatively affects visual quality on most sets. I didn't realize this until GTAIV. I could barely see the mobile phone keyboard and I thought that was too odd. So I investigated and realized RGB Full equals very bad. I did replay some games after setting it to Limited and I was surprised about how better they looked.
Sony should add a sticker on the KZ2 cover reading like "Set the RGB option to Limited for maximun visual splendor". Or something like that :lol
Or they might sneaky default it to Limited with the next FW update. I can see the outcome already: "OMG games look much better after the X.XX update! Didn't know PS3 could get more powerful with a simple fw update!" :lol
Yup.. but try Alt 2, with zoom hold on and see how you like that. I was doing ok with the other controls but something clicked when I had those settings on.Hellraizer said:Wow, it really looks much better now. I also see the logo barely right from the start, so there was no need for adjustments in the first place. Awesome.
I also get more of the RSV2 vibe from it right now as some folks mentioned early, rather than COD4. Standard 1 works better and better, getting used to it the more I play it.
And I finally shot down the guy on the roof in the warehouse, love the Rifle he was using.
kiUNiT said:Where did you get it and how much was it? Oh an pics would be great, thanks.
TTP said:Good luck turning the valves.
TTP said:Good luck turning the valves.
TTP said:For what I saw/read, seems closer to review code than preview. The two Higs chatting in the warehouse weren't there in the preview code. But someone has to confirm me whether or not they react to grenades. Cos someone said they don't, but in the review code they do (escape, scream, die).
TTP said:For what I saw/read, seems closer to review code than preview. The two Higs chatting in the warehouse weren't there in the preview code. But someone has to confirm me whether or not they react to grenades. Cos someone said they don't, but in the review code they do (escape, scream, die).
I tried, but Crouching and shooting was almost impossible. I barely use my middle finger when playing so it was really unusual and hard for me to shoot out of cover.McLovin said:Yup.. but try Alt 2, with zoom hold on and see how you like that. I was doing ok with the other controls but something clicked when I had those settings on.
TTP said:Good luck turning the valves.
GodofWine said:Is anyone else thinking that it might be best to use two different control setups for SP vs. MP??
The Standard 1 or 2 seems perfect for SP, but the Iron sights on L1 and Fire on R1 seems best for MP since the cover system is not in play????
TTP said:That RGB option did more harm than good. I recall when it was introduced in the XMB everyone was like "OMG colors are more dense! So awesome!" but it actually negatively affects visual quality on most sets. I didn't realize this until GTAIV. I could barely see the mobile phone keyboard and I thought that was too odd. So I investigated and realized RGB Full equals very bad. I did replay some games after setting it to Limited and I was surprised about how better they looked.
Paracelsus said:Unless they don't spot you or you shoot at them, they'll keep talking for a few seconds.
EDIT: Grenades? Let me try, I shot them down with the rifle.
Always-honest said:hey 1080P guys. what settings do you guys use on the ps3? 720P, 1080P?
Blablurn said:what an intense start into the game. holy crap.