How is a game being scripted, being also holding your hand through every battle? It doesn't make sense.Zefah said:Yeehaw. That's the mindset to have. You suck at the game? Go play something else newb! This is a real shooter's simulation! Let's see how that will help the game's sales.
You comment about how Call of Duty holds your hand through every battle and engagement, but how is this game any different? It is pretty obvious how heavily scripted everything is in the demo. And while it may just be the difficulty level, the AI certainly doesn't seem any more intelligent than other games. They hide behind some cover and wait for you. That's it. Never once did they charge me or try and flank me in the demo.
Also, while this game might be scripted (almost every game is scripted..), there are a lot of things that happen randomly, like friends dying or the way the enemies react.
And you say they didn't flank you or try to charge you? Well, funny thing because:
1) They DID try to flank me in the warehouse a couple times and I have seem them trying different attack patterns every time I play. Mostly after breaking the bridge and getting to the next area, and in the last battle before opening the door. I have had them trying to get through both doors on the last room at the same time, another time one threw a grenade right into the center of the room and the rest of them entered the room right after that, etc..
2) The demo's difficulty level is the 3rd out of 4 (being the 4th the easiest). Try playing on the hardest setting when the game is released and let's see if they act exactly the same
