1080p is glorious!
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While the graphics are amazing the animations are ugh....
yeah it does look rough in that respect but it can only get better from here
Herman Hulst, Guerrilla Games (Killzone: Shadow Fall)
I can very simply share with you that when we did Killzone 2 and 3, we probably maxed out with a team size of 125. We have 150 now, so it's marginally bigger. This is about a two-and-a-half year development cycle, which is roughly similar. It includes a hardware transition, so that explains potentially the six months of extra time.
It's actually quite comparable. But if you look at the scale of what we're doing and the detail in not just the assets but the more believable detailed animation and things like that, the effects, I think a lot of the effort has gone into tools. Making sure we can develop smart.
We've also learned a thing or two in previous installments on the PlayStation 3. So it's not, in terms of the cost, it's not as scary as maybe some people have led you to believe.
There's more art outsourcing, but that's not necessarily very expensive. We're outsourcing between double and triple [from previous games]. There's a lot of art.
:O
Somebody gif 4:40-4:45 where the grenade hits the guys leg and causes it to bend inwards...before it proceeds to explode.
Holy shit this video is awesome.
Absolutely insane @1080p. Better gameplay than the live presentation too.
Well, but this is still early development stage...
Umm, wow...
WTF at those buildings and such down at the bottom, they look... quite bad, understandably, but I would've expected more from PS4 from what I thought before, that looks pretty jarring.
Refreshing seeing geometric rubble lol.
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Gone are the days of this.
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1080p is glorious!
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Good that you showed this. Cause in peoples minds,i'm sure that Uncharted rubble was not looking like this.
It's incredible how well Guerilla captured the look and feel of cold war Berlin here
like in mine![]()
Umm, wow...
WTF at those buildings and such down at the bottom, they look... quite bad, understandably, but I would've expected more from PS4 from what I thought before, that looks pretty jarring.
There's 1.1GB file of highest quality footage of this available. Download now, but I'm not sure where to upload to share it.
Pretty much.Do they have a full 8GB of GDDR5 RAM to play with? I thought the point of having 8GB was to enable all the background features, such as game save states. Sure it's unified, but some of it will be off limits.
After seeing Killzone 3, I know that this isn't the full potential of the PS4. I know it is early in the console generation, but when you see them get every ounce of performance out of the PS3, you know that the PS4 has so much it can do.
Killzone: Shadow Fall, to me, looks like a PS3 game without restraint. If they were making a PS3 game, and had no limits. That is to be expected, and the game does look great, but what I am more excited for is what's to come.
There's 1.1GB file of highest quality footage of this available. Download now, but I'm not sure where to upload to share it.
Yep, I'll take resolution over framerate.
Pretty much.
It looks like a PS3 game with some fancy effects.
There's 1.1GB file of highest quality footage of this available. Download now, but I'm not sure where to upload to share it.
GIF of the assault rail gun transforming into a sniper rifle?... anyone... 4:15 to 4:30 in the 1080p video.
30 fps?proof that all the ram on earth matters little if the cpu/gpu performance is garbage